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Old 01-01-2010, 03:19 PM   Top  -  End  -  #481
Shadow_Elf
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Default Re: Die Roller Test Thread II

(1d34)[17]
Rerolls: (1d34)[5](5)
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Old 01-01-2010, 05:53 PM   Top  -  End  -  #482
jojolagger
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Default Re: Die Roller Test Thread II

testing the code
[roll] 1d4 [/roll]
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Old 01-01-2010, 08:32 PM   Top  -  End  -  #483
Shadow_Elf
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Default Re: Die Roller Test Thread II

Rerolls: (5d40)[35][22][21][13][24](115)
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Old 01-02-2010, 02:07 PM   Top  -  End  -  #484
Jesse Drake
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Default Re: Die Roller Test Thread II

(1d41)[3] Just rolling my new die.
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Old 01-02-2010, 03:25 PM   Top  -  End  -  #485
Lubirio
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Default Re: Die Roller Test Thread II

roll" (1d28)[26]
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Old 01-02-2010, 06:11 PM   Top  -  End  -  #486
Dixieboy
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Default Re: Die Roller Test Thread II

(1d10)[3]

testing
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Old 01-03-2010, 04:50 AM   Top  -  End  -  #487
Re'ozul
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Default Re: Die Roller Test Thread II

testing

(1d20+4)[16](20)
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Old 01-03-2010, 11:11 AM   Top  -  End  -  #488
GamerJacob
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Default Re: Die Roller Test Thread II

Testing
(6d4+3)[19]
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Old 01-03-2010, 11:18 AM   Top  -  End  -  #489
GamerJacob
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Default Re: Die Roller Test Thread II

[vroll]3d12+1[/vroll] Testing this thing
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Old 01-03-2010, 11:27 AM   Top  -  End  -  #490
GamerJacob
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Default Re: Die Roller Test Thread II

Using rollv rather than roll
(5d20+3)[8][8][17][1][2](39)
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Old 01-03-2010, 11:45 AM   Top  -  End  -  #491
GamerJacob
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Default Re: Die Roller Test Thread II

Basic Melee Attack ToHit - (1d20+9)[10](19) Damage - (1d10+6)[2](8) AddIfFULL - (1d6)[3](3)
Recuperating Strike (At-Will) ToHit - (1d20+9)[5](14) Damage - (1d10+6)[5](11) AddIfFULL - (1d6)[4](4)
Howling Strike (At-Will) [rollv=ToHit]1d20+1d6+9[/rollv] Damage - (1d10+6)[5](11) AddIfFULL - (1d6)[3](3)
Pressing Strike (At-Will) ToHit - (1d20+9)[4](13) Damage - (1d10+6)[7](13) AddIfFULL - (1d6)[1](1) AddIfRaging - (1d6)[3](3)
Resurgent Strike (Encounter) ToHit - (1d20+9)[12](21) Damage - (2d10+6)[1][4](11) AddIfFULL - (1d6)[3](3)
Macetail's Rage (Daily) ToHit - (1d20+9)[7](16) Damage - (1d10+6)[5](11) AddIfFULL - (1d6)[1](1)
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Old 01-03-2010, 01:56 PM   Top  -  End  -  #492
Balford
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Default Re: Die Roller Test Thread II

Trying to figure out how rolling works

[roll0]
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Old 01-03-2010, 01:57 PM   Top  -  End  -  #493
Balford
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Default Re: Die Roller Test Thread II

That didn't work

2d6+1: (2d6+1)[10]
1d20+5: (1d20+5)[24]
12d13+7: (12d13+7)[88]
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Old 01-03-2010, 02:47 PM   Top  -  End  -  #494
Zocelot
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Default Re: Die Roller Test Thread II

[roll0]2d6
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Old 01-03-2010, 02:48 PM   Top  -  End  -  #495
Zocelot
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Default Re: Die Roller Test Thread II

Ok try again

(2d6)
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Old 01-03-2010, 02:50 PM   Top  -  End  -  #496
Zocelot
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Default Re: Die Roller Test Thread II

Third time, I suppose

(2d6)[5]
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Step 2: Sell the goods for a higher amount than what you pay the workers.
Step 3: ???
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Old 01-03-2010, 04:29 PM   Top  -  End  -  #497
Zocelot
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Default Re: Die Roller Test Thread II

Code:
[vroll]4d6[/roll]
Code:
[vroll]4d6[/vroll]
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Step 1: Get workers to make goods for you.
Step 2: Sell the goods for a higher amount than what you pay the workers.
Step 3: ???
Step 4: Profit!

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Old 01-03-2010, 11:49 PM   Top  -  End  -  #498
otakuryoga
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Default Re: Die Roller Test Thread II

(1d6)[6]

lets see
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Old 01-03-2010, 11:56 PM   Top  -  End  -  #499
otakuryoga
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Default Re: Die Roller Test Thread II

a---(1d20+2)[18]
b---(1d20)[20]
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Old 01-04-2010, 01:48 AM   Top  -  End  -  #500
Goonthegoof
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Default Re: Die Roller Test Thread II

(4d6b3)[11]

testing
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Old 01-04-2010, 04:37 AM   Top  -  End  -  #501
The Grue
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Default Re: Die Roller Test Thread II

[rollv] 1d20+15[/rollv]

Hurr hurr testing, stupid character limit. It this long enough, arbitrary post restriction?
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Old 01-04-2010, 04:41 AM   Top  -  End  -  #502
The Grue
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Default Re: Die Roller Test Thread II

Take 2:

[vroll]1d20+15[/vroll]
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Old 01-04-2010, 04:44 AM   Top  -  End  -  #503
The Grue
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Default Re: Die Roller Test Thread II

One more time. There should really be a guide written somewhere...

It's a friggin die roll! - (d20+15)[17]
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Old 01-04-2010, 04:55 AM   Top  -  End  -  #504
The Grue
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Default Re: Die Roller Test Thread II

To make sure I've got it:

[roll0]
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Old 01-04-2010, 04:58 AM   Top  -  End  -  #505
The Grue
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Default Re: Die Roller Test Thread II


* post roll count doesn't match database
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Old 01-04-2010, 04:59 AM   Top  -  End  -  #506
The Grue
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Default Re: Die Roller Test Thread II

Well that was a colossal failure.

Probability that somebody will post a definitive dice roller guide and put it somewhere easy to find - (d100)[62]
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Old 01-04-2010, 01:04 PM   Top  -  End  -  #507
Crixon
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Default Re: Die Roller Test Thread II

Spoiler
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Old 01-04-2010, 06:37 PM   Top  -  End  -  #508
Eronex
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Default Re: Die Roller Test Thread II

Testing this thing...

(5d6)[22]
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Old 01-04-2010, 06:38 PM   Top  -  End  -  #509
Eronex
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Default Re: Die Roller Test Thread II

Testing.

[roll0]
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Old 01-04-2010, 06:40 PM   Top  -  End  -  #510
Eronex
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Default Re: Die Roller Test Thread II

Testing

(1d6)[2]
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