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REQUIREMENTS
To qualify to become a reborn necromancer, a character must fulfill all of the following criteria. Alignment: Any nongood Skills: Knowledge (arcane) 4 ranks, Knowledge (religion) 9 ranks, Knowledge (the planes) 4 ranks, Heal 4 ranks. Feats: Corpsecrafter and either Spell Focus (evil) or Spell Focus (Necromancy). Spells: Able to cast animate dead as a spell or spell-like ability. Special: Able to rebuke undead or able to cast command undead. Special: If the character draws power from domains, he must have access to one of the following: Death, Deathbound, Evil, Hunger, Necromancy, Undead, Undeath.
CLASS SKILLS
The reborn necromancer’s class skills (and the key ability for each skill) are Bluff (Cha), Concentration (Con), Craft (Int), Decipher Script (Int), Disguise (Cha), Heal (Wis), Intimidate (Cha), Knowledge (arcane) (Int), Knowledge (religion) (Int), Knowledge (the planes) (Int), Profession (Wis), Sense Motive (Wis), Spellcraft (Int), Use Magic Device (Cha) Skill Points at Each Level: 2 + Int modifier.
REBORN NECROMANCER
Level
Base Attack Bonus
Fort Save
Ref Save
Will Save
Special
Spellcasting
1st
+0
+0
+0
+2
Magic of the Unliving, Rebuke Undead, Unholy Rebirth
Eternal Balance, Eyes of the Dark Lord, General of Undeath
-
CLASS FEATURES
All of the following are class features of the true necromancer prestige class.
Weapon and Armor Proficiency: Reborn necromancers gain no proficiency with any weapons, armor, or shields.
Spells per Day/Spells Known: At every level, except 1st and 10th, a reborn necromancer gains new spells per day (and spells known, if applicable) as if he had also gained a level in a previous casting class. She does not, however, gain any other benefit a character of that class would have gained (metamagic or item creation feats and so on). If she had more than one spellcasting class before becoming a reborn necromancer, she must decide to which class to add each level for the purpose of determining spells per day and spells known.
Magic of the Unliving (Ex): A reborn necromancer focuses on learning black magic, regardless of the source. He can learn and cast spells of the necromancy school from any spell list. If, however, the spell would normally be of the wrong type of magic (arcane/divine), it can only be learned and cast on a spell level higher than it would normally be, but the DC and other spell level bound variables do not change. Therefore, for example, a Cleric Reborn Necromancer cannot cast 9th level arcane necromancy spells and vice versa.
Rebuke Undead (Su): Reborn Necromancers get the ability to rebuke undead as an evil cleric. His effective cleric level for rebuking equals his Reborn Necromancer class level.
Reborn Necromancer class levels stack with levels of all other classes that grant the ability to rebuke undead for the purpose of determining the character’s effective cleric level for rebuking. See Turn or Rebuke Undead, page 159 of the Player’s Handbook. For example, a 7th-level cleric/5th-level reborn necromancer rebukes undead as a 12th-level cleric.
Unholy Rebirth: Upon attaining the first level, a reborn necromancer strengthens his bond with a strong unholy power, such as the negative energy plane or an evil deity. This requires one hour of meditation for every level in other classes the reborn necromancer has, which may be interrupted or broken up in smaller pieces. When this rite of meditation has been completed, the reborn necromancer seals his chosen fate with a one-hour ritual ending at strike of midnight. The reborn necromancer gains the Necropolitan Template from Libris Mortis without any character level, gold or xp loss. A reborn necromancer whom was already undead upon attaining this level stands for a choice: he can retain his old undead race or template, or can change into a necropolitan. This ritual pulls a part of the new reborn necromancer’s soul into the source of power, making it impossible to take a level in another class until the reborn necromancer has reached his tenth level.
Aura of Dread (Su): Unholy power grants the reborn necromancer strength, but there are drawbacks to this connection as well. From the second level, reborn necromancers are surrounded by an aura of fear. Living creatures in this aura feel tendrils of despair in their minds. Creatures in the area are aware that something unnatural is nearby. The Reborn Necromancer has a penalty to Diplomacy checks but a bonus to Intimidate checks when used on living creatures equal to half the amount of levels in the reborn necromancer prestige class. Creatures with animal intelligence try not to come close to the reborn necromancer. This aura projects over an area surrounding the reborn necromancer of 5 feet per reborn necromancer level.
Train Undead: A reborn necromancer swiftly learns that mindless undead minions are useful in many ways, but hard to handle. He therefore learns how to train small tricks to them, as if they were animals. He can treat undead without an intelligence score as animals with an intelligence score of 1 for training purposes, except that instead of handle animal, a reborn necromancer uses knowledge (religion).
Turn resistance (Ex): A reborn necromancer has gained immortality through the rite of unholy rebirth, but he can be defeated by warriors of good deities. He trains to resist these attacks, and gains an unnamed bonus to his turning resistance equal to the number shown in the table.
Eternal Balance: The forces of good and evil in the universe are kept in balance by an unseen force. In order for the reborn necromancer to gain more power, he must lose power in other ways. Every time this ability is listed on the table, all the reborn necromancer’s hit die decrease to a lower even number. Since every hit die he had were changed to d12 by becoming undead, the progression is as follows: levels 1-3 d12, 4-6 d10, 7-9 d8, 10 d6.
Master´s Call (Su): A reborn necromancer of 4th level can perform a greater rebuking against undead in place of a regular rebuke attempt. The greater rebuking is like a normal rebuking except that the undead creatures that would be rebuked are commanded instead. This ability is usable 1/week and costs four rebuking attempts instead of one.
Necromantic Prowess (Ex): The reborn necromancer’s specialization in necromancy spells increases as he gains more power. He receives the indicated number as a bonus on the caster level and save DC’s of any necromancy spells he casts.
Captain of Undeath: A reborn necromancer can control more undead than other masters of the undead can. The multiplier in the calculation of the total amount of controllable undead with animate dead increases by 2. For example: if the reborn necromancer would normally be able to control 4 HD per caster level, he can now control six 6 HD. The total number of controllable undead with rebuke undead increases by 1 per class levels that grants the ability.
Ritual Master (Su): Some reborn necromancers think that blood contains power and others say it is the soul that is the real source of strength of any living being. Although they may never reach consensus on this subject, they agree on one thing: scarification unleashes power that can be used. You can sacrifice living creatures to empower the rituals you know that create undead. If these creatures are willingly sacrificing themselves, they give up their soul or blood power for your purposes, increasing the granted power even more. If the creature to be sacrificed is unwilling, it must have at least half the amount of HD the undead to be created will have, or he will grant no power to a reborn necromancer. Sacrificing a creature during an animate dead, create undead or create greater undead spell grants certain benefits. You may lower the amount of onyx the ritual costs by 25 gp per HD sacrificed. The body of the creature that you are using for the creation of an undead does not grant this power. Sacrificed creatures have to die during the ritual to empower it. After the ritual, when the creatures to be sacrificed are dead, they cannot be resurrected except by a true resurrection or wish spell. When this happens, the undead you created with a his soul crumbles to dust.
Undead versatility: The reborn necromancer knows that there are at least a hundred different kinds of undead on the material plane, and more must inhabit other planes of existence. With research, he may try to create them all with his undead creation spells. This is a complicated process, but greatly increases the variety of the undead he can create.
The reborn necromancer can attempt to create a normally unknown undead with the undead creation spells he has. The first table below shows all undead he could create, listing the minimum caster level required, the spell to be used and any other special requirements. Every time he creates an undead that is not listed as 'Already Known' at the Skill check DC column, he must make a knowledge (religion) check with a DC equal to the one listed. If the check succeeds, he can create the undead. If the check result is lower than the listed DC the material components required for the creation of the undead are lost, and no undead is created.
A reborn necromancer can also try to permanently learn to create a specific undead. He must make a knowledge religion check with a DC of the listed DC + 5. This research takes an hour of meditating, reading or communicating with his god, but if the check is made, the undead is added to the list of the creation spell, and no more check will be needed to make that undead.
There are also templates available to add to the reborn necromancer's undead, listed in the second table. If they are to be added to a not yet researched undead, the caster level and skill check DC increase with the given number. If the undead has been researched, only the minimum caster level increases. This number is also added to determine the HD the create has for purposes of controlling them.
For example: A reborn necromancer wishes to create a boneclaw with the evolved undead template. Normally the boneclaw would require a caster level of 15 and a knowledge (religion) check of 25, but the template heightens them to 16 and 26. A boneclaw normally has 10 HD, which takes up 10 HD if you are going to controll it for example with rebuke undead, but the template makes him count as an undead of 11 HD.
He could also first research the boneclaw, making a knowledge (religion) check with a DC of 30, which will allow him to create the boneclaw with the template without making the knowledge (religion) check during the ritual.
Undead Versatility: Creations
Spoiler
Name
Type
Source
Min. Caster Level
Skill CHeck DC
Spell
Special
Bloodhulk
Undead Creature
Monster Manual IV
5
Already Known
Animate Dead
Must be created with a special ritual; Details are in Monster Manual IV.
Skeleton
Template Undead (Augmented)
Monster Manual
5
Already Known
Animate Dead
Zombie
Template Undead (Augmented)
Monster Manual
5
Already Known
Animate Dead
Skeletal Dragon
Template Undead (Augmented)
Draconomicon
5
Already Known
Animate Dead
Zombie Dragon
Template Undead (Augmented)
Draconomicon
5
Already Known
Animate Dead
Plague Walker
Undead Creature
Monster Manual IV
6
Already Known
Special
Must be created with a special ritual; Details are in Monster Manual IV.
Ghoul
Undead Creature
Monster Manual
11
Already Known
Create Undead
Ashen Husk
Undead Creature
Sandstorm
11
21
Create Undead
Must be created from the corpse of a creature that has died of dehydration/thirst.
Bonespur
Undead Creature
Monster Manual V
11
Already Known
Create Undead
Must be created from the skeletal remains of six medium creatures.
Necrosis Carnex
Undead Creature
Monster Manual IV
11
Already Known
Animate Dead
Must be created with a special ritual; Details are in Monster Manual IV.
Raiment
Undead Creature
Libris Mortis
11
21
Create Undead
Serpentir
Undead Creature
Monster Manual V
11
Already Known
Create Undead
Must be created from the skeletal remains of six medium creatures.
Bone Creature
Template Undead (Augmented)
Book of Vile Darkness
11
Already Known
Create Undead
Corpse Creature
Template Undead (Augmented)
Book of Vile Darkness
11
Already Known
Create Undead
Forlorn Husk
Undead Creature
Sandstorm
12
22
Create Undead
Must be created from the corpse of a creature that has died of dehydration/thirst.
Ghast
Undead Creature
Monster Manual
12
Already Known
Create Undead
Skulking Cyst
Undead Creature
Libris Mortis
12
22
Create Undead
Must be created from a corpse with a necrotic cyst.
Slaymate
Undead Creature
Libris Mortis
12
22
Create Undead
Tomb Mote
Undead Creature
Libris Mortis
12
22
Create Undead
Vasuthant
Undead Creature
Monster Manual III
12
22
Create Undead
Bone Rat Swarm
Undead Creature (Swarm)
Libris Mortis
13
23
Create Undead
Must be created from several corpses of rats or mice.
Deathlock
Undead Creature
Libris Mortis
13
23
Create Undead
Gravehound
Undead Creature
Miniatures Handbook
13
23
Create Undead
Must be created from the corpse of a canine.
Skin Kite
Undead Creature
Libris Mortis
13
23
Create Undead
Wight
Undead Creature
Monster Manual
13
23
Create Undead
Blackskate
Undead Creature (Aquatic)
Stormwrack
14
24
Create Undead
Bonedrinker, Lesser
Undead Creature
Monster Manual III
14
24
Create Undead
Brain in a jar
Undead Creature
Libris Mortis
14
24
Create Undead
Must be created in a jar.
Corpse Rat Swarm
Undead Creature (Swarm)
Libris Mortis
14
24
Create Undead
Must be created from several corpses of rats or mice.
Crypt Thing
Undead Creature
Fiend Folio
14
Already Known
Create Undead
Defacer
Undead Creature
Monster Manual IV
14
24
Create Undead
Must be created from the corpse of a creature with the shapechanger subtype.
Ghostly Visage
Undead Creature (Incorporeal, Symbiont)
Fiend Folio
14
24
Create Greater Undead
Allip
Undead Creature (incorporeal)
Monster Manual
15
23
Create Greater Undead
Boneclaw
Undead Creature
Monster Manual III
15
25
Create Undead
Cursed Spirit
Undead Creature (incorporeal)
Miniatures Handbook
15
25
Create Greater Undead
Desiccator
Undead Creature (Water)
Libris Mortis
15
22
Create Greater Undead
Must be created from the corpse of a creature with the water subtype
Entomber
Undead Creature
Libris Mortis
15
25
Create Undead
Mummy
Undead Creature
Monster Manual
15
Already Known
Create Undead
Must be created from a mummified corpse.
Murk
Undead Creature (Incorporeal)
Libris Mortis
15
25
Create Greater Undead
Quell
Undead Creature (Incorporeal)
Libris Mortis
15
25
Create Greater Undead
Sanguinius Drinker
Undead Creature
Monster Manual V
15
Already Known
Create Undead
Spectral Rider
Undead Creature (Incorporeal)
Monster Manual V
15
Already Known
Create Greater Undead
Must be created from the corpse of a mounted warrior of at least 6th level.
Shadow
Undead Creature (Incorporeal)
Monster Manual
15
Already Known
Create Greater Undead
Blackwing
Undead Creature
Monster Manual V
16
26
Create Greater Undead
Must be created with a special ritual; Details are in Monster Manual V.
Bonedrinker
Undead Creature
Monster Manual III
16
26
Create Undead
Bloodmote Cloud
Undead Creature (Swarm)
Libris Mortis
16
26
Create Undead
Must be created from several corpses of flying insects.
Cinderspawn
Undead Creature (Fire)
Libris Mortis
16
26
Create Greater Undead
Must be created from the corpse of a creature with the fire subtype.
Forsaken Shell
Undead Creature
Libris Mortis
16
26
Create Undead
Haunt, Taunting
Undead Creature (Incorporeal)
Monster Manual V
16
26
Create Greater Undead
Plague Blight
Undead Creature (Evil)
Libris Mortis
16
26
Create Undead
Must be created from a corpse of a living creature that dies of a plague or rot.
Salt Mummy
Undead Creature
Monster Manual III
16
26
Create Undead
Must be created from a mummified corpse near a pile of salts.
Spawn of Kyuss
Undead Creature
Monster Manual II
16
Already Known
Create Greater Undead
Must worship Kyuss
Spectral Lyrist
Undead Creature (Incorporeal)
Libris Mortis
16
26
Create Greater Undead
Voidwraith
Undead Creature (Air, Incorporeal)
Libris Mortis
16
26
Create Greater Undead
Must be created from the corpse of a creature with the air subtype.
Wraith
Undead Creature (Incorporeal)
Monster Manual
16
Already Known
Create Greater Undead
Bleakborn
Undead Creature
Libris Mortis
17
27
Create Undead
Must be created from a creature that died of cold damage.
Death Scarab Swarm
Undead Creature (Swarm)
Sandstorm
17
27
Create Undead
Must be created from several corpses of scarabs.
Dust Wight
Undead Creature (Earth)
Monster Manual III
17
27
Create Greater Undead
Must be created from the corpse of a creature with the earth subtype
Ephemeral Swarm
Undead Creature (Swarm, Incorporeal)
Monster Manual III
17
27
Create Greater Undead
Must be created from several corpses of small critters or rodents.
Quth-Maren
Undead Creature
Fiend Folio
17
27
Create Undead
Must be created from a skinned corpse
Skirr
Undead Creature
Libris Mortis
17
27
Create Undead
Skull Lord
Undead Creature
Monster Manual V
17
27
Create Undead
Necropolitan
Template Undead (Augmented)
Libris Mortis
17
27
Create Undead
All-Consuming Hunger
Undead Creature (Swarm)
Underdark
18
28
Create Undead
Drowned
Undead Creature
Monster Manual III
18
28
Create Undead
Must be created from the corpse of a drowned creature.
Eye of Fear and Flame
Undead Creature
Book of Vile Darkness
18
28
Create Undead
Morgh
Undead Creature
Monster Manual
18
Already Known
Create Undead
Slaughter Wight
Undead Creature
Libris Mortis
18
28
Create Undead
Spectre
Undead Creature (Incorporeal)
Monster Manual
18
Already Known
Create Greater Undead
Vilewight
Undead Creature
Book of Vile Darkness
18
28
Create Undead
Gravetouched Ghoul
Template Undead (Augmented)
Libris Mortis
18
28
Create Undead
Atropal Scion
Undead Creature
Libris Mortis
19
29
Create Greater Undead
Must be created from the corpse of a stillborn child with god-blood.
Blaspheme
Undead Creature
Libris Mortis
19
29
Create Undead
Blood Amniote
Undead Creature
Libris Mortis
19
29
Create Undead
Crawling Apocalypse
Undead Creature
Sandstorm
19
29
Create Greater Undead
Must be created from the mummified corpse of a giant squid or kraken.
Crypt Chanter
Undead Creature (Incorporeal)
Libris Mortis
19
29
Create Greater Undead
Grimweird
Undead Creature
Monster Manual III
19
29
Create Greater Undead
Must be created from the corpse of a creature that while alive could cast 2nd level necromancy spells.
Haunt, Bridge
Undead Creature (Incorporeal)
Monster Manual V
19
29
Create Greater Undead
Hulking Corpse
Undead Creature
Libris Mortis
19
29
Create Undead
Naga, Bone
Undead Creature
Monster Manual II
19
29
Create Greater Undead
Must be created from the corpse of a naga.
Visage
Undead Creature (Chaotic, Evil, Extraplanar)
Libris Mortis
19
29
Create Greater Undead
Must be created from the corpse of an evil outsider
Wheep
Undead Creature
Libris Mortis
19
29
Create Greater Undead
Must be created from the corpse of a trusted and recognized leader.
Winterspawn
Undead Creature
Frostburn
19
29
Create Undead
Must be created from a frozen corpse.
Ghost
Template Undead (Augmented, Incorporeal)
Monster Manual
19
29
Create Greater Undead
Ghost Brute
Template Undead (Augmented, Incorporeal)
Libris Mortis
19
29
Create Greater Undead
Lich
Template Undead (Augmented)
Monster Manual
19
29
Create Greater Undead
Must be created with a special ritual; details are in Monster Manual
Lichfiend
Template Undead (Augmented)
Libris Mortis
19
29
Create Greater Undead
Must be created from the corpse of an evil outsider with at least five at will spell like abilities.
Umbral
Template Undead (Augmented, Incorporeal)
Libris Mortis
19
29
Create Greater Undead
Vampire
Template Undead (Augmented)
Monster Manual
19
29
Create Undead
Ghostly Dragon
Template Undead (Augmented, Incorporeal)
Draconomicon
19
29
Create Greater Undead
Huecuva
Template Undead (Augmented)
Fiend Folio
19
29
Create Undead
Must be created form the corpse of a cleric, druid, paladin or monk who has abandoned his vows.
Revived Fossil
Template Undead (Augmented)
Libris Mortis
19
29
Animate Dead
Must be created form a fossil.
Sepulchral Thief
Template Undead (Augmented)
Cityscape
19
29
Create
Must be created from the corpse of a creature with special statistic; Details are in Cityscape.
Spectral Savant
Template Undead (Augmented)
Complete Psionic
19
29
Create Greater Undead
Must be created with a special ritual; details are in Complete Psionic
Swordwraith
Template Undead (Augmented)
Fiend Folio
19
29
Create Undead
Vampiric Dragon
Template Undead (Augmented)
Draconomicon
19
29
Create Greater Undead
Bodak
Undead Creature (Extraplanar)
Monster Manual
20
30
Create Greater Undead
Devourer
Undead Creature (Extraplanar)
Monster Manual
20
Already Known
Create Greater Undead
Haunt, Forest
Undead Creature (Incorporeal)
Monster Manual V
20
30
Create Greater Undead
Must be created from the corpse of a dryad or treant.
Plague Spewer
Undead Creature
Monster Manual III
20
30
Create Undead
Shadow, Greater
Undead Creature (Incorporeal)
Monster Manual
20
30
Create Greater Undead
Death Knight
Template Undead (Augmented)
Monster Manual II
20
30
Create Undead
Must be created form the corpse of a creature with at least 6 HD
Dracolich
Template Undead (Augmented)
Draconomicon
20
30
Create Greater Undead
Must be created with a special ritual; details are in Draconomicon
Dry Lich
Template Undead (Augmented)
Sandstorm
20
30
Create Greater Undead
Must be created with a special ritual; details are in Sandstorm
Mummified
Template Undead (Augmented)
Libris Mortis
20
30
Create Undead
Must be created from a mummified corpse.
Necromental
Template Undead (Augmented)
Libris Mortis
20
30
Create Greater Undead
Must be created from a corpse of an elemental.
Bhut
Undead Creature (incorporeal)
Fiend Folio
21
31
Create Greater Undead
Caller in Darkness
Undead Creature (Incorporeal, Psionic)
Expanded Psionics
21
31
Create Greater Undead
Ulgurstasta
Undead Creature
Fiend Folio
21
31
Create Undead
Vitreous Drinker
Undead Creature
Monster Manual IV
21
31
Create Undead
Abyssal Ghoul
Undead Creature (Extraplanar)
Fiend Folio
22
32
Create Greater Undead
Boneyard
Undead Creature
Libris Mortis
22
24
Create Undead
Must be created from the bones of 25 medium corpses
Entombed
Undead Creature (Cold)
Frostburn
22
32
Create Greater Undead
Must be created from a corpse frozen inside a block of ice.
Entropic Reaper
Undead Creature (Extraplanar, Chaotic)
Libris Mortis
22
32
Create Greater Undead
Must be created in Limbo
Angel of Decay
Undead Creature
Libris Mortis
23
33
Create Greater Undead
Must be created from the corpse of a creature with the angel subtype
Charnel Hound
Undead Creature
Monster Manual III
23
33
Create Undead
Crimson Death
Undead Creature (incorporeal)
Monster Manual II
23
33
Create Greater Undead
Wraith, Dread
Undead Creature (incorporeal)
Monster Manual
23
33
Create Greater Undead
Blood Fiend
Undead Creature (Extraplanar)
Fiend Folio
24
34
Create Greater Undead
Must be created from the corpse of a demon
Hullathoin
Undead Creature
Fiend Folio
25
35
Create Undead
Necronaut
Undead Creature (Chaotic, Evil, Extraplanar)
Monster Manual III
26
36
Create Greater Undead
Nightwing
Undead Creature (Extraplanar)
Monster Manual
26
36
Create Greater Undead
Deathbringer
Undead Creature
Monster Manual II
27
37
Create Undead
Deathshrieker
Undead Creature (incorporeal)
Monster Manual III
27
37
Create Greater Undead
Famine Spirit
Undead Creature
Monster Manual II
27
37
Create Undead
Must be created from the corpse of a creature that died of starvation
Vasuthant, Horrific
Undead Creature
Monster Manual III
27
37
Create Undead
Dream Vestige
Undead Creature (incorporeal)
Libris Mortis
28
38
Create Greater Undead
Gravecrawler
Undead Creature (Earth)
Monster Manual II
28
38
Create Greater Undead
Jahi
Undead Creature (incorporeal)
Monster Manual II
28
38
Create Greater Undead
Nightwalker
Undead Creature (Extraplanar)
Monster Manual
28
38
Create Greater Undead
Banshee
Undead Creature (incorporeal)
Monster Manual II
29
39
Create Greater Undead
Corpse Gatherer
Undead Creature
Monster Manual III
29
39
Create Undead
Effigy
Undead Creature (Fire, Incorporeal)
Monster Manual II
29
39
Create Greater Undead
Ragewind
Undead Creature
Monster Manual II
29
39
Create Undead
Crawling Head
Undead Creature
Monster Manual II
30
40
Create Undead
Nightcrawler
Undead Creature (Extraplanar)
Monster Manual
30
40
Create Greater Undead
Deathshrieker, Advanced
Undead Creature (incorporeal)
Monster Manual III
31
41
Create Greater Undead
Hunefer
Undead Creature
Epic Level Handbook
33
43
Create Greater Undead
Must be created from the corpse of a Demigod
Lavawight
Undead Creature (Fire)
Epic Level Handbook
35
45
Create Greater Undead
Winterwight
Undead Creature (Cold)
Epic Level Handbook
35
45
Create Greater Undead
Shape of Fire
Undead Creature (Fire, Incorporeal )
Epic Level Handbook
38
48
Create Greater Undead
Shadow of the Void
Undead Creature (Incorporeal, Cold)
Epic Level Handbook
38
48
Create Greater Undead
Undead Versatility: Templates for Undead
Spoiler
Name
Type
Source
Min. Caster Level Increase
Skill CHeck DC Increase
Min. Spell
Special
Evolved
Template for an Undead
Libris Mortis
1
1
Create Greater Undead
Skeleton, Electrical
Template for a Skeleton or Bone Creature
Libris Mortis
1
1
Create Undead
Skeleton, Fiery
Template for a Skeleton or Bone Creature
Libris Mortis
1
1
Create Undead
Skeleton, Frost
Template for a Skeleton or Bone Creature
Libris Mortis
1
1
Create Undead
Skeleton, Nimble
Template for a Skeleton or Bone Creature
Libris Mortis
1
1
Create Undead
Skeleton, Soldier
Template for a Skeleton or Bone Creature
Libris Mortis
1
1
Create Undead
Skeleton, Vicious
Template for a Skeleton or Bone Creature
Libris Mortis
1
1
Create Undead
Spellstitched
Template for an Undead
Complete Arcane
1
1
Create Greater Undead
Must be created with a special ritual; Details are in complete arcane.
Swarm Shifter
Template for an Undead
Libris Mortis
1
1
Create Greater Undead
Vampire, Persuasive
Template for a Vampire
Libris Mortis
1
1
Create Greater Undead
Vampire, Psychic
Template for a Vampire
Libris Mortis
1
1
Create Greater Undead
Vampire, Savage
Template for a Vampire
Libris Mortis
1
1
Create Greater Undead
Vampire, Swarmform
Template for a Vampire
Libris Mortis
1
1
Create Greater Undead
Zombie, Bloodthirsty
Template for a Zombie or Corpse Creature
Libris Mortis
1
1
Create Undead
Zombie, Diseased
Template for a Zombie or Corpse Creature
Libris Mortis
1
1
Create Undead
Zombie, Fast
Template for a Zombie or Corpse Creature
Libris Mortis
1
1
Create Undead
Zombie, Hunting
Template for a Zombie or Corpse Creature
Libris Mortis
1
1
Create Undead
Zombie, Unkillable
Template for a Zombie or Corpse Creature
Libris Mortis
1
1
Create Undead
Master’s Demand (Su): This ability functions like and replaces Master’s Call except that it requires only two turning attempts instead of four, and can be used 2/week.
Eyes of the Dark Lord (Su): The amount of control the reborn necromancer has over his undead increases every day. At tenth level, he can look through the eyes of any intelligent undead he is currently commanding. The undead must be within a radius of 1 mile of the reborn necromancer. Looking through the eyes of an undead requires a full round action to start watching, and another to stop. While the reborn necromancer is in the undead’s mind, he leaves his own body in a sleep-like state. The reborn necromancer may look through the undead’s eyes and he may use its mouth to speak, but no other actions may be taken.
General of Undeath: Reborn necromancers of this level can create enormous armies of crawling undead, and keep them all under his control. You may add the modifier of the ability score you cast spells with to the multiplier to determine the amount of undead you can command, and you may double the amount of undead you can command with rebuke undead. You may also add half this ability modifier as a bonus to your caster level of the following spells: animate dead, command undead, create undead, create greater undead.
--------------------------------------------------------------------------------------------------------------------- NEW FEATS
Planar Corpsecrafter
Requirements: Undead Versatility Class Feature, Knowledge (The Planes) 9 ranks
You can add new templates to your undead using the following statistics:
Spoiler
Name
Type
Source
Min. Caster Level Increase
Skill Check DC Increase
Min. Spell
Special
Entropic Creature
Template for an Undead
Planar Handbook
3
3
Create Greater Undead
Fiendish Creature
Template for an Undead
Monster Manual
2
2
Create Undead
Shadow Creature
Template for an Undead
Lords of Madness
2
2
Create Undead
Animal Corpsecrafter
Requirements: Undead Versatility Class Feature, Knowledge (Nature) 9 ranks
You can add new templates to undead created from animal corpses using the following statistics:
Things to mind:
-English is not my native language, so there's bound to be some mistakes. If you see some, point them out if you like.
- Most of these abilities originate from WotC material, but some of it was inspired by the Tome of Necromancy.
Things I'd like from you: - Whether it is or isn't balanced and why. (and what to do about it?) Pretty balanced now; roleplay penalties, campaign bound etc. - Other ways to explain undead versatility? It's currently quite vague and doesn't cover every posibility. Got a better way, updating soon. - Things you miss? - Other names? I'm still looking for an alternative. I'm actually quite content with the current name. - How the hell do you create a table in these forums. (Currently: Table = Picture check
- Anything you deem useful.
To-Do list (for me): - reword: Train Undead, Magic of the Unliving, rebuke undead, Undead Versatility - check - Recreate ritual master to scale with the undead to be created? check - Change Eyes of the Dark Lord distance limit? check - Revise General of Undeath - remove/change knowledge skills? check - reread the entire thing check - naming abilities (SU) or (EX) check
Taken from the Guide to Homebrewing. The spoiler includes a noparse tag, so it doesn't show the table but the code. Fill with your class' abilities etc.
Spoiler
[b]NAME OF CLASS[/b]
[table=head][b]Level[/b]|[b]Base Attack<br>Bonus[/b]|[b]Fort Save[/b]|[b]Ref Save[/b]|[b]Will Save[/b]|[b]Special[/b]
Look at some other PrCs to get the method for creating tables.
They seem to have a lot of skills. Why do they get all knowledge skills? A necromancer probably at very most is going to need Knowledge(Religion), Knowledge(Arcana) and maybe Knowledge(the Planes).
You should specify which abilities are supernatural and which are extraordinary.
It seems a bit odd that the levels stack with rebuking but that you don't actually get rebuking.
I like Unholy Rebirth.
Magic of the Unliving may need some specifications. Does it count as a spell one level higher or only use a higher level spell slot? This may matter for saves. Do the spells count as if they are part of your class list? If so, this is going to be a problem if a Dread Necromancer takes the class since they would then get access to *all* necromancy spells. Yet, the class fits them very well. Unfortunately, they essentially already get the ability to add necromancy spells from the sor/wiz or cleric lists so they won't actually get this benefit in a substantive way if it isn't in general. This leads to the odd situation of this class allowing a wizard to potentially out necromance the dedicated necromancer.
Train Undead- this is just weird. Can you normally use handle animal at all for undead? Also, wouldn't it make more sense to use Knowledge(Religion) here rather than spellcraft?
Overall I like this. Necromancy is definitely a neglected school. And this looks like it may be balanced. At least I don't see anything that strikes me as obviously too weak or too broken.
Taken from the Guide to Homebrewing. The spoiler includes a noparse tag, so it doesn't show the table but the code. Fill with your class' abilities etc.
Spoiler
[b]NAME OF CLASS[/b]
[table=head][b]Level[/b]|[b]Base Attack<br>Bonus[/b]|[b]Fort Save[/b]|[b]Ref Save[/b]|[b]Will Save[/b]|[b]Special[/b]
They seem to have a lot of skills. Why do they get all knowledge skills? A necromancer probably at very most is going to need Knowledge(Religion), Knowledge(Arcana) and maybe Knowledge(the Planes).
I have not posted a reason for those skills, true. I had some orginisation in mind that would require study in different areas, but that is not really important. I'll add a note to it r something.
Quote:
Originally Posted by JoshuaZ
You should specify which abilities are supernatural and which are extraordinary.
Very true, totally forgot!
Quote:
Originally Posted by JoshuaZ
It seems a bit odd that the levels stack with rebuking but that you don't actually get rebuking.
I meant that ^^
Quote:
Originally Posted by JoshuaZ
I like Unholy Rebirth.
Quote:
Originally Posted by JoshuaZ
Magic of the Unliving may need some specifications. Does it count as a spell one level higher or only use a higher level spell slot? This may matter for saves. Do the spells count as if they are part of your class list? If so, this is going to be a problem if a Dread Necromancer takes the class since they would then get access to *all* necromancy spells. Yet, the class fits them very well. Unfortunately, they essentially already get the ability to add necromancy spells from the sor/wiz or cleric lists so they won't actually get this benefit in a substantive way if it isn't in general. This leads to the odd situation of this class allowing a wizard to potentially out necromance the dedicated necromancer.
The description is quite short indeed. I'll revise it tomorrow morning.
Quote:
Originally Posted by JoshuaZ
Train Undead- this is just weird. Can you normally use handle animal at all for undead? Also, wouldn't it make more sense to use Knowledge(Religion) here rather than spellcraft?
I meant that you can treat them as animals for training purposes except for the skill used for it. Switching to Know:Religion might be better, will think about it and revise tomorrow.
Quote:
Originally Posted by JoshuaZ
Overall I like this. Necromancy is definitely a neglected school. And this looks like it may be balanced. At least I don't see anything that strikes me as obviously too weak or too broken.
Huge update this time, instead of forcing the player to calculate everything, I made a list of all of the undead I could find. Some other things have been revised, but Undead Versatility has played the biggest part in this update ^^
I noticed you have Slaymates up there. You may need to put a limit on how many you can have, because their Pale Aura is very nasty with just one hanging around.
I've got one question: How did redcloak create the haecuva and deathknight if he wasn't 19th level? Assuming your standard for requirement came from the cleric's ability to create undead.
From what I've read, the wording should be "as an evil cleric" Now, on to seriousness.
Quote:
Originally Posted by Morrolan
Aura of Dread (Su): .... This results in no actual penalties on anything, creatures in the area are merely aware that something unnatural is nearby.
It seems as though this should give a penalty to Diplomacy, otherwise it won't make a difference in any way other than roleplaying-- which means (to me) that it should be with the flavor, not an actual ability.
Quote:
Originally Posted by Morrolan
Master´s Call (Su): A reborn necromancer of 4th level can perform a greater rebuking against undead in place of a regular rebuke attempt. The greater rebuking is like a normal rebuking except that the undead creatures that would be rebuked are commanded instead. This ability is usable 1/week and costs four rebuking attempts instead of one.
A better way of stating this ability would be to say that the necromancer gets a bonus to his roll or to his class level for that rebuke attempt.
If the above post was written any time between 4AM and noon Mountain Time (10:00-20:00 GMT), it was probably written while I ought to have been sleeping. So, sorry. Unless an apology isn't necessary and whatever I wrote was awesome. In that case, you're welcome.
It seems as though this should give a penalty to Diplomacy, otherwise it won't make a difference in any way other than roleplaying-- which means (to me) that it should be with the flavor, not an actual ability.
Good idea, updated, what'dya think?
Quote:
Originally Posted by Jack of Spades
A better way of stating this ability would be to say that the necromancer gets a bonus to his roll or to his class level for that rebuke attempt.
I used the sun domains greater turning, but made it rebuking instead. The text is exactely the same, so... dunno...
I'm no good at the numbers end of this, but it seems like that might be too much of a bonus/penalty. Maybe half of their class level? I don't know. *Sits and waits for someone better at stats to come by*
If the above post was written any time between 4AM and noon Mountain Time (10:00-20:00 GMT), it was probably written while I ought to have been sleeping. So, sorry. Unless an apology isn't necessary and whatever I wrote was awesome. In that case, you're welcome.
I need a better explanation of unholy rebirth.
The question is: Do you create yourself (which means the Corpsecrafter feats apply to you) or no?
What do you think?
It's still not clear what happens to a Dread Necromancer with Magic Of The Unliving. Dread Necromancers automatically know all the spells on their (normally rather small) spell list; does a DN/Reborn Necromancer know every necromancy spell ever?
(..honestly, I'm not even sure that's terribly broken. They get to poach necromancy spells with their Advanced Learning anyway and it's still hard to find good ones at a lot of levels.)
It's still not clear what happens to a Dread Necromancer with Magic Of The Unliving. Dread Necromancers automatically know all the spells on their (normally rather small) spell list; does a DN/Reborn Necromancer know every necromancy spell ever?
Basically, yes. (Unless it is a 9th level divine spell)
Interesting class, and very powerful....however, it makes the DN completely purposeless since the one thing the Dread Necro had against the wizard and the cleric was undead mastery, the capstone for this class basicly gives Undead Mastery(sans the buffs to undead.) to wizards and clerics for their respective casting stats, making a DN a rather lousy choice in comparison. Personally, to fix this issue I would allow levels of Reborn Necromancer to count as DN levels for the purpose of calculating Undead Mastery. Also, General of Undeath should be made to stack with a DN's Undead Mastery.
In return for this massive boon to Dread Necros, you should make them have to swap spells from their list with necromancy spells from other lists if they want them rather then add basically every necromancy spell in existence(sans level 9 divine ones) to their list. The same should apply to sorcerers, favored souls and any other class with a limited number of spells known.
However, those things are all nitpicks and in the end the class is pretty awesome.
Also, would you allow me to use this class in a homebrew setting I am making? The class is rather perfect for certain villains in said setting and I would love it if you let me include said class in the setting. I will, of course, give full credit.
__________________
Awesome evil Necro-Cleric Avatar created by Ceika
In D&D I am a..
Spoiler
Level 3 Lawful Evil Half-Elf Cleric with the following ability scores...
I see your point, but this class was made more for wizards and clerics etc. I like the idea of dread necromancer but it is (in my opinion) underpowered and not well made.
And feel free to use the class! I'm honored :)
Thanks for the compliments guys!
By the way, I'm working on another prc for necros...
Yeah, I know what you mean, Dread Necro's spell list was botched by wizards sadly. Also, one of my little projects makes a great entry into this class, the Undead Master ACF for wizards actually makes a necromancy specalist, well, good at necromancy. Also, I do have another question for you. I am currently working on quite a bit of Necromancy-related materals(mainly spells and new undead though some feats, ACFs, a few deities, a PrC(Ment exclusively for Dread Necromancers and focused on doing what Dread Necromancers do best, having more minions then everybody else.)and even playable races will be thrown in.) and I am wondering if you want to work togther with me making whatever you want thats somehow necromancy-related and then combind all of our collective work into a pdf(Or some other format.) that would be, more or less be a big resource for Necromancy in 3.5e and will be made publically avalible to players through the internet at absolutly no cost.(As in it will be a free pdf that will be downloadable and such.)
I would love if we could work togther on such a supliment and I already know that if you agree I can get an artist for it...and I also have somebody who can make the actual pdf as well, so we would more or less have a 4 person team.(My girlfriend, you and I will all be the homebrews(Both you and my girlfriend can keep whatever I make under control(As I have a tendency to make things too strong or weak innitally.), my girlfriend can handle the tech stuff and the artist is a friend of my girlfriend.) The only issue to iron out is the legality of a free/not for profit or even made by an established "company" pdf including refrences to non-OGL materal.(Such as the Deathbound Domain and Dread Necromancer base class.)
If the legal stuff makes a free pdf imposible then the next best thing would be to make a wiki for it, not unlike D&D wiki but focused pirmarily on Necromancy in D&D(though if it's popular enough and others want in I can see expanding it to all manner of content.). In the end, however, I wish to create a resource for Necromancer characters in D&D that makes Necromancy a viable option for more spellcaster classes then just Clerics and Dread Necromancers. Said resource would also include links to vital necro resources like Frank and K's Tome of Necromancy and K's Necromancy handbook, as well as a posible database of Undead creatures and even some helpful resources such as a listing of good creatures to animate and reasons why, as well as a listing of poor animation choices. Basicly, more or less a resource for members of all classes who are looking to deal with negative energy and the dark arts..(Which would mean stuff not just for fullcasters but also bards(Lets face it, a Necro Bard would be awesome.), blackguards, ect...and if we decide to we may also add our own base classes...)...Kind of like the "complete" seires but for necromancy and the dark arts.
If your interested please let me know here and then we can take the rest of this to PMs(and eventually IMs.).
__________________
Awesome evil Necro-Cleric Avatar created by Ceika
In D&D I am a..
Spoiler
Level 3 Lawful Evil Half-Elf Cleric with the following ability scores...
That sounds like a great idea!
I'll also read your Undead Master ACF.
We could search through GITP to find more necromancy homebrewers?
Anyways I suppose we can start discussing this via PMs.
Awesome...also..PM sent. Oh, and that ACF is still WIP. I have some ballance issues with it at the moment so feel free to sugjest anything to make it better when you take a look.
__________________
Awesome evil Necro-Cleric Avatar created by Ceika
In D&D I am a..
Spoiler
Level 3 Lawful Evil Half-Elf Cleric with the following ability scores...
Hopefully (If the DM allows it), I will finally get to play this class soon! Can you believe I never played this prestige class, seeing as I created it 2 years ago...
But before that I though I would give it a small bump to get perhaps some more comments on the balance/overall power of the reborn necromancer, or perhaps features that you miss etc...