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Old 04-12-2010, 07:23 AM   Top  -  End  -  #541
Darklord Bright
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Default Re: Our Comic Lab in the Playground: An experimentation class

Just tossing a couple character designs in here that I will probably end up using in unrelated things at some point.

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Old 04-12-2010, 07:29 PM   Top  -  End  -  #542
Lord Raziere
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the cover of my upcoming webcomic Age of the Arcane
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Old 04-13-2010, 12:36 PM   Top  -  End  -  #543
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I love this idea so much. Please make it!
If you do I will e-marry you... if you'd like.
Hehe! With this kind of response how could I refuse
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Old 04-16-2010, 02:52 PM   Top  -  End  -  #544
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Question: I am considering a comic based on the lives of kids in a fantasy setting. One question: how the earth do you make a teenager/child look like a teenager/child without looking like a short person/halfing respectively?
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Old 04-16-2010, 02:55 PM   Top  -  End  -  #545
CrimsonAngel
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Default Re: Our Comic Lab in the Playground: An experimentation class

This thread needs more pretty pictures.
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Old 04-16-2010, 03:03 PM   Top  -  End  -  #546
Keveak
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Originally Posted by Dogmantra View Post
Question: I am considering a comic based on the lives of kids in a fantasy setting. One question: how the earth do you make a teenager/child look like a teenager/child without looking like a short person/halfing respectively?
weren't there some goblin ones in the early days of OotS?
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Old 04-17-2010, 08:13 AM   Top  -  End  -  #547
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Question: I am considering a comic based on the lives of kids in a fantasy setting. One question: how the earth do you make a teenager/child look like a teenager/child without looking like a short person/halfing respectively?
Have their proportions be roughly the same as those of adults. Halflings and dwarves just have flattened bodies, their width and heads are the same as humans.
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Old 04-19-2010, 07:03 PM   Top  -  End  -  #548
Maximum Zersk
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Default Re: Our Comic Lab in the Playground: An experimentation class

Well, I just managed to get that book by Scott McCloud. The one called "Making Comics: Storytelling Secrets of Comics, Manga and Graphic Novels".

I'm hoping it'll help me work on the Mecha-Kitteh Comic idea I had a while back.
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Old 04-22-2010, 04:01 PM   Top  -  End  -  #549
Herpestidae
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Don't let me interrupt the worldbuild going on, but I've been recently working on an adaptation of "Burlew" Style.



I'm thinking of making the head a bit bigger, probably giving him fingers, but what I really need help with is eyes. I want them to have colors, but realistic eyes launch it into Uncanny Valley. So... Help?
Remember this guy? I changed him up a bit. It's still rough, but those accursed eyes! He's not supposed to look like the main villain. Something is obviously wrong with this.

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Old 04-22-2010, 04:11 PM   Top  -  End  -  #550
CrimsonAngel
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Remember this guy? I changed him up a bit. It's still rough, but those accursed eyes! He's not supposed to look like the main villain. Something is obviously wrong with this.

I have some eye samples on my main computer, i'll send you some when I get on my art computer.
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Old 04-22-2010, 07:32 PM   Top  -  End  -  #551
CrimsonAngel
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Some expressions and the characters me and my friends made up.
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Old 04-22-2010, 07:50 PM   Top  -  End  -  #552
Herpestidae
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Default Re: Our Comic Lab in the Playground: An experimentation class

Thanks Crimson!
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Old 04-26-2010, 06:51 PM   Top  -  End  -  #553
BRC
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A simplistic Art style I'm working on. I may turn it into an interactive comic thingy
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Old 04-26-2010, 07:15 PM   Top  -  End  -  #554
Silverraptor
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Default Re: Our Comic Lab in the Playground: An experimentation class

That is awesome, BRC.
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Old 04-26-2010, 09:13 PM   Top  -  End  -  #555
BRC
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Heres Another
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Old 04-26-2010, 09:55 PM   Top  -  End  -  #556
Silverraptor
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Ack! It's the Stick Ninjas! Everyone, run for your life!
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Old 04-28-2010, 04:27 PM   Top  -  End  -  #557
Herpestidae
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Default Re: Our Comic Lab in the Playground: An experimentation class

Alright, fixed the eyes somewhat. Now I need to tweak the arms. How should I go about doing the feet?


I think I'll call him Bai Mao.
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Old 04-28-2010, 04:51 PM   Top  -  End  -  #558
CrimsonAngel
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Oh dear, I don't think those eyes work in your style. Maybe try eyes like this picture's:

and change the iris color for different characters.

Also make a different kind of hand for grasping.
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Old 04-30-2010, 09:15 PM   Top  -  End  -  #559
Dvandemon
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Default Re: Our Comic Lab in the Playground: An experimentation class

How do I make alt text?
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Old 05-04-2010, 04:04 PM   Top  -  End  -  #560
Herpestidae
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Default Re: Our Comic Lab in the Playground: An experimentation class

I've been going through the comic and tracing a few of the expressions it's harder to make:

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Old 05-04-2010, 04:49 PM   Top  -  End  -  #561
Keris
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How do I make alt text?
Specify an alt attribute. But what I suspect you really want to do is add a tooltip, for which you should use a title attribute.
Unfortunately, there isn't an option for either in vB code.
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Old 05-07-2010, 01:15 PM   Top  -  End  -  #562
Dvandemon
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Oh Noes
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Old 05-09-2010, 01:07 AM   Top  -  End  -  #563
Darklord Bright
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Default Re: Our Comic Lab in the Playground: An experimentation class

Decided to redesign my old character, Katya.

Here is the original, from maybe a year or so ago. (yes, this is an example of how badly I once drew.)
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And here is my redesign, both with my new style and a new concept.
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She's still a Russian planehopper chick, but now she planehops with a magic motorbike, because it's sexy and badass.
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Old 05-09-2010, 01:17 AM   Top  -  End  -  #564
BRC
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Damnit DLB, stop making us look bad.
Just today I was happy because I accidentally stumbled upon a good way to draw the standard male hairstyle (Which I then made all distinctive-like for James).
Then I look at your art, writing, and the way you're able to put out eight comics a day.

I'm serious, somebody get this man a crown.
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Old 05-09-2010, 01:40 AM   Top  -  End  -  #565
Darklord Bright
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Originally Posted by BRC View Post
Damnit DLB, stop making us look bad.
Just today I was happy because I accidentally stumbled upon a good way to draw the standard male hairstyle (Which I then made all distinctive-like for James).
Then I look at your art, writing, and the way you're able to put out eight comics a day.

I'm serious, somebody get this man a crown.
It's not that big of a deal, but I appreciate the praise all the same. I do what I do because I like to do it, and that's about it, really.
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Last edited by Darklord Bright : 05-09-2010 at 01:40 AM.
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Old 05-09-2010, 02:10 AM   Top  -  End  -  #566
BRC
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So upon recieving some helpful criticism, I've decided to make the uniforms my character's wear slightly less...well...uniform, I'm wondering what people think of the new models.

Here's the old design for the task force codenamed Foxhound

They are all in standard DSF street uniform or riot gear
Here's the new one (Minus Elizibeth Valrine, who I havn't done anything with yet)


Comments?
In case you are wondering, Marcus and James are wearing slightly modified uniforms of the DSF records department (Which they are officially transferred too while they are working on Foxhound because Records is boring and nobody pays much attention to it). Robert and Dave are just wearing bulletproof vests and whatever sweet gear they scrounged up.
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Last edited by BRC : 05-09-2010 at 02:16 AM.
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Old 05-09-2010, 02:17 AM   Top  -  End  -  #567
Darklord Bright
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Default Re: Our Comic Lab in the Playground: An experimentation class

It's definitely easier to tell Marcus and James apart now, but they're still awfully similar. Not sure how you'd get around that, though.
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Old 05-09-2010, 02:24 AM   Top  -  End  -  #568
BRC
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It's definitely easier to tell Marcus and James apart now, but they're still awfully similar. Not sure how you'd get around that, though.
Well Marcus doesn't wear the tie ( might have him drop the vest and keep the tie though), and his skin color is different. The Big problem was telling James apart from other DSF officers. By putting him in a different uniform and keeping records department guys off-panel for the most part I can probably avoid that.

Really, you won't see more than 3 people regularly wearing that uniform, two of them are James and Marcus, and the third will be Elizabeth, who will obviously be neither of the above two.

If the lack of tie and/or vest, skin color, and hair color arn't enough, I'll have one of them grow a beard a few chapters in.
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Old 05-09-2010, 09:56 AM   Top  -  End  -  #569
Szilard
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Default Re: Our Comic Lab in the Playground: An experimentation class

Robert looks a lot less menacing now with that cap.
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Old 05-09-2010, 10:17 AM   Top  -  End  -  #570
Rae Artemi
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Default Re: Our Comic Lab in the Playground: An experimentation class

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Robert looks a lot less menacing now with that cap.
But now he has a big-ass shotgun. so it's all good.
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