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Structured Games For more highly structured games. Threads in this forum require moderator approval.

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Old 07-18-2010, 10:04 AM   Top  -  End  -  #1
blueboy
Dwarf in the Playground
 
AssassinGuy
 
Join Date: Jul 2010
Default Psychic RAF

Psychic RAF is like RAF only with one more action.

Shoot
Do Nothing - Default
Shoot Self
Control Other – You chose another players action (must be one of the first three.) If more than one player targets the same player then the action that player takes is the one that he was ordered to do most times. If that’s a draw then the player does whatever action they would’ve done anyway.

Recruiting and recruitment will last till the 1st of August or until the game has 10 players, whatever comes first. Rounds last for roughly 48 hours unless all the actions are in sooner in which case the rounds last for no less than 24 hours. Failling to send in actions for two consecutive rounds will see you automatically eliminated.

Last edited by blueboy : 07-18-2010 at 01:28 PM.
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Old 07-18-2010, 12:21 PM   Top  -  End  -  #2
Castaras
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Join Date: Aug 2006
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Leicester, UK
Gender: Female
Default Re: Psychic RAF

*blink* Didn't see anyone asking anyone for permission to run a new RAF. O.o

Oh well. Is this recruiting? When are you recruiting until? How many players are you wanting?
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Old 07-18-2010, 12:29 PM   Top  -  End  -  #3
Deathslayer7
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Join Date: May 2007
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Sin City
Default Re: Psychic RAF

doesnt that kind of change the difference between luck and skill?

i mean RAF is jsut another hting for tic tac toe
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Old 07-18-2010, 12:32 PM   Top  -  End  -  #4
blueboy
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Default Re: Psychic RAF

Quote:
Originally Posted by Castaras View Post
*blink* Didn't see anyone asking anyone for permission to run a new RAF. O.o

Oh well. Is this recruiting? When are you recruiting until? How many players are you wanting?
Sorry. I didn't realize you had to ask permission.

I was planning on recruiting until I got a decent number of players.
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Old 07-18-2010, 12:36 PM   Top  -  End  -  #5
Deathslayer7
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Join Date: May 2007
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Sin City
Default Re: Psychic RAF

and what happens if two people try to control each other? cause on the final two/three they could all kill each other off.

sorry but i dont like the control other.
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Quote:
Originally Posted by Lady Tialait View Post
This is perhaps the most amazing idea I have heard in eons. Thank you kind slayer of Death.
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Old 07-18-2010, 12:39 PM   Top  -  End  -  #6
blueboy
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Default Re: Psychic RAF

Quote:
Originally Posted by Deathslayer7 View Post
and what happens if two people try to control each other? cause on the final two/three they could all kill each other off.
Two people who tried to control each other would both control each other.
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Old 07-18-2010, 12:42 PM   Top  -  End  -  #7
Castaras
Ettin in the Playground
 
 
Join Date: Aug 2006
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Leicester, UK
Gender: Female
Default Re: Psychic RAF

Quote:
Originally Posted by blueboy View Post
Two people who tried to control each other would both control each other.
But then they'd end up controlling the person to do something other than they were going to do. Which means that they'd not be controlling each other. Which means they would be. Etc. etc. etc.

Secondly - it's common courtesy to ask the current holder of the RAF game if you're wanting to do a variation, just like it is with Werewolf.

Thirdly - You need a proper post, not just with that, but with information on time frames, even saying "Yes I'm recruiting for this game."
__________________
"I'm just going on motive and opportunity here and the fact that if the earth got swallowed by a black hole, I'd look suspiciously in your direction first."
~ Timberwolf

"After the first day we universally agreed that she was banned from fire thereafter. The second day she ended up with the power to create 5 extra copies of herself."
~ Heliomance

"You're like Pinkie Pie powered by a nuclear reactor."
~ Lix Lorn

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Old 07-25-2010, 07:06 PM   Top  -  End  -  #8
Shadow
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Join Date: Dec 2006
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A van down by the river.
Gender: Male
Default Re: Psychic RAF

I honestly don't see the point in controlling anyone. RAF is like a giant multiplayer rock-paper-scissors. Every action has one that beats it and one that doesn't.
Adding another action that doesn't beat *anything* seems kind of redundant. It's like shooting the air, as far as your personal risk is concerned, but you get to mess with other people's actions as well. There's no *reason* to shoot the air anymore.
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