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Old 01-28-2010, 11:16 PM   Top  -  End  -  #721
lvl 1 sharnian
Bugbear in the Playground
 
SolithKnightGuy
 
Join Date: Jun 2008
Default Re: Die Roller Test Thread II

Spawn Roller

(1d100)[69]

(1d100)[51]

(1d100)[73]

(1d100)[14]

(1d100)[26]

(1d100)[57]

(1d100)[92]

(1d100)[41]
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The accuracy of this post is questionable

The Endless Dungeon


The Neverending Dungeon
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Renewal A fantasy/post-apocalyptic/new world setting WIP
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Old 01-28-2010, 11:21 PM   Top  -  End  -  #722
lvl 1 sharnian
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Default Re: Die Roller Test Thread II

others
(1d4+1)[3]
(1d4)[3]
(1d3)[3]
(1d3)[3]

(1d3)[2]
(1d4+2)[3]

(1d100)[91]
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The Endless Dungeon


The Neverending Dungeon
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Renewal A fantasy/post-apocalyptic/new world setting WIP
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Old 01-28-2010, 11:22 PM   Top  -  End  -  #723
lvl 1 sharnian
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Default Re: Die Roller Test Thread II

(1d100)[52]
(1d100)[61]
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The Neverending Dungeon
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Renewal A fantasy/post-apocalyptic/new world setting WIP
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Old 01-29-2010, 03:23 PM   Top  -  End  -  #724
Trodon
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Default Re: Die Roller Test Thread II

(2d8+14)[3][4](21) Health
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Old 01-29-2010, 06:14 PM   Top  -  End  -  #725
Errandir
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Default Re: Die Roller Test Thread II

(1d20+5)[14]
(1d6)[1]
(1d100)[22]
(1d6+2)[12]

Yeah, I wondered if that would work...
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Old 01-29-2010, 06:50 PM   Top  -  End  -  #726
freebiewitz
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Default Re: Die Roller Test Thread II

(1d20+8)[25]

DC20
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Old 01-29-2010, 09:05 PM   Top  -  End  -  #727
Mathis
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Default Re: Die Roller Test Thread II

(5d6b3)[14]
(5d6b3)[15]
(5d6b3)[12]
(5d6b3)[14]
(5d6b3)[7]
(5d6b3)[13]
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Old 01-30-2010, 06:08 AM   Top  -  End  -  #728
chaosgirl
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Default Re: Die Roller Test Thread II

[roll4d6b3[/roll]

Can I get it to work?

Lets see
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Old 01-30-2010, 06:09 AM   Top  -  End  -  #729
chaosgirl
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Default Re: Die Roller Test Thread II

[roll] 4d6b3 [/roll]

Can I get it to work?

Lets see
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Old 01-30-2010, 06:11 AM   Top  -  End  -  #730
chaosgirl
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Default Re: Die Roller Test Thread II

[roll4]d6b3[/roll]

Can I get it to work?

Lets see
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Old 01-30-2010, 06:12 AM   Top  -  End  -  #731
chaosgirl
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Default Re: Die Roller Test Thread II

Ok I THINK i see the problem

(4d6b3)[17]
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Old 01-30-2010, 04:05 PM   Top  -  End  -  #732
Pyron
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Default Re: Die Roller Test Thread II

Testing roll
Test - (2d6)[4]
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Old 01-30-2010, 05:34 PM   Top  -  End  -  #733
DueceEsMachine
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Default Re: Die Roller Test Thread II

Okay, need to test something. hopefully it will work
Æ
¥ - sweet.
awesome.
(4d6b3)[17]
(4d6b3)[16]
(4d6b3)[7]
(4d6b3)[13]
(4d6b3)[12]
(4d6b3)[11]
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Old 01-30-2010, 07:36 PM   Top  -  End  -  #734
Ranger Mattos
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Default Re: Die Roller Test Thread II

What is the code for rolling dice?
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Quote:
Originally Posted by Dragonprime View Post
Wouldn't a bulb only be sharp if someone broke it? Oh...wait...that's actually very fitting for this situation. Well played Ranger Mattos. Your metaphor-crafting is masterful indeed.
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Old 01-30-2010, 08:03 PM   Top  -  End  -  #735
Ranger Mattos
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Default Re: Die Roller Test Thread II

wait never mind
[roll0]
[roll1]
[roll2]
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Quote:
Originally Posted by Dragonprime View Post
Wouldn't a bulb only be sharp if someone broke it? Oh...wait...that's actually very fitting for this situation. Well played Ranger Mattos. Your metaphor-crafting is masterful indeed.
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Old 01-30-2010, 09:19 PM   Top  -  End  -  #736
Tuataralad
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Default Re: Die Roller Test Thread II

Just testing:

(1d20+4)[23]
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Old 01-30-2010, 11:08 PM   Top  -  End  -  #737
Aecus
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Default Re: Die Roller Test Thread II

(5d6)[2][3][1][3][1](10) (2d6)[6][2](8)
(5d6)[3][1][2][2][2](10) (2d6)[1][2](3)
(5d6)[6][2][2][4][1](15) (2d6)[2][5](7)
(5d6)[2][4][4][4][1](15) (2d6)[1][6](7)
(5d6)[3][4][4][2][4](17) (2d6)[2][6](8)
(5d6)[2][3][4][1][2](12) (2d6)[5][1](6)
(5d6)[4][1][6][1][2](14) (2d6)[4][2](6)
(5d6)[1][3][3][6][2](15) (2d6)[2][6](8)
(5d6)[6][4][1][1][5](17) (2d6)[2][4](6)
(5d6)[3][2][2][2][4](13) (2d6)[4][5](9)
(5d6)[4][2][5][6][5](22) (2d6)[1][4](5)
(5d6)[6][6][6][4][4](26) (2d6)[1][6](7)
(5d6)[5][5][5][4][6](25) (2d6)[1][3](4)
(5d6)[6][5][5][5][5](26) (2d6)[5][3](8)
(5d6)[1][1][4][2][1](9) (2d6)[3][4](7)
(5d6)[1][5][4][6][5](21) (2d6)[6][2](8)
(5d6)[1][4][6][6][3](20) (2d6)[3][4](7)
(5d6)[6][5][2][4][1](18) (2d6)[1][5](6)
(5d6)[6][1][3][6][3](19) (2d6)[3][2](5)
(5d6)[5][1][1][5][2](14) (2d6)[4][6](10)
(5d6)[3][6][3][4][2](18) (2d6)[2][4](6)
(5d6)[3][3][5][4][5](20) (2d6)[5][6](11)
(5d6)[2][2][1][4][4](13) (2d6)[5][3](8)
(5d6)[4][5][3][3][1](16) (2d6)[5][4](9)
(5d6)[1][5][4][1][4](15) (2d6)[4][1](5)
(5d6)[2][3][3][5][1](14) (2d6)[5][6](11)
(5d6)[6][1][2][4][6](19) (2d6)[4][2](6)
(5d6)[4][2][2][4][2](14) (2d6)[3][1](4)
(5d6)[4][3][6][2][4](19) (2d6)[1][1](2)
(5d6)[5][5][5][6][4](25) (2d6)[4][1](5)
(5d6)[5][6][1][4][5](21) (2d6)[4][4](8)
(5d6)[6][1][6][6][5](24) (2d6)[1][4](5)
(5d6)[6][5][5][1][2](19) (2d6)[6][3](9)
(5d6)[4][4][2][3][1](14) (2d6)[2][6](8)
(5d6)[5][2][2][3][6](18) (2d6)[3][6](9)
(5d6)[1][6][1][2][5](15) (2d6)[5][6](11)
(5d6)[2][3][1][5][4](15) (2d6)[3][1](4)
(5d6)[3][5][1][6][2](17) (2d6)[3][5](8)
(5d6)[4][1][6][6][5](22) (2d6)[1][5](6)
(5d6)[4][3][4][6][6](23) (2d6)[6][1](7)

(5d6)[5][3][4][1][4](17) (1d6)[5](5)
(5d6)[5][2][6][1][4](18) (1d6)[2](2)
(5d6)[3][1][4][2][4](14) (1d6)[1](1)
(5d6)[4][6][6][6][2](24) (1d6)[5](5)
(5d6)[6][3][4][1][5](19) (1d6)[2](2)
(5d6)[2][1][5][6][1](15) (1d6)[3](3)
(5d6)[1][5][4][2][5](17) (1d6)[2](2)
(5d6)[4][3][3][4][3](17) (1d6)[6](6)
(5d6)[4][3][2][5][1](15) (1d6)[4](4)
(5d6)[4][3][6][1][4](18) (1d6)[1](1)
(5d6)[3][6][6][5][4](24) (1d6)[5](5)
(5d6)[4][6][5][5][1](21) (1d6)[5](5)
(5d6)[1][4][1][1][3](10) (1d6)[6](6)
(5d6)[2][5][5][1][5](18) (1d6)[6](6)
(5d6)[1][1][4][6][6](18) (1d6)[4](4)
(5d6)[2][6][4][6][6](24) (1d6)[4](4)
(5d6)[5][2][5][6][3](21) (1d6)[4](4)
(5d6)[5][2][5][6][5](23) (1d6)[2](2)
(5d6)[4][3][2][6][2](17) (1d6)[5](5)
(5d6)[1][6][4][1][5](17) (1d6)[2](2)
(5d6)[1][2][5][3][2](13) (1d6)[6](6)
(5d6)[5][6][2][3][3](19) (1d6)[3](3)
(5d6)[2][3][5][1][6](17) (1d6)[2](2)
(5d6)[3][3][3][2][5](16) (1d6)[3](3)
(5d6)[2][4][4][1][1](12) (1d6)[1](1)
(5d6)[3][3][4][3][4](17) (1d6)[5](5)
(5d6)[2][2][4][5][1](14) (1d6)[2](2)
(5d6)[3][5][4][5][5](22) (1d6)[5](5)
(5d6)[5][3][4][4][1](17) (1d6)[4](4)
(5d6)[3][3][5][4][2](17) (1d6)[1](1)
(5d6)[2][3][3][4][1](13) (1d6)[4](4)
(5d6)[1][1][3][6][3](14) (1d6)[3](3)
(5d6)[4][4][3][2][3](16) (1d6)[5](5)
(5d6)[6][2][1][5][4](18) (1d6)[3](3)
(5d6)[6][2][6][4][1](19) (1d6)[6](6)
(5d6)[3][6][2][5][1](17) (1d6)[6](6)
(5d6)[4][5][6][5][1](21) (1d6)[6](6)
(5d6)[3][6][4][4][5](22) (1d6)[4](4)
(5d6)[4][6][1][6][3](20) (1d6)[2](2)
(5d6)[3][2][2][4][3](14) (1d6)[4](4)
(5d6)[4][5][5][2][6](22) (1d6)[6](6)
(5d6)[4][6][3][5][6](24) (1d6)[1](1)
(5d6)[4][6][2][5][5](22) (1d6)[1](1)
(5d6)[1][1][6][2][6](16) (1d6)[1](1)
(5d6)[1][6][5][6][1](19) (1d6)[4](4)
(5d6)[4][5][6][6][2](23) (1d6)[4](4)
(5d6)[3][5][5][3][5](21) (1d6)[6](6)
(5d6)[2][5][6][6][4](23) (1d6)[1](1)
(5d6)[2][2][5][1][5](15) (1d6)[4](4)
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Old 02-01-2010, 12:42 PM   Top  -  End  -  #738
Strawberries
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Default Re: Die Roller Test Thread II

Testing...

(4d6b3)[4]
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Old 02-01-2010, 12:43 PM   Top  -  End  -  #739
Strawberries
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Default Re: Die Roller Test Thread II

Quote:
Originally Posted by Strawberries View Post
Testing...

(4d6b3)[11]
...eh?

(4d6b3)[11]
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Old 02-01-2010, 03:11 PM   Top  -  End  -  #740
Imbasel
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Default Re: Die Roller Test Thread II

(6d6b3)[14] Hope that this works.
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Old 02-01-2010, 08:48 PM   Top  -  End  -  #741
Trobby
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Default Re: Die Roller Test Thread II

Let's see...there are 467 different types of moves in all of the Pokemon games combined.

Metronome excludes 25 of those moves (itself included).

So there are a total of 442 different moves it can generate.

...Let's see which one I get. :3

(1d467)[152]

Extra Roll / Another Go

(1d467)[85]
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Old 02-01-2010, 09:16 PM   Top  -  End  -  #742
gardenphilosoph
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Default Re: Die Roller Test Thread II

(1d6)[3]

(4d8)[6][3][4][2](15)

[rollv]1d4, 1d6[/rollv]
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Old 02-01-2010, 09:18 PM   Top  -  End  -  #743
gardenphilosoph
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Default Re: Die Roller Test Thread II

(d6)[3] testing
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Old 02-01-2010, 11:30 PM   Top  -  End  -  #744
Flarp
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Default Re: Die Roller Test Thread II

(500d6b3)[18]

Makin' my message longer, doo-doo-doo.
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Old 02-02-2010, 02:21 PM   Top  -  End  -  #745
DMClockwork
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Default Re: Die Roller Test Thread II

(4d6b3)[10]

Don't mind me.
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Old 02-02-2010, 04:36 PM   Top  -  End  -  #746
Tuataralad
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Default Re: Die Roller Test Thread II

(1d20+12)[17]
(1d10+7)[9]
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Old 02-03-2010, 11:19 AM   Top  -  End  -  #747
DMClockwork
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Default Re: Die Roller Test Thread II

(16d6+7)[65]

more test, MORE!
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Old 02-03-2010, 01:06 PM   Top  -  End  -  #748
unre9istered
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Default Re: Die Roller Test Thread II

(2d6)[9]
(2d10)[10]
(2d4)[8]
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Old 02-03-2010, 01:48 PM   Top  -  End  -  #749
Talkkno
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Default Re: Die Roller Test Thread II

Perception (d20+7)[10]
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Old 02-03-2010, 04:23 PM   Top  -  End  -  #750
Tuataralad
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Default Re: Die Roller Test Thread II

[roll]1d10+1d6+7[/roll]
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