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Dice Rolls Dice rolls for games in the Play by Post forums. Posts in this forum are uneditable and undeletable. Threads will expire after 1 month.

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Old 09-25-2012, 09:12 PM   Top  -  End  -  #5191
Girr
Barbarian in the Playground
 
 
Join Date: May 2009
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Utah
Default Re: Die Roller Test Thread II

(6d10b2)[19]
(6d10b2)[12]
(6d10b2)[20]
(6d10b2)[18]
(6d10b2)[15]
(6d10b2)[12]

(5d10b2)[19]
(5d10b2)[19]
(5d10b2)[19]
(5d10b2)[20]
(5d10b2)[17]
(5d10b2)[15]

(4d10b2)[20]
(4d10b2)[13]
(4d10b2)[20]
(4d10b2)[14]
(4d10b2)[19]
(4d10b2)[20]

(3d10b2)[19]
(3d10b2)[18]
(3d10b2)[15]
(3d10b2)[19]
(3d10b2)[17]
(3d10b2)[13]
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Old 09-26-2012, 02:09 PM   Top  -  End  -  #5192
Thump
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Default Re: Die Roller Test Thread II

(1d20)[8]
(1d20)[16]
(1d20)[4]
(1d20)[4]
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Old 09-26-2012, 04:39 PM   Top  -  End  -  #5193
Thump
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Default Re: Die Roller Test Thread II

[roll0]

Needs 10moar chars.
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Old 09-26-2012, 04:40 PM   Top  -  End  -  #5194
Thump
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Default Re: Die Roller Test Thread II

I said roll. now.

(d4)[2]
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Old 09-26-2012, 05:17 PM   Top  -  End  -  #5195
Harthar
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Join Date: Sep 2012
Default Re: Die Roller Test Thread II

Rolling:

(1d4)[2]
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Old 09-26-2012, 07:03 PM   Top  -  End  -  #5196
Harthar
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Join Date: Sep 2012
Default Re: Die Roller Test Thread II

(5d8b3)[18]
(5d8b3)[20]
(5d8b3)[16]
(5d8b3)[21]
(5d8b3)[7]
(5d8b3)[20]
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Old 09-26-2012, 07:07 PM   Top  -  End  -  #5197
Harthar
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Join Date: Sep 2012
Default Re: Die Roller Test Thread II

Stats Roll Attempt

[roll0]
[roll1]
[roll2]
[roll3]
[roll4]
[roll5]
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Old 09-26-2012, 07:08 PM   Top  -  End  -  #5198
Harthar
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Default Re: Die Roller Test Thread II

Another Attempt. For some reason if you try to post again within 60 seconds, it screws up like every post there after unless you change what your saying. Grr...

(5d6b3)[13]
(5d6b3)[16]
(5d6b3)[16]
(5d6b3)[11]
(5d6b3)[18]
(5d6b3)[13]
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Old 09-26-2012, 08:32 PM   Top  -  End  -  #5199
VestigeArcanist
Barbarian in the Playground
 
NecromancerGuy
 
Join Date: Jun 2009
Default Re: Die Roller Test Thread II

Harry Potter NPC Generator
(1d6+1)[4] Transfiguration
(1d6+1)[3] Charms
(1d6+1)[5] Curses
(1d6+1)[7] Potions
(1d6+1)[2] Know: History
(1d6+1)[7] Know: Astronomy
(1d6+1)[2] Herbology

Roll a d6 for each point of Intelligence character, plus one more. Results of each die give you the electives.

(1d6)[3]
(1d6)[3]

(In case of a six)
(1d6)[3]
(1d4)[4]

(1d4+1)[2] 1 Handle Animal
(1d4+1)[4] 2 Arthimancy
(1d4+1)[2] 3 Ancient Runes
(1d4+1)[4] 4 Muggle Studies
(1d4+1)[3] 5 Divination
6 Roll again, and add 1d4 to result


For each result over 5 (or 3 for electives) roll another d6 and add to result.
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Old 09-26-2012, 08:37 PM   Top  -  End  -  #5200
VestigeArcanist
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NecromancerGuy
 
Join Date: Jun 2009
Default Re: Die Roller Test Thread II

Harry Potter NPC Generator
(1d6+1)[3] Transfiguration
(1d6+1)[4] Charms
(1d6+1)[7] Curses
(1d6+1)[3] Potions
(1d6+1)[3] Know: History
(1d6+1)[7] Know: Astronomy
(1d6+1)[7] Herbology

Roll a d6 for each point of Intelligence character, plus one more. Results of each die give you the electives. Reroll in case of identical rolls, except for a 6.

(1d6)[6]
(1d6)[2]

(In case of a six or identical rolls)
(1d6)[2]
(1d6)[1]
(1d6)[4]
(1d4)[3]

(1d4+1)[5] 1 Handle Animal
(1d4+1)[3] 2 Arthimancy
(1d4+1)[4] 3 Ancient Runes
(1d4+1)[4] 4 Muggle Studies
(1d4+1)[5] 5 Divination
6 Roll again, and add 1d4 to result


For each result over 5 (or 3 for electives) roll another d6 and add to result.

(1d6)[1]
(1d6)[6]
(1d6)[3]
(1d6)[3]
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Old 09-27-2012, 12:10 AM   Top  -  End  -  #5201
Harthar
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Default Re: Die Roller Test Thread II

Spot Check:
(1d20+8)[27]
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Old 09-27-2012, 01:21 AM   Top  -  End  -  #5202
Korney
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Join Date: Aug 2012
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Default Re: Die Roller Test Thread II

(5d6b3)[17]
(5d6b3)[10]
(5d6b3)[8]
(5d6b3)[8]
(5d6b3)[10]
(5d6b3)[14]
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Old 09-27-2012, 01:27 PM   Top  -  End  -  #5203
Aurethius
Ogre in the Playground
 
 
Join Date: Apr 2008
Default Re: Die Roller Test Thread II

Sun Tzu: (10d10)[3][3][10][6][4][1][8][5][5][2](47)
Lejosh: (10d10)[7][4][4][3][3][5][2][5][6][1](40)
Valhalla: (10d10)[4][1][10][6][7][2][1][5][4][7](47)
Soras: (10d10)[4][8][2][3][7][5][7][9][4][5](54)
Morty: (10d10)[10][10][9][1][7][7][7][1][1][8](61)
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Old 09-27-2012, 02:29 PM   Top  -  End  -  #5204
Zman
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Default Re: Die Roller Test Thread II

(d6)[1]. Need. Ten characters
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Old 09-27-2012, 02:31 PM   Top  -  End  -  #5205
Zman
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Join Date: Apr 2012
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Default Re: Die Roller Test Thread II

Spot
(d20+2)[3]
(d20+2)[11]
(d20+2)[9]
(d20+2)[12]
(d20+4)[11]

Listen
(d20+2)[12]
(d20+2)[8]
(d20+2)[13]
(d20+2)[14]
(d20+4)[23]
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Old 09-27-2012, 05:39 PM   Top  -  End  -  #5206
Ifni
Troll in the Playground
 
 
Join Date: Apr 2007
Default Re: Die Roller Test Thread II

Checking I remember how to do this:

(4d6b3)[3][6][3][5](17)
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Old 09-27-2012, 05:40 PM   Top  -  End  -  #5207
Ifni
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Join Date: Apr 2007
Default Re: Die Roller Test Thread II

Hmm, rollv doesn't play nicely with taking the best three of four? Let's try again...

(4d6b3)[11]
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Old 09-28-2012, 05:15 AM   Top  -  End  -  #5208
Korney
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Default Re: Die Roller Test Thread II

(5d6b3)[16]
(5d6b3)[16]
(5d6b3)[13]
(5d6b3)[13]
(5d6b3)[14]
(5d6b3)[13]

(4d6b3)[16]
(4d6b3)[10]
(4d6b3)[7]
(4d6b3)[10]
(4d6b3)[13]
(4d6b3)[16]
(4d6b3)[13]
(4d6b3)[14]
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Old 09-28-2012, 05:48 AM   Top  -  End  -  #5209
marcielle
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MonkGuy
 
Join Date: Apr 2011
Default Re: Die Roller Test Thread II

Antipaladin
(3d10)[16]
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Old 09-28-2012, 07:33 AM   Top  -  End  -  #5210
Zman
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Default Re: Die Roller Test Thread II

Spot
(d20+2)[9]
(d20+2)[13]
(d20+2)[7]
(d20+2)[22]
(d20+6)[21]

Listen
(d20+2)[3]
(d20+2)[16]
(d20+2)[10]
(d20+2)[15]
(d20+6)[23]
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Old 09-29-2012, 10:57 AM   Top  -  End  -  #5211
Korney
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Default Re: Die Roller Test Thread II

(4d6)[12]
(4d6)[8]
(4d6)[9]
(4d6)[19]
(4d6)[17]
(4d6)[17]
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Old 09-29-2012, 11:24 AM   Top  -  End  -  #5212
Korney
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Default Re: Die Roller Test Thread II

[roll0]
[roll1]
[roll2]
[roll3]
[roll4]
[roll5]
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Old 09-29-2012, 11:29 AM   Top  -  End  -  #5213
Korney
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Default Re: Die Roller Test Thread II

(4d6)[5][3][5][1](14)
(4d6)[3][2][5][3](13)
(4d6)[4][3][3][1](11)
(4d6)[2][2][3][5](12)
(4d6)[4][5][4][5](18)
(4d6)[6][1][1][1](9)
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Old 09-29-2012, 05:16 PM   Top  -  End  -  #5214
Zman
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Default Re: Die Roller Test Thread II

(3d10)[24] Making minimum characters...
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Old 09-29-2012, 05:37 PM   Top  -  End  -  #5215
Zman
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Default Re: Die Roller Test Thread II

Some more random characters...

(10d10)[49]
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Old 09-29-2012, 06:02 PM   Top  -  End  -  #5216
Zman
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Default Re: Die Roller Test Thread II

rolling again(d4)[3]
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Old 09-29-2012, 10:58 PM   Top  -  End  -  #5217
Zman
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Default Re: Die Roller Test Thread II

Something fun...

(30d100)[93][45][2][50][23][90][12][79][84][50][14][68][62][61][57][72][37][11][36][86][95][71][87][79][79][19][98][82][90][44](1776)
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Old 09-30-2012, 01:32 PM   Top  -  End  -  #5218
Kairose
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Join Date: Jun 2012
Default Re: Die Roller Test Thread II

No idea if I'm doing this right, so testing out in here.

(1d20+5)[8]
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Old 09-30-2012, 07:13 PM   Top  -  End  -  #5219
mattie_p
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<<Undetected>>
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Default Re: Die Roller Test Thread II

(1d4)[3]
(1d3)[2]
(1d2)[2]
__________________
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Quote:
Originally Posted by Kazyan View Post
Nah, the material component of that spell is a Mindraped Ice Assassin of a Rudimentary Intelligence Shadesteel Golem with a Craft Contingent Shapechange on it. Not worth the trouble.
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Old 09-30-2012, 07:36 PM   Top  -  End  -  #5220
watupwithdat
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Join Date: May 2011
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Default Re: Die Roller Test Thread II

Half Action, Fettered, Mind Probe, +0 Opposed Willpower Focus Power test: (1d100)[57] vs 90
Full Action to sustain, need 5 rounds to break mind fully. Pages 223-224 for effects.
Round 2: +0 Opposed Willpower Focus Power test: (1d100)[58] vs 85
Round 3: +0 Opposed Willpower Focus Power test: (1d100)[2] vs 85
Round 4: +0 Opposed Willpower Focus Power test: (1d100)[24] vs 85
Round 5: +0 Opposed Willpower Focus Power test: (1d100)[88] vs 85
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