Throw away your logic and kick reason to the curb, beautifully following the golden road! If there's a wall, you knock it down! It's a road built with your hands!!!
Knight is a cool class. But, for those off who can't stand being underpowered, I offer....
The Spiral Knight
Fort and Ref saves: Half of what Will is listed as at any point
Armor Proficiencies: None, and no shields either
Skills: Increase to 4 + Int each level (I do this with all classes).
Mounted Combat: This feat may be swapped for either Force of Personality or Improved Toughness at the individual knight's option.
Armor Mastery: This is replaced at 4th level with Supreme Confidence and at 9th with Increased Speed.
Supreme Confidence: As an extraordinary ability, once per day the Spiral Knight can use
mage armor at a caster level equal to his Spiral Knight level.
Increased Speed: +10-ft. bonus to land speed. Simple.
Soaring Bravado: A Spiral Knight adds his Charisma modifier to his Armor Class as a morale bonus, and adds the bonus usually given from Shield Block to this bonus. In addition, Charisma is used in place of the usual ability score (if doing so would be beneficial) for all martial maneuver DCs. This provides a maximum bonus of +1 per Spiral Knight level.
Martial Maneuvers: As the warblade, except that the only way to refresh maneuvers during combat is to honorably defeat a foe you have used knight's challenge on.
WAGA Disciplines Available: Army of One, Desert Wind, Devoted Spirit, Iron Heart,
Scarlet Bravura, Stone Dragon
Twin Spirit, and White Raven.
Now... somebody needs to stat Kamina. We already have gurren :P
Spiral Knight
| Level | Base Attack<br>Bonus | Fort Save | Ref Save | Will Save | Special |
|---|
| 1st | +1 | +1 | +1 | +2 | Class Ability |
| 2nd | +2 | +1 | +1 | +3 | Class Ability |
| 3rd | +3 | +2 | +2 | +3 | Class Ability |
| 4th | +4 | +2 | +2 | +4 | Class Ability |
| 5th | +5 | +2 | +2 | +4 | Class Ability |
| 6th | +6 | +3 | +3 | +5 | Class Ability |
| 7th | +7 | +3 | +3 | +5 | Class Ability |
| 8th | +8 | +4 | +4 | +6 | Class Ability |
| 9th | +9 | +4 | +4 | +6 | Class Ability |
| 10th | +10 | +5 | +5 | +7 | Class Ability |
| 11th | +11 | +5 | +5 | +7 | Class Ability |
| 12th | +12 | +6 | +6 | +8 | Class Ability |
| 13th | +13 | +6 | +6 | +8 | Class Ability |
| 14th | +14 | +6 | +6 | +9 | Class Ability |
| 15th | +15 | +7 | +7 | +9 | Class Ability |
| 16th | +16 | +7 | +7 | +10 | Class Ability |
| 17th | +17 | +7 | +7 | +10 | Class Ability |
| 18th | +18 | +8 | +8 | +11 | Class Ability |
| 19th | +19 | +8 | +8 | +11 | Class Ability |
| 20th | +20 | +9 | +9 | +12 | Class Ability |
Class Skills (4 + Int modifier/level): Balance, climb, diplomacy, handle animal, intimidate, jump, knowledge (history), ride, swim and tumble.
Working on a table for this. Too tired to go on now.
