A few designer notes: this was a deity for a very mellow "everyday" campaign, involving high role play factor. Although the campaign never took off (much to my dismay
), I kept some of the stuff for future reference (at least the stuff i liked).
I'm considering adding the trickery domain if only for the purpose of making her on par with the rest of the pathfinder deities (as it's my next project). Any thoughts?
Sakura the generous trader
Greater Deity (Neutral Good)
Sakura worshipers know where there hearts lay - others. As the god of selflessness, she pleads all to give there all to help others. Although she is seen ruthless, or even hypocritical sometimes in her business with others, those who know her know that anything she earns goes to those who really need it.
Portfolio: Abundance, Good, Wealth, Merchants, Life, Luck, business.
Domains: Luck, Good, Healing, Nobility.
Cleric Training: All of Sakura's clerics-to-be are taught the inner workings of the local economy and how to help those in need. As they grow up, trainees are taught how to succeed on a wider scale and also the secrets of approaching those with power and money but are more reluctant to help.
Quests: Quests on behalf of Sakura are rare, if they happen at all. Instead, her worshipers focus on every day life - a little extra copper here and there is more then welcome, and donations, weather to temples of other deities, or directly to the poor are considered the pinnacle of Sakura's preaching.
Prayers: Prayers to Sakura consist of flipping a coin and a five minute thank you for all her grace and random things in the individual's life. Any coin so flipped is treated as under Sakura's ownership, and is donated in the nearest time possible.
Temples: Temples for Sakura are businesses first, places of worship second. They always provide a service of some kind, above and beyond that of normal temples. In most all of Sakura's "businesses" there is at least one, if not a whole garden, of cherry trees where the temples sometimes host a bazaar of sorts on there territory and in bigger temples, these trees are in full bloom all year long.
Rites: Traditions and ceremonies for Sakura are relatively free-form and change from city to city, the only true "tradition" her religion offers is the active trading and bargaining with those who have, for the benefit of those who don't.
Heralds and Allies: Sakura never sends heralds; Should she wish to, her choice would be a Silver dragon disguised as a humanoid. Her allies are hound archons, leonal guardinals, planetars and silver dragons.
Symbol: Sakura's symbol is a blossoming cherry tree over a silver background.
Favored weapon: Composite longbow.
I've got PrC that I'm finalizing and a couple of other connected stuff coming up. So any thoughts and criticism is welcome.