Homebrew DesignRoll up your sleeves and get working: there's lots of homebrewin' to be done! Post your custom creation for critiques or review those of your peers.
I just wanted to make the sorcerer/wizard build useable so i created this prc
Spontanious preparer
Prerequisites
Ability to cast 2d level spells without preperation
Ability to prepare 2d level spells
knowledge (arcane) 10 ranks
Spellcraft 10 ranks
Spell mastery
class stats
HD: d4
class skills: (not listed in alfabetic order) Spot, listen, knowledge (all), Spellcraft, concentration, sense motive, diplomacy and bluff
Skills: 2 + int mod
[tr][td]lvl[/td][td]bab[/td][td]Ref + Fort[/td][td]Will[/td][td]special[/td][/tr][tr][td]1[/td][td]+0[/td][td]+0[/td][td]+2[/td][td]+1 caster level in both preparing and spontanious spellcasting class[/td][/tr][tr][td]2[/td][td]+1[/td][td]+0[/td][td]+3[/td][td]+1 caster level in both preparing and spontanious spellcasting class[/td][/tr][tr][td]3[/td][td]+1[/td][td]+1[/td][td]+3[/td][td]+1 caster level in both preparing and spontanious spellcasting class[/td][/tr][tr][td]4[/td][td]+2[/td][td]+1[/td][td]+4[/td][td]+1 caster level in both preparing and spontanious spellcasting class[/td][/tr][tr][td]5[/td][td]+2[/td][td]+1[/td][td]+4[/td][td]+1 caster level in both preparing and spontanious spellcasting class[/td][/tr][tr][td]6[/td][td]+3[/td][td]+2[/td][td]+5[/td][td]+1 caster level in both preparing and spontanious spellcasting class[/td][/tr][tr][td]7[/td][td]+3[/td][td]+2[/td][td]+5[/td][td]+1 caster level in both preparing and spontanious spellcasting class[/td][/tr][tr][td]8[/td][td]+4[/td][td]+2[/td][td]+6[/td][td]+1 caster level in both preparing and spontanious spellcasting class[/td][/tr][tr][td]9[/td][td]+4[/td][td]+3[/td][td]+6[/td][td]+1 caster level in both preparing and spontanious spellcasting class[/td][/tr][tr][td]10[/td][td]+5[/td][td]+3[/td][td]+7[/td][td]+1 caster level in both preparing and spontanious spellcasting class[/td][/tr]
the +1 caster levels must be put into two different classes and they must ve the ones used to qualify for this prc. This also results in more spells known and spells per day
__________________
٩๏̯͡๏)۶ New found land. It's like Untitled Document, for places - Flickerdart
Avatar by Domochevsky
hm...I suppose it might work, clearly the one's it's really meant to appeal to are the sorcerer/wizard combos, and maybe fellas like warmage/wizard. I could possibly see a bard taking this, but not likely.
The prerequisites and skills are a little odd. Why toughness? and what exactly makes this class aligned with chaos?
course, you'll have to be 11th level to use it at all, so that's an impressive investment of prerequisites right there.
__________________
Howler in Darkness Avatar by Beleriphon&&Clan of Cthulhu&&don\'t make me rip the sanity from your pitiful human brain.&&&&
well toughness was something that i just thought that it would be nice, i can remove it and the chaos part was because i think being able to cast both prepared and spontanious spells is pretty chaotic
edit: and i don't see how you have to be 11th level
__________________
٩๏̯͡๏)۶ New found land. It's like Untitled Document, for places - Flickerdart
Avatar by Domochevsky
a more appropraite feat prereq might be the 'spell preparation' feat. Let's the sorcerer or bard prepare a spell so they can metamagic it without penalty.
__________________
Howler in Darkness Avatar by Beleriphon&&Clan of Cthulhu&&don\'t make me rip the sanity from your pitiful human brain.&&&&
Given that the Cleric has turning, better HP and BAB this might signal that Divine spells are worth less than Sorcerer spells...so this PrC might seem a little too much.
Maybe you get 8 sorcerer and 8 wizard levels spread out over the 10 level series
+1 sorcerer and wizard
+1 sorcerer or wizard
+1 sorcerer and wizard
+1 to class not selected at level 2
+1 sorcerer and wizard
+1 sorcerer and wizard
+1 sorcerer or wizard
+1 sorcerer and wizard
+1 to class not selected at level 7
+1 sorcerer and wizard
And how could a wizard sorcerer be counted as munchkiny before? I mean I know they get a ton of selection of low level arcane spells, but D+D isn't the sort of game where it's that profitable to focus on your low level spells to the exclusion of your higher level ones. Unless there is some strategy I'm missing.
__________________
Howler in Darkness Avatar by Beleriphon&&Clan of Cthulhu&&don\'t make me rip the sanity from your pitiful human brain.&&&&
I think you may want to include the word "arcane" in front of your spell requirements. I could take 1 level of sorceror, and 5 levels of druid. meet the skill requirements, and be able to cast 2nd level spells prepared(druid) and spontaneous (summon animal) then go apply the bonus casting to sorc and druid, or cleric and sorc, or cleric and druid. faster access to arcane heirophant (without counting towards animal companions)
__________________
I\'m as big as a house, ok a small house, an out house maybe, but at least a two seater.
I could take 1 level of sorceror, and 5 levels of druid. meet the skill requirements, and be able to cast 2nd level spells prepared(druid) and spontaneous (summon animal)...
That's a good point there. Of course, the usual phrasing is "ability to cast X spells without preparation." I think that is supposed to eliminate the above situation because the druid still has to prepare some other spell before he or she can spontaneously summon.
So perhaps the requirements should be:
"Ability to cast 2nd level arcane spells without preparation.
Ability to prepare 2nd level arcane spells from a spellbook."
As a pretty standard "Beefed Up Multiclass" PrC I do not see the need for either the Chaotic alignment or the contact with an outsider requirements. And the Toughness feat doesn't seem to be necessary for the concept either.
Nice idea but I don't see it being too useful as a primary caster in a party. Mystic Theurge gets access to divine and arcane, which I see as more useful than having a poopton of arcane spells for a secondary caster. But in a party with a pure divine caster and another character who can act as a secondary divine, this could be a useful character.
will remove the toughness/chaotic part then. know the planes won't work anymore than either so lemme think *picks phb* how about spell mastery as a prereq? and i'll make the know arcane 10
__________________
٩๏̯͡๏)۶ New found land. It's like Untitled Document, for places - Flickerdart
Avatar by Domochevsky
i think he meant a class with arcane + divine + psionics
Egads, I hope no one ever creates such a thing. It would just be wrong. Not that the truly powergamey would use it, though - see below.
Regarding the hypothetical brokenness of the OPs class, I think it's not. Actually I think that aside from cool flavor it's not strong. What you get is lots of spells per day, and a good combination of flexibility on-the-fly with flexibility in situations where you can plan ahead. However, you're still limited to arcane only. In contrast, Mystic Theurge gets access to both arcane and divine magic.
Many people's initial reaction to the MT is that it must be horribly broken, since it gives you two full spell progressions at once. However you will be behind in caster level, and you run into serious MAD. Furthermore, you can still only cast one spell at a time, no matter how many you have per day.
I, too, am curious as to how this class could abuse Persistant spell/Quicken etc any more than a normal caster.
__________________
"'To know, to do, and to keep silent.' Crowley had the first two down pat."
Yes, but none of those metamagics are really worth a higher slot. Chances are, a spell from the next level is better. The only time metamagics really become useful is when you can take the Automatics, at epic. By which point it's all gone to hell with broken-ness anyhow.