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Homebrew Design Roll up your sleeves and get working: there's lots of homebrewin' to be done! Post your custom creation for critiques or review those of your peers.

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Old 02-23-2009, 11:27 AM   Top  -  End  -  #1
Darth Stabber
Ogre in the Playground
 
 
Join Date: Dec 2008
Gender: Male
Default Chaos themed Base Class: Anarchomancer(PEACH)

Inspired by Frog Dragon's PRC's I am going to attempt a chaotic base class

Anarchomancer

anarchy, ataxia, bedlam, disarray, discord, disorder, disorganization, entropy, freedom, tumult, turmoil, unruliness; all these terms and more describe Chaos, but even in describing it we are attempting to impose order over it. An Anarchomancer seeks to channel the powers of chaos, for what ever reason, in a way more close to the power's source than even the most disorganized spellcaster of any other tradition. They do not cast spells, they do not seek to control this power merely direct it with intent.

LevelBase Attack<br>BonusFort SaveRef SaveWill SaveSpecialEntropyMaximum Entropy
1st
+0
+0
+2
+2
Wisdom of Limbo41
2nd
+1
+0
+3
+3
Limbo's luck61
3rd
+2
+1
+3
+3
 81
4th
+3
+1
+4
+4
 102
5th
+3
+1
+4
+4
Intent Focus122
6th
+4
+2
+5
+5
State of flux 2/day142
7th
+5
+2
+5
+5
Magic Unbound163
8th
+6/+1
+2
+6
+6
 183
9th
+6/+1
+3
+6
+6
State of flux 3/day203
10th
+7/+2
+3
+7
+7
Turmoil, change of state224
11th
+8/+3
+3
+7
+7
 244
12th
+9/+4
+4
+8
+8
State of flux 4/day264
13th
+9/+4
+4
+8
+8
Improved Intent Focus285
14th
+10/+5
+4
+9
+9
 305
15th
+11/+6/+1
+5
+9
+9
State of flux 5/day, Freedom of Movement325
16th
+12/+7/+2
+5
+10
+10
 346
17th
+12/+7/+2
+5
+10
+10
 366
18th
+13/+8/+3
+6
+11
+11
State of flux 6/day386
19th
+14/+9/+4
+6
+11
+11
 407
20th
+15/+10/+5
+6
+12
+12
Greater Turmoil, Madness' Hold, Transformation427
Hit die - d6
Skills - As Sorcerer + spot, Listen, Survival, and Know(nature)

Proficiencies - anarchomancers powers require a certain amount of freedom of movement and lack of restraint, therefore they restrict themselves to light armors. Anarchomancers are proficient in light armor(but no shields), simple weapons, and 1 martial weapon chosen at first lvl.

Class Abilities
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Relevant feats
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Last edited by Darth Stabber : 02-08-2011 at 05:14 PM. Reason: Class improvements
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Old 02-23-2009, 12:01 PM   Top  -  End  -  #2
Frog Dragon
Troll in the Playground
 
BlackDragon
 
Join Date: Aug 2008
Default Re: Chaos themed Base Class: Anarchomancer

...... I assume there will be a the bones of a base class someday

Anyway. You might want to do something like giving a big amount of spells per day, spontaneous casting, complete kickery of spells wiht a law/order descriptor. And maybe a CL bonus to spells with the chaos descriptor. Just as a starting point.
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Old 02-23-2009, 03:52 PM   Top  -  End  -  #3
Darth Stabber
Ogre in the Playground
 
 
Join Date: Dec 2008
Gender: Male
biggrin Re: Chaos themed Base Class: Anarchomancer

Oh no, I am going for something far more convoluted than that. Any thoughts? I can't really figure out if the overly complicated magic thing is balanced or not, I fear it's weak, but hey it could be really strong, I do not know
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Quote:
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Quote:
Originally Posted by Nerd-o-rama View Post
Did you just put a gear shift on a lightsaber?
Redneck laser swords only work in manual.

Last edited by Darth Stabber : 02-23-2009 at 03:54 PM.
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Old 02-23-2009, 10:58 PM   Top  -  End  -  #4
Pie Guy
Bugbear in the Playground
 
 
Join Date: Feb 2008
Location: 
center of earth
Default Re: Chaos themed Base Class: Anarchomancer(PEACH)

Add an ability that allows you to roll twice and select the effect for your whims, increasing the amount of rerolls until you get to choose the specific whim you want, around 18-19. If you do that, change the help focus.

And maybe type changes to outsider with chaos subtype at 20?
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Old 02-24-2009, 09:54 AM   Top  -  End  -  #5
Darth Stabber
Ogre in the Playground
 
 
Join Date: Dec 2008
Gender: Male
Default Re: Chaos themed Base Class: Anarchomancer(PEACH)

Updated with some of pie guy's ideas. Need thoughts about balance, seems fair/weak but i could be missing some insane interaction somewhere. So thoughts and opinions on both fluff, mechanics and balance would be appreciated. Thank you.
__________________
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Quote:
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Quote:
Originally Posted by Nerd-o-rama View Post
Did you just put a gear shift on a lightsaber?
Redneck laser swords only work in manual.
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Old 02-24-2009, 03:14 PM   Top  -  End  -  #6
Starscream
Ogre in the Playground
 
 
Join Date: May 2008
Location: 
Shalimar, Florida
Gender: Male
Default Re: Chaos themed Base Class: Anarchomancer(PEACH)

I really like it! It's very original, and looks like fun. Doesn't seem overpowered, either (which is a much greater concern than being underpowered.) Think you'll ever add an equivalent law-oriented class?

Minor quibbles:

*A couple of the Whims don't list duration, like Resistance and Speed. How long are those supposed to last?
*"Whims do not suffer spell failure while the target is in light armor, but they cannot be utilized while wearing medium or heavy armor". You mean when the user is in light armor, not the target, right?

Other than those, it seems perfectly playable, and not at all game breaking.
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Old 02-24-2009, 03:41 PM   Top  -  End  -  #7
Darth Stabber
Ogre in the Playground
 
 
Join Date: Dec 2008
Gender: Male
Default Re: Chaos themed Base Class: Anarchomancer(PEACH)

Fixes, I mayks dem.
__________________
My homebrew
Official spokesman of the totemist class for gestalt (and proud supporter of parenthetical asides (especially nested ones)).
Quote:
Originally Posted by The Glyphstone View Post
Quote:
Originally Posted by Nerd-o-rama View Post
Did you just put a gear shift on a lightsaber?
Redneck laser swords only work in manual.
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Old 03-02-2009, 02:13 PM   Top  -  End  -  #8
Darth Stabber
Ogre in the Playground
 
 
Join Date: Dec 2008
Gender: Male
Default Re: Chaos themed Base Class: Anarchomancer(PEACH)

And since you mentioned it the law related base class is the systemancer in my sig.
__________________
My homebrew
Official spokesman of the totemist class for gestalt (and proud supporter of parenthetical asides (especially nested ones)).
Quote:
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Quote:
Originally Posted by Nerd-o-rama View Post
Did you just put a gear shift on a lightsaber?
Redneck laser swords only work in manual.
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Old 04-06-2009, 11:51 AM   Top  -  End  -  #9
Darth Stabber
Ogre in the Playground
 
 
Join Date: Dec 2008
Gender: Male
Default Re: Chaos themed Base Class: Anarchomancer(PEACH)

Made some modifications, every thing should be better.
__________________
My homebrew
Official spokesman of the totemist class for gestalt (and proud supporter of parenthetical asides (especially nested ones)).
Quote:
Originally Posted by The Glyphstone View Post
Quote:
Originally Posted by Nerd-o-rama View Post
Did you just put a gear shift on a lightsaber?
Redneck laser swords only work in manual.
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Old 05-27-2010, 03:03 PM   Top  -  End  -  #10
Darth Stabber
Ogre in the Playground
 
 
Join Date: Dec 2008
Gender: Male
Default Re: Chaos themed Base Class: Anarchomancer(PEACH)

added a touch Far Realmityness, and a few tweaks.
__________________
My homebrew
Official spokesman of the totemist class for gestalt (and proud supporter of parenthetical asides (especially nested ones)).
Quote:
Originally Posted by The Glyphstone View Post
Quote:
Originally Posted by Nerd-o-rama View Post
Did you just put a gear shift on a lightsaber?
Redneck laser swords only work in manual.
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Old 05-27-2010, 03:12 PM   Top  -  End  -  #11
Volthawk
Firbolg in the Playground
 
 
Join Date: Dec 2009
Location: 
London, England
Gender: Male
Default Re: Chaos themed Base Class: Anarchomancer(PEACH)

Looks like quite a fun class to use. I like how you can specialise and I like how Harm can be different kinds of damage, but that can have funny implication, like against things that heal from energy.
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Old 05-27-2010, 03:34 PM   Top  -  End  -  #12
Darth Stabber
Ogre in the Playground
 
 
Join Date: Dec 2008
Gender: Male
Default Re: Chaos themed Base Class: Anarchomancer(PEACH)

Yeah my play tests with it have had some odd results. They have a hard time against constructs, and slightly worse yet against undead. The real fun is when is when they move from help to hinder. Have some buff, or str and dex penalty i guess. The class is relatively stable from my testing (balances out high4/low3), and with the exception of the far realm feat I can't find a way to break it.
__________________
My homebrew
Official spokesman of the totemist class for gestalt (and proud supporter of parenthetical asides (especially nested ones)).
Quote:
Originally Posted by The Glyphstone View Post
Quote:
Originally Posted by Nerd-o-rama View Post
Did you just put a gear shift on a lightsaber?
Redneck laser swords only work in manual.
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Old 02-08-2011, 05:17 PM   Top  -  End  -  #13
Darth Stabber
Ogre in the Playground
 
 
Join Date: Dec 2008
Gender: Male
Default Re: Chaos themed Base Class: Anarchomancer(PEACH)

Testing, minor fixes and a slight power boost to keep the class from being a worse liability to low level parties than running undermanned. The backfires have been removed. I may add another drawback later, but the ones that were their were too big for low level characters. The class became alot more attractive with a few minor tweaks.
__________________
My homebrew
Official spokesman of the totemist class for gestalt (and proud supporter of parenthetical asides (especially nested ones)).
Quote:
Originally Posted by The Glyphstone View Post
Quote:
Originally Posted by Nerd-o-rama View Post
Did you just put a gear shift on a lightsaber?
Redneck laser swords only work in manual.
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