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Old 07-10-2009, 05:06 PM   Top  -  End  -  #1
jamminjelly
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Join Date: May 2009
Default Pathfinder Crit Rogue Build

I am looking into making a level 5 rogue as my next character in a Pathfinder. For all intensive purposes I can use most supplement material from 3.5 (ie. The Complete Arcane, The Complete Adventurer, etc.)

I want to make a crit-tacular rogue with maybe some arcane options later in a prestige class or a multiclass. Here is what I have so far.

Level 5 Human Rogue with 10500 gp.

Str 16
Dex 20
Con 10
Int 14
Wis 9
Cha 12

Feats and Special Abilities:
Kukri Proficiency. Improved Feint. Two Handed Weapon Fighting. Double Slice. Weapon Finesse. Evasion. Uncanny Dodge. Bleeding Attack. Trap Sense.

What should I buy? What should I change to maximize my versatility/damage? What should invest skills into? And what sort of prestige class should I get?

Thank you for any comments or help.
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Old 07-10-2009, 05:12 PM   Top  -  End  -  #2
Zergrusheddie
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Default Re: Pathfinder Crit Rogue Build

Telling Blow from PH2 lets you get Sneak Attack whenever you confirm a crit, though the rule of not multiplying still applies.
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Old 07-10-2009, 05:24 PM   Top  -  End  -  #3
jamminjelly
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Default Re: Pathfinder Crit Rogue Build

Quote:
Originally Posted by Zergrusheddie View Post
Telling Blow from PH2 lets you get Sneak Attack whenever you confirm a crit, though the rule of not multiplying still applies.
That sounds pretty useful with a keen weapon. I might take that instead of double slice. I assume nothing happens if I could already sneak attack and I roll a crit.
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Old 07-10-2009, 05:55 PM   Top  -  End  -  #4
Keld Denar
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Default Re: Pathfinder Crit Rogue Build

Yea...Telling Blow is kinda bad. Its WAY to circumstantial to justify in a feat slot, which rogues get so few, especially TWFing rogues. You are correct in stating that it does nothing if you are already in a position to gain SA (such as from flanking, or Invisibility). Also note that without Craven, critting as a rogue is generally a rather minor bonus, since the only things that a standard rogue would have that would get multiplied would be base weapon damage and +str. If you have 2 levels in CCL, or if you had Craven, or if you had Shadow Blade, you'd also get other bonuses, but without them, critting is a rather foolish path to invest in.
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Old 07-10-2009, 09:53 PM   Top  -  End  -  #5
Person_Man
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Default Re: Pathfinder Crit Rogue Build

Crits are very hard to optimize (because they don't stack, and require a confirmation roll, and because so many enemies are immune). Crits don't multiply Sneak Attack. And enemies that are immune to crits are immune to Sneak Attack. So it's a poor build choice.

Also, did they fix Improved Feint or change how dice multiply in Pathfinder? Because in core, it's a Move Action, and then only applies to one attack. And thus it can't be used with a full attack. And thus sucks.

Anywho, this might help you:

Spoiler
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Old 07-10-2009, 11:22 PM   Top  -  End  -  #6
jamminjelly
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Join Date: May 2009
Default Re: Pathfinder Crit Rogue Build

Would it then be a better idea to switch strength with intelligence and go for a prestige class that gives me some spells or spell like abilities? What classes are good for rogues in that way?
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Old 07-10-2009, 11:56 PM   Top  -  End  -  #7
jamminjelly
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Default Re: Pathfinder Crit Rogue Build

Quote:
Originally Posted by Person_Man View Post
Crits are very hard to optimize (because they don't stack, and require a confirmation roll, and because so many enemies are immune). Crits don't multiply Sneak Attack. And enemies that are immune to crits are immune to Sneak Attack. So it's a poor build choice.

Also, did they fix Improved Feint or change how dice multiply in Pathfinder? Because in core, it's a Move Action, and then only applies to one attack. And thus it can't be used with a full attack. And thus sucks.

Anywho, this might help you:

Spoiler
Thanks, that helps a bunch. I think I will focus more on sneak attack damage than critical hits. Having some keen Kukris will be nice to assure better chances to hit with said sneak attack but that's all I'll do.

As for pathfinder, feint is still the next melee hit but I'm only hitting with a kukri or maybe a rapier. Or can you do multiple sneak attacks if you can do multiple attacks? Also, there is no tumble, it is just acrobatics.
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Old 07-11-2009, 03:51 AM   Top  -  End  -  #8
Keld Denar
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Default Re: Pathfinder Crit Rogue Build

Do note that you can threaten a critical, and still miss the attack. Only a natural 20 on the dice is an automatic hit. It is possible, with various threat range expanders, to crit on an 11+ or so. That doesn't mean you hit on an 11+, since any attack roll that threatens but doesn't hit is still a miss. Say, you have a total AB of 10, and crit on a 15+. If you are attack a foe with an AC of 27, you would need to roll a 17+ to hit. If you rolled a 16, that would be a critical threat on your threat range, but would only hit AC 26, one short of what you need to actually hit the foe. That means you miss.

And in response to your last question, yes. If you hit a foe 6 times with various attacks and all of your attacks qualify for SA, then you would get 6 times your SA against that foe plus your base weapon damage and all other applicable bonuses. SA applies to EVERY hit it qualifies for. Note that feinting, no mater the speed, only allows you to get SA on the next SINGLE hit you make.
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Old 07-11-2009, 10:35 AM   Top  -  End  -  #9
jamminjelly
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Default Re: Pathfinder Crit Rogue Build

Duly noted. I appreciate the clarification. I see now how feinting is just not worth it for me.

By the way, is there a good site I can go to to see the perquisites for these feats?
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Old 07-11-2009, 04:15 PM   Top  -  End  -  #10
Person_Man
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Default Re: Pathfinder Crit Rogue Build

Quote:
Originally Posted by jamminjelly View Post
By the way, is there a good site I can go to to see the perquisites for these feats?
Here you go.

A standard Rogue build does 3ish things:
Spoiler


Anywho, what are your build goals and books allowed?

Last edited by Person_Man : 07-11-2009 at 04:15 PM.
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Old 07-11-2009, 04:26 PM   Top  -  End  -  #11
Myrmex
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Default Re: Pathfinder Crit Rogue Build

Take a look at the feat that lets you not only used improvised weapons without a -4 penalty, but also makes your enemies flatfooted when you attack them.

This means that as long as you are hitting somebody with something that wasn't supposed to be used as a weapon, you get sneak attack.
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Old 12-17-2009, 12:53 PM   Top  -  End  -  #12
Phyxion
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Default Re: Pathfinder Crit Rogue Build

Quote:
Originally Posted by Myrmex View Post
Take a look at the feat that lets you not only used improvised weapons without a -4 penalty, but also makes your enemies flatfooted when you attack them.

This means that as long as you are hitting somebody with something that wasn't supposed to be used as a weapon, you get sneak attack.
Not quite. Catch Off-guard specifies unarmed enemies are considered flat-footed. If there's a 3.5 version of that feat, it may be different, but the Pathfinder one doesn't quite work that way. (And I know this because I wanted to use it in my rogue build, sigh.)
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Old 12-17-2009, 01:01 PM   Top  -  End  -  #13
Seatbelt
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Default Re: Pathfinder Crit Rogue Build

Quote:
Originally Posted by jamminjelly View Post
For all intensive purposes

The phrase is "for all intents and purposes"

This is one of those little things that a lot of people get wrong that "they" make fun of in the good humor section of the newspaper. :)
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