2/28/2013 - Update on Thumb
12/31/2012 - There's a New Comic
12/12/2012 - The "Lost" Holiday Ornament (and Child's Play)
11/26/2012 - Leftover OOTS Swag on Sale (+Thumb Report)
Frequently Asked Questions (FAQ)

Order of the Stick 889 Get Real
Erfworld 163 The End of Book One
Erfworld Now at Erfworld.com!
RSS Feeds: OOTS

The Duke's Wolf, Part Four by Amber E. Scott
The Duke's Wolf, Part Three by Amber E. Scott
The Duke's Wolf, Part Two by Amber E. Scott

The New World, Part 9: Barbarians by Rich Burlew
The New World, Part 8: Gnomes by Rich Burlew
The New World, Part 7: Names and Cultures by Rich Burlew
Looking for the Gaming Articles?

 



Welcome back! Be sure you have read and understand the Forum Rules.


Go Back   Giant in the Playground Forums > Play-by-Post Games > Finding Players (Recruitment) > Out-of-Character
Register FAQ Members List Mark Forums Read End

Out-of-Character Out-of-character threads for the games going on above should be located here. OOC threads will expire after one year.

Reply
 
Thread Tools
Old 12-30-2011, 11:08 PM   Top  -  End  -  #1
Garryl
Barbarian in the Playground
 
Join Date: Nov 2010
Default Fire Emblem: Sand Beneath the Waves (OOC)

This is the out of character thread for Fire Emblem: Sand Beneath the Waves. Please post your characters here, then get to all the out of character chatting you want. The game thread will be up shortly. I'll try to post the game rules in the Homebrew Design forum most likely, and I'll link to that when it's up.

Herpestidae, bladescape, Penguinator, LordOfTheDucks, RuneboundShade, and Rashill are in for the first map. I'll try to post the waiting list soon.

Interest Check
Recruitment Thread
Game Thread

Game Status
Spoiler
__________________
A Guide to Free D&D - A resource of free, official D&D resources on the web.
Handbooks Index
My Homebrew Compendium
1001 Ideas to Homebrew Sometime

Last edited by Garryl : 02-19-2012 at 10:31 PM.
Garryl is offline   Reply With Quote
Old 12-30-2011, 11:38 PM   Top  -  End  -  #2
Penguinator
Ettin in the Playground
 
PirateGuy
 
Join Date: Aug 2009
Location: 
In the Pokeball
Gender: Male
Default Re: Fire Emblem: Sand Beneath the Waves (OOC)


"I will always be able to rely on the strength of my men and myself. If I stop trusting my allies, the battle is already lost."
"...And if there's treasure involved, so much the better."


Name:
Sir Venimoor Drake

Class:
Sky Raider (Dragonslayer Lord)

Chassis:
Wyvern

Lvl/Exp:
1/00

StatValueGrowth
HP2050%
Str655%
Mag05%
Skl540%
Spd760%
Lck15%
Def540%
Res320%

StatValue
Con14
Move6
Cap10

Weapons:
Axes D
Thunder E

Items:
Iron Axe
Thunder

Talents:
Thievery
Night-Sighted
In Body In Mind
(Dragonslayer)

1st tier: (Winged Sniper)
Spoiler


2nd tier: (Aerial Assailant)
Spoiler


Backstory:
Spoiler


Personality:
Spoiler
__________________


Fire Emblem Spritesman Inna Playground - Let me know if you set up a game!

Finally forced me into getting one of these.

Last edited by Penguinator : 12-30-2011 at 11:42 PM.
Penguinator is offline   Reply With Quote
Old 12-30-2011, 11:47 PM   Top  -  End  -  #3
Herpestidae
Troll in the Playground
 
 
Join Date: Sep 2009
Location: 
By the sword
Gender: Male
Default Re: Fire Emblem: Sand Beneath the Waves (OOC)

Lekura the Circus Thief

For my next trick, I'll make this gold coin disappear! Sucker...
Gender: Female
Tier 1- Figurant: (Sprite borrowed from Kasanip [with apologies for not officially getting her permission])
Spoiler


Tier 2: Ninja
Spoiler


Tier 3: Wraith
Spoiler


Personality:
Spoiler

Backstory:
Spoiler
__________________

I keep quoting your posts. But they might not mean what I think they do...

Let's Play: Fire Emblem 12! (Updated 09 Feb.)

Fire Emblem: Zombie Apocalypse
Always Recruiting

Waiting List: 6

Last edited by Herpestidae : 12-30-2011 at 11:56 PM.
Herpestidae is offline   Reply With Quote
Old 12-31-2011, 01:40 AM   Top  -  End  -  #4
MintyNinja
Ogre in the Playground
 
NinjaGuy
 
Join Date: Apr 2011
Gender: Male
Default Re: Fire Emblem: Sand Beneath the Waves (OOC)


There are bold spies and there are old spies. There are no bold old spies.


Character Name: Roderick Gruno
Player Name: MintyNinja
Class: Spy

Pictures:




Level: 1
Exp: 0

Con: 7
Movement: 6
Capacity: 10

 StatsGrowth
HP 1750%
Str 755%
Mag 05%
Skl 650%
Spd 750%
Lck 625%
Def 430%
Res 315%

Weapon Levels: Swords D
Skills: None.
Talents Tier 1: Thievery, Wall Walking

Inventory:
Spoiler

Affinity: Dark
Supports: None.

1st Promotion: Shadow
Spoiler


2nd Promotion: Ghost
Spoiler


Background:
Spoiler


Personality:
Spoiler


Explanation of Costs:
Spoiler

Last edited by MintyNinja : 12-31-2011 at 06:15 AM.
MintyNinja is offline   Reply With Quote
Old 12-31-2011, 03:18 AM   Top  -  End  -  #5
bladescape
Bugbear in the Playground
 
 
Join Date: Apr 2011
Location: 
Australia
Gender: Male
Default Re: Fire Emblem: Sand Beneath the Waves (OOC)

Quote:
Originally Posted by bladescape View Post
Also, @Garryl: Can I have a few 'Double-bladed swords' for Saythe for flavour? Say, make them a bit heavier, and add a little damage. If you don't feel like doing any more work like that, then I'll just play the 'reflavour' game.
Would like an answer to this.

Character: Also, I'm gonna have to consider why he'd be in freeport..

Name:
Saythe

Class:
Desert Swordsman


"Dance with me."
Chassis:
Skirmisher

Lvl/Exp:
1/00

StatValueGrowth
HP1735%
Str635%
Mag05%
Skl955%
Spd1055%
Lck525%
Def115%
Res115%

50/50

StatValue
Con7
Move7
Cap10

345/345

Weapons:Swords D

Talents:
Crit 5%
Salvage
Wanderer's Gait

Promotion 1:
Visige of Sand
Spoiler


Promotion 2:
Blade Storm
Spoiler


Personality:
Spoiler


History:
Spoiler
__________________
"Trust bladescape, Shadow of Doubt,"




My almighty and all knowing extended Signature lies HERE! Now includes awesome quotes!

If I'm needed in a FFRP scene, or someone has an idea for one of my characters, PM me. It's more likely to be received than anything else.

Last edited by bladescape : 01-02-2012 at 06:22 PM.
bladescape is offline   Reply With Quote
Old 12-31-2011, 03:38 AM   Top  -  End  -  #6
GrassyGnoll
Ogre in the Playground
 
 
Join Date: Feb 2008
Location: 
Take a look I'm in a book
Default Re: Fire Emblem: Sand Beneath the Waves (OOC)

Riderch the Bulwark
Class: Mercenary
Chassis: Armored

"If your soul is priceless it's because no one wants to buy it."

Race: Human
Sex: Male
Affinity: Dark
Age: 22
Height: 6'2"
Weight: 193 lb.
Hair Colour: Blond
Eye Colour: Blue



Sprite courtesy of Illven

Description
Spoiler


Backstory
Spoiler


Stats
Spoiler
__________________
"Repeat to yourself; it's just RP, I should really just relax" ~the mantra

Homebrew

Last edited by GrassyGnoll : 04-16-2012 at 01:51 AM.
GrassyGnoll is offline   Reply With Quote
Old 12-31-2011, 05:04 AM   Top  -  End  -  #7
RuneboundShade
Halfling in the Playground
 
 
Join Date: Sep 2011
Location: 
Somewhere, obviously.
Gender: Male
Default Re: Fire Emblem: Sand Beneath the Waves (OOC)

Name: Crow
Class: Wandering mage


"Fighting is just like gambling... it's dangerous and enjoyable."

StatBaseGrowth
HP1250%
STR05%
MAG630%
SKL755%
SPD755%
LCK965%
DEF215%
RES530%
Con8 -
Move4 -
Capacity15 -

Uses:Dark magic
Wanderer’s Gait
Items:Flux, vulnary

Personality:
Spoiler


History:
Spoiler


Promotion 1(Traveling Enigma):
Spoiler


Promotion 2(Greatsage):
Spoiler
__________________
I've matured and I don't lie now, really. C'mon trust me.


Last edited by RuneboundShade : 12-31-2011 at 05:12 AM.
RuneboundShade is offline   Reply With Quote
Old 12-31-2011, 07:21 AM   Top  -  End  -  #8
silphael
Bugbear in the Playground
 
RedKnightGirl
 
Join Date: Jul 2011
Location: 
Moselle, France
Gender: Male
Default Re: Fire Emblem: Sand Beneath the Waves (OOC)

About the Anima triangle, if it is the one from FE4, it is Thunder beats Fire that beats Wind that beats Thunder, not the opposite... The basis is Wind makes Fire stronger, and you build the triangle around it.

But maybe it changed after it.

For a first map, I find all ennemies incredibly quick! As I remember it, on the first map of all FE games I played (I mean official ones) ennemies (except myrmidons, but no one had those before some chapters) had at most a speed of 5 ><

If you look at it, the beginning of each FE game is done to advantage the lord, using a sword, by putting a lot of axe users.

Edit: Oh, and may anyone help me making a mug or battle/map sprite? I may have some mugs from a friend of mine, but I'm afraid I have no sprites...
__________________

Last edited by silphael : 12-31-2011 at 07:22 AM.
silphael is offline   Reply With Quote
Old 12-31-2011, 11:29 AM   Top  -  End  -  #9
Garryl
Barbarian in the Playground
 
Join Date: Nov 2010
Default Re: Fire Emblem: Sand Beneath the Waves (OOC)

I'm using TheSummoner's system for most everything I haven't changed, so it's Fire > Wind > Thunder > Fire, and Dark > Anima > Light > Dark.

Quote:
Originally Posted by bladescape View Post
Would like an answer to this.

Character: Also, I'm gonna have to consider why he'd be in freeport..
Would refluffing the blades work? They're heavier and more damaging than normal swords, but less accurate. With a Con of 4, you should be careful with weapons regardless. Even a simple Iron Sword will slow you down.

As for why you're in Freeport, Thrann is sweeping across the entirety of the continent, and that includes whatever deserts may be on Arnos. That's probably the simplest excuse if you don't have any better ideas.

Quote:
Originally Posted by silphael View Post
About the Anima triangle, if it is the one from FE4, it is Thunder beats Fire that beats Wind that beats Thunder, not the opposite... The basis is Wind makes Fire stronger, and you build the triangle around it.

But maybe it changed after it.

For a first map, I find all ennemies incredibly quick! As I remember it, on the first map of all FE games I played (I mean official ones) ennemies (except myrmidons, but no one had those before some chapters) had at most a speed of 5 ><

If you look at it, the beginning of each FE game is done to advantage the lord, using a sword, by putting a lot of axe users.

Edit: Oh, and may anyone help me making a mug or battle/map sprite? I may have some mugs from a friend of mine, but I'm afraid I have no sprites...
Sorry, there are nuances that I am still new to with this game. For the moment, most enemies are made with the same rules as your characters, except that they don't get talents. Please tell me if you have any comments or suggestions on what could be better, it's how I improve.
__________________
A Guide to Free D&D - A resource of free, official D&D resources on the web.
Handbooks Index
My Homebrew Compendium
1001 Ideas to Homebrew Sometime
Garryl is offline   Reply With Quote
Old 12-31-2011, 11:48 AM   Top  -  End  -  #10
Servbot
Bugbear in the Playground
 
 
Join Date: Jul 2011
Default Re: Fire Emblem: Sand Beneath the Waves (OOC)

Reposting a repost. How DO you guys make those maps? Is there some sort of program for it or just zealous use of photoshop?




Numen Colat


Class: Sellsword

Inventory:
- Iron Blade
- Vulnerary

StatsValueGrowth Rate
HP2070%
Str1070%
Mag05%
Skl760%
Spd640%
Lck05%
Def530%
Res425%

StatsValue
Con6
Move5
Capacity10
WeaponsSwords - D
Weapon Triangle3
Talents2
Talent1Lone Wolf
Talent2Bloodthirst
  
ChassisNormal

Promotion1:
Spoiler


Promotion2:
Spoiler



Spoiler


Spoiler
Servbot is offline   Reply With Quote
Old 12-31-2011, 03:01 PM   Top  -  End  -  #11
Penguinator
Ettin in the Playground
 
PirateGuy
 
Join Date: Aug 2009
Location: 
In the Pokeball
Gender: Male
Default Re: Fire Emblem: Sand Beneath the Waves (OOC)

Quote:
Originally Posted by silphael View Post
For a first map, I find all ennemies incredibly quick! As I remember it, on the first map of all FE games I played (I mean official ones) ennemies (except myrmidons, but no one had those before some chapters) had at most a speed of 5 ><
This. Nobody on our team can double anybody. And the enemies have a crapload of def and res. For faceless mooks, I'd recommend dropping their base points to 40 or even less.

Quote:
Originally Posted by silphael View Post
Edit: Oh, and may anyone help me making a mug or battle/map sprite? I may have some mugs from a friend of mine, but I'm afraid I have no sprites...
Just PM me a description, and I'll get right on that.*

*Sometime soon.

Quote:
Originally Posted by Garryl View Post
Would refluffing the blades work? They're heavier and more damaging than normal swords, but less accurate. With a Con of 4, you should be careful with weapons regardless. Even a simple Iron Sword will slow you down.
...Well, that throws a wrench in every single one of my plans. Dammit, bladescape! Why is your Con so low??

Quote:
Originally Posted by Garryl View Post
Sorry, there are nuances that I am still new to with this game. For the moment, most enemies are made with the same rules as your characters, except that they don't get talents. Please tell me if you have any comments or suggestions on what could be better, it's how I improve.
Faceless mooks should never have as many growth and stat points as PCs. Bosses are a different story. I'd drop them to approximately 40 base and 300 growths. You do want to give us a chance of survival.

And never give them too much speed or res. Mages are supposed to wreak havoc on the first few maps, and if there aren't any PCs that can double, something's off.

Quote:
Originally Posted by Servbot View Post
How DO you guys make those maps? Is there some sort of program for it or just zealous use of photoshop?
I keep filesheets in a huge MS Paint document. I start with a huge blank canvas of empty white space. I usually start with a block of sprites (say, a throne room) and go from there with sprites from the same map. Generally, I know what the map should look like in advanced, and try to make it look like I'm visualizing.

So no program, for me. Not even photoshop.
__________________


Fire Emblem Spritesman Inna Playground - Let me know if you set up a game!

Finally forced me into getting one of these.

Last edited by Penguinator : 12-31-2011 at 03:04 PM.
Penguinator is offline   Reply With Quote
Old 12-31-2011, 04:36 PM   Top  -  End  -  #12
Garryl
Barbarian in the Playground
 
Join Date: Nov 2010
Default Re: Fire Emblem: Sand Beneath the Waves (OOC)

Player stats are up (let me know if I made any mistakes). I'm still revising the enemy stats to more mook-like levels.
__________________
A Guide to Free D&D - A resource of free, official D&D resources on the web.
Handbooks Index
My Homebrew Compendium
1001 Ideas to Homebrew Sometime
Garryl is offline   Reply With Quote
Old 12-31-2011, 05:11 PM   Top  -  End  -  #13
Bad Situation
Troll in the Playground
 
 
Join Date: Oct 2008
Location: 
Onboard the HMS Brave
Gender: Male
Default Re: Fire Emblem: Sand Beneath the Waves (OOC)

Also, most enemy mooks tend to have zero Luck. It's understandable if you want bosses to have luck at decent levels to prevent rampant criticals but traditionally the faceless NPCs don't need more than 0-2 Luck.
__________________

⑨Strongest Ice⑨

Last edited by Bad Situation : 12-31-2011 at 05:12 PM.
Bad Situation is online now   Reply With Quote
Old 12-31-2011, 11:58 PM   Top  -  End  -  #14
Ravena
Ogre in the Playground
 
 
Join Date: Sep 2009
Location: 
Silent Hill
Gender: Female
Default Re: Fire Emblem: Sand Beneath the Waves (OOC)

Name: Aria
Gender: Female
Human age: 23
Class: Angle
Height: 5'11
Weight: 140
Hair color: Sky blue
Eye color: Pink
Primary color: Blue
Secondary color: Green


"Please be kind to the dead. They have rights too."

Stats
Spoiler


Personality
Spoiler


Backstory
Spoiler
__________________
"NEVER! OH GOD POLICE BRUTALITY POLICE BRUTALITY"
~Spike from Illven's pokemon lets play

I'm back. And slowly getting back into the fire emblem fandom again. Glad to see all my friends here again c:

Fire Emblem: Fragments of Chaos come join the insanity provided by me and Illven

Awesome avatar of my fire emblem character Layla Cauni done by Herpestidae
My deviantart account

Last edited by Ravena : 01-01-2012 at 04:11 PM.
Ravena is offline   Reply With Quote
Old 01-01-2012, 12:55 AM   Top  -  End  -  #15
WhiteTiger1221
Dwarf in the Playground
 
Kobold
 
Join Date: Aug 2011
Location: 
Australia
Gender: Male
Default Re: Fire Emblem: Sand Beneath the Waves (OOC)

Posting this here because all the cool kids are doing it.

General Info:
Spoiler


Tier 1:
Spoiler


Tier 2:
Spoiler


Tier 3:
Spoiler


History:
Spoiler


Personality:
Spoiler


Appearance:
Spoiler


It would be much appreciated if someone could make my characters sprites. I have no skill at all in anything artsy.
__________________
"If you are what you eat I must be pie!" - By a friend

Last edited by WhiteTiger1221 : 02-05-2012 at 03:57 AM.
WhiteTiger1221 is offline   Reply With Quote
Old 01-01-2012, 02:28 AM   Top  -  End  -  #16
Rising Phoenix
Ogre in the Playground
 
 
Join Date: Nov 2008
Location: 
Oz
Gender: Male
Default Re: Fire Emblem: Sand Beneath the Waves (OOC)

Jiguro
Spoiler


Fluff

Background:
Spoiler

Personality
Spoiler

Description
Spoiler


Rashill has showed via a PM a mug he has made for Jiguro, it lacks tatoos, but I am very happy with it. Still need battle and map sprites, but he seems to have done a vanishing act. Not surprising considering the time of year...

Oh and have a Happy New Year everyone.
__________________
Awesome FE sprites done by Penguinator

My Homebrew:
Spoiler


My characters

Spoiler

Last edited by Rising Phoenix : 02-23-2012 at 11:29 AM.
Rising Phoenix is offline   Reply With Quote
Old 01-01-2012, 06:19 AM   Top  -  End  -  #17
hunt11
Barbarian in the Playground
 
 
Join Date: Nov 2010
Location: 
Washington D.C.
Gender: Male
Default Re: Fire Emblem: Sand Beneath the Waves (OOC)

Name: Kostrun Nevier
Background:
Spoiler

Personality:
Spoiler

Description:
Spoiler

Class :Lightning Rider
Chasis: Wyvern

Weapons: Thunder (or anima)
Talents:Windshield
 StatsGrowthTotal Spent
Hp 227012/35
Str 050/5
Mag 7607/60
Skl 6506/50
Spd 6506/50
Lck 151/5
Def 6506/50
Res 4303/30

 TotalTotal Spent
Con 84 bp
Move 650 gp
Capacity 1515

Thunder Rider

Spoiler


Class Storm Rider

Spoiler
__________________
Herpestidae made my Naktem avatar.

hunt11 is offline   Reply With Quote
Old 01-01-2012, 08:01 AM   Top  -  End  -  #18
Water_and_Wind
Orc in the Playground
 
 
Join Date: Jul 2011
Default Re: Fire Emblem: Sand Beneath the Waves (OOC)

Quote:
Originally Posted by Servbot View Post
Reposting a repost. How DO you guys make those maps? Is there some sort of program for it or just zealous use of photoshop?
Another way is to use a map editor like Tiled or Mappy, this is much easier than Paint or Photoshop since the basic unit is a tile rather than a pixel. You'll need the map tiles as well of course, this is all that I've found: link
__________________
Fire emblem mug shop - Let me know if you set up a fire emblem game.
My deviantart
Water_and_Wind is offline   Reply With Quote
Old 01-01-2012, 08:23 AM   Top  -  End  -  #19
silphael
Bugbear in the Playground
 
RedKnightGirl
 
Join Date: Jul 2011
Location: 
Moselle, France
Gender: Male
Default Re: Fire Emblem: Sand Beneath the Waves (OOC)

Just checked the first chapter of FE 6: when all character (except Marcus...) have between 41-42 base points, the mooks have between 25 and 30 base points.

About luck, I think the right idea will be something like building them with luck, and taking it off as they are mooks.
__________________
silphael is offline   Reply With Quote
Old 01-01-2012, 10:07 AM   Top  -  End  -  #20
bladescape
Bugbear in the Playground
 
 
Join Date: Apr 2011
Location: 
Australia
Gender: Male
Default Re: Fire Emblem: Sand Beneath the Waves (OOC)

Lol.... You know, for my intent, I actually think the low Con ruins Saythe's whole 'Deadly Fast' theme. Merely because weapons.

Garryl: Can I change my stats slightly to increase my Con? And I'll just pretend all the swords Saythe ends up with are double bladed.

Penguinator:
I think it's funny to see the Dancer being more of a defensive person than my Lord. Though later on Saythe will become so fast that he should make up for his pathetic defense.
__________________
"Trust bladescape, Shadow of Doubt,"




My almighty and all knowing extended Signature lies HERE! Now includes awesome quotes!

If I'm needed in a FFRP scene, or someone has an idea for one of my characters, PM me. It's more likely to be received than anything else.
bladescape is offline   Reply With Quote
Old 01-01-2012, 10:24 AM   Top  -  End  -  #21
Herpestidae
Troll in the Playground
 
 
Join Date: Sep 2009
Location: 
By the sword
Gender: Male
Default Re: Fire Emblem: Sand Beneath the Waves (OOC)

Quote:
Originally Posted by bladescape View Post
I think it's funny to see the Dancer being more of a defensive person than my Lord.
Over on Protect the Prince, the Dancer and the Cleric are the most resilient tanks, now that our knight disappeared.
__________________

I keep quoting your posts. But they might not mean what I think they do...

Let's Play: Fire Emblem 12! (Updated 09 Feb.)

Fire Emblem: Zombie Apocalypse
Always Recruiting

Waiting List: 6
Herpestidae is offline   Reply With Quote
Old 01-01-2012, 10:47 AM   Top  -  End  -  #22
Garryl
Barbarian in the Playground
 
Join Date: Nov 2010
Default Re: Fire Emblem: Sand Beneath the Waves (OOC)

Quote:
Originally Posted by bladescape View Post
Lol.... You know, for my intent, I actually think the low Con ruins Saythe's whole 'Deadly Fast' theme. Merely because weapons.

Garryl: Can I change my stats slightly to increase my Con? And I'll just pretend all the swords Saythe ends up with are double bladed.
Yeah, go ahead. Just let me know what you change.
__________________
A Guide to Free D&D - A resource of free, official D&D resources on the web.
Handbooks Index
My Homebrew Compendium
1001 Ideas to Homebrew Sometime
Garryl is offline   Reply With Quote
Old 01-01-2012, 11:18 AM   Top  -  End  -  #23
Bad Situation
Troll in the Playground
 
 
Join Date: Oct 2008
Location: 
Onboard the HMS Brave
Gender: Male
Default Re: Fire Emblem: Sand Beneath the Waves (OOC)


Name: Dimitri Ivanov
Class: Skywind Marksman
Chassis:Skirmisher
Lvl/Exp: 1-00
"Your second mistake was doubting me even for a second. And your first mistake? Your first mistake was believing you ever had a chance to begin with."

StatValueGrowth
HP2050%
Str955%
Mag05%
Skl960%
Spd950%
Lck325%
Def215%
Res330%

50/50 Base Points
345/345 Growth Points

StatValue
Con8
Move5
Cap10

Weapons Proficiency:
Bow D

Talents:
Crit 5%: Increases your chance to perform a critical hit by 5%. Passive.
Volley: Skl% chance to deal 2/3 Skl damage after an attack. Defense is still factored into this damage. Chance on hit.

Inventory:
Iron Bow 45/45
Vulnerary 3/3

Tier 1 (Skywind Sniper):
Spoiler

Tier 2 (Skywind Elite):
Spoiler

Personality:
Spoiler

Backstory:
Spoiler
__________________

⑨Strongest Ice⑨

Last edited by Bad Situation : 02-18-2012 at 01:42 PM.
Bad Situation is online now   Reply With Quote
Old 01-01-2012, 02:38 PM   Top  -  End  -  #24
Penguinator
Ettin in the Playground
 
PirateGuy
 
Join Date: Aug 2009
Location: 
In the Pokeball
Gender: Male
Default Re: Fire Emblem: Sand Beneath the Waves (OOC)

Quote:
Originally Posted by Herpestidae View Post
Over on Protect the Prince, the Dancer and the Cleric are the most resilient tanks, now that our knight disappeared.
And the dancer isn't even a PC.

And the thief has more def/res than most of the others.
__________________


Fire Emblem Spritesman Inna Playground - Let me know if you set up a game!

Finally forced me into getting one of these.
Penguinator is offline   Reply With Quote
Old 01-01-2012, 04:15 PM   Top  -  End  -  #25
Ravena
Ogre in the Playground
 
 
Join Date: Sep 2009
Location: 
Silent Hill
Gender: Female
Default Re: Fire Emblem: Sand Beneath the Waves (OOC)

Quote:
Originally Posted by Herpestidae View Post
Over on Protect the Prince, the Dancer and the Cleric are the most resilient tanks, now that our knight disappeared.
Quote:
Originally Posted by Penguinator View Post
And the dancer isn't even a PC.

And the thief has more def/res than most of the others.
Protect the Prince is just beautifully broken. Its wonderful.
__________________
"NEVER! OH GOD POLICE BRUTALITY POLICE BRUTALITY"
~Spike from Illven's pokemon lets play

I'm back. And slowly getting back into the fire emblem fandom again. Glad to see all my friends here again c:

Fire Emblem: Fragments of Chaos come join the insanity provided by me and Illven

Awesome avatar of my fire emblem character Layla Cauni done by Herpestidae
My deviantart account
Ravena is offline   Reply With Quote
Old 01-01-2012, 04:23 PM   Top  -  End  -  #26
hunt11
Barbarian in the Playground
 
 
Join Date: Nov 2010
Location: 
Washington D.C.
Gender: Male
Default Re: Fire Emblem: Sand Beneath the Waves (OOC)

Protect the Prince would not be half as fun if it was not for the insanity in both the game sense, and the party dynamic.
__________________
Herpestidae made my Naktem avatar.

hunt11 is offline   Reply With Quote
Old 01-02-2012, 05:48 AM   Top  -  End  -  #27
silphael
Bugbear in the Playground
 
RedKnightGirl
 
Join Date: Jul 2011
Location: 
Moselle, France
Gender: Male
Default Re: Fire Emblem: Sand Beneath the Waves (OOC)

Just saw the Mind Over Body talent >< May I update my character using it?
__________________
silphael is offline   Reply With Quote
Old 01-02-2012, 11:45 AM   Top  -  End  -  #28
Garryl
Barbarian in the Playground
 
Join Date: Nov 2010
Default Re: Fire Emblem: Sand Beneath the Waves (OOC)

Yes you may.

If the current plan for the 1st turn remains in effect, I'll try to do the first update on Wednesday or Thursday.
__________________
A Guide to Free D&D - A resource of free, official D&D resources on the web.
Handbooks Index
My Homebrew Compendium
1001 Ideas to Homebrew Sometime
Garryl is offline   Reply With Quote
Old 01-02-2012, 12:23 PM   Top  -  End  -  #29
silphael
Bugbear in the Playground
 
RedKnightGirl
 
Join Date: Jul 2011
Location: 
Moselle, France
Gender: Male
Default Re: Fire Emblem: Sand Beneath the Waves (OOC)

Reposting it here, so:

Almer Berulfsson

"You say I know how to heal people. Be careful, I may show you how I know how to kill people."

Portrait (thanks to MintyNinja):


Battle sprite (again, thanks to him!):


Map sprite (once more thank you!)


Base character:
Tier 1: Swordpriest
HP: 17/40 (8.5/20)
Str: 0/5 (0/5)
Mag: 7/50 (4/50)
Skl: 8/50 (8/50)
Spd: 8/55 (8/55)
Lck: 6/55 (6/55)
Def:2/5 (2/5)
Res:2/5 (2/5)

Con: 5 (2.5)
Move 5 (/50)
Capacity 20 (/20)
Weapon triangle (3)
Sword D + Staff E (/20)
Talent*3 (Autocoagulate, Salvage, Mind over Body) (3/15)

Chassis: Skirmisher (/5)

Tier 2:
Spoiler


Tier 3:
Spoiler


So, a character excessively squishy, quick, and theoretically able to handle most opponents, by either healing allies or inflicting alterations to opponents (correction, he won't with this resistance...).

Backstory:
Spoiler


Personality:
Spoiler


Final version, I think, corrected (can't believe I made so many mistakes while spending growth points...)

I have a question: if I'm going with the noble lord, I receive a silver weapon. But am I proficient with A weapon due to it? And may I take a A staff instead? Okay, the Fortify staff isn't THAT usefull, wrong question... except for level grinding (they give something like 70 xp per use in all GBA games). I was planning to ask for a silver sword anyway.
__________________

Last edited by silphael : 01-02-2012 at 01:43 PM.
silphael is offline   Reply With Quote
Old 01-02-2012, 12:41 PM   Top  -  End  -  #30
Water_and_Wind
Orc in the Playground
 
 
Join Date: Jul 2011
Default Re: Fire Emblem: Sand Beneath the Waves (OOC)

Repost, now that fluff is complete.




Name: Remora Focke-Wulf (human), Gigant (mech)
Class: Mad Tinker

"Oh ho ho ho ho ho!"
"This desert... these bones... this world... is MINE! Get squashed underneath my feet like the maggots you are!"


Background:
Spoiler


Personality:
Spoiler


Stats:
Spoiler


Promotion 1: Mad Creator
Spoiler


Promotion 2: Self-styled Overlord
Spoiler


Comments:
Spoiler
__________________
Fire emblem mug shop - Let me know if you set up a fire emblem game.
My deviantart

Last edited by Water_and_Wind : 01-05-2012 at 08:48 AM.
Water_and_Wind is offline   Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -5. The time now is 10:30 AM.



Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Usage of this site, including but not limited to making or editing a post or private message or the creation of an account, constitutes acceptance of the Forum Rules.