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Old 11-17-2009, 11:14 AM   Top  -  End  -  #1
Matthew
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Default [D20/PF] Cavalier and Oracle Classes

Anybody else been issued the beta version of these classes? Not sure what I think of them so far, seem okay.
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Old 11-17-2009, 11:33 AM   Top  -  End  -  #2
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Default Re: [D20/PF] Cavalier and Oracle Classes

Where are these betas at?

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Old 11-17-2009, 11:37 AM   Top  -  End  -  #3
Matthew
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Default Re: [D20/PF] Cavalier and Oracle Classes

I got an email from Paizo that sent me here.
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Old 11-17-2009, 11:56 AM   Top  -  End  -  #4
9mm
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Default Re: [D20/PF] Cavalier and Oracle Classes

so far its standard pazio fare: they put class ablities on a wall and threw darts to decide which ones to use.
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Old 11-17-2009, 01:20 PM   Top  -  End  -  #5
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Default Re: [D20/PF] Cavalier and Oracle Classes

Quote:
Originally Posted by 9mm View Post
so far its standard pazio fare: they put class ablities on a wall and threw darts to decide which ones to use.
Really? I gave it a good read and both concepts seem to be well thought out. The cavalier is an interesting nonmagic counterpart to paladin, and it look far more fun than the 3.5 "I am teh tank! none shall pass!" knight.
If I wanted my character to be a knight, the Cavalier stand out above the fighter and paladin.

Oracle seem interesting, but I usally doesn't play casters so I don't have a good amount of experience to use for comparison. The curse bit is interesting, I especially like the deafened curse as seeing I'm deaf .

Personally I am willing to give both a run in my game.

By the way, both are available for free download so click that link above.
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Old 11-17-2009, 01:59 PM   Top  -  End  -  #6
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Default Re: [D20/PF] Cavalier and Oracle Classes

Oracle doesn't look too bad, though it's pretty much just a down-graded cleric (not nessicerily a bad thing though, I've always thought clerics are just too damm powerful). Though the curses seem pretty...well...I think they'd be better optional (since most come with a drawback anyway) and some just seem to have far better advantages. Tongues for free constantly as long as you don't cast language depended spells in combat? Doesn't seem like a bad trade-off when you consider that the most powerful cleric spells aren't langauge dependent at all. Though making the curses optional would be enough to make me happy to use the class.

As for the cavalier...I think they tried to hard to give it a bit of everything. Auras, bonuses to damage whilst charging, and what is pretty much just the Knight's challenge ability tagged on. Having lots of weaker abilities doesn't make a class great, and the monk is a testament to that. And well...alot of the ideas for it look recycled from elsewhere, as well as from the knight class in PHB. I mean..is there really in point in making a class and calling it yours if all you did was take a bunch of abilities made by others and group them together, especially when existing versions of it (such as the PHB or Ultimate Knight) do the job just as well.

Overall: Meh. Alright I guess, but I can get better elsewhere.
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Old 11-17-2009, 02:26 PM   Top  -  End  -  #7
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Default Re: [D20/PF] Cavalier and Oracle Classes

Well, I already posted mty thoughts on RPG.net and En World, but I'll combine what I said.

I could be wrong, but these were my first impressions.
Spoiler


And my other post at RPG net.
Spoiler


Overall, I like the idea behind the Cavalier. But the whole flanked by everyone but target is weird.
Oracle has focuses without a balancing I can see.
Some are like 10 times better than another.

I know 3.5 was built with option mastery: some super weak stuff to help newbs develop ability to eventually not pick them, but seems a bad idea to design behind.
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Old 11-17-2009, 03:01 PM   Top  -  End  -  #8
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Default Re: [D20/PF] Cavalier and Oracle Classes

I like how the level 20 Battle-Focused Oracle who casts Divine Power on himself again becomes a better fighter than the fighter. Full attack and move as a full-round action? Yes, please!
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Old 11-17-2009, 05:24 PM   Top  -  End  -  #9
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Default Re: [D20/PF] Cavalier and Oracle Classes

Thoughts on Cavalier: Challenge doesn't really seem to draw fire so much as repulse it. The flanking thing is very awkward and probably could have been better expressed as being flat-footed with an AC penalty. Challenge also does not appear to clear on the cavalier's own death--something I would expect.

Oath's bonuses are either too circumstantial (Abstinence, Purity), too difficult to trigger at a time when it's needed (Greed), or have too small a bonus (Justice, Loyalty, Vengeance) to really matter. Protection in particular seems backwards: you gain an AC bonus when adjacent to your protected, instead of providing your protected a bonus--this, to me, means your protected will be taking more fire as they're an easier target to hit. Further, the use of "24 hours" (Abstinence, Greed) against "day" (Justice) leaves me pause.

Expert Trainer refers to the possibility of additional mounts, but the Mount class feature says nothing about how to acquire them.

Order of the Cockatrice's 15th level ability is very strong, but it's 15th level so it's not overpowering. Comparing it's 2nd level ability to that of the Order of the Lion makes it look comparatively very weak.

Order of the Shield's 2nd level ability is very weak: it's fake damage reduction that can still render you unconscious in minuscule amounts. I'd much prefer to see straight damage reduction/-. The 15th level ability, compared to that of the Cockatrice, seems lame. Cockatrice lets you and everyone you're friends with attack, and with no penalty; instead, Order of the Shield's lets just you move and attack, and you're staggered afterwards.
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Old 11-17-2009, 05:37 PM   Top  -  End  -  #10
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Default Re: [D20/PF] Cavalier and Oracle Classes

Thoughts on Oracle: Lame dwarves are screwed to 10' movement. I would like to see an exemption for them.

Combat Healer already has a penalty (two slots) so it probably doesn't need to be limited on a per-day basis.

Spirit Walk should probably just act like etherealness.

Fire Breath should probably be qualified as a breath weapon. Firestorm's once/day rather than once/day/4 levels status makes it a less-than-stellar option.

Blizzard has no uses-per-day limitation.

Air Barrier's 50% miss chance is inordinately powerful: a similar spell (entropic field) only gives a 20% miss chance. Lightning Breath should probably be qualified as a breath weapon.
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Old 11-17-2009, 09:05 PM   Top  -  End  -  #11
9mm
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Default Re: [D20/PF] Cavalier and Oracle Classes

Quote:
Originally Posted by Mongoose87 View Post
I like how the level 20 Battle-Focused Oracle who casts Divine Power on himself again becomes a better fighter than the fighter. Full attack and move as a full-round action? Yes, please!
like I said: DARTBOARD.

seriously did Jason get confused as to which class he was writing?
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Old 11-17-2009, 11:05 PM   Top  -  End  -  #12
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Default Re: [D20/PF] Cavalier and Oracle Classes

Quote:
Originally Posted by Mongoose87 View Post
I like how the level 20 Battle-Focused Oracle who casts Divine Power on himself again becomes a better fighter than the fighter. Full attack and move as a full-round action? Yes, please!
He can already do that 3/times a day by 15th level with Surprising Charge. That just means he can do it at will at 20th level.
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Old 11-18-2009, 12:03 PM   Top  -  End  -  #13
Matthew
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Default Re: [D20/PF] Cavalier and Oracle Classes

Some interesting observations there; good stuff!
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Old 11-18-2009, 01:18 PM   Top  -  End  -  #14
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Default Re: [D20/PF] Cavalier and Oracle Classes

I read the two classes in a fair level of depth today. It's . . . un-frakkin'-believable.

TL;DR version: Paizo has released two classes that are far and away the best classes ever published in their category. Both classes are more powerful than their PRPG counterparts.

Cavalier:

Spoiler


The bottom line: All of the charge bonuses stack 100% with mounted charge feats, and we're looking at an insanely powerful damage dealer (by Pathfinder standards) here. Easily outclasses the barbarian. Pretty solid class.

Oracle:

Spoiler


Bottom line: There is practically no mechanical reason to play a Sorcerer anymore. Play an Oracle instead, and replace your Cleric with a Wizard. You're going to be way better off that way.

Oracles are, right now, the second-strongest class in PRPG, and arguably rival Wizards for the top spot. The Oracle is unambiguously better than any beatstick class at the task of beatsticking.
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Old 11-18-2009, 02:02 PM   Top  -  End  -  #15
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Default Re: [D20/PF] Cavalier and Oracle Classes

You can tell that their design and testing process is extremely rigourous. I mean, these fine classes are designed, and overpowered psionics are clearly rejected. All hail the balance of Pathfinder.
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Old 11-18-2009, 02:13 PM   Top  -  End  -  #16
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Default Re: [D20/PF] Cavalier and Oracle Classes

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Originally Posted by Tavar View Post
You can tell that their design and testing process is extremely rigourous. I mean, these fine classes are designed, and overpowered psionics are clearly rejected. All hail the balance of Pathfinder.
I think "balance" has long been put to bed as something D20/3e or Path Finder have ever really been interested in. One of the most prominent ideas behind D20/3e was "rules mastery", so it is no surprise to see that perpetuated here. Buy our new decks rules supplements for more powerful cards characters.
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Old 11-18-2009, 02:53 PM   Top  -  End  -  #17
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Default Re: [D20/PF] Cavalier and Oracle Classes

Odd. I walked away from both classes with the impression that they were less powerful than their PRPG counterparts.

Cavalier's bonus damage doesn't scale nearly as nicely as a paladin's does, and doesn't have any of the nifty side effects like ignoring DR either.

The idea about full attacking while your eagle does ride-by attack ignores that you should only get 1 standard attack in that circumstance.
[From the PRD: If your mount moves more than 5 feet, you can only make a single melee attack. Essentially, you have to wait until the mount gets to your enemy before attacking, so you can't make a full attack. Even at your mount's full speed, you don't take any penalty on melee attacks while mounted.] After about 11th, I'd rather just make full attacks with Smite Evil, thank you.

By the way, I think the key to abusing cavalier is to dual-wield lances and find a way to get pounce on every charge. Yes folks, you heard it here first.

Order of the Shield's 8th level ability was my favorite order ability, btw. Get standstill, but also deal damage on that hit? Count me in! Very good control possible with that.

Also, I think people are freaking the hell out about sneak attacks. How many times do your DMs actually throw rogues at the party? Seriously, it's going to happen maybe twice in a campaign unless the theme is "rogues guild attacks!"

Oracles really didn't impress me, because nearly all their path abilities are usable 1/day+1/5 levels. I like 3/day+Wis much, much more, because 1/day means I hardly ever get to use the damned thing. Battle is stronger than any domain powers from a cleric, while the others are all weaker than a ny pair of cleric domains. Needs more work.
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Old 11-18-2009, 03:07 PM   Top  -  End  -  #18
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Default Re: [D20/PF] Cavalier and Oracle Classes

Quote:
Originally Posted by imperialspectre View Post
[*]Cleric:

Class Chassis: Oracle wins. Everything's the same except skills per level and class skills.
Saves change also. Oracles go off the Sorcerer/Wizard high will save progression where Clerics get high Fort and Will. Not a HUGE difference, but one that could be at least moderately significant.
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Old 11-18-2009, 03:40 PM   Top  -  End  -  #19
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Default Re: [D20/PF] Cavalier and Oracle Classes

Quote:
Originally Posted by Akal Saris View Post
Oracles really didn't impress me, because nearly all their path abilities are usable 1/day+1/5 levels. I like 3/day+Wis much, much more, because 1/day means I hardly ever get to use the damned thing. Battle is stronger than any domain powers from a cleric, while the others are all weaker than a ny pair of cleric domains. Needs more work.
Reread Blizard: there is no limit/day. It is 1/rd (unless you get another standard action), but no limit.

Ironskin is a free Stoneskin (that saves 250 gp).
Molten/Icy/etc Skin grant immunity (eventually) to energy damage.
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Old 11-18-2009, 03:48 PM   Top  -  End  -  #20
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Default Re: [D20/PF] Cavalier and Oracle Classes

Quote:
Originally Posted by Starbuck_II View Post
Reread Blizard: there is no limit/day. It is 1/rd (unless you get another standard action), but no limit.

Ironskin is a free Stoneskin (that saves 250 gp).
Molten/Icy/etc Skin grant immunity (eventually) to energy damage.
There doesn't appear to be a duration listed on Ironskin.
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Ring of Evasion means never playing a monk with monk levels again. There is just no reason to dip that stuff. I know we're all about using every part of the buffalo here, but can we just admit that it's inedible?
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Old 11-18-2009, 04:03 PM   Top  -  End  -  #21
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Default Re: [D20/PF] Cavalier and Oracle Classes

Even better than Stoneskin.
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