Results 781 to 810 of 1229
Thread: Careless Village WW
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2012-11-09, 06:42 PM (ISO 8601)
- Join Date
- Jun 2010
- Location
- Porto Alegre, Brazil
- Gender
Re: Careless Village WW
It's worse then. There's an 50% chance of it being right (Good), but on the wrong chance, she'd be either Neutral or Evil, which divides it further. So, the odds of her being Evil (assuming and even chance of her being evil or neutral, which is not given) is 25% and of her being non-Evil (and thus not a good lynch target) is 75%. Even if it's not an even the same chance of her being neutral/evil, the odds of her being non-Evil is still greater then she being evil. Not a good target, IMO.
@Eternis: Is there even a executioner still in play? All the original roles are dead.
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2012-11-09, 07:01 PM (ISO 8601)
- Join Date
- Mar 2012
- Location
- Earth
- Gender
Re: Careless Village WW
With luck then Count Dingdong will not off Daring in the narration.
I have heard of wierder things. Nothing like an unusual trinket with backstory...
The women tilted her head, her brow furrowing in concern. She stood up straighter, and leaned forward. “Do you mean there is a second group going around offing people?”
Fan-flippin’-tastic, she thought with a mental groan.
“Sorry to hear about your contact. Can you tell me more about the second set of idiots?”
78% of all DM's start their first campaign in a tavern. If you're among the 22% who didn't, copy and paste this into your signature and tell us where you DID begin.The players were attacked individually on the road on the way to town by werewolves. To survive, they had to team up then and there without knowing anything about eachother (literally -- all character sheets were completed without other players' knowledge).
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2012-11-09, 07:04 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- In the shadows
- Gender
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2012-11-09, 07:11 PM (ISO 8601)
- Join Date
- Aug 2009
- Location
- In the Pokeball
- Gender
Re: Careless Village WW
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2012-11-09, 09:09 PM (ISO 8601)
- Join Date
- Mar 2012
- Location
- Earth
- Gender
Re: Careless Village WW
“Before…” she prompted when he didn’t seem inclined to continue. It didn’t help, as Nighthunter seemed to be focused on another thought. “Well, how do we find out? Is there a place where announcements are made? Or town bulletins displayed?”
“How sure are you that there is only one other?”
78% of all DM's start their first campaign in a tavern. If you're among the 22% who didn't, copy and paste this into your signature and tell us where you DID begin.The players were attacked individually on the road on the way to town by werewolves. To survive, they had to team up then and there without knowing anything about eachother (literally -- all character sheets were completed without other players' knowledge).
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2012-11-09, 09:13 PM (ISO 8601)
- Join Date
- Aug 2009
- Location
- In the Pokeball
- Gender
Re: Careless Village WW
"Lass, I know ver' little abou' this town. I tried talkin' to 'em once, an' it din't go o'er well." He shook his head. "Before the contact was hit." He paused, taking another draw from his cigar. "'E's a solo artis', that'n. A' leas', he use't'a be. Migh'a changed since then. Been a long time."
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2012-11-10, 12:38 AM (ISO 8601)
- Join Date
- Mar 2012
- Location
- Earth
- Gender
Re: Careless Village WW
“Wonderful,” she mumbled. More clearly, she continued. “You know more than I do about this place. My sisters, ah, communications, held only so much information. But…”
“OK. So there are two groups, with one containing a single individual…” She paused to think.
Geh! What did Kal get roped into! Too many twists and unknowns! “Do you think he is the one who got to your contact? Is he likely to kill again, and is there any reason or rational for his targets? Or is he as random as the rest of this town’s been?” She let out a frustrated huff. “I feel like I am groping in the dark with a blindfold and handcuffed!”
At his look, she schooled her features again. “Sorry, but… Look, it falls to me to complete my sister’s task, but I don’t have her talent. I’m just…” she trailed off, scowling slightly at herself. “I don’t even know how many players there are in this. Face’s brother gave me a run down, but you have been here longer than both of us combined.”
78% of all DM's start their first campaign in a tavern. If you're among the 22% who didn't, copy and paste this into your signature and tell us where you DID begin.The players were attacked individually on the road on the way to town by werewolves. To survive, they had to team up then and there without knowing anything about eachother (literally -- all character sheets were completed without other players' knowledge).
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2012-11-10, 01:17 AM (ISO 8601)Count DingdongGuest in the Playground
Re: Careless Village WW
Less than 24 hours left though may be late w/ narration
Current votes:
Nightpenguin - 3
Eternis - 2
Devmaar - 1
No Lynch - 1 (Executioner)
need 4 min to lynch, if exec. alive, send in decision just in case
Devmaar, Nightpenguin, gunnar11, Caprice, Chromasia, bladescape have to vote.
Chromasia already missed 1 day
Mayor votes:
bladescape - 1
Mayor send in title to learn about.
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2012-11-10, 06:23 AM (ISO 8601)
- Join Date
- Oct 2012
Re: Careless Village WW
Well, I think I'll be going with Nightpenguin, because I don't think we should write off that 25% chance as simply nothing, Gray Mage ^^"
I think there's been a plausible argument submitted against her (I'm sorry if I mess up someone's gender!) and at this point, is something more to go on than simple gut feeling against Eternis - although I'm curious. Is it really just plain 'gut feeling' or is there something that's triggering an alarm of some sort? If so, could you possibly elaborate?
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2012-11-10, 07:14 AM (ISO 8601)
- Join Date
- Feb 2012
- Location
- Australia
- Gender
Re: Careless Village WW
I know it was only a moniker, not the role, but most of the monikers which have been matched with the known roles from lynches seem to be linked, or at least plausibly linked. Maybe I'm taking "knight in shining armour" too literally but I can't see how you'd match it and it doesn't sit quite right for me.
That said, Gray Mage's logic makes sense with Nightpenguin being less likely to be evil than others given the three possible alignments (even if people have run with the 25%/75% which he states isn't really the case). So I'll go for the other wagon available given the time left - Eternis. Besides, repeatedly voting for the executioner to choose isn't particularly helpful, especially when we don't know if there is an executioner or if they're town-sided.Being a mime means never having to say you're sorry.
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2012-11-10, 09:03 AM (ISO 8601)
- Join Date
- Oct 2012
Re: Careless Village WW
Eternis. I don't want to lynch anyone with a probable 75% of being helpful. Sorry? >.>
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2012-11-10, 09:09 AM (ISO 8601)
- Join Date
- Apr 2011
- Location
- Australia
- Gender
Re: Careless Village WW
Excecutioner take thy axe. Sorry for being a helpful proven neutral.
You can always trust Bladescape to be an impartial Mayor. In fact, I'll randomly role the dice to see which role I investigate. XD"Trust bladescape, Shadow of Doubt,"
My almighty and all knowing extended Signature lies HERE! Now includes awesome quotes!
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2012-11-10, 11:14 AM (ISO 8601)
- Join Date
- Oct 2011
Re: Careless Village WW
This is flawed reasoning, since the probability of actually being a neutral is rather low in most games. This leaves us with a ~60% chance of her being either neutral or good from just the scry. Now, this may seem like a boon, but you also have to remember that if we completely ignore the scry, everyone has a ~75% to ~80% of not being a wolf, simply from game balance.
In other words, the odds of her being non-evil hasn't actually increased.The BareFoot Programmer
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2012-11-10, 01:09 PM (ISO 8601)
- Join Date
- Mar 2011
Re: Careless Village WW
Executioners pick
is what I choose
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2012-11-10, 02:14 PM (ISO 8601)
- Join Date
- Jun 2010
- Location
- Porto Alegre, Brazil
- Gender
Re: Careless Village WW
Considering that all of the original wolves are dead already and that the total number of neutral roles is unknown, the probability is uncertain. My point was that we shouldn't forget about it (I even mentioned that it wouldn't be 25%).
First off, that 75~80% is only valid at the start of play. Considering that there has been plenty of townies and wolves dead the ratio has surely changed, though it's certain that it's greater then 50%.
On the second point, are you sure you're correct?
Because, as I see it, you can't treat them as separate things, but must calculate the resulting chance.
I mean the odds of being not-wolf would be:
(Math ahead)
Spoiler
P(not-wolf)=1-P(wolf)
P(not-wolf)=1-[P(A)&P(B)]
being:
P(A)= probability of being a wolf due to ratio
and
P(B)= probability of being a wolf due to scry
So, the odds of not being a wolf would increase, right?
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2012-11-10, 03:50 PM (ISO 8601)
- Join Date
- Oct 2011
Re: Careless Village WW
The scry is a measure, the ratio is a generator. The odds they are scried as a villager is the odds they are a villager times the odds they are scried correctly, plus the odds they are a wolf times the odds they are scried incorrectly.
50*80 = 40 <-- odds of correctly scried as a villager
50*20 = 10 <-- odds of being incorrectly scried as a villager
40+10=50
10/50=20%
add neutrality:
50*75 = 37.5
25*5 = 1.75
25*20 = 5
5/43.25 = 11%
Slight improvement, if we consider that wrong scry to split 50/50
However, we can't assume that that is the system that is in use. In fact, it is one extrema of the likely systems. The other extrema puts us back at 20%
So, is a 20%-11%+20%/2=4.5% gain really worth ignoring someone who has been acting suspicious?The BareFoot Programmer
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2012-11-10, 04:19 PM (ISO 8601)
- Join Date
- Jun 2010
- Location
- Porto Alegre, Brazil
- Gender
Re: Careless Village WW
Not sure how you're calculating gain. Also, from where did you get 4.5%? That equation equals 19% (or 9.5% is you meant [0.2-0.11+0.2]/2).
The 11%, if I'm not mistaken is the chance of being a wolf, right? So, the chance of not being a wolf would be 89%, right (not sure why you didn't post that). Sure, it's an increase of 9 points (or 11.25% of the original percentage ), but, by your own math, it's close to 90% that she's not a wolf.
From the begining I was just saying that the scry result shouldn't be used to lynch her (I initially responded to Kal's post), if you have other reasons feel free to point at her. And I honestly haven't seem much talk of these suspicious actions besides asking for confirmation from me implying being the baner.
@Gunnar: I don't think we're sure to have an executioner around right now.Last edited by Gray Mage; 2012-11-10 at 04:20 PM.
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2012-11-10, 04:25 PM (ISO 8601)
- Join Date
- Mar 2012
- Location
- Earth
- Gender
Re: Careless Village WW
The thing is, we don't know that is the breakdown.
Part of the difficulty we have in determining the actual probability stems from the fact that we don’t know how many wolf/villager/neutral newcomer slots there are in the game. All the newcomer slots were predetermined for the number, but nowhere in the OP is there a breakdown for what those are. Consequently, the actual percentage to know if Nightpenguin is a wolf is not determinable, as there is an X in 35 chance that position #32 is a villager, while a Y in 35 it is a wolf, and a Z in 35 it is a neutral.
Independent of the chance to be a wolf/villager/neutral is the 50% scry.
So, the chance to be a villager is X/35, a wolf Y/35, and a neutral Z/35 with X + Y + Z= 35...
Math Breakdown:
Spoiler
When the result of a 50% scry (or P(S)=0.5) is villager, the possibly are P(A) + P(B) + P(C) = ?
P(A) = True Scry as Villager = P(S) x P(Y) = 0.5 x Y/35
P(B) = False Scry as Wolf = P(S) x P(X) = 0.5 x X/35
P(C)= False Scry as Neutral = P(S) x P(Z) = 0.5 x Z/35
This works as the result for wolf are P(D) + P(E) + P(C) = ?
P(D) = True Scry as Wolf = P(S) x P(X) = 0.5 x X/35
P(E) = False Scry as Villager = P(S) x P(Y) = 0.5 x Y/35
P(C)= False Scry as Neutral = P(S) x P(Z) = 0.5 x Z/35
and neutral are P(F) +P(E) +P(B) = ?
P(F) = True Scry as Neutral = P(S) x P(Z) = 0.5 x Z/35
P(E) = False Scry as Villager = P(S) x P(Y) = 0.5 x Y/35
P(B)= False Scry as Wolf = P(S) x P(X) = 0.5 x X/35
As it is a given that P(true scry) + P(false scry) = 1
= [P(A)+ P(D) + P(F) ] + [P(B) +P(C) + P(E)]
= [(0.5 x Y/35) + (0.5 x X/35) + (0.5 x Z/35)] + [(0.5 x X/35) + (0.5 x Z/35) + (0.5 x Y/35)]
= 35[0.5 (Y + X + X)] + 35[0.5 (X + Z + Y)]
= 35 x [0.5 x 2 (X + Y + Z)]
or 35 = X + Y + Z
However, we cannot know what is the value of P(A) [the likelihood of a true scry reporting as a villager] nor can we know P(B) or P(C) [the likelihood of a false scry reporting as a villager] because we don’t know the number of each of the roles.
In summary, we cannot calculate the probability of the scry of villager was true or false.
So, to answer "[is the] gain really worth ignoring someone who has been acting suspicious" I would say, we don't know how much of a gain it is, and I for one don't know what it is about Eternis that is suspicious either.
If this sounds like a long-winded way of saying "gut feeling" eh, I would say that you could easily be right. We don't have enough information in any direction including this one.Last edited by Kalrany; 2012-11-10 at 04:29 PM.
78% of all DM's start their first campaign in a tavern. If you're among the 22% who didn't, copy and paste this into your signature and tell us where you DID begin.The players were attacked individually on the road on the way to town by werewolves. To survive, they had to team up then and there without knowing anything about eachother (literally -- all character sheets were completed without other players' knowledge).
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2012-11-10, 05:22 PM (ISO 8601)
- Join Date
- Feb 2012
- Location
- It's my dungeon! MINE!
Re: Careless Village WW
Okay, the math... I'm not liking it. I recommend that everyone do a little research into Bayes' theorem.
Math:
Spoiler
Let W signify that a given player is a wolf. Then P(W) is the prior odds (i.e. without the scry) of W. Let S be the event that the player is scried as town. Now what we are looking for is P(W|S).
P(S) = P(S|W)P(W) + P(S|~W)P(~W) = P(S|W)P(W) + P(S|~W)(1 - P(W))
P(S|W) = 1/4 (*)
P(S|~W) = P(T|~W)/2 + (1 - P(T|~W))/4
P(S) = P(W)/4 + (1 - P(W))(P(T|~W)/2 + (1 - P(T|~W))/4)
Therefore, via Bayes' theorem:
P(W|S) = P(S|W)P(W)/P(S)
Thus:
P(W|S) = (1/4)(P(W))/(P(W)/4 + (1 - P(W))(P(T|~W)/2 + (1 - P(T|~W))/4))
That is what we are looking for. The only things remaining to do are to plug in the probability P(W) that the player is a wolf (without any other information), and the probability P(T|~W) that, if a player is not a wolf, that they are town. Assume for the moment that P(W) = 1/3 and P(T|~W) = 1/2.
P(W|S) = (1/4)((1/3))/((1/3)/4 + (1 - (1/3))((1/2)/2 + (1 - (1/2))/4))
= 1/4
That's right, with those numbers, the probability (knowing the scry) that I am a wolf is 1/4. Of course, I don't know the exact constants P(W) and P(T|~W), but those numbers probably aren't too far off the mark.
* This assumes that if the player is scried incorrectly, there is a 50/50 chance of either of the two remaining alignments being reported
TL;DR: I'm probably not a wolf.Last edited by Nightpenguin; 2012-11-10 at 05:26 PM. Reason: Oops, borked the math a little; it's fixed now
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2012-11-10, 08:24 PM (ISO 8601)
- Join Date
- Aug 2009
- Location
- In the Pokeball
- Gender
Re: Careless Village WW
He shook his head. "Lass, I've achieved nothin' here. It may be time for me t'move on. Aft'r'all, my contact's gone, slain by m'target. As for the target? I'd guess tha's it for 'im. Fer the rest? They may be at it fer a while. I don' know 'ow many. I don' know 'ow long. But... I don' know if'n I can help you any more."
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2012-11-10, 09:51 PM (ISO 8601)
- Join Date
- Mar 2012
- Location
- Earth
- Gender
Re: Careless Village WW
She looked at Nighthunter, then nodded slowly. “I… understand,” she said at last. “I fear there are few trustworthy people in this town, so if you stick around I would hope that we could help each other, but I can also understand wanting to leave.”
She stood tall, and held out her hand. “My sister’s talent was in understanding events and people, and Kal considered you an ally. That consideration will be extended through the family so I will say this --either choice, know I will lend you my aid should you need it. Ask for Daring, or any of us Jasterfelds...”
78% of all DM's start their first campaign in a tavern. If you're among the 22% who didn't, copy and paste this into your signature and tell us where you DID begin.The players were attacked individually on the road on the way to town by werewolves. To survive, they had to team up then and there without knowing anything about eachother (literally -- all character sheets were completed without other players' knowledge).
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2012-11-10, 10:59 PM (ISO 8601)
- Join Date
- Dec 2008
- Location
- Ravnica
- Gender
Re: Careless Village WW
Eternis gets my vote.
Much thanks to Ceika for the poketar!
I'll be away from the internet from 1/3-1/8 2019. I swear I'm not disappeared.
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2012-11-11, 12:42 AM (ISO 8601)Count DingdongGuest in the Playground
Re: Careless Village WW
Day 12
People talking back and forth, can't make decisions. One said scry's 50/50, who can tell what? Other goes, this is gut feeling, but think it's good enough. Then others say, let's leave it to another. But Mob still unsure whether Executioner's axe still in play. So names go up, back and forth, and not much decided. Day continues with confusion.
Meanwhile, slinking into town, man holds abacus. Pushing rows back and forth, Mathematician mutters numbers. "fourteen, seventy-three, twelve, ninety-four. Carry three, multiply by six, factor out eleven, square root, natural log. This means that, he's confirmed evil, him not." Continues mumblings as disperses into crowds. Why he came so late to help or hurt, can't tell, but maybe now more can be told.
Mayor done with investigations for today, maybe to do some tonight. Now sits watching over town as they check who to lynch.
"We should lynch that guy." "No, that other guy's better." "The real suspicious person is over here." "I'd agree with you and lynch him, but... he seems to have disappeared." "That's enough, it's getting late. We can continue this tomorrow." And so town goes off without killing anyone, off to bed with hopefully no kills.
SpoilerNo one was lynched today. Why is not revealed.
C'nor and Matthias2207 assume their roles.
A second Clueless Newcomer enters town.
TigerFang can choose a spot as a Clueless Newcomer on Tonight!
Zar Peter and Penguinator can choose spots as Clueless Newcomers Night 13
For lasting so long, Caprice gains win
Publicly revealed wins:
SpoilerPlayer Name Wins Zar Peter 3 TigerFang 2 Devmaar 2 bladescape 2 usourselves&we 1 Gray Mage 1 Ramsus 1 Grue Bait 1 planswalker 1 Matthias2207 1 Caprice 1
Player List:
SpoilerLiving Roles:
Spoiler## Player Name 16 Eternis 18 planswalker 19 Gray Mage 21 C'nor 22 Kalrany 26 Tom the Mime 28 TBFProgrammer 31 Devmaar 32 Nightpenguin 33 Lex-Kat 36 gunnar11 39 Caprice 43 Chromasia 49 Matthias2207 50 bladescape -- Clueless Newcomers 20 Grue Bait 45 usourselves&we
Night 12 begins
...and will end in 24 hours
Call for any onlookers to be Clueless Newcomers!
Due to popular demand (and lack of an opponent), there is now a Mayor role. Vote everyday for it! Candidate was elected Mayor today, but that role is flexible: anyone can take it, and who has it can change from day to day. What it does, find out for yourselves. Candidates for Mayor role should send in one title (bold in narrations) or topic they would like to learn more about.
Sorry for short narration but wasn't much to say.
Missed 1 Day
Devmaar
NightpenguinLast edited by Count Dingdong; 2014-08-06 at 11:37 AM. Reason: Fixing tables
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2012-11-11, 12:48 AM (ISO 8601)Count DingdongGuest in the Playground
Re: Careless Village WW
Role PMs sent. C'nor clear inbox... given link in QT for him in meantime.
Think everything's correct. Lots going on though. Someone tell me if think something's wrong.
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2012-11-11, 02:21 AM (ISO 8601)
- Join Date
- May 2011
Re: Careless Village WW
I choose spot 25!
TigerPony avatar by Akrim.elf
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2012-11-11, 10:56 AM (ISO 8601)
- Join Date
- Feb 2012
- Location
- It's my dungeon! MINE!
Re: Careless Village WW
Wait... did I not vote?? That would have been embarrassing if I were lynched and failed to vote that day... I need more sleep.
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2012-11-11, 02:41 PM (ISO 8601)Count DingdongGuest in the Playground
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2012-11-12, 08:06 AM (ISO 8601)Count DingdongGuest in the Playground
Re: Careless Village WW
Night 12
Bell tower again, Monk ascends. Supplies still laid out, only slightly disturbed. None come so high up in town. "It's time for silence, end these fights. End talking, sleep tonight." Bell is pulled, light spreads lazily over town. We go to see who's where, doing what.
Successor and Subordinate, once more in meeting. Curse light and try to protect but fall fast asleep anyway. Spy remains home, Silent as well. Sniper falls asleep in cranny on roof.
Network meets in happiness, not caring for success of who's who. They've stopped killings for few nights now, maybe that would help them out.
Society not caring, sleeps peacefully in circle. Maybe Founder dead, but Members keep it going. And still they grow.
Mayor sits in office, sound asleep. But on desk are papers he's found on newcomer, Mathematician: "The Mathematician... he's strange, rather insane at times but not bad from what I can tell. Tends to ramble off about stats, percentages, chances. Probabilites and craziness. Can't understand him but can't say much more."
Those searching pause and desist. Youth and Elder leave Other for standstill. Twins rest where they stand. Lurker and Witch too tired from chase for more. Escaped rests peacefully with no one chasing anymore. Then there's others. Businessman asleep as phone rings. Vacationer finally has house to his own. Legislator done with worrying for now. Magician practices disappearing act. Detective pauses in his search. Mathematician drops abacus, mutters, and starts refiguring again.
Monk satisfied yet again, packs up. "Until I'm needed again, unless that day never comes." and proceeds to own house to sleep.
SpoilerIt was a peaceful night. No one was killed.
usourselves&we assume their roles.
A second Clueless Newcomer enters town.
Zar Peter and Penguinator can choose spots as Clueless Newcomers Night 13
Publicly revealed wins:
SpoilerPlayer Name Wins Zar Peter 3 TigerFang 2 Devmaar 2 bladescape 2 usourselves&we 1 Gray Mage 1 Ramsus 1 Grue Bait 1 planswalker 1 Matthias2207 1 Caprice 1
Player List:
SpoilerLiving Roles:
Spoiler## Player Name 16 Eternis 18 planswalker 19 Gray Mage 21 C'nor 22 Kalrany 26 Tom the Mime 28 TBFProgrammer 31 Devmaar 32 Nightpenguin 33 Lex-Kat 36 gunnar11 39 Caprice 43 Chromasia 45 usourselves&we 49 Matthias2207 50 bladescape -- Clueless Newcomers 20 Grue Bait 25 TigerFang
Day 13 begins
...and will end in 48 hours
Call for any onlookers to be Clueless Newcomers!
Due to popular demand (and lack of an opponent), there is now a Mayor role. Vote everyday for it! Candidate was elected Mayor today, but that role is flexible: anyone can take it, and who has it can change from day to day. What it does, find out for yourselves. Candidates for Mayor role should send in one title (bold in narrations) or topic they would like to learn more about.
16 players -> 4 min to lynch
Get to killing, guys...
Missed 1 Day
Devmaar
NightpenguinLast edited by Count Dingdong; 2014-08-06 at 11:37 AM. Reason: Fixing tables
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2012-11-12, 06:22 PM (ISO 8601)
- Join Date
- Dec 2008
- Location
- Ravnica
- Gender
Re: Careless Village WW
Can anyone explain why Eternis was not lynched?
CD's vote tallies 24 hours before day ended.
SpoilerCurrent votes:
Nightpenguin - 3
Eternis - 2
Devmaar - 1
No Lynch - 1 (Executioner)
Devmaar, Nightpenguin, gunnar11, Caprice, Chromasia, bladescape have to vote.
We then had:
Caprice vote for Nightpenguin
Tom the Mime change vote from Devmaar to Eternis
Chromasia voted Eternis
Bladescape voted Exectutioner's Pick
Gunnar voted Exectutioner's Pick
I voted Eternis
this ended with:
Nightpenguin - 4
Eternis - 5
No Lynch - 3 (Executioner)
I understand that CD is not going to reveal why no one died, but I'd like to hear Devmaar's explanation for why he chose to protect eternis (assuming he did) or another possible reason why Eternis didn't get killed off.Much thanks to Ceika for the poketar!
I'll be away from the internet from 1/3-1/8 2019. I swear I'm not disappeared.
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2012-11-12, 08:46 PM (ISO 8601)Count DingdongGuest in the Playground
Re: Careless Village WW
Get to voting. 12 hours past and no votes yet. Not extending round, so vote or face potential AL in few rounds.
@planswalker, forgot to cross out vote. Numbers are off.