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Ongoing Games (In-Character) Play-by-post games are going on in this forum as we speak (well, read). All threads on this board are actual games, so please, only post on a thread if you are a player of that game.

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Old 02-07-2010, 10:17 PM   Top  -  End  -  #1
Scorer
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Default The Second Draconic War - II

This text is just to put the title where I want to...
The Second Draconic War



General Guidelines

- PbP Game using D&D 3.5 Ruleset
- Homebrew Campaign Setting
- 4-5 Players
- Starting Level 1
- Rolled Starting Money
- Preferently Player Handbook Race/Class/Feats
- Nothing homebrew
- Abilities will be rolled (explained later)
- No Evil Aligments
- Multiclassing allowed without penalty at 2 classes
- All player Die Rolls should be visible. DM rolls will be done spoilered and should never be seen by players unless the DM allows.
- Homebrew Variations:
A) Additional Campaign Bonus Feat every 5x multiplier level (5th, 10th, 15th, etc)
B) Additional Campaign Bonus Ability +1 every 7x multiplier level (7th, 14th, 21th, etc)
C) 15% chance of stabilizing instead of 10%
D) Action Points allowed when unlocked. Which means you can't use Action Points until the're unlocked.
E) I have a table on how Natural 1s are treated. Will be posted later.
F) I will be using Rich Burlew's system of Diplomacy checks.
- Character Story Background Prefered (Will give you bonus XP points) Create mostly character stand-alone story. Geographic, historic, social data will then be adapted.
- Game tries to be a balance between RP, Hack and Slash and Puzzle solving.
- Character sheets should be on-line available.
- I will NOT start the story in a tavern.
- Please use ITALICS when your character speaks. Use plain text for character actions. You may talk Out of character here, but please don't metagame.
- You may (and I recomend) talk about race/class combo before creating character, so you find a good balance in your team. Consider this story is intended to reach epic levels in the last chapter.

Character Creation Guide

- You will roll your money as per Handbook rules, depending on your class choice. Then you can Puchase your gear freely.
- Rolling abilities will be as follows:
A) You will roll 10 times 4d6b3(Better 3 of 4d6). Roll in this thread.
B) Once you have your 10 results, ignore the best 2, and the worse 2. You then have your abilities.
C) You now can add 1 to any of the 6 results left.
D) Distribute Freely.
E) You may re roll all only ONCE. If you decide to reroll, you forfeit the first results.
- Hit Die at first level goes maximized. Then it will be rolled every other level.

Roleplaying Guide

- Although obvious, while roleplaying please avoid the urge to anticipate your fellows' actions, reactions, etc. This is a rude behavior and I beleive it is called godmodding in the general PbP forum rules.
- Please use ITALICS when your character speaks. Use plain text for character actions. You may talk Out of character here, but please don't metagame.
- The time limit for posting responses/actions/reactions/speech is 2 days. After that time, the game will procede as if the player decided to stay mute and innactive. In case a votation is taking place, his vote is null.
- The DM will never reveal target numbers (AC, DC, etc...). DM will only comunicate roll results.
- RAW will be followed as much as possible. If we find ourselves in a situation where RAW go against the rules of Real Life Logics/Physics, we can work it out.


Anything that passed me by, can be asked and will be answered gladly. (And new rules will be eventually incorporated.)

The most important Rule: Have Fun! (or be smacked by my whip )

Main image Avatars made by Rich Burlew, used under permission by the Board Rules as Avatars provided by Mr. Burlew himself. Rules found here. However, if this image is violating the Forum Rules in any way, contact me to remove it inmediatly.
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Old 02-07-2010, 10:27 PM   Top  -  End  -  #2
Scorer
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Gender: Male
Default Re: The Second Draconic War - II

List of Characters


Player Character Class/Level Sheet URL
Scorer Dungeon Master  
Sallera Kern Sylis Diviner 4 Link
Hustlertwo Drace Sterling Paladin 4 Link
Strangie Luis Castille Rogue 4 Link
Psionic Dog Milo 'Arf' Nexthill Barbarian 2 Link

MIA/Retired Player Character Class/Level Sheet URL
Lubirio Harry Longhorn Monk 3 Link
02youeng Garth "Thunderscream" Reynord Bard 2 Link
Tanaric Braem Athera Druid 1 Link



Progress

Prologue: Completed
Episode 1 - The Ilusionist: 100%
Episode 2 - The Swell of Gratt 7%
Episode 3 - Coming soon...
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Old 02-07-2010, 10:30 PM   Top  -  End  -  #3
Scorer
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Default Re: The Second Draconic War - II

Useful Data

Natural 1 Handling

Whenever in combat you would roll a Natural 1 in an attack with a weapon, a d% should be rolled. Depending on the result is the effect. Splash weapons maintain their RAW procedure. Natural Weapons are inmune to dropping. If a Natural weapon is broken, that means you can't use it until magically healed plus receive the damage rolled. This table applies to enemies as well. When using Masterwork weapons, substract 5 to the %roll.

d% ResultEffectDescription
0-50May Drop WeaponRoll a Dexterity check. DC = (d% Result ÷ 2)
51-60Drops WeaponRoll 1d9 to know where it landed. 1 = Behind, and Turn clockwise. 9 = in your same spot.
61-90Friendly AttackRoll 1dx (with x being the number of friendlies in the battle) to see which friend you attack. Assign numbers freely.
91-99May Destroy WeaponRoll a Dexterity check. DC = (d% Result - 80)
100Destroys WeaponNothing you can do about this, except buying a new weapon.

The Continent Map
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Level 2 - Locked
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Previous Threads
The Second Draconic War - I
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Old 02-07-2010, 10:38 PM   Top  -  End  -  #4
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Old 02-07-2010, 10:39 PM   Top  -  End  -  #5
Tanaric
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"Nothing says love like being hugged to death by a Water Orc."

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Old 02-07-2010, 10:53 PM   Top  -  End  -  #6
Scorer
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DM Scorer

Initiative is like this.

Braem
25.1

Luis
25

Harry
20

Kern
16

Orcs
11

Garth
8

Drace
6

Mallard
5.9

Hold on a second, I'm going to give you the Orc positions in a minute...
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Old 02-07-2010, 11:44 PM   Top  -  End  -  #7
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DM Scorer



There are orcs in:

N12, M12, M13, N14, N15, O14, Q14, P11, Q12, R12, S12, T14

All of them are sitting except the one in P11

Ok, now Tanaric, please repost Braem's actions and keeping the rolls you got earlier.

Also, everyone gets surprise round.
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Old 02-07-2010, 11:49 PM   Top  -  End  -  #8
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Old 02-08-2010, 12:01 AM   Top  -  End  -  #9
Tanaric
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"Quickly while they're distracted!" Braem whispers, before whirling his sling in a tight arc and releasing a stone at the standing orc.

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Last edited by Tanaric : 02-08-2010 at 12:03 AM.
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Old 02-08-2010, 12:03 AM   Top  -  End  -  #10
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Old 02-08-2010, 12:23 AM   Top  -  End  -  #11
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DM Scorer

Miss for Braem and hit for both dogs. Rolling trips opposed...

Orc 1
(1d20+3)[10]

Orc 2
(1d20+3)[13]

And your dogs don't get Free attacks for succesful trips.


EDIT: Looks like both Orcs are tripped
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Old 02-08-2010, 12:25 AM   Top  -  End  -  #12
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Old 02-08-2010, 12:44 AM   Top  -  End  -  #13
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Old 02-08-2010, 12:48 AM   Top  -  End  -  #14
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Old 02-08-2010, 12:58 AM   Top  -  End  -  #15
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Old 02-08-2010, 01:06 AM   Top  -  End  -  #16
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Garth unslings his mandolin, chanting out an inspiring, uplifting song, adding his voice to the chords. Mingling magic and song, the beat lends rhythm to his friends blows, allowing them to time their strikes more accurately. Flashing his customary grin again, he puts Drace between him and Orcs, letting the more martial members of his crew get to the enemy without interference. They also happen to be better at taking hits from arrows too, but he didn't let them know that.

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Old 02-08-2010, 01:12 AM   Top  -  End  -  #17
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Luis misses, and Garth effects take place in his turn, not before.
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Old 02-08-2010, 10:38 AM   Top  -  End  -  #18
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At Luis's miss, Harry moved towards the same orc, calling out, "Do not worry about me, I'll take this one." and at the end of his casual stroll kicks the orc in the face brutally.

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Old 02-08-2010, 11:24 AM   Top  -  End  -  #19
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Kern

Raising one arm, Kern draws a razor-thin blade of ice out of the air, taps it on the side, and launches it toward the group. It shatters upon impact, releasing a spray of shards.

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Old 02-08-2010, 11:37 AM   Top  -  End  -  #20
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Default Re: The Second Draconic War - II

Whatever, is all Luis says at Harry's statement and following miss.
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Old 02-08-2010, 12:18 PM   Top  -  End  -  #21
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DM Scorer

The Orcs start to react and (d%)[93] of them stand up, but still flatfooted.

Garth's effect go now and it is Drace's go.

EDIT: All of them stand up, except the one in N15

EDIT2: Ah yes, the ones tripped are still tripped.
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Old 02-08-2010, 12:22 PM   Top  -  End  -  #22
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Rolling saves:

M13, (1d20)[1]
N12, (1d20)[18]
N14, (1d20)[8]
N15, (1d20)[1]
O14, (1d20)[10]
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Old 02-08-2010, 12:25 PM   Top  -  End  -  #23
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Which means that the orcs at M13, N14 and N15 are in the land of negative HP.
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Old 02-08-2010, 12:37 PM   Top  -  End  -  #24
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Old 02-08-2010, 12:41 PM   Top  -  End  -  #25
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Old 02-08-2010, 12:59 PM   Top  -  End  -  #26
hustlertwo
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Attacking orc P-14...

(1d20+9)[17]
(2d4+8)[14]
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Old 02-08-2010, 01:00 PM   Top  -  End  -  #27
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Hum... there's no Orc at P14, there is one in O14 and one on Q14
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Old 02-08-2010, 01:28 PM   Top  -  End  -  #28
hustlertwo
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I meant Q-14.
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Old 02-08-2010, 03:29 PM   Top  -  End  -  #29
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Anya and Sita continue savaging their tripped opponents, while Braem reloads his sling and fires again.

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Old 02-08-2010, 03:38 PM   Top  -  End  -  #30
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