Homebrew DesignRoll up your sleeves and get working: there's lots of homebrewin' to be done! Post your custom creation for critiques or review those of your peers.
Am I the only one who, upon reading "dropbear repellant", immediately thought of Escape Velocity: Nova?
In that spacefaring game, you can get attacked by dropbears (only while walking around on specific planets).
Luckily, you might notice there's Dropbear Repellant available for sale in most of those planets' starports. The funny thing is... it does nothing!
So you might be told your character woke up in a hospital, learning that he was attacked by a dropbear. "But I was using dropbear repellant!" "LOL, sir, that's a hoax, it does nothing."
To the one who calls himself "The Vorpal Tribble"; You are a sick, twisted, infernal, spawn of evil DMing. I love you, man, and I want your dropbear. (And all their offspring for a thousand years!)
Man, the scene in Last Continent when Rincewind is simultaneously attacked by the little birds and the dropbears makes me cry tears of laughter every time.
"'There aren't any beginnings,' Burton said. 'Nor any ends.
It seems to me that man has engaged in a blind and fearful struggle out of
a past he can't remember, into a future he can't foresee nor understand.
And man has met and defeated every obstacle, every enemy except one.
He cannot win over himself.'"
~John Steinbeck~ My Homebrew(Most Recent) | Forum Rules | IRC
What do you mean he needs to do a kangaroo next? Clearly the great VT must do the dreaded bunnywolf, ferocious penguinlion, and the terrible ducksnake before anything else!
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I will be gone from the second to the 11th and be without any computer access. Games and recruitment will obviously be on pause. Warriors & Wuxia: A community world-building project focused on low-magic wuxia/kung-fu action using ToB.
Excellent. ;D I am so having a continent inspired by Australia in my hypothetical future game. And I'm going to time how long it takes for the players to realise that I'm going to throw (drop?) dropbears at them. (They'd all either be Australians, or non-Australians I've 'warned' about dropbears myself, so it should be interesting.)
Awesome work once again VT (on a close to home creature)
Quote:
Originally Posted by Closet_Skeleton
Hmm... if I had a place in my campaign for a giant man eating koala I would use it, but as it is I'm still trying to find a place to fit in that Megatherium from fiend folio. "Is that a dire tree sloth I see?" "No, its a dire ground sloth, it it tried to get up in a tree it would snap the branches right off."
hehe
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Thankyou to NEOPhyte for the Techpriest Engiseer
Quote:
Originally Posted by Mike_G
Just play the character you want to play. Don't feel the need to squeeze every point out of the build.
Man, is it just the AGHHHHHH that gets people in here? Need to remember that for my next creation...
Really, it's pretty much implied in any time that you make a monster. ;D
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Quote:
Originally Posted by Asmodeus
However, the general consensus about the best way to stop a monster from attacking is to kill it. In the case of undead, we recommend killing it again.
You must add "Attach" (as Weasels) to its special attacks! Grrr! ;D
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\"O mighty art thou, the augur of the Perilous Realm. I beseech thy words, for I am thy servant, for-ever and til the end of the time...\" -Urulul the Half-orc Assassin, 3 rounds before he killed the Augur.