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Old 10-06-2010, 07:37 PM   Top  -  End  -  #151
happyturtle
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Default Re: Insanowar Central/Sign up Thread



I knew that you, Fan, and Bahumet, at least, would be totally out.

I'm NOT recruiting right now anyway. I'm just getting a general idea if there is any interest.
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Old 10-06-2010, 07:39 PM   Top  -  End  -  #152
horngeek
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Default Re: Insanowar Central/Sign up Thread

To be honest, I dislike disallowing a genre on principle.
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Old 10-06-2010, 07:46 PM   Top  -  End  -  #153
Wolfbane
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Default Re: Insanowar Central/Sign up Thread

To be honest, I kinda like the idea of it.

No offense intended, but when non-anime people interact with anime picks, it tends to get...heated. And, while other universes may cause the same trouble, I've noticed that it's Anime ones that cause the most.

Again, no offense intended, just something I noticed.

As for interest, count me in.

*shoos away the part that he's already in a game, and GMing another * >.>
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Old 10-07-2010, 02:15 AM   Top  -  End  -  #154
happyturtle
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Default Re: Insanowar Central/Sign up Thread

@ HG: If I didn't have a group of players that agreed with the restriction, I wouldn't run the game.

Insanowar theme ideas:

* No anime: As previously mentioned, no picks from anime.

* All anime: As previously mentioned, all anime picks.

* No magic/superpowers/future tech: Every pick has to be quasi-feasible in reality. A group of goblins with crossbows and axes would be okay. A group of goblins with fey powers would not.

* Historical Insanowar: Every pick must be from history, perhaps with a limit on the number of picks from the 20th century.

* Matched teams: Every player would have to pick from a set of the same constraints. For example: Everyone must have one pick with a superhero theme, one with a fairy tale theme, one with a modern army theme, etc. The narrator would decide on the constraints, and the players could pick them in any order.

* Three teams: Six players. Each makes their picks, then the narrator randomly pairs the players off to make three teams. You don't know who your ally will be when you are making your picks.

If anyone is interested in running or altering any of the above, feel free.
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Last edited by happyturtle : 10-07-2010 at 02:17 AM.
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Old 10-07-2010, 02:52 AM   Top  -  End  -  #155
horngeek
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Default Re: Insanowar Central/Sign up Thread

<.<
>.>

I like the three teams idea, meself. I'd play in that, definitely.
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Old 10-07-2010, 08:51 AM   Top  -  End  -  #156
Murska
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Default Re: Insanowar Central/Sign up Thread

That quasi-feasible in reality sounds interesting. It'd be much easier to gauge powerlevels and such.
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Old 10-07-2010, 11:22 AM   Top  -  End  -  #157
Robert Blackletter
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Default Re: Insanowar Central/Sign up Thread

so at the moment we have
Project_Mayhem
Eternal Drifter
billtodamax
horngeek
Wolfbane

I post a thread within 24hr (at work now so cant) so pending Mod approval should be up soon.
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Old 10-07-2010, 11:39 AM   Top  -  End  -  #158
Wolfbane
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Default Re: Insanowar Central/Sign up Thread

Honestly, since I'm already in a game, and narrating another, I say try to find a different player other than me, one who isn't in a game yet. But, if none show up, I have no problem filling that slot if no one else wants to.

*poofs away to get back to his lunch break by himself* >.>
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Last edited by Wolfbane : 10-07-2010 at 11:41 AM.
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Old 10-07-2010, 11:50 AM   Top  -  End  -  #159
Castaras
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Default Re: Insanowar Central/Sign up Thread

Quote:
Originally Posted by happyturtle View Post
@ HG: If I didn't have a group of players that agreed with the restriction, I wouldn't run the game.

Insanowar theme ideas:

* No anime: As previously mentioned, no picks from anime.

* All anime: As previously mentioned, all anime picks.

* No magic/superpowers/future tech: Every pick has to be quasi-feasible in reality. A group of goblins with crossbows and axes would be okay. A group of goblins with fey powers would not.

* Historical Insanowar: Every pick must be from history, perhaps with a limit on the number of picks from the 20th century.

* Matched teams: Every player would have to pick from a set of the same constraints. For example: Everyone must have one pick with a superhero theme, one with a fairy tale theme, one with a modern army theme, etc. The narrator would decide on the constraints, and the players could pick them in any order.

* Three teams: Six players. Each makes their picks, then the narrator randomly pairs the players off to make three teams. You don't know who your ally will be when you are making your picks.

If anyone is interested in running or altering any of the above, feel free.
All of those except the Anime only one I would be very interested in.

*Likes some anime, but not an anime fangirl*
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Old 10-07-2010, 04:55 PM   Top  -  End  -  #160
Robert Blackletter
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Default Re: Insanowar Central/Sign up Thread

Quote:
Originally Posted by Wolfbane View Post
Honestly, since I'm already in a game, and narrating another, I say try to find a different player other than me, one who isn't in a game yet. But, if none show up, I have no problem filling that slot if no one else wants to.
Well i will post the thread At 12 pm GMT (roughly 13 hours from the time stamp on this post) if i can't find anyone would you play? anyway anyone interested?
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Old 10-07-2010, 04:56 PM   Top  -  End  -  #161
horngeek
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Default Re: Insanowar Central/Sign up Thread

I be very interested.
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Old 10-07-2010, 05:00 PM   Top  -  End  -  #162
Robert Blackletter
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Default Re: Insanowar Central/Sign up Thread

Quote:
Originally Posted by Robert Blackletter View Post
so at the moment we have
Project_Mayhem
Eternal Drifter
billtodamax
horngeek
Wolfbane

I post a thread within 24hr (at work now so cant) so pending Mod approval should be up soon.

Your a given Just need a replacement for the friendly neighbour wolfy
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Old 10-07-2010, 05:03 PM   Top  -  End  -  #163
Wolfbane
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Default Re: Insanowar Central/Sign up Thread

Quote:
Originally Posted by Robert Blackletter View Post
Well i will post the thread At 12 pm GMT (roughly 13 hours from the time stamp on this post) if i can't find anyone would you play? anyway anyone interested?
Sure, but, as a warning, I have to say I am quite ruthless.
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Old 10-09-2010, 06:38 AM   Top  -  End  -  #164
Rogue Nine
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Default Re: Insanowar Central/Sign up Thread

Quote:
Originally Posted by happyturtle View Post
@ HG: If I didn't have a group of players that agreed with the restriction, I wouldn't run the game.

Insanowar theme ideas:

* No anime: As previously mentioned, no picks from anime.

* All anime: As previously mentioned, all anime picks.

* No magic/superpowers/future tech: Every pick has to be quasi-feasible in reality. A group of goblins with crossbows and axes would be okay. A group of goblins with fey powers would not.

* Historical Insanowar: Every pick must be from history, perhaps with a limit on the number of picks from the 20th century.

* Matched teams: Every player would have to pick from a set of the same constraints. For example: Everyone must have one pick with a superhero theme, one with a fairy tale theme, one with a modern army theme, etc. The narrator would decide on the constraints, and the players could pick them in any order.

* Three teams: Six players. Each makes their picks, then the narrator randomly pairs the players off to make three teams. You don't know who your ally will be when you are making your picks.

If anyone is interested in running or altering any of the above, feel free.
Quote:
Originally Posted by Castaras View Post
All of those except the Anime only one I would be very interested in.

*Likes some anime, but not an anime fangirl*
I agree w/ Castaras. I'm already in a game that's like 4/5th's anime, and I don't really know ANY of the characters...
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Old 10-09-2010, 06:42 PM   Top  -  End  -  #165
Robert Blackletter
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Default Re: Insanowar Central/Sign up Thread

too true, which is not good as the side i attack is also the one i know least about.
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Old 10-09-2010, 07:04 PM   Top  -  End  -  #166
Murska
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Default Re: Insanowar Central/Sign up Thread

An actual tactics based game like this would be interesting, with modern-ish weaponry or at least something the capabilities of which are detailedly written out. But that's probably just me.
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Old 10-09-2010, 07:11 PM   Top  -  End  -  #167
Robert Blackletter
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Default Re: Insanowar Central/Sign up Thread

that would be incredible cool or incredible dull, so would love to see it given a go with some of the better writers (so I'm out but murska...)
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Old 10-09-2010, 11:51 PM   Top  -  End  -  #168
KerfuffleMach2
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Default Re: Insanowar Central/Sign up Thread

<_<...>_>...

Okay, I am completely for joining in this. Whenever an spot opens. Till then, guess I'll just lurk.

But, yeah, put me down on the list for joining in.
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Old 10-09-2010, 11:54 PM   Top  -  End  -  #169
Wolfbane
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Default Re: Insanowar Central/Sign up Thread

If you want in the game Robert is GMing, say so, and as I said, I'd be glad to step back and let someone else play since I'm already in a game, and GMing another.
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Old 10-10-2010, 12:18 AM   Top  -  End  -  #170
KerfuffleMach2
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Default Re: Insanowar Central/Sign up Thread

Quote:
Originally Posted by Wolfbane View Post
If you want in the game Robert is GMing, say so, and as I said, I'd be glad to step back and let someone else play since I'm already in a game, and GMing another.
Okey dokey then. I'm in!

Any special rules I gotta know about first? Or is it normal rules?
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Old 10-10-2010, 12:21 AM   Top  -  End  -  #171
The Fiery Tower
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Default Re: Insanowar Central/Sign up Thread

I'd be willing to join a game again. The last time my game didn't finish(partly my fault, but still...)
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Old 10-10-2010, 03:51 AM   Top  -  End  -  #172
billtodamax
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Default Re: Insanowar Central/Sign up Thread

I think we're playing classic, but I don't know if it's reactive or the opposite of that.
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Old 10-10-2010, 03:54 AM   Top  -  End  -  #173
horngeek
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Default Re: Insanowar Central/Sign up Thread

I'd prefer it to be reactive (defender determines outcome, that is).
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Old 10-10-2010, 08:02 AM   Top  -  End  -  #174
Robert Blackletter
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Default Re: Insanowar Central/Sign up Thread

Its the reactive varent, sorry if I was not clear
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Old 10-10-2010, 04:34 PM   Top  -  End  -  #175
Ghanz Nmi
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Default Re: Insanowar Central/Sign up Thread

This is where we join up, right? I join up. *joins up*
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Old 10-10-2010, 09:16 PM   Top  -  End  -  #176
KerfuffleMach2
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Default Re: Insanowar Central/Sign up Thread

Quote:
Originally Posted by Robert Blackletter View Post
Its the reactive varent, sorry if I was not clear
Can I get an explanation of what this is?
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Old 10-11-2010, 04:06 AM   Top  -  End  -  #177
Robert Blackletter
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Default Re: Insanowar Central/Sign up Thread

This is the reactive variant. the thread has been sent in and we are just waiting approval (was sent in 12am sunday GMT, so wont be much longer)
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Old 10-11-2010, 04:17 AM   Top  -  End  -  #178
horngeek
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Default Re: Insanowar Central/Sign up Thread

All right. Now, to plan my picks... *laughs evily*
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Old 10-11-2010, 04:30 AM   Top  -  End  -  #179
Robert Blackletter
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Default Re: Insanowar Central/Sign up Thread

Oh and KerfuffleMach2 you got wolfbanes place in this so...
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Old 10-12-2010, 11:48 PM   Top  -  End  -  #180
Bahumat
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Default Re: Insanowar Central/Sign up Thread

Come on, just because I picked the same team (mostly) for two insanowars doesn't mean I don't know how to pick 'normal' picks. I just keep getting thrown against Fan, and I like to keep having picks that can (in their own canon) fight his.

And i picked one non-anime pick! They haven't accomplished much yet, but they will!
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