The Good League of Good is an ACRONYM organization devoted to the redemption of evildoers.
Our IC leaders: President: Happyturtle Amakir (player: Happyturtle) Vice President: Daisuke Hayashi (player: Horngeek) Treasurer: Jazirian (player: KidKris) Chief Warden/of Security: Susan (player: Billtodamax) and Judy (player: Lex-kat) Heads of Pastoral Care: Quinn (player: The Bushranger) and Vorka Stark (player: Kaelaroth)
*** OOC: All players are welcome to make a character to join GLoG. The PM requirement is only so we know who is around. We aren't running auditions or anything.
IC: Your character may be refused entry to the premises or asked to leave if they are not of good alignment or if they cause trouble in-character.
***
Membership form:
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Name:
Current Moral or Ethical Leanings (Good/Evil):
Desired Moral or Ethical Leanings (Good/Evil):
Profession:
Race:
Age:
Why do you want to join GLoG?
Any other important information:
Also, before you join, read the Rules of the Spork. If you are not a member, then when your character arrives, you will be outside the front door and must roleplay getting entry, but bear in mind that whenever your character enters GLoG, alignment scanners will try to detect his/her current intention's alignment (so even the most evil of people might come off as good, if they think they are. If you wish to post, IC, on GLoG's bulletin board, it is located here, and there is a Full Members list here. If your name's not there, feel free to go on and add your character's name, and information.
New GLoG HQ Map
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Ground Floor
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Front Entrance - Where people go in.
Great Room - The main lounge.
Infirmary Wing - Only slightly more equipped than the average hospital. Expect to be here. A lot.
Member Quarters - Where people sleep. Rooms can be fully customized, and several times bigger on the inside than they really should be, due to dimensional mojo.
Gazebo - Step cautiously, and you may just survive.
Pool Area - Indoor Pool and Hot-tubs.
The Armory - If you can kill someone with it, it's there.
The Conservatory - Rare plant specimens abound!
Covered Walkways - Are Covered.
Basement 1
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Water Works - A veritable mass of pipes.
The Vaults - Shiny...
The Labs - Beware the Mutant-Half-Were-Pirate-Zombie-Dog.
Detention Blocks - Totally humane, we swear!
Sparring Pits
Training Mats
Shooting Range
Obstacle Course Area - Over eleventy billion possible combinations!
Basement 2
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Secret Drone Factory - Completely Inaccessible. Who built it? SECRET! Who designed the drones? SECRET! How do the drones even get from the factory to the base if it's 'completely inaccessible' anyway? I SAID IT'S SECRET GODDAMIT!
Particle Accelerator - Why do we even have one of these?
Roof
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Helipads - For helicopters and other VTOL type aircraft to land. Duh.
Garage - Is a lot bigger on the inside, due to dimensional mojo. [Insert witty comment or pun here]
Vehicle Teleporter - Used to get ground vehicles from the roof to the ground. May or may not be a lift-ramp-portal-mass-driver-cannon thing.
Old GLoG HQ Map
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Great Room
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Members Only Areas:
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Some areas of the base are DNA locked and alignment locked so that only members with no evil intent can enter unescorted. These include the Security Room, the Armoury, the Detention Wing, and the Artifact Vault.
Artifact Vault - Set next to the Armory, this is where GLoG's major artifacts are stored. The door is DNA locked to members only.
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The Brightheart
The Brightheart is a plain orb, set upon a stone plinth labeled 'The Brightheart'. Also on the plinth is a note that says:
'Do Not Remove. Ever. No, not even then. (But maybe then.)'
The Brightheart itself glows with inner light, and throws up a positive energy blanket of moderate strength (heals most surface wounds, and makes undead sick) a few meters in radius. Touching the Brightheart results in having a large amount of positive energy run through you (heals all wounds, and drives undead to near death). Inside the plinth itself is a gate to the Negative Energy realm, which draws off the excess positive energy from the Brightheart. Should the Brightheart be removed, and taken away from the base without the necessary preparations being made, two Very Bad ThingsTM will happen.
A) The Brightheart's positive energy will not be siphoned off, and so it will be returned to full strength, throwing up a powerful positive energy blanket about a kilometer in radius, and killing anyone who touches it, living or no, through sheer positive energy overdose.
B) The gate to the Negative Energy realm will become unstable and tear, creating a giant Negative Energy rift in the middle of GLoG.
The portal between GLoG and HALO is still open, providing instantaneous transportation between the two organisations.
But anyone passing through it arrives outside the front door. If they've already been cleared (previously interacted with GLoG without hostilities), they can walk straight in without having to roleplay out knocking on the door and so on.
There is also a smaller portal operating between GLoG and Farthing Cottage
First time visitors, or people who have previously caused trouble have to wait for someone to undeadtime to decide whether they can enter the building (GLoG), or not, unfortunately. We apologise for any inconvenience this may cause.
Now to train you. I want you to run, in these heels.... Bianca pulls out a pair of two inch heels. 10 laps around the room. She holds them out to Katrina. They will fit.
Once Katrina takes them, Bianca turns toward Helen, keeping Katrina within sight. Good job Helen. It's always good to enjoy the practice. She smiles.
Katrina puts them on and says ...okay. because she's in to position to argue.
She runs the laps, but she's very bad at running, or even most physical activity. Let alone in heels.
Helen turns to Bianca and says Oh, hey. I'm just really happy today. And I like swordfighting and singing! she says.
So my sister's finally out? Running's torture for her. Nice job. she says smugly.
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Dolly by Recaiden:
I'm gone for a couple of years!
I'm off doing service in developing countries in South America
(Very little chance of internet access) - I'll try to come back afterwards
Alexis once again finds herself at the front doors of GLog. Looking at them as one would look at a old friend from a distance. One you didn't plan on talking to at least. Is it possible she's lamenting the past, quite likely in fact.
Nope no knocking just general watching. As she watches a single tear rolls down her face, she dashes it away angrily. "That's all in the past now" She sighs "This is supposed to be a new start, a new life; why can't I just forget all this."
Still, she'll see it as her punishment. she says, catching the bokken.
Okay. Practice-time.
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Dolly by Recaiden:
I'm gone for a couple of years!
I'm off doing service in developing countries in South America
(Very little chance of internet access) - I'll try to come back afterwards
Katrina's slowed down and really tired...but she's still running jogging slowly.
Helen, with the wooden sword, blocks Bianca for a while, but she slips up and gets hit. Ow!
She then swings back, hoping to catch Bianca back when she's unable to block just after the attack.
__________________
Dolly by Recaiden:
I'm gone for a couple of years!
I'm off doing service in developing countries in South America
(Very little chance of internet access) - I'll try to come back afterwards
Bianca slips just out of Helen's attack. Good. You almost had me that time.
She feints to the left, then if Helen falls for the feint, slips in and tries to hit Helen in the ribs. Take a break Katrina!! She yells as she attacks.
{Great Room}
No way!! Krysta says, fluttering face to face with Runner. My name is Krysta, by the way. My mother is Queen Lexington IV of Neirian.
Ow! says Helen. She fell for the feint.
I'll get you next time.
Katrina hears this and takes a break, sitting down, and breathing really hard.
Luckily she didn't break her ankles from those high-heeled shoes.
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Dolly by Recaiden:
I'm gone for a couple of years!
I'm off doing service in developing countries in South America
(Very little chance of internet access) - I'll try to come back afterwards
Bianca and Helen will continue to spar. Bianca doesn't take it easy on Helen, so that when she doesn finally tag her, and Helen will I'm sure of it, Helen will know that she's getting better.
After about five minutes, if Katrina doesn't get back up and continue her run, Bianca will yell to her again. Remove the shoes and continue barefoot.
After Helen manages to tag Bianca, she says You're...really good.
Katrina, on the other hand, took her sweet time taking off her shoes...and slowly got back up before running again.
She's sweating a lot.
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Dolly by Recaiden:
I'm gone for a couple of years!
I'm off doing service in developing countries in South America
(Very little chance of internet access) - I'll try to come back afterwards
Last edited by Je dit Viola : 11-06-2009 at 01:15 AM.
Susan awakes in the detention wing, having dozed off. She looks around wildly and calls a drone to her when she notices her prisoner missing. She reviews the security tapes to see what happened.
Thanks. Helen bows back, and says I'm going to take a shower.
She goes towards the showers in the changing room, peels off her clothes, and turns on the water to hot.
Katrina stammers I-I-I don't remember. Lost track. Liar. She fully knows that she's done 6 1/2 laps.
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Dolly by Recaiden:
I'm gone for a couple of years!
I'm off doing service in developing countries in South America
(Very little chance of internet access) - I'll try to come back afterwards
No, no! She has a horrified look on her face. I uh..just remembered! I'm on my eighth lap!
Helen turns the shower to cold...and continues to wash herself off.
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Dolly by Recaiden:
I'm gone for a couple of years!
I'm off doing service in developing countries in South America
(Very little chance of internet access) - I'll try to come back afterwards
((I don't know what it would look like...ask Lex-kat, she knows this stuff better than I do]}
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Dolly by Recaiden:
I'm gone for a couple of years!
I'm off doing service in developing countries in South America
(Very little chance of internet access) - I'll try to come back afterwards
{(Sorry. I was going to put it my last post, but forgot. })
Susan will see Bianca step out of the shadows, and talk to Katrina.
After a moment, she places her hands on Katrina's head and talks some more, while walking back toward the shadows.
Then the two of them will just..... disappear.
{Great Room}
Okay. So, what do you eat? Oil?
{Training Room}
Well, I'll meet you halfway and say you've done only four. Does that sound fair? Bianca continues to run beside Katrina. She's been slowly running faster, trying to get Katrina to subconsciously keep up with her. Oh, five now. You're halfway done.
I don't eat anything. But, I do need to have a somewhat steady supply of something known as Energon. If I go too long without any, my systems will simply shut down until I am in contact with Energon again.
And deadtime.
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Ivaz dressed as Bomb Queen done by myself.
Quotes and goodies:
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This isn't like the Loch Ness Monster or leprechauns. This is something I have to see to believe.
Katrina groans...Yeah...I guess... she says.
She manages to keep up for a bit, because she can run faster, she just doesn't want to.
And then she gets even more tired really fast.
Meanwhile, Helen's done taking her shower and is getting dressed again.
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Dolly by Recaiden:
I'm gone for a couple of years!
I'm off doing service in developing countries in South America
(Very little chance of internet access) - I'll try to come back afterwards