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    Default [BitP:R] BleachitP: Reborn: OOC Thread 12

    There was discussion of a reboot for the BleachITP-verse. A new beginning, more structured and with an overall lower power level. Similar deal to Ultimate Marvel.

    This thread is for discussing that, to keep it out of the main thread.

    Important stuff so far:

    OOC THREADS

    IC THREADS
    Spoiler
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    Mortal World:
    Thread 1
    Thread 2
    Soul Society:
    Thread 1
    Thread 2
    Hueco Mundo:
    Thread 1
    Thread 2

    EPISODES

    OTHER HELPFUL LINKS
    Character Registry
    Wiki - Password "foamy".

    A while ago we chose Central 5, a group of five people who work as a governing body for the Soul Society. They are currently Callos_DeTerran, Sucrose, Frozen_Feet, KnightDisciple and Prime32. They are tasked with such tasks as deciding Captain promotions and upholding laws of Seireitei. Details can be found below.

    In the second last thread people voted and decided that there would not be a Quincy vs Shinigami war before the actual start of the story/roleplay unlike in canon. It was also decided through a vote that Quincy arrows would destroy souls as they do in canon through a vote. People are open to the possibility of future conflicts between the two factions and the Quincy learning how to purify souls with their arrows. Learning how to do so would likely be a significant plot point.

    Quincy players have decided that anyone that makes a Quincy should write up a description of their family/clan's history.

    Souls that are fully absorbed and become part of a hollow permanently fuse with it. When a hollow is purified the souls it absorbed are not split up. They are reborn as a single entity.

    Frozen_Feet's proposed take on this:
    Spoiler
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    Life Cycle of Hollows.

    Canny Hollows:
    these are beings like Grand Fisher and Shrieker - normal Hollows that stay behind in Mortal World much longer than usual. Why? Either they still have unfinished business... or they were already crooked in life.

    My reasoning is as follows: when a good Plus turns into a Hollow, it seeks to destroy its loved ones like any other Hollow. However, the mind of the good souls can't hold together once they're done with that. They lack killer's instinct, and might even feel guilt for breaking what was once dear to them in life. This is why they seek oblivion.

    Evil souls, on the other hand, gain much more pleasure from tormenting living beings. Even after they've killed those they had a personal beef with, they stay in Mortal World, because their bestial desires won't let them leave. In a way, they still have something to do that defines them and stops them from losing their inviduality, even if it's only "kill all things":

    Menos Grande Gillians: When a soul becomes Hollow, the first thing it does is destroy all things it held dear in mortal life. In most cases, having lost their purpose and consumed by their own loneliness, Hollows wander into Hueco Muendo, where they instinctively seek out other souls who died in the same way. Seeking embrace of sweet oblivion, they engage in cannibalistic orgy and fuse into Menos Grande Gillian. Fusion of souls is permanent; once eaten by a Gillian, a soul cannot be separated again.

    Menos Grande Gillian's have no identity, only scattered fragments of negative memories and emotions. When such a Gillian is purified, its soul passes into Soul Society as essentially blank slate. However, due to originally being gestalt of multiple entities, such soul has much vaster Reiryoku than normal and is more likely to fragment into Zanpakuto spirit and Inner Hollow. Thus, a purified Menos Grande Gillian is very likely to become a shinigami.

    Adjuchas and Vasto Lordes: As noted, Menos Grande Gillians are gestalt formed from people who died in the same way. Adjuchas happens when the amount of souls reaches a critical mass, causing a new personality to bloom from the fragmented memories. This being is effectively personification of its "cause of death". However, Adjuchas aren't stable, and must keep absorbing other Hollows who died the same way to increase in power. Should they fail to absorb other Hollows, starvation will make them regress, reducing them back to mindless beasts. Once Adjuchas has eaten enough souls, it evolves into a Vasto Lorde. However, this requires that they beat all of their challengers, letting none who manage to eat a bit of them to get away.

    So, why can't Adjuchas who gets a bit of itself eaten become a Vasto Lorde? It's because losing to another Hollow means there's another being with same Aspect of Death who is more powerful. A Vasto Lorde is a Menos who has absorbed or proven itself to be stronger than all other Hollows with the same aspect of death. They are, effectively, anthropomorphic personifications of their Aspect of Death, and rule supreme over lost souls who died that way. As long as they remain undefeated, they are stable; if a Vasto Lorde does lose, it begins to regress like Adjuchas until it can destroy the Hollow that defeated it.

    Arrancars: A Hollow can become an Arrancar in any point of its life, as long as it has a personality at the time. An Arrancar is a Hollow who learns to define itself by way other than its Aspect of Death, thus rising above its bestial instincts.

    All Arrancars are stable. While an Arrancar can keep eating souls to increase in power, it no longer fuses new souls with the core of its person - the nommed soul only loses its reiryoku. A soul eaten by Arrancar is usually reborn as a new Hollow. In any case, eating Pluses or other Hollows is pretty much voluntary for an Arrancar - they mostly do so because there is no other food in Hueco Muendo. Because of this, Arrancars can't be held as inherently worse than humans or Shinigami.

    Menos and Purification: Shinigami who don't remember their lives were Menos who got purified. As the identity of a Menos is effectively a new entity and is only born after death, Konso unfortunately wipes that all away. For purposes of Redemption, a soul which has gone through Oblivion of the Gillian phase is exempt from Hell's punishment. They become Shinigami because of huge amount of Reiryoku they accumulated as a Hollow.

    Resurreccion and Segunda Etapa: Resurreccion is an Arrancars ability to retake its form as a Hollow, and consequently as the manifestation of its aspect. The power of an Arrancars resurreccion is in part directly proportional to how much the Arrancar's behaviour reflects its Aspect.

    While achieving Segunda Etapa is only typical for Vasto Lordes who already rule over their Aspect, theoretically any Arrancar can achieve it through meticulous training and self realization.


    Soul Society and the inhabitants of Las Noches (The King of Hollows, the Epsada and their underlings) have a truce between each other at the start of the game/story but both sides want to break as soon as they gain a substantial upper hand on the other.

    People that want to make captain entries should write up a history for their preferred division including duties, a past captain or two and whatever else you might think important to add. It can be significantly different from canon.

    General
    Spoiler
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    Originally Posted by Zarah
    We need a clearly directed plot in order to keep things trucking along without getting stalled, and I had a thought of a way to help accomplish that. Basically, we come up with some central themes for this game. This isn't a revolutionary idea, and some people were already doing just that in the previous game, but I'm saying we all come up with and agree on two or three major themes for this story. Ones that will continue to appear again and again across many of the plotlines throughout the entire game. It'll help direct the plot and could potentially give some good ideas for other characters. Not to mention, it'll give much more of a satisfying payoff in the end once the themes are fully realized.

    Whatever they are, they should be fairly general, so they can be adapted to as many of the plots that we have going. Of course, we can expand to include as many motifs and themes as we want in our own stories, but if we have a set of continuous themes to draw from, then it'll really help make things much more connected. Even more coherent.

    Obviously, the one I'm gunning for with Kujo is "Law vs. Chaos," and Bleach in of itself has tons of themes we can pick from. "Inner Conflict" is a big one, for example. But hey, I'm open to other suggestions. Any thoughts?
    Quote:
    Originally Posted by KnightDisciple
    I think "Law vs. Chaos" is good.

    I'd like to play off of strawberryman's suggested faction, as well as off of what we've seen in our current game, and suggest something dealing with the question: How far do you go to accomplish something? Do you do evil in the name of a greater good? (Sorry. I couldn't help myself.) Or do you make sure to never compromise your principles, large and small, no matter the cost?

    Not sure how to compress that into a pithy phrase, but there we go.
    Quote:
    Originally Posted by KnightDisciple
    The following came about in a discussion about the nature of various Shinigami and Arrancar hybrids and such.

    The Hougyoku is a substance used to perfect the hybridization of hollow and shinigami. It might have been created, or not. If it has, the creators were most likely vanquished by the powers of the Seireitei and Las Noches, who then sealed the thing off into some forsaken spot of some forsaken demiplane, with only the Ghost King and the Commander General being aware of its location. Both factions had problems with mad or power-hungry Artificial Arrancar and Stable Vizards, deciding that it better to forget the thing.

    Shinigami Hybrids:

    Unstable Vizard
    An unstable vizard is a shinigami who, through some sort of accident or other means, has gained minor hollow powers.
    An unstable vizard has access to a personal hollow mask, but does not have any unique powers and his hollowfication never progresses sufficiently to make a resurreccion or segunda etapa possible, and the unstable vizard gains access only to cero and garganta.
    Becoming an Unstable Vizard is dangerous and hardly ever intentional, as the name implies, most accidents that would result in an unstable vizard result in a dead shinigami or a hollow, instead. Unstable Vizards must fight off their inner hollow and hollowifcation fully, to prevent the being from overcoming them utterly, but this is a fight that never truly ends.

    Stable Vizard
    A stable vizard has been created through use of the hougyoku. They do not have to fight off the hollowfication or an inner hollow, which is melded into their person completely.
    A stable vizard has access to all hollow powers (cero, bala, sonido, garganta and hierro), and their masks might grant them a unique power, they also have the power to achieve resurreccion and even segunda etapa.

    ---

    Hollow Hybrids

    Natural Arrancar
    Natural arrancar are hollows who arrancarised themselves, or with the help of other hollows who know how to speed up the process. The arrancar gains an arrancar zanpakutou, which has no spirit, and is merely most of the arrancar's unique powers sealed into sword shape.
    Natural arrancar have access to resurreccion and may develop segunda etapa. But do not have access to shinigami abilities.

    Artificial Arrancar
    Artificial arrancar are created through the Hougyoku. They have the potential to sunder off one of the souls that forms their colective and form it into a second zanpakutou capable of granting shikai and even bankai. Artificial arrancar have the potential to learn shinigami techniques such as Hoho, Kido and Hakuda.

    ---

    Mortal/Hollow Hybrids

    Living Vizard
    A Living Vizard is a mortal with a hollow mask, the mask comes with an innate, unique power, and when on, it gives the normal boosts and hollow abilities. Living Vizards can, eventualy, achieve resurreccion. A vizard mask cannot ever be lost, and if broken it can be resummoned almost instantly.

    Living Arrancar
    A living arrancar gains an arrancar zanpakuto (no spirit), hollow abilities (sonido, cero, hierro, bala) and the power of resurreccion. Resurreccion relies on the zanpakuto, which, unlike the vizard mask, can be broken (in which case it needs awhile to regrow).

    Hollowing
    A hollowing is a mortal who gains the power to turn some body part into a hollow-like version with greater strenght, speed and resilience. The powers in this hollowlike limb can be bolstered through training, but only up to a limit. As this limit is reached the hollowing must, in order to increase her powers, absorb hollow reishi, either form the atmosphere of hueco mundo or through the cannibalization of hollows, which allows even more of the Hollowing's body to turn into hollow-like parts.
    The powers of the hollowing come at a risk, for, when enough of the hollowing's body becomes hollowlike, he risks becoming trapped into the monstrous shape.

    Shinigami/ Mortal Hybrids:

    Substitute Shinigami
    This should be pretty basic and obvious.

    Living Shinigami
    Living shinigami are mortals with access to a shinigami zanpakutou while still in their mortal bodies.


    Purpose of the Central 5/46 and Division Information
    Spoiler
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    5 trusted players are chosen to act as the Central 46. Any of these people can post as the entire body, and essentially act as an administrative organization both in and out of character. You might think that doesn't make sense, but in actuality, the duties would cross-over a lot more than you might imagine. For example, say a player wants his character to be promoted to a captain at some point in the RPG. The Central 46 would be the ones who analyze the situation and make a decision, but they'd have to look closely at both the character and the player to see if they're ready for the responsibilities. As another example, imagine that a group of rogue Shinigami appear in the mortal world and start causing trouble. The 46 would decide whether or not Soul Society goes to war with them, and thus whether or not any of the more powerful characters get involved in the plot. Think of them like a set of unofficial moderators for the RPG, who keep things in check both ICly and OOCly.

    I think it could also add a whole new layer of role-playing opportunities. Let's say a group of low-powered academy students are training in the mortal world when one classmate decides to do something reckless and ends up getting them into dire straits. They make it back to Soul Society alive and in one piece, but now they have to answer to the Central 46 and explain their actions. Having actual players behind the council instead of just mindless NPCs (or corpses) makes it a bit of a nagging threat in the back of people's minds, and could even indirectly prevent players from going overboard. Since I know that if I were sitting on the council, I would not be a gracious host.

    Gotei divisions and their tasks:
    1) Administrative.
    2) Ninjas.
    3) Execution?
    4) Healing+Hospitality.
    5) Messengers.
    6) Reinforcements.
    7) Logistics.
    8) Tactical planning
    9) Recon.
    10) Internal Police.
    11) Fight.
    12) Science.
    13) Patrol.


    Hollow, Arrancar and Las Noches
    Spoiler
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    Laws of Las Noches
    1. Only a victory in singular combat entitles one to take the position of espada from another.
    2. The espada are not allowed to conspire against one another.
    3. Killing a fellow citizen is a crime, unless it is self-defense, or you don't get caught on the act (drow influence: The real crime is being caught). The espada can add other exclusions of culpability for their sectors (including and up to any reason, LAW*). *Laws as Written.
    4. Vandalism is a crime. See above for excludents.
    5. Thievery is a crime. See above for details.
    The espada and privaron have equal authority over all numeros. The espada have sole authority over their own fraccion. The espada have sole authority over the citizens of their own districts. The fraccion have authority beneath the espada and privaron over all other citizens of Las Noches who live in own their districts. The fraccion have authority beneath that of the espada and privaron over the numeros. The privaron have sole authority over those designated to them by the King and Queen. The King and Queen have authority over all.


    Originally Posted by Draken
    Now, on to other matters, we need to decide how a few things work. For instance, the menos fusion. When first someone asked what happened to the souls that form a menos, we decided, back then, to have it so that they remain separate (which means when the menos is destroyed all souls are released). But I think it is best if (save exceptions) we have it so that they all permanently fuse.

    This has two benefits:

    1. It adds a depth of moral doubt to the destruction of an arrancar. They aren't mindless monsters like hollows, they can be argued with, and destroying them won't fre thousands of innocent souls. Just erase their memories.

    2. It creates a good "soul number check". We assume that, along with the reincarnations, new souls are, indeed, created. But then... There are only means to increase the number of souls in place. None to reduce them (save awful, vile acts and stuff). The menos "singularity of souls" would be a decent means of keeping the soul population under control.
    Quote:
    Originally Posted by Draken
    On Las Noches, I was thinking of this organization:

    The King of Hollows: The King of Hollows, duh.
    The Espada: Captain/Nobility Equivalents.
    Fraccion: The liutenants, officers and close persons to the Espada.
    Numeros: The soldiers of Las Noches.
    Rest: The rest.

    I perceive Las Noches as a city in Hueco Mundo, a city governed by arrancar and open to shinigami, mortal and hollow alike. A city where all beneath the artificial sun is under scrutiny of the law enforcement of the city, but where the shady alleys are hive to scum of the worst sort, criminals, traitors, traficants. A place where the Commander General and the Big Bad can look face to face and not be expected to try to kill each other on the risk of losing free access to this (mostly) safe haven.

    The idea here isn't that arrancar and hollows are friendly.

    The idea is that one vasto lorde decided to open his domain to other spiritual beings. Mainly because rational menos actually have very little reason to fight shinigami except spite, this is because your average menos won't ever leave Hueco Mundo unless goaded out by some other force. Menos have no interest in plus or living souls, they eat other hollows.
    Quote:
    Originally Posted by Draken View Post
    1. I will be assigning the Espada, most likely.

    2. I will also, probably, not keep the numbers strongly tied to the power of each character.

    3. The Ghost King will not be the primera.

    4. My main arrancar character (King's gonna stay in the background) will be the Queen of Hollows, and she will not be an espada either. I will keep those positions for other players.
    Quote:
    Originally Posted by Frozen_Feet View Post
    About Aspects of Death: it's established that once a Hollow has destroyed things that were dear to it, they wander into Hueco Muendo and seek out other Hollows to ease their pain / to forget about their lives. I propose they instinctively seek out others who died in the same way, and thus their suffering condenses into their Aspect. Arrancars gain power when the ascended personality realizes this and works around / with it.

    Fae
    Spoiler
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    Okay, I think I now have enough to bring this for discussion.

    The Fae
    Spoiler
    The State of the Afterlife of the British Isles
    Britain’s afterlife is stable – just. Long periods of internal strife between the psychopomps of Britain, known to themselves as the mac Lir or fab Lly^r, and to others as the Fae, left ample time for Hollows to develop and grow. Now, Britain faces a deep-rooted infestation of well-hidden Menos, but the Houses of the British Isles are united in their desire to rid the islands of these threats.

    Annwn – the Afterlife
    The British afterlife is called Annwn, a place that reflects the most untouched corners of the British Isles in its geography. The four courts of monarchs are located in a roughly central location within a few hours journey of each other by normal walking speed. Passage between Annwn and the mortal world is achieved by passing through thick banks of mist that function as the Fae equivalent of Senkaimon. The mac Lir make use of ravens, rather than butterflies, to guide them through the misty realm between Annwn and the mortal world.

    The Organisation of the Fae
    The British Isles are ruled by four monarchs – one each for Ireland, Scotland, England and Wales. Each of these monarchs governs passage of souls into Annwn in the country they are tied to. They each possess three Houses under their command, each ruled by a Tiarna or Pennaeth, individuals equal to the captains of Soul Society. A Tiarna or Pennaeth is directly supported by their Dara or Ail, equivalents to the Japanese Vice-Captains. The rest of the House is made up of thirteen mionn cheangal or lw rhwymo, equivalents to seated officers, plus any other Fae who are members of the House but deemed unworthy of the distinction of the upper ranks. The specialisations of each House vary depending on the current Tiarna or Pennaeth, but it is very rare for their not to be at least one House dedicated to combat in each country at any given time. The ranks of the Houses are held for life, unless the bearer of a rank forfeits it. A House member is usually given a title and land in Annwn upon forfeiting a rank. These titles are hereditary, and their bearers and their family often become the British equivalent of the Noble Houses of Soul Society.

    Every year, a randomly selected twenty members of each House are chosen to leave Annwn and go out into the mortal world and deal with Hollows as they see fit. Fae on such leave from their House are known as Fianna, and are exempt from all laws of their lords until the end of their sojourn and return to Annwn.

    Each monarch also rules a small Royal House. Tiarna or Pennaeth who truly distinguish themselves are promoted to this rank to serve as the monarch’s guardians and personal champions.

    Alongside the House structure exists the Aois-dàna, a loose affiliation of bards and druids that serve as advisors to the lords of the Houses, historians, genealogists, legal specialists, and experts in Ealaín, the British form of kido.

    Capabilities of the Fae
    All abilities the Fae possess are mirrors of the abilities of shinigami. They can walk on air like their Japanese counterparts, and focus their training on Scileanna Laochra (Zanjutsu), Ystwythder (Hoho), Gan a Arm (Hakudo) and Ealaín (Kido).

    --------------------------
    A Note on Language
    Whilst most of the terminology for the Fae is based on Celtic languages, some, particularly the specifics and names of Ealaín, were brought to Britain from elsewhere. These use Ancient Sumerian.
    --------------------------

    In addition, every Fae possesses a Treoir Anam, their equivalent of a zanpakutou. These possess the potential for a Rhyddhau (shikai) and a Nerthol Rhyddhau (bankai) as a zanpakutou does. The only notable difference between a Treoir Anam and a zanpakutou is that the former are quite likely to take a shape other than a sword even when sealed, spears and axes in particular being quite common, and no small number of Aois-dàna druids possessing sickles.

    Ealaín
    The mystic arts of Britain function identically to kido, the spells of a given path and number function the same as their foreign counterpart.

    Spoiler
    Silakus: “Way of Destruction”
    1, Taka (Push)
    4, Sagir (Pale Lightning Flash): Balor! Unlid the third eye that graces your brow, and let forth the spite of clouds!
    11, Nuhuš Gír (Tamed Lightning)
    31, Urinti (Blood Arrow): Balor! Unlid the third eye that graces your brow, and let forth the tide of chaos!
    33, Nissati (Blue Arrow): Balor! Unlid the third eye that graces your brow, and let the west crash forth!
    54, Su-luh Izi (Cleansing Flames): Balor! Unlid the third eye that graces your brow, and empower me to remove impurity from your sight!
    58, Imiuru (Windstorm)
    63, Anurimiriu (Threefold Storm Roar)
    73, Erim Nissati (Host of Blue Arrows): Balor! Unlid the third eye that graces your brow, drown out the sun, and call forth the sundering west winds!
    88, Aralimiriutil (Apocalyptic Threefold Netherworld Storm)
    90, Gitil (Black Ending)
    96, Ašgir Mànu (Single Sword Immolation)

    Girserusu: “Path of Shielding Arts”
    1, Šaga (Captive)
    4, Sigulul (Golden Chain)
    8, Tamšen (Reflecting Mirror)
    9, Eda (Paralysis): Balor! Lid your third eye, call up the hounds of Annwn, and grace us with the living death!
    21, Urinimi (Blood Cloud)
    26, Zah Bu (Hiding Light): Balor! Lid your third eye, turn your gaze away, and put the sun in their eyes!
    30, Ešhu Ulul (Three-Bird Restraint)
    37, Ulgu (Star Net)
    39, Senbu (Shielding Light): Balor! Lid your third eye, turn your gaze to me, and guard me with thine wrath!
    58, Igisar Lasar (Seeing the World, Knowing All): Balor! Lid your third eye, extend your sight forth, whisper in my ear, and let me see thine sight! The sun and moon are my eyes, the trembling ground my ear!
    61, Asni E-kurbu (Six-Body Prison of Light): Balor! Lid your third eye, gift the sun unto to me, and let its halo trap them!
    62, Ûšukur (Hundred Spear Fence)
    63, Gisigulul (Locking Golden Chain)
    73, Išibalsig (Rotated Mountain Wall)
    75, Aš Barzilba-an (Five Adamant Pillars)
    77, Kadigir (Mouth of the Gods): Balor! Lid your third eye, and gift me with your voice! The clouds are as my mouth, and the skies are as my lungs!
    81, Barù-la (Splitting Nothingness)


    Geasa
    Unlike shinigami, the Fae bear an additional restraint upon their power: geasa (sing. geis). These are taboos for the Fae in question that they must not commit, or lose access to spiritual power or suffer some other misfortune. Anyone can bring a geasa on a Fae, though the Fae in question must willingly accept it. Treoir Anam spirits often require their wielder to agree to a geis before granting Rhyddhau or Nerthol Rhyddhau. They also pay a part in Fae society, geasa often being included in oaths to one’s lord or in marriage vows.

    Samsara
    Spoiler
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    Originally Posted by Innis Cabal View Post
    As far as the plot is concerned. Here is my contribution, or at least, hopefully. The Samsara plot, and reasoning for their dark activity.

    As much as I personally loathe the name of our new city, I figured it could be incorporated into the plot. With a little brain storming with Callos, and a look at the set up of the new game, I’ve noticed there are –a lot- of spiritually aware children. This led to me thinking –why- that might be the case. Its not a normal occurrence. So, here me out.

    Phoenix Town () is a center of reincarnation, both out going and inbound to the spiritual world. This inundates the area with spirit particles, thus leading to the relatively high number of the spiritually aware. The Samsara’s main plot in the first game, and the carry over here, is to rebalance the passage of souls, destroying the Valley of Screams, and removing the Blanks from the Cycle of Reincarnation. Thus fixing the balance of the spiritual world. To do this, their plot is to flood the city with Blanks, and over time detonate them once a certain number of highly aware mortal souls are collected. This puts them in direct conflict with the mortal characters for several reasons.

    1. The humans –are- those souls, thus making them prime targets for the Samsara to go after.
    2. This will blow up the city, killing off the whole area. That’s bad for those living inside the city, with family and friends. Making this a plot that –all- mortal characters can get involved in early on.

    Well, that’s my idea for the Samsara plot. Innis tested, Callos Approved. Now, to the playground, think it’ll work?
    Quote:
    Originally Posted by Innis Cabal View Post
    The Samsara


    Leadership: “The Boss”
    Second in Command: Go Nagi
    Mortal World Relations:

    Primary Grunt Force: Blanks (Augmented Blanks)
    Physical Location: The Valley of Screams

    Overview: The Cycle of Reincarnation is not a simple or perfect thing. Souls traveling between the worlds sometimes fragment, their memories fading into some unknown location, the soul falling into a realm that should never exist. These are the blanks, souls without memories, lost forever from the Cycle of Reincarnation, unable to return for they cannot remember how. It is unknown how, but when a number of these memory less shells accumulate, a separate realm, the Valley of Screams, is created to house them. This realm, lies between Soul Society and the Mortal World. But the memories of these creatures are not destroyed or lost forever. The swirling mass of memories and experience’s coalesces into an object known as the Memory Rosary, the accumulation of all memories lost between Reincarnation and the journey there in.

    The Samsara

    The Samsara are akin to Arrancar in that they are an artificial creation, Blanks granted the copies of memories from the Rosary itself. The likeness between themselves, Shimigami, and Arrancar end at this small analogy, not truly meant to exist the Samsara are the thinking force behind the Valley of Screams, the heralds of those cast out by an imperfect system.

    Standard Powers of the Samsara
    Blank Manipulation: Every member of the Samsara is capable of utilizing Blanks for various purposes. They may duplicate Kido (if their memories contain such information), create weapons or simple items, duplicate flashstep or sonido (again based purely on their memories), or fly. Samsara may also heal with the power of the Blanks, capable of restoring even lost limbs if given proper time and concentration.

    Individual Powers


    The powers of a Samsara depends entirely on his or her memories, granting each a highly individualized level of capabilities and powers.

    What this is, is a simple dolling up of what seems to be the first Villian team of the Reborn game. We're looking for member's currently. So, if anyone's interested, roll a character up and lets see where it goes

    Mortals
    Spoiler
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    Quote:
    Originally Posted by strawberryman View Post
    ...Okay, well, I assume because there was little reaction it would help if I actually explained what the faction I was planning is.

    It's more or less like the Men In Black... It's a multi-national secret organization that deploys agents to clean up after the various mishaps that Soul Reapers can't. As such, the various Soul Reaper organizations usually leave them well enough alone.

    ...That's their cover op, though. What they are really trying to do is make Mortals able to fend for themselves, and be self-sufficient on the matters of the spiritual. Which meshed pretty well with Ran's goal during the last cycle... but, that's an aside. They track and recruit various spiritual humans: Quincies (in fact that may possibly be a large base of their agents), Living Vizards, various anomalies, just plain spiritually aware humans, or maybe even Bount.

    ...As for why they may be considered villainous or antagonistic to the Enclave is their willingness to do literally anything to achieve their ends; assassinations, theft... etc. And it's likely that the various runes they possess will be like their Holy Grail. For reasons I don't feel like fully explaining, I would like to keep some secrets.
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    Also, about the idea of the cold war turning hot, I like that plan. I like it a lot. It fits perfectly with Kujo's intentions, and is more or less what I was planning to work toward anyway, so I'm giving it a hearty thumbs up.
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    Well, here is what I was thinking for the over all "History". Its diluted yes, and I'll extrapolate more on it when I can sit down and really pound it out.

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    Translators: Word Reference is a pretty good one for English to Spanish. Just don't translate phrases with it.

    I'll reformat the first post over time since people want it better organized.
    Last edited by nothingclever; 2010-10-26 at 12:43 PM.

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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 12

    Hello, it is Kasanip.

    Being asked to make a post and vote, I thought maybe to explain why I resigned this position. Though always busy, maybe this is not an excuse for it, because Central 5 work is normally not very hard.
    The Soul Society and Hueco Mundo threads aren't read because not having a character in them. Only if a problem happens must I read that thread, but maybe often Frozen_Feet and others do this.

    But it is OOC thread that was my problem I think. Always it must be read, but taking a lot of time, I mostly do not read it. And lately, I think I am very tired of reading all of the arguments. It is confusing and takes too much time for only disappointment and stress, so I stopped reading ooc to avoid this.

    So to think then, I do not read Soul Society, Hueco Mundo, and OOC thread, so it is only Mortal World thread that is read. Maybe this isn't fair and I have betrayed people who voted for me.

    I am sorry m(_ _)m
    I wanted to do a good work and be helpful, but it did not work.


    To make a vote, it is of Prime32 and nothingclever for always trying to make it easy to read and understandable. Thank you.


    I still want to be helpful. Maybe to try to read OOC thread when it is not depressing, but it's hard to know when that will happen. Let's do our best to make it a friendly place.
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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 12

    I have to admit, I haven't read much of the SS and HM threads either. If I end up on the Central 5... well, what Kasanip said in the first paragraph.

    EDIT: No, not "Hello, it is Kasanip."
    Last edited by Prime32; 2010-09-16 at 10:38 AM.

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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 12

    You have nothing to apologize for, Kasanip. In fact, we owe YOU an apology, for making the environment more tiresome and disappointing for you.

    In other news, I am considering whether or not Serazel's head should be a boob-seeking missile.
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    I met a girl with a really pensive look. I walk up to her, put a fifty cent coin in her hand, "For your thoughts. I know the going rate is supposed to be one, but I figure you play hardball."

    She gave it back, "Keep it. Pretty sure a guy with your charm can find a way to have them for free anyway."

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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 12

    Quote Originally Posted by Kuroimaken View Post
    In other news, I am considering whether or not Serazel's head should be a boob-seeking missile.
    The answer is a resounding "Yes".
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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 12

    Quote Originally Posted by Kuroimaken View Post
    You have nothing to apologize for, Kasanip. In fact, we owe YOU an apology, for making the environment more tiresome and disappointing for you.

    In other news, I am considering whether or not Serazel's head should be a boob-seeking missile.
    Quote Originally Posted by KnightDisciple View Post
    The answer is a resounding "Yes".
    "I'm the embarrassment to the Arrancar? At least now I know Serazel's gonne be murdered before I am."

    O_o why would his head be a "BSM"? He'd never get away from the clutches of Ruwa's cleavage.
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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 12

    Quote Originally Posted by riccaru View Post
    "I'm the embarrassment to the Arrancar? At least now I know Serazel's gonne be murdered before I am."

    O_o why would his head be a "BSM"? He'd never get away from the clutches of Ruwa's cleavage.
    This assumes he's into scaly girls.

    Seriously, though, he's all but spinning. There's a good chance he'd have landed on the spot Ivaz is occupying right now instead of hers if she hadn't moved. Unless Kerfuffle has a problem with it.
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    I met a girl with a really pensive look. I walk up to her, put a fifty cent coin in her hand, "For your thoughts. I know the going rate is supposed to be one, but I figure you play hardball."

    She gave it back, "Keep it. Pretty sure a guy with your charm can find a way to have them for free anyway."

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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 12

    Ruwa is only "scaly" in resurreccion.

    Which she uses for her fun time anyway, but.
    Last edited by strawberryman; 2010-09-16 at 12:53 PM.
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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 12

    Quote Originally Posted by Kuroimaken View Post
    In other news, I am considering whether or not Serazel's head should be a boob-seeking missile.
    Yes. Oh please. Yes.
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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 12

    Quote Originally Posted by Moon Wolf View Post
    Yes. Oh please. Yes.
    Must... resist... "That's what SHE said!"... joke...
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    I met a girl with a really pensive look. I walk up to her, put a fifty cent coin in her hand, "For your thoughts. I know the going rate is supposed to be one, but I figure you play hardball."

    She gave it back, "Keep it. Pretty sure a guy with your charm can find a way to have them for free anyway."

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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 12

    Am I the only one worried about Kyasarin's health? Going by her given measurements (5'7" and 05 lbs.) she's badly underweight. Sayuri is four inches shorter and stick thin, but still weighs more than her! And Nasumi is near-exactly two Kyasarins! XD
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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 12

    Quote Originally Posted by Kuroimaken View Post
    Must... resist... "That's what SHE said!"... joke...
    That wasn't me, believe it or not. It was my lesbian friend Nai-nai. I'm not joking, I've got lots of people over right now.
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    Quote Originally Posted by InyutheBeatIs View Post
    ...Oh beautiful and stylish woman, Moon Wolf. Please, take these internet flowers as a token of my love, and an appeasement so that I may not have to endure your wrath.
    Quote Originally Posted by Prime32 View Post
    Gah! Onmitsukido'd!

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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 12

    Quote Originally Posted by Moon Wolf View Post
    That wasn't me, believe it or not. It was my lesbian friend Nai-nai. I'm not joking, I've got lots of people over right now.
    Sure, you do. 'Nai-nai', that's a totally 'not made up name'.
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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 12

    Her name is Nailah. I just have a habit of giving everyone I know nicknames.
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    Quote Originally Posted by InyutheBeatIs View Post
    ...Oh beautiful and stylish woman, Moon Wolf. Please, take these internet flowers as a token of my love, and an appeasement so that I may not have to endure your wrath.
    Quote Originally Posted by Prime32 View Post
    Gah! Onmitsukido'd!

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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 12

    If providing a means to deliver a talisman (it doesn't have to work) is hogging the spotlight too much, I can edit out the last part of my post.
    Last edited by Prime32; 2010-09-16 at 04:48 PM.

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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 12

    'Nai-nai', ironically, sounds like 'no-no' in Japanese.
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    I met a girl with a really pensive look. I walk up to her, put a fifty cent coin in her hand, "For your thoughts. I know the going rate is supposed to be one, but I figure you play hardball."

    She gave it back, "Keep it. Pretty sure a guy with your charm can find a way to have them for free anyway."

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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 12

    She's black.
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    Quote Originally Posted by InyutheBeatIs View Post
    ...Oh beautiful and stylish woman, Moon Wolf. Please, take these internet flowers as a token of my love, and an appeasement so that I may not have to endure your wrath.
    Quote Originally Posted by Prime32 View Post
    Gah! Onmitsukido'd!

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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 12

    Quote Originally Posted by Moon Wolf View Post
    She's black.
    Making it all the more ironic.
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    I met a girl with a really pensive look. I walk up to her, put a fifty cent coin in her hand, "For your thoughts. I know the going rate is supposed to be one, but I figure you play hardball."

    She gave it back, "Keep it. Pretty sure a guy with your charm can find a way to have them for free anyway."

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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 12

    Um, to remind Lil Shiro, Caiphus is standing in front of Zeiko, intimidating him until he gets back to the arena. I'm still waiting on a reply.

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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 12

    Quote Originally Posted by Kayne650 View Post
    Um, to remind Lil Shiro, Caiphus is standing in front of Zeiko, intimidating him until he gets back to the arena. I'm still waiting on a reply.
    I'd think that by saying "I quit" and leaving the arena, Zeiko has forfeited.
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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 12

    Quote Originally Posted by KnightDisciple View Post
    I'd think that by saying "I quit" and leaving the arena, Zeiko has forfeited.
    You seem to think that either Cecilia or Caiphus cares about that at all.

    He's going back there, one way or another.

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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 12

    Quote Originally Posted by Kuroimaken View Post
    This assumes he's into scaly girls.

    Seriously, though, he's all but spinning. There's a good chance he'd have landed on the spot Ivaz is occupying right now instead of hers if she hadn't moved. Unless Kerfuffle has a problem with it.
    <_<...>_>...

    Well, if his flight path gets redirected, then there isn't much I can do, is there?

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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 12

    Kazuma's tired of fighting in the sidelines with nothing to respond to. So... yeah.
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    I met a girl with a really pensive look. I walk up to her, put a fifty cent coin in her hand, "For your thoughts. I know the going rate is supposed to be one, but I figure you play hardball."

    She gave it back, "Keep it. Pretty sure a guy with your charm can find a way to have them for free anyway."

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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 12

    Oh yes, small detail that I have been wanting to point out.

    Kerfuffle, Ivaz's Zanpakutou, Amante Sádico, Sadico is a masculine word, I presume you would want a feminine word there (since Ivaz is a woman and the arrancar sword doesn't have a spirit to be of the other gender), which would be "Sádica".
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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 12

    Quote Originally Posted by Draken View Post
    Oh yes, small detail that I have been wanting to point out.

    Kerfuffle, Ivaz's Zanpakutou, Amante Sádico, Sadico is a masculine word, I presume you would want a feminine word there (since Ivaz is a woman and the arrancar sword doesn't have a spirit to be of the other gender), which would be "Sádica".
    That...makes sense. Actually, I probably should've caught that. Guess that's what I get for using Google translator.

    Thanks! I'll get to fixing that.

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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 12

    Quote Originally Posted by Frozen_Feet View Post
    "Frankly, my dear... I don't give a damn!"
    Fixed that for you KD
    Last edited by Zerkai; 2010-09-17 at 02:38 AM.

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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 12

    HEY!! Nobody said there was a new thread.

    Anyways. Kuroimaken, you are awesome. Yes, make Serazel into a Boob-seeking missle.
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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 12

    Quote Originally Posted by InyutheBeatIs View Post
    HEY!! Nobody said there was a new thread.

    Anyways. Kuroimaken, you are awesome. Yes, make Serazel into a Boob-seeking missle.
    I'm pondering sigging that. I'm not called awesome that often.
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    I met a girl with a really pensive look. I walk up to her, put a fifty cent coin in her hand, "For your thoughts. I know the going rate is supposed to be one, but I figure you play hardball."

    She gave it back, "Keep it. Pretty sure a guy with your charm can find a way to have them for free anyway."

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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 12

    Okay, I've been talking to Callos about this, and I've decided to post a new member of the Samsara! Let me know what y'all think of her!

    Cassandra, Warrior of the Samsara

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    Name: Cassandra
    Height: 5’10”
    Weight: None of your business
    Eyes: Four concentric circles of alternating navy and ice blue, with a royal blue border; no whites
    Hair: Right half ice blue, left half navy
    Age: Claims to be mid-100s, won’t say more than that.
    Reiatsu/speech: A deep purple

    Character theme
    Battle Theme

    Appearance:

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    Cassandra is a tall, majestic woman who moves with a distinct grace and fluidity. She wears a navy blue pair of shorts with a white sleeveless top. Over that she wears a long royal blue sleeveless coat that reaches down to her knees, with a slit that ends halfway up in the middle of the back. She also wears long gloves of a bright ice blue, which end in a jagged pattern around her upper arms, between her elbows and shoulders.

    She has a lean body with wiry muscles, giving her a very slim appearance. Her whole body seems streamlined, as if to maximize speed.

    Personality:
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    Cassandra remembers only flashes of the memories that theoretically compose her, and this causes her to seem very callous and uncaring. In truth, it’s very hard for her to understand or empathize with people because she can barely even remember how to feel. The only time she truly feels alive is when she causes someone pain, the one sensation that she can relate to. As a result, she has a cruel streak a mile wide. She knows her place within the Samsara, though; the Warrior. She fights to obtain a sense of self, and she fights for the chance to someday be able to feel. But mostly, she fights because she enjoys it.

    History:
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    Cassandra was a bit behind Hango in appearing in the Valley, and appeared in a very odd form: that of a sword. When she was found, it was very confusing. A weapon, found where the Blanks coalesced? However, Big Boss ordered them to leave the blade by the Rosary, and before long, the blade began to take on sentience, and then a human form. It took about a decade for Cassandra to truly form, and once she had, the first words out of her mouth were: “Where is my blade? Where is myself?”

    Because Cassandra was near the Rosary for so long before she was fully formed, her memories are a massive jumble, none of which makes sense to her. Her strongest memories are of America and Europe, but even these are only flashes of lives, none of which seem to have anything to do with anything. She has memories of thousands of places and millions of names, but none of them mean anything to her. She has accepted this though, and she has learned to move on.

    She currently aims for the position of second-in-command of the Samsara, and she will go to any lengths to achieve it. She will regain her memories, and who she was. Nothing and no one will stop her.


    Abilities:
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    Cassandra is a Samsara, and can use the ordinary powers associated with them.

    Blank Manipulation: Every member of the Samsara is capable of utilizing Blanks for various purposes. They may duplicate Kido (if their memories contain such information), create weapons or simple items, duplicate flashstep or sonido (again based purely on their memories), or fly. Samsara may also heal with the power of the Blanks, capable of restoring even lost limbs if given proper time and concentration.

    Cassandra’s specialties include using Blanks to create weapons, specifically one-handed swords and guns, usually dual pistols (she also uses Blanks for ammunition). She is skilled enough with this to create weapons almost instantaneously, provided she has enough Blanks to use. Her particular ability is also able to combine Blanks into one cohesive whole to give Blanks a real, corporeal form. She can combine any number of Blanks into any manner of being, though her most common shaping is making copies of herself. She calls this technique “Blank-shaping,” and she mostly uses it to scout, though they can be useful for battle, though the power of each clone depends on the time she spends creating it.

    Specific Abilities:
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    Expert Weapon Specialist : Cassandra is well-trained in the use of just about any weapon, and her ability to create any weapon allows her to keep her opponents off-guard.

    Blank Ammunition: Cassandra can use Blanks as ammunition for her guns, and the number of Blanks determines the power of her shots. She can concentrate before firing to increase the power of the shot, and at their strongest they resemble Bala.

    Enhanced Abilities : Cassandra’s strength, speed, and durability are all above average, and she can increase them all using Blanks to power herself. She cannot perform actual Flash Steps, though she can move fast enough to simulate them.

    Perceptive Combatant : Cassandra is incredibly practiced at finding the weak points of opponents, spotting openings in her enemies guards when no one else would be able to.

    Airborne Combatant : Cassandra is capable of combining Blanks onto her back to create a pair of giant wings that allow her to fly. The wings themselves are purely cosmetic, and if destroyed will not result in a rapid descent. The powers of the Blanks are actually what enable flight.
    Last edited by Kayne650; 2010-09-17 at 10:13 PM.

  30. - Top - End - #30
    Orc in the Playground
    Join Date
    May 2010
    Location
    What means location?
    Gender
    Male

    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 12

    Quote Originally Posted by Kuroimaken View Post
    I'm pondering sigging that. I'm not called awesome that often.
    Feel free to.

    As for Cassandra, I like! I like it a lot.
    How is my roleplaying? Feel free to send me thoughts and/or constructive criticism.
    Quotes:
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    Quote Originally Posted by Moff Chumley View Post
    ...and now I'm imagine Yoda as a DJ. Thanks.
    Quote Originally Posted by Cracklord View Post
    We've already got a perfectly rational explanation. We don't need to get Ponies involved.

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