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Old 02-19-2010, 01:51 PM   Top  -  End  -  #151
erikun
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Default Re: [3e] Taking Creative Build Requests

Answer #63

Paladin of Freedom (Unearthed Arcana) / Holy Liberator (Complete Divine)

Both are CG, so you lose no abilities from entering the prestige class. From 6 levels of Paladin, you get: aura of good, detect evil, smite evil 2/day, divine grace, lay on hands, aura of resolve, divine health, Turn undead (3rd level cleric), celestial mount, and remove disease 1/week. From 10 levels of Holy Liverator, you get: smite evil and extra 3/day, remove fatigue, break enchantment 2/week, and a celestial companion. Depending on how your DM reads it, the celestial mount/companion will be the same creature (thus getting the bonuses twice) or two different creatures, which you can swap between as desired.

Alternately, Cleric/Prestige Ranger taking the Plant and Survival domains (for Kno: Nature and Survival, respectively).

Last edited by erikun : 02-19-2010 at 01:52 PM.
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Old 02-19-2010, 03:04 PM   Top  -  End  -  #152
LichPrinceAlim
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Default Re: [3e] Taking Creative Build Requests

MeatTM Build

I want a Ghoul Monk that acts like Meat from Mortal Kombat
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Old 02-19-2010, 04:04 PM   Top  -  End  -  #153
Moonlitdreams
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Default Re: [3e] Taking Creative Build Requests

Anyone have an idea for request 57?
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Old 02-19-2010, 04:18 PM   Top  -  End  -  #154
strider24seven
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Default Re: [3e] Taking Creative Build Requests

I'm liking Soranar's response (61b). Nice job on multi-headed braidblades. Dragonborn of Bahamut ftw.

And now I'm just going to be nit-picky:
For Answer #50,
Factotum 11/Chameleon 9 would be significantly better.
You don't lose much: a single extra sixth level spell (or two) for chameleon and +2 to an ability focus and the ability to change focus 1/day more
But you gain so much: Minor factotum boosts, SLA's, etc. and the ability to burn insipiration for... oodles of STANDARD ACTIONS!

Sorry, but, having played a number of factota (and chameleons), taking only 10 levels of Factotum really irritates me.

For number 57:
I'd suggest levels in Unseen Seer- it really fits the whole "secrets" persona, being able to scry while undetectable and whatnot. Or Loremaster.

If you wanted to be stupidly powerful, you could try Sublime Chord shenanigans.

Or Sorc 1/Savage Bard 5/Ur-Priest 2/Mystic Theurge XXX
Ur-Priests fit the bill pretty well (except for the sorc bit)
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Old 02-19-2010, 06:52 PM   Top  -  End  -  #155
sonofzeal
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Default Re: [3e] Taking Creative Build Requests

Quote:
Originally Posted by strider24seven View Post
I'm liking Soranar's response (61b). Nice job on multi-headed braidblades. Dragonborn of Bahamut ftw.

And now I'm just going to be nit-picky:
For Answer #50,
Factotum 11/Chameleon 9 would be significantly better.
You don't lose much: a single extra sixth level spell (or two) for chameleon and +2 to an ability focus and the ability to change focus 1/day more
But you gain so much: Minor factotum boosts, SLA's, etc. and the ability to burn insipiration for... oodles of STANDARD ACTIONS!

Sorry, but, having played a number of factota (and chameleons), taking only 10 levels of Factotum really irritates me.
Er, you've got it backwards. Cunning Surge is at 8, Cunning Breach is at 11. He's already got the standard action awesomeness.



Request #57

Concept: ECL 60 master of secrets
Race/Class: Swashbuckler 20 / Rogue 20 / Sorcerer 1 / Unseen Seer 10 / Arcane Trickster 9
Result: Full-BAB first (important, since after lvl 20 you never gain more BAB). Daring Outlaw stacks Swash and Rogue for massive win. Take the Seduction option for Swashbuckler, as well as Darkstalker from LoM, and Mindblank as one of your Sorc spells. I recommend "Eyes to the Sky" and "Omniscient Whispers" too. Really though, finding secrets involves stealth, and nonmagical stealth is actually more reliable at this level, especially with Darkstalker. Contact Other Plane and Scry are for chumps.
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Old 02-21-2010, 02:48 PM   Top  -  End  -  #156
strider24seven
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Default Re: [3e] Taking Creative Build Requests

Whoops! Good catch on my not-so-Cunning mixup. Still, Cunning Breach is very useful in overcoming some enemies' DR/SR, and is of paramount importance if your Chameleon foci are (and IMO they should be) arcane and divine.

Also, for #57:
Might I suggest 10 levels in Void Incarnate? At ECL 60, you can probably spare 10 levels for more undetectable goodness (and improved evasion for all saves- really important at epic levels).
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Old 02-21-2010, 03:24 PM   Top  -  End  -  #157
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Default Re: [3e] Taking Creative Build Requests

Request 64:Could anyone build a Tyranid character?
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Old 02-21-2010, 08:48 PM   Top  -  End  -  #158
sonofzeal
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Default Re: [3e] Taking Creative Build Requests

Request #64

..........I'd type up some long thing, but really you should just talk to your DM about assigning an LA to a Kython (BoVD pg 178). A savage progression that takes you through Broodling-Juvenile-Adult should be possible.

If you want to do things the fun way though, try a Poison Dusk Lizardfolk aiming for Fleshwarper. Note that, while it advances spellcasting, it doesn't actually directly require any and pure Wizards have difficulty picking up the Graft Flesh feat. A Rogue 6 / Wizard 1 gets in just fine, and might fit your flavour better.
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Old 03-06-2010, 12:05 AM   Top  -  End  -  #159
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Default Re: [3e] Taking Creative Build Requests

#65

Make me a 13 lvl cloud. I want to hover over and rain on people. Bonus points if it can also zap them with lightning. Double bonus points if it can do both. x3 if it do both in the same round. Gold star if you can do it without spellcasting.

Last edited by PrismaticPIA : 03-06-2010 at 12:28 AM.
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Old 03-06-2010, 02:15 AM   Top  -  End  -  #160
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Default Re: [3e] Taking Creative Build Requests

answer # 65

Alright, here goes

Race: mongrelfolk
alignment: any evil

templates

1rst vampire (LA+8)
2nd swarmform vampire (LA+0)
3rd Air elemental creature (LA+4)

mongrelfolk can mimic sounds (thunder) as a natural ability
vampire (with swarmform) can transform into a swarm of bats

since you're an air elemental creature you're also made of air/clouds

to "rain" on people

transform into a swarm of cloudy bats and pee on your enemies...

best I could do without magic , for lighting I have no idea how to do it without but if you're a wizard level 1 (total ECL 13) you can use shocking grasp
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Old 03-06-2010, 06:10 AM   Top  -  End  -  #161
sonofzeal
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Default Re: [3e] Taking Creative Build Requests

Quote:
Originally Posted by Soranar View Post
answer # 65

Alright, here goes

Race: mongrelfolk
alignment: any evil

templates

1rst vampire (LA+8)
2nd swarmform vampire (LA+0)
3rd Air elemental creature (LA+4)

mongrelfolk can mimic sounds (thunder) as a natural ability
vampire (with swarmform) can transform into a swarm of bats

since you're an air elemental creature you're also made of air/clouds

to "rain" on people

transform into a swarm of cloudy bats and pee on your enemies...

best I could do without magic , for lighting I have no idea how to do it without but if you're a wizard level 1 (total ECL 13) you can use shocking grasp
.....yeah, I can't beat that, not without spellcasting or manifesting. For Lighting, I recommend a UMD'd Wand of Seeking Ray... or, if you want something more classy and exotic, try a Grell Lightning Lance. The Wand is better in every way, unless you can boost the CL on the Lance. Gaseous Form doesn't seem to block activation of magic items, so you should be good to go.
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Old 03-06-2010, 12:23 PM   Top  -  End  -  #162
PrismaticPIA
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Default Re: [3e] Taking Creative Build Requests

Quote:
Originally Posted by Soranar View Post
answer # 65

Alright, here goes

Race: mongrelfolk
alignment: any evil

templates

1rst vampire (LA+8)
2nd swarmform vampire (LA+0)
3rd Air elemental creature (LA+4)

mongrelfolk can mimic sounds (thunder) as a natural ability
vampire (with swarmform) can transform into a swarm of bats

since you're an air elemental creature you're also made of air/clouds

to "rain" on people

transform into a swarm of cloudy bats and pee on your enemies...

best I could do without magic , for lighting I have no idea how to do it without but if you're a wizard level 1 (total ECL 13) you can use shocking grasp
So what of action would "Peeing on my enemies" fall under?
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Old 03-06-2010, 01:48 PM   Top  -  End  -  #163
Soranar
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Default Re: [3e] Taking Creative Build Requests

Quote:
Originally Posted by PrismaticPIA View Post
So what of action would "Peeing on my enemies" fall under?
I would say a free action, like talking

it doesn't actually use a bodypart you need to attack or cast spells
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Old 03-06-2010, 02:51 PM   Top  -  End  -  #164
AbyssKnight
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Default Re: [3e] Taking Creative Build Requests

Quote:
Originally Posted by *.*.*.* View Post
Request 64:Could anyone build a Tyranid character?
A thri-kreen psychic warrior. Expansion to make youself bigger, powers to enhance physical stats and natural weapons, exhilation and breath of the black dragon for the bio-acid attacks.

Alternatively, use the Insectile template.
Say, a Insectile Half Ogre (total LA +3) Barbarian/Frenzied Berserker/War Hulk for a living siege engine of destruction.

Last edited by AbyssKnight : 03-06-2010 at 02:51 PM.
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Old 03-09-2010, 06:02 AM   Top  -  End  -  #165
Soonerdj
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Default Re: [3e] Taking Creative Build Requests

Request 66:

An evil caster, preferably level 10 or above that can effectively use the Cyst spells from LM in combat and use them effectively (i.e not getting smacked in the face when using or caught) out of combat as well.
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Old 03-10-2010, 01:49 AM   Top  -  End  -  #166
PrismaticPIA
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Default Re: [3e] Taking Creative Build Requests

Request #67

Build me a Sword-and-Board that wields his weapons with his feet and moves about on his hands. Bonus points if his feet can wield weapons one or more sizes larger than he is.
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Old 03-10-2010, 02:37 AM   Top  -  End  -  #167
Stubbed Tongue
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Default Re: [3e] Taking Creative Build Requests

This looks like fun. Request 68
A dwarf 'fighter' type with great saves, AC, and the best DR possible and as close to 20th level as you can make him. Basically I want him to be resilient, very resilient.

Thank you in advance.
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Old 03-10-2010, 02:55 AM   Top  -  End  -  #168
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Default Re: [3e] Taking Creative Build Requests

-Request 69- (teehee!)

Level 6 Gestalt, with up to 5 extra feats (E6 campaign)

General Maximus Decimus Meridius.

Ride, fight with longsword, fight unarmed, inspire followers.
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Old 03-10-2010, 03:46 AM   Top  -  End  -  #169
sonofzeal
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Default Re: [3e] Taking Creative Build Requests

Request #67

Note: deviating slightly from the request here, but the result was too humerous not to do.

Concept: Sword and Board with his feat
Race/Class: Halfling Monk (or Ninja) w/ Titan Bloodline
Result: Titan Bloodline gives "Oversized Weapon". You wouldn't think this does what we want it to, except the exact text is that it lets you wield "a great, two-handed warhammer (big enough for Gargantuan creatures) without penalty". Note that the lack of penalty only works of gargantual warhammers, but doesn't specify which penalty is lifted. With that one specific weapon then, that size penalty is gone... as is the nonproficiency penalty, and the penalty for wielding it in your feet. Hey presto! To finish off the combo, take "Brachiation" from CAdv, which (fluffwise) involves travelling using only your hands. I'm not sure if there's an official method of walking on your hands normally, so that's about as close as you can come RAWwise. Beyond that, I chose Monk (or Ninja) because they both get Balance and Tumble which would be the key skills for this anyway, and because I find it's best to use underpowered classes when pulling hilarious RAW cheese.




Request 68 is coming. I have some ideas, but might not have time to post it tonight.

Maeglin - I don't know that character. Any further information?

Soonerdj - You mean the "Necrotic" line? Or are there other cyst spells I haven't noticed?
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Old 03-10-2010, 12:27 PM   Top  -  End  -  #170
Maeglin_Dubh
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Default Re: [3e] Taking Creative Build Requests

Main character from Gladiator?



Also, two-weapon fighting with long or short swords would be nice, along with the ability to throw a longsword, throw a javelin on horseback, are all other tricks shown in the movie that would be nice to see included.
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Last edited by Maeglin_Dubh : 03-11-2010 at 01:02 AM. Reason: Adding picture and clarification
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Old 03-11-2010, 12:48 AM   Top  -  End  -  #171
PrismaticPIA
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Request...are we at #70 yet?:

This is too much fun.

Please build me a build that uses Magic Missile in unusual and unexpected expected ways.
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Old 03-11-2010, 01:03 AM   Top  -  End  -  #172
Soonerdj
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Default Re: [3e] Taking Creative Build Requests

Quote:
Originally Posted by sonofzeal View Post
Request #67

Note: deviating slightly from the request here, but the result was too humerous not to do.


Soonerdj - You mean the "Necrotic" line? Or are there other cyst spells I haven't noticed?
Yes I thought so to, I like the foot bandit.
And correct the Necrotic Line of spells.
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Old 03-11-2010, 01:08 AM   Top  -  End  -  #173
Random_person
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Default Re: [3e] Taking Creative Build Requests

Request #71

Can I have a character capable of multiple-target debuffing buffing, with max ranks in perform, dependant on at most 2 abilities (or 3 if one is Charisma), and also capable of dealing a noticable (awesome is nice, but noticable required) amount of damage at a significant range.

Must not be a full-caster.
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Old 03-11-2010, 03:25 AM   Top  -  End  -  #174
sonofzeal
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Default Re: [3e] Taking Creative Build Requests

Request 68

Comments: Heheheh, this'll give me a chance to dust of Henry again. I'm just going to go overboard here, for the sake of hilarity.

Concept: Henry the Indomitable
Race/Class: Dwarf Generic Warrior 10 / Fighter 2 / Overwhelming Attack Monk 1 / Favoured Soul 1 / Generic Expert 2 / Generic Arcanist 1 / Generic Divinist 1 / Deepwarden 1 / Fist of the Forest 1
Special: Must put an 18 into Con during chargen, for a lvl 1 Con score of 20.
Result: Saves will be omgwtfbbq good through all that multiclassing, especially since the Generic classes let you choose what your good saves are and because you dip two "all good save" classes. Assuming a roughly even spread, you'll have something like a +15 base save in all three, as well as Wis + Con * 2 to AC. Taking "Roll With it" in all your (many) open feat slots gets you DR 26/-, which is not insubstantial even at this level. That number goes up significantly if you can access Chaos Feat Shuffle, but there's better ways to get hoards of feats if you're allowing that.



Maeglin_Dubh - Ah, my apologies! I was wracking my brain for Warhammer 40k guys, and totally didn't think of Gladiator. Well, essentially he seems to be a pretty straighforward lvl 20 Core Fighter, possibly with decent Charisma and the Leadership feat. Mounted Archery, TWF... I'm not really sure where I can go with that, beyond recommending "Throw Anything" (CWar) for the sword-throwing. I believe part of the whole point of his character in the movie was not that he was this phenomenal genius-warrior, but that he was trained well, had lots of combat experience, and fought in an entirely tradition and orthodox manner, and was just a little bit better at it than everyone else. I could throw you something entertaining and exotic, but I don't think I could do justice to him that way. To me, he's a Human Fighter 20, and that's a big part of why I like the character.
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Old 03-11-2010, 03:34 AM   Top  -  End  -  #175
Random_person
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Default Re: [3e] Taking Creative Build Requests

A slight modification to my previous request: if you can find a way to use a full caster that involves minimal bookkeeping, it's fine. I can't think of such a way, though.
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Old 03-11-2010, 04:15 AM   Top  -  End  -  #176
Rankar
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Default Re: [3e] Taking Creative Build Requests

Request #72

I would like to have built the ultimate con artist in DnD you can think up. Level 12 and all books usable.
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Old 03-11-2010, 08:26 AM   Top  -  End  -  #177
Stubbed Tongue
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biggrin Re: [3e] Taking Creative Build Requests

Quote:
Originally Posted by sonofzeal View Post
Request 68

Comments: Heheheh, this'll give me a chance to dust of Henry again. I'm just going to go overboard here, for the sake of hilarity.
Thanks a lot.
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Old 03-11-2010, 12:27 PM   Top  -  End  -  #178
LichPrinceAlim
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Default Re: [3e] Taking Creative Build Requests

Either or on this 1 bro...

#74a An arcanist who can cast the most magic missles ever

or

#74b Geno from Super Mario RPG

Last edited by LichPrinceAlim : 03-11-2010 at 01:49 PM.
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Old 03-11-2010, 01:17 PM   Top  -  End  -  #179
Maeglin_Dubh
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Default Re: [3e] Taking Creative Build Requests

I think you're right on the Maximus thing.

Hmm.

Ok, here we go again!

Build Request 69b - The Revenge!

An E6 Gestalt non-spellcasting,non wild-shaping druid (the archetype, not the class).

Should have extensive knowledge, wilderness skills, extremely good social skills, and whatever other talents you see fit to include in the style of a traditional Celtic bardic druid.
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Old 03-11-2010, 01:20 PM   Top  -  End  -  #180
Critical
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Default Re: [3e] Taking Creative Build Requests

Request #73

This is going to be unusual. I want you to build a Mario.

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