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Old 04-18-2009, 03:10 PM   Top  -  End  -  #151
Crimmy
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Default Re: Phantom of the Opera Werewolf - Game Thread

Well, crap.

Oh, well, we need only two or three more day/nights like this. Then we are screwed...
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Old 04-18-2009, 03:31 PM   Top  -  End  -  #152
Talic
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Default Re: Phantom of the Opera Werewolf - Game Thread

Quote:
Originally Posted by Crimmy View Post
Well, crap.

Oh, well, we need only two or three more day/nights like this. Then we are screwed...
I... really don't think we CAN have any more days/nights like this. Baner...Seer...Partners... Whoever they kill tonight... That's 5.
In exchange, we've gotten two wolves, at least; that's something. Even so, the only people with any kind of special roles at all are the fool and the masons. There's still a couple neutrals floating out there somewhere, and we NEED to keep them alive, or at least, not vote them off.
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Old 04-18-2009, 06:22 PM   Top  -  End  -  #153
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Default Re: Phantom of the Opera Werewolf - Game Thread

Sure, I didn't meant losing power roles. If we have 3 more days/nights with nothing but villagers killed [which, of course, is obvious to happen at night], then we will decrease our numbers bad. So much that it will be decisive.
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Old 04-18-2009, 07:27 PM   Top  -  End  -  #154
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Default Re: Phantom of the Opera Werewolf - Game Thread

Three hours people. I'm still short of some night actions.
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Old 04-18-2009, 10:10 PM   Top  -  End  -  #155
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Default Re: Phantom of the Opera Werewolf - Game Thread

End of Night 3

"Now go down there, and make sure nothing is missing. I want an item by item of what's down there."
"But Mrs Carlotta, the Phantom.."
"Silence! Now go."

Gnomish Wanderer, ordered by Carlotta, desends into the bowels of the Opera house. "Why does she want to know what's down here? There's nothing but old props." Turning a corner, he catches sight of something terrifying.
"Ahh!"
"You broke the rules." The Phantom draws his sword, and starts walking towards Gnomish Wanderer.
"No, please, please I beg of you!"
Gnomish Wanderer runs for it, with the Phantom close behind. "NOOOO!"

Summary: Gnomish Wanderer was killed by the Phantom. He was a member of the cast.
Day 4 begins and ends in forty-eight hours.
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Old 04-19-2009, 12:57 AM   Top  -  End  -  #156
Talic
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Default Re: Phantom of the Opera Werewolf - Game Thread

Two options. Either that Crimmy bandwagon was a bunch of people trying to be contrary... Or there was a wolf or two trying to save Fleeing.

If it's the second, then Crimmy's pretty much assured to be not a wolf. Personally, that's what I think. However, it's the first major break I think we have. Next step is weeding out the bandwagoners from the wolves. I shall ponder my notes for a bit, and cast a vote later.
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Old 04-19-2009, 07:22 AM   Top  -  End  -  #157
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Default Re: Phantom of the Opera Werewolf - Game Thread

Poor Gnomish. Nightkilled in two different games on the same day.
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Old 04-19-2009, 07:55 AM   Top  -  End  -  #158
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Default Re: Phantom of the Opera Werewolf - Game Thread

Rabbitholelost for being on the crimmy bandwagon
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Old 04-19-2009, 09:00 AM   Top  -  End  -  #159
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Default Re: Phantom of the Opera Werewolf - Game Thread

((Psssst, Rabbitholelost is already dead.))

I remember there was mist
Swirling mist upon a vast glassy lake
There were candles all around
And on the lake there was a boat
And in the boat...there was a man...


...who looked an awful lot like D_Lord.
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Old 04-19-2009, 10:21 AM   Top  -  End  -  #160
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Default Re: Phantom of the Opera Werewolf - Game Thread

Quote:
Originally Posted by Talic View Post
Two options. Either that Crimmy bandwagon was a bunch of people trying to be contrary... Or there was a wolf or two trying to save Fleeing.

If it's the second, then Crimmy's pretty much assured to be not a wolf. Personally, that's what I think. However, it's the first major break I think we have. Next step is weeding out the bandwagoners from the wolves. I shall ponder my notes for a bit, and cast a vote later.
I, personally, had no idea what to do. FC's actions screamed Beast, and, between this and WoD, I don't have any games left. So I decided to play it safe.

Not sure who to point at yet, though.
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Old 04-19-2009, 11:58 AM   Top  -  End  -  #161
Crimmy
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Default Re: Phantom of the Opera Werewolf - Game Thread

I'm sure I'm gonna regret this, but I believe there's something fishy about the
Great Zar Peter.

However, and again, it is nothing more than a gut feeling...
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Old 04-19-2009, 12:12 PM   Top  -  End  -  #162
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Default Re: Phantom of the Opera Werewolf - Game Thread

Well, with the recent string of deaths, we're pretty much royally screwed. If the wolves have any idea what they're doing, we have no chance of winning.

Zar Peter to prevent Autolynch.
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Old 04-19-2009, 02:19 PM   Top  -  End  -  #163
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Default Re: Phantom of the Opera Werewolf - Game Thread

Talic for no good reason.
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Old 04-19-2009, 07:20 PM   Top  -  End  -  #164
D_Lord
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Default Re: Phantom of the Opera Werewolf - Game Thread

Really Well I say that I saw Talic acting oddish.
\/some one missed the odd part. He keeps on getting in and the seer is gone.
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Old 04-19-2009, 09:24 PM   Top  -  End  -  #165
Crimmy
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Default Re: Phantom of the Opera Werewolf - Game Thread

Well, as far as I've seen, Tallic has done a good job finding wolves.
So I must say it's not a very good plan to bump him, especially since he's the base mind in our operation.
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Old 04-19-2009, 09:35 PM   Top  -  End  -  #166
Talic
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Default Re: Phantom of the Opera Werewolf - Game Thread

Well, I'm out of sure things. I'm not voting for Zar. 1st on Crimmy yesterday isn't enough to go on, by itself.

However, DarkComet was 2nd on...
1) And he didn't vote at all Day 1...
2) And chose to sneak in day 2, pointing at Murska after he outed himself.
3) And day 3's counter-point at Crimmy, that really changed it from a point to a counter-bandwagon? His only reason has been that Fleeing Coward was too eager to die.
4) He's also been remarkably quiet, only talking when he's voting. Not sure if that's normal for him...

But everything together points to "laying low"... Except for the Crimmy point.

The Crimmy point was a deviation from his M.O.

I'm trying to think why, and don't see anything. That's suspicious to me. And barring any lunatic wolves outing themselves (again)... That's my point.

If someone has better reasoning for a different point, I'm all ears.

Last edited by Talic : 04-21-2009 at 12:22 AM.
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Old 04-19-2009, 09:39 PM   Top  -  End  -  #167
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Default Re: Phantom of the Opera Werewolf - Game Thread

Responses are bolded.

1) And he didn't vote at all Day 1... I usually avoid day 1. I have a bad history of being targeted whenever I do post.
2) And chose to sneak in day 2, pointing at Murska after he outed himself. I didn't have anything better to do, did I?
3) And day 3's counter-point at Crimmy, that really changed it from a point to a bandwagon? His only reason has been that Fleeing Coward was too eager to die. I didn't have any suspicions of my own yet, and I didn't know who to point at. I am also in remarkably few games lately, and I'd rather avoid the possibility of being beast-killed.
4) He's also been remarkably quiet, only talking when he's voting. Not sure if that's normal for him, but everything together points to "laying low"... Except for the Crimmy point. In my experience, I usually do better when I am quiet early on. I don't get much in the ways of suspicions until later on, and when I DO try to do something earlier on, it generally costs me my life.

There's your explanation.
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Old 04-19-2009, 09:47 PM   Top  -  End  -  #168
Talic
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Default Re: Phantom of the Opera Werewolf - Game Thread

@D_Lord: Yeah, the seer's gone. Thank Murska for that (well, Murska and the Seer herself...). My point on wolves has been based on suspicious evidence and reasoning... For Murska? It was after the problem of Murska / Happy came up. A compelling argument to test things came up, and I went along with it. Later that day, Murska outed himself. For Fleeing? At the start of the day, he outed himself.

No, my only real accuracy has been in defending villagers. Statistically more reliable, first off, as there are more villagers than wolves. Second, it's all been based on logic.

This is a game where a single wrong vote can get you bandwagoned. Now, evidently, a couple right ones can as well. My points haven't been wrong because wolves outed themselves. My defenses haven't been wrong because I'm looking at statistics that are on my side, and using wolf behavior to base it on... Namely, Murska and Fleeing.

@DarkComet: As I said, I'm not 100% on you. But it does strike me as suspicious. If you've got someone with other suspicious activity, I'm willing to consider changing my point.

To be honest, my point could have just as easily gone to Eaglewiz. We're doing a whole lot better now that nobody listened to Happy's request to form a network. Thoughts?

Also, while I've been trying to avoid baseless counterpoints... D_Lord has been laying low too. Suddenly now he's speaking up? Why?

EDIT: I'd like to reiterate one thing. Masons, make your decisions based on information you see, but leave me out of it. Without a seer, anyone that PM's me, I'm a bit suspicious of... And I don't want to be the one that lets a wolf into the mason network.

Last edited by Talic : 04-19-2009 at 10:16 PM.
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Old 04-19-2009, 10:23 PM   Top  -  End  -  #169
toasty
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Default Re: Phantom of the Opera Werewolf - Game Thread

Quote:
Originally Posted by Crimmy View Post
However, and again, it is nothing more than a gut feeling...
For now, I'll trust your gut feeling. Zar Peter
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Old 04-20-2009, 09:29 PM   Top  -  End  -  #170
ThePhantom
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Default Re: Phantom of the Opera Werewolf - Game Thread

In light of the forum going out for most of the day, the day is extended for another twenty-four hours.
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Old 04-20-2009, 09:40 PM   Top  -  End  -  #171
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Default Re: Phantom of the Opera Werewolf - Game Thread

..Zar Peter
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Old 04-20-2009, 09:47 PM   Top  -  End  -  #172
D_Lord
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Default Re: Phantom of the Opera Werewolf - Game Thread

@Talic the reason why I'm doing more is my School year is almost over and before hand I was very busy with the end of the year projects.
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Old 04-20-2009, 10:41 PM   Top  -  End  -  #173
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Default Re: Phantom of the Opera Werewolf - Game Thread

Quote:
Originally Posted by pondshadow View Post
Rabbitholelost for being on the crimmy bandwagon
Quote:
Originally Posted by ThePhantom View Post
Summary: Fleeing Coward was lynched, he was the Red Death, and he took Reinholdt and RabbitHoleLost with him. They were André and Firmin.
:: drops quote and leaves again::
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Old 04-21-2009, 12:24 AM   Top  -  End  -  #174
Talic
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Default Re: Phantom of the Opera Werewolf - Game Thread

Eaglewiz, upon further consideration. Putting the thought in everyone's head to not communicate with Turtle really hurt us. The timing was just too good.
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Old 04-21-2009, 12:45 AM   Top  -  End  -  #175
Zar Peter
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Default Re: Phantom of the Opera Werewolf - Game Thread

Ah well, seems this is my last day in the show.
It was nice to sing with you all!

Point at EagleWiz
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Old 04-21-2009, 04:38 AM   Top  -  End  -  #176
Jontom Xire
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Default Re: Phantom of the Opera Werewolf - Game Thread

I point at PhantomFox for no good reason...

But I love the irony!
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Old 04-21-2009, 05:35 AM   Top  -  End  -  #177
pondshadow
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Default Re: Phantom of the Opera Werewolf - Game Thread

(Sheepishly changes point to Zar Peter)
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Old 04-21-2009, 02:43 PM   Top  -  End  -  #178
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Default Re: Phantom of the Opera Werewolf - Game Thread

Zar Peter might be a wolf. Talic, i doubt it. Few wolves would want us to create a large network.
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Old 04-21-2009, 10:34 PM   Top  -  End  -  #179
ThePhantom
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Default Re: Phantom of the Opera Werewolf - Game Thread

End of Day 4

"Out!"
"But Mrs Carlotta, I"
"Silence toad. It matters not what you say. I'm tired of you and telescope. Besides, you said your'e retiring soon, so think of it as early retirement."
"But."
"OUT!"

Summary: Zar Peter was lynched, he was a member of the cast.
Normally Shadowcaller, Dirk Kris and Noir Cat would follow him, but as school is going to done for me tomorrow, I'll give them a one day grace on the autolynch, but they have to vote on the next day, or they are finished.

Night 4 begins and ends in twenty-four hours.
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Old 04-22-2009, 02:55 AM   Top  -  End  -  #180
Shadowcaller
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Default Re: Phantom of the Opera Werewolf - Game Thread

I appear to have a poor awareness of the passing of time in this game, I never noticed that two days had gone by...

Oh well, thanks for letting me get another day to vote.
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