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Homebrew Design Roll up your sleeves and get working: there's lots of homebrewin' to be done! Post your custom creation for critiques or review those of your peers.

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Old 01-05-2009, 09:09 PM   Top  -  End  -  #1
The Vorpal Tribble
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Join Date: Dec 2004
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Lightbulb [Template] Don't you ever die?!

Survivor


There are beings and creatures of a different fiber than that of their brethren. They continue on when mortal wounds should see them stiff and cold. Need is but an inconvenience, and neither the deepest cold nor cruelest heat seems to be felt. They endure the unendurable, and stand alone after war, plague, and famine have left the land lifeless. When all else has shriveled and died they are the Survivors.

Sample Survivor

Spoiler


-=-=-=-=-

Creating a Survivor

"Survivor" is an inherited template that can be added to any living creature, hereafter referred to as the base creature. A survivor uses all the base creature’s statistics and special abilities except as noted here.

Size and Type: A survivor's type is unchanged.

Hit Dice: A Survivor always has maximum hit points.

Special Attacks: A survivor retains all special attacks of the base creature.

Special Qualities: A survivor retains all qualities of the base creature. They also gain the following special qualities.

Cockroach (Ex): If a survivor's head is cut off, such as from a Vorpal weapon, it does not die, but are instead rendered deaf, blind and mute, as well as losing their intelligence score, until the damage dealt from the blow is healed. Instinct usually dictates they flee from the source of the blow.

Endure (Ex): A survivor suffers no harm from being in a hot, cold, or rarefied environment. They can exist comfortably in high altitudes and conditions between –50 and 140 degrees Fahrenheit without having to make Fortitude saves.

Fast (Ex): A survivor does not die from starvation, thirst or asphyxiation. Instead they go into a state of indefinite suspended animation that they may survive in for a number of months equal to their constitution score. They are not conscious of anything that occurs while suspended.

Plague Inured: A survivor is immune to non-magical disease and gains a +10 bonus against poison.

Regeneration (Ex): A survivor gains regeneration equal to their HD. Fire and acid deal normal damage.

Scavenger (Ex): A survivor gains nourishment from eating any organic material, despite its freshness or source.

Vital (Ex): A survivor is not subject to death by massive damage and takes only half damage from sneak attacks and critical hits.

Skills: A survivor gains Survival as a racial skill with a +4 bonus.
Abilities: Increase from the base creature as follows: Con +6, Wis +2
Feats: Endurance, Quick Recovery
Challenge Rating: +3
Level Adjustment: +4

Last edited by The Vorpal Tribble : 01-05-2009 at 09:15 PM.
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Old 01-05-2009, 09:29 PM   Top  -  End  -  #2
Lappy9000
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Join Date: Oct 2007
Default Re: [Template] Don't you ever die?!

Survivor Monstrous Cochroach

Nice work, VT
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Old 01-05-2009, 10:01 PM   Top  -  End  -  #3
Krimm_Blackleaf
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Default Re: [Template] Don't you ever die?!

Oh my... this would be a fun disturbing BBEG to throw at a party.

"I chopped his head off, but it kept moving!"
"I didn't know he was undead..."
"HE WASN'T!"
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Old 01-06-2009, 02:05 AM   Top  -  End  -  #4
Icewalker
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Default Re: [Template] Don't you ever die?!

Yeah, make for some fun horrible being. Something more wild and less villainous than a BBEG, but showing up as a repeated enemy nonetheless.
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Old 01-06-2009, 02:17 AM   Top  -  End  -  #5
Fan
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Default Re: [Template] Don't you ever die?!

This would be absolutely cruel in gestalt... A half red dragon, half black dragon survivor.. Congrats you just cut about 6 LA off my current build...
So, regneration 15 (at gestalt 15.) with the ability to cut off my own head, and have it grow back.
This WOULD make a pimping BBEG.
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Last edited by Fan : 01-06-2009 at 02:19 AM.
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Old 01-06-2009, 02:56 AM   Top  -  End  -  #6
Lord Mancow
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Default Re: [Template] Don't you ever die?!

Wonderful work Mr VT.
Could cause some real pains for PC's.
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Old 01-06-2009, 06:20 PM   Top  -  End  -  #7
Elder Brain
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Default Re: [Template] Don't you ever die?!

You rock! I've been wanting something like this for my PCs for a long time, I've just never had the time to build it.
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Old 01-06-2009, 06:27 PM   Top  -  End  -  #8
Fax Celestis
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Fairfield, CA
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Default Re: [Template] Don't you ever die?!

I don't know if you noticed this, but the Cockroach ability doesn't actually work. A creature with Int 0 goes into a coma. You either need to specify that they switch to Int -- and become Mindless, or that they go to Int 1.
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Old 01-06-2009, 06:37 PM   Top  -  End  -  #9
merge
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Default Re: [Template] Don't you ever die?!

Fast (Ex): A treant survivor does not die from starvation, thirst or asphyxiation. Instead they go into a state of indefinite suspended animation that they may survive in for a number of months equal to their constitution score. They are not conscious of anything that occurs while suspended.


How can they be woken? And fed?
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Old 01-06-2009, 08:14 PM   Top  -  End  -  #10
sigurd
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Default Re: [Template] Don't you ever die?!

I imagine that in a treant's case ambient water would be received and transferred by whatever root system it had, like a dry sponge. At some point the creature would gather enough energy to 'wake up'.

Actually this sounds like a normal ability for a treant - the survivor version might be longer perhaps 6 months per con or even a year.

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Last edited by sigurd : 01-06-2009 at 08:18 PM.
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Old 01-07-2009, 07:14 AM   Top  -  End  -  #11
Roderick_BR
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Default Re: [Template] Don't you ever die?!

Haha, I love it :D that's what I needed for a character I've been working for a while. Can I remove (no pun intended) the Croackroach ability (I don't see how someone "thougher than their brethren" can survive withouth a head, but the rest is fine), and lower the LA (or maybe replace with something else), to use it on a PC? Maybe the ability to minimize lethal injuries, like being able to move when bellow 0 HP normally, and dieing only at -20 or -30 HP or something, or the ability to roll, once a day, a Fort save to avoid a death effect.
But still, I love it.
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