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Old 04-21-2010, 07:17 PM   Top  -  End  -  #31
Ogremindes
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Default Re: Let's Play: MSPaint Adventure: GenGame!

> Input Konami Code
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Old 04-21-2010, 07:17 PM   Top  -  End  -  #32
Todasmile
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Default Re: Let's Play: MSPaint Adventure: GenGame!

Who knows what kinds of crazy powers Spies get, though?

From what I see, MG seems to be the classic "MOAR POWAH" type of person. Not at all bad, since they seem to actually have a strong class. Of course, if BH is playing against them, then there's a problem.

SM seems to be a more strategic thinker, but also seems to want to simply enjoy the game with the class they want to use. Detailing "this class" against another class makes me think of SM as an experienced player, as well.

Also, I'm guessing that MG is a "Machinist", since they mention "not needing two of those", and that "Deacons aren't as good as Machinists". Not to mention, it sees to be a class where they "Don't need to move", and one that SM would be surprised at MG choosing.

SM is either like, a Commando, or a General or something. What I'm saying is that they're either a pure melee fighter or a leader.

Anyways, we don't need more power; Spy seems like a very optimal choice. Medic would also seem be a good idea, but GM didn't beat on that.

Most likely because a Medic has saved their butts more than once.
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Old 04-21-2010, 07:26 PM   Top  -  End  -  #33
absolmorph
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Default Re: Let's Play: MSPaint Adventure: GenGame!

> Gender: Input ^ ^ v v < > < > B A
> Class: Input ^ ^ v v < > < > B A
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Old 04-21-2010, 07:40 PM   Top  -  End  -  #34
AgentPaper
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Default Re: Let's Play: MSPaint Adventure: GenGame!

Ah, something I forgot, or rather didn't think of, if you change your vote, either edit it in to your original (and don't post it elsewhere) or post it anew and delete/unboldify/etc it from your original post, so I don't count you twice.
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Old 04-21-2010, 08:29 PM   Top  -  End  -  #35
Draconi Redfir
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Default Re: Let's Play: MSPaint Adventure: GenGame!

pepole pepole! eavryone knows the first thing you do in MSpaint adventures is...


> quickly retreave arms from computer file labled "AMS"
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Old 04-22-2010, 11:28 AM   Top  -  End  -  #36
AgentPaper
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Default Re: Let's Play: MSPaint Adventure: GenGame!

> Cheat to unlock the restricted classes.



You're not very good at this...

> GENDER: Female
> CLASS: Spy
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Last edited by AgentPaper : 04-22-2010 at 11:34 AM.
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Old 04-22-2010, 11:29 AM   Top  -  End  -  #37
AgentPaper
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> GENDER: Female
> CLASS: Spy




Mentlegen.


Chat Log:
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> ==>
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Last edited by AgentPaper : 04-22-2010 at 11:31 AM.
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Old 04-22-2010, 11:30 AM   Top  -  End  -  #38
AgentPaper
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> ==>




You find yourself in a RATHER GENERIC ROOM. There are some STRANGE MARKINGS on the floor. There appears to be one exit to the NORTH. An OVERLY CHEERFUL VOICE is coming out of the SOUND EMISSION DEVICE.

Chat Log:
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> Steal something from MG.
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Last edited by AgentPaper : 04-22-2010 at 02:07 PM.
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Old 04-22-2010, 11:36 AM   Top  -  End  -  #39
Zeful
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Default Re: Let's Play: MSPaint Adventure: GenGame!

>Use command interface to locate your skills

Otherwise we're never going to get anything done.
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Old 04-22-2010, 11:39 AM   Top  -  End  -  #40
Raroy
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>Retrieve legs from data safe.

Try not to rip off dot hack too much.
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Old 04-22-2010, 12:19 PM   Top  -  End  -  #41
ZeroNumerous
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Quote:
Originally Posted by Raroy View Post
>Retrieve legs from data safe.

Try not to rip off dot hack too much.
We already have legs!

>Retrieve GUNS from data safe.
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Old 04-22-2010, 12:29 PM   Top  -  End  -  #42
Mewtarthio
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> Steal something from MG
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Old 04-22-2010, 12:47 PM   Top  -  End  -  #43
Winterwind
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Default Re: Let's Play: MSPaint Adventure: GenGame!

>Find some other, high leveled/equipped player. Steal from them. Make it appear as if MG was the culprit.
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Old 04-22-2010, 12:50 PM   Top  -  End  -  #44
Dust
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Default Re: Let's Play: MSPaint Adventure: GenGame!

Quote:
Originally Posted by Zeful View Post
>Use command interface to locate your skills

Otherwise we're never going to get anything done.
^ This.
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Old 04-22-2010, 01:17 PM   Top  -  End  -  #45
Starbuck_II
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Default Re: Let's Play: MSPaint Adventure: GenGame!

Find a drill, pose with it.
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Old 04-22-2010, 01:41 PM   Top  -  End  -  #46
Mewtarthio
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Default Re: Let's Play: MSPaint Adventure: GenGame!

I'd argue against determining our skills right now. At this moment, everyone's skills are an unknown quantity, which is very powerful and flexible. Once we actually look at our skills, though, the waveform collapses, and we're stuck with what we've got. Far better to just guess at our capabilities while doing our best to avoid clarifying them as much as possible; that way, we can theoretically do anything.
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Mewtarthio, you have scared my brain into hiding, a trembling, broken shadow of a thing, cowering somewhere in the soothing darkness and singing nursery rhymes in the hope of obscuring the Lovecraftian facts you so boldly brought into daylight.
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Old 04-22-2010, 01:48 PM   Top  -  End  -  #47
The Dark Fiddler
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Default Re: Let's Play: MSPaint Adventure: GenGame!

> Wait until later to figure out skills, examine the strange markings.
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Old 04-22-2010, 01:51 PM   Top  -  End  -  #48
DoubleBlackbird
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Default Re: Let's Play: MSPaint Adventure: GenGame!

MG talks pretty slick for someone with a spanner jammed through their abdomen.

> Examine ground pizza STRANGE MARKINGS
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Old 04-22-2010, 01:58 PM   Top  -  End  -  #49
Zeful
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Default Re: Let's Play: MSPaint Adventure: GenGame!

Quote:
Originally Posted by Mewtarthio View Post
I'd argue against determining our skills right now. At this moment, everyone's skills are an unknown quantity, which is very powerful and flexible. Once we actually look at our skills, though, the waveform collapses, and we're stuck with what we've got. Far better to just guess at our capabilities while doing our best to avoid clarifying them as much as possible; that way, we can theoretically do anything.
But we're low level, we could easily get new skills ala Diablo or Final fantasy, finding out our capabilities early allows us better interaction between us and the world.

Besides, the skills could already be set and we might spin out wheels while a monster eats us.

EDIT: if you want to not see the skills, out-vote me. It's 1-1 right now (one person simply agreed with me and placed no commands of his own).
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Last edited by Zeful : 04-22-2010 at 01:59 PM.
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Old 04-22-2010, 02:00 PM   Top  -  End  -  #50
absolmorph
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Default Re: Let's Play: MSPaint Adventure: GenGame!

> Go NORTH and search for a tavern.
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Old 04-22-2010, 02:04 PM   Top  -  End  -  #51
chiasaur11
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Quote:
Originally Posted by Mewtarthio View Post
I'd argue against determining our skills right now. At this moment, everyone's skills are an unknown quantity, which is very powerful and flexible. Once we actually look at our skills, though, the waveform collapses, and we're stuck with what we've got. Far better to just guess at our capabilities while doing our best to avoid clarifying them as much as possible; that way, we can theoretically do anything.

This.


For example, and this is just the first one that comes to mind, until we see otherwise, we could have fifty points in Jenkins-ness.

And even then, as long as it's unexamined, it could be Leeroy Jenkinsness OR this guy.

And that's a valuable quantum waveform indeed.

For now, content yourself by figuring out how to kill Lord British.
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Last edited by chiasaur11 : 04-22-2010 at 02:04 PM.
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Old 04-22-2010, 02:04 PM   Top  -  End  -  #52
AgentPaper
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> Steal something from MG




You successfully steal some MONIES from MG! She didn't even notice despite you not using your STEALTH skill beforehand. Unfortunately, it seems that you all use the same MONIES, so you just stole from yourself as well. What a waste of time.



> Activate stealth and help SM up.
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Last edited by AgentPaper : 04-23-2010 at 12:14 PM.
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Old 04-22-2010, 02:06 PM   Top  -  End  -  #53
Zeful
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Default Re: Let's Play: MSPaint Adventure: GenGame!

>Examine Room
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Old 04-22-2010, 02:10 PM   Top  -  End  -  #54
chiasaur11
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Default Re: Let's Play: MSPaint Adventure: GenGame!

Obviously, you should steal from yourself.

It's foolproof!
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Old 04-22-2010, 02:25 PM   Top  -  End  -  #55
The Dark Fiddler
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Default Re: Let's Play: MSPaint Adventure: GenGame!

Quote:
Originally Posted by chiasaur11 View Post
Obviously, you should steal from yourself.

It's foolproof!
This is brilliant!

> Steal from yourself

Edit: But use the Stealth skill first. You don't want to be caught!
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Last edited by The Dark Fiddler : 04-22-2010 at 02:26 PM.
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Old 04-22-2010, 02:26 PM   Top  -  End  -  #56
DoubleBlackbird
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Default Re: Let's Play: MSPaint Adventure: GenGame!

> Throw away all of your own MONIES to spite MG
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Old 04-22-2010, 02:26 PM   Top  -  End  -  #57
ZeroNumerous
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Default Re: Let's Play: MSPaint Adventure: GenGame!

>Steal MG's goggles.
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Old 04-22-2010, 02:55 PM   Top  -  End  -  #58
Neen
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Default Re: Let's Play: MSPaint Adventure: GenGame!

>Help SM stand up.
(Changed later)

Congratulations, AgentPaper. You got a forum stalker to register at last, and just for an MSPA homage.
Also, yes, sensible command. I dare say we need all the help we can get, even if it's not funny. Unless he/she trips again. Or something.

Last edited by Neen : 04-23-2010 at 04:42 AM.
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Old 04-22-2010, 04:48 PM   Top  -  End  -  #59
Winterwind
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Default Re: Let's Play: MSPaint Adventure: GenGame!

>Help SM stand up.

Excellent idea. I like SM, and I would like our alter ego to be a likeable person, too, so it's a double success!
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Old 04-22-2010, 04:57 PM   Top  -  End  -  #60
absolmorph
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Default Re: Let's Play: MSPaint Adventure: GenGame!

> Help SM stand up after activating the Stealth skill.
Definitely.
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