Recruitment begins today and ends June 12th. Roles will then be PM'ed and the first post of game shall be submitted, signifying the start of play.
I am also looking for a Co-narrator, as last time I ran this I started to pull a Festy. If no one wants to take it over playing, I can wait until one of the first dead players accepts.
Changes I've made since BH1:
Traitors get ALL of the points the Hunter they are replacing had.
All fractions of points gained by Hunters will be rounded up, not down.
Hunters(and Traitors) can use their Night Kill vote as a secrect Day vote instead. Read the Rules.
Any concerns please voice immediately.
Every player starts with one of three roles: Villager(Criminal), Mason(Syndicate), and Werewolf(Bounty Hunter). The distribution of these roles shall be 3:1:1 for every five players. Fractions therein shall be handled as follows:
This game has a fourth role: Traitor. If a Werewolf is day killed, a randomly selected Villager member of the bandwagon will be given the option of becoming a Traitor. A Traitor starts all of the points the killed Werewolf had. The Traitor is a Werewolf in all respects save that, when a Traitor is day killed, no one is given the option of becoming a Traitor. A Traitor is informed of the remaining Werewolves identities, and vice versa. A Traitor is told her collected point total.
There is NO 25% majority rule in effect.
Each Bounty Hunter may submit a 2nd vote via pm during any Day period. The vote may not be for the same person the Hunter is publicly voting for. This vote counts in all ways, including gaining points. If a Hunter does submit such a vote, no other Hunter is informed of this, and the Hunter's vote does not count for the night kill, including points.
Night Kill is done by vote. Each Werewolf shall vote for who will die that night via PM to the narrators. Each Werewolf may designate a proxy if they are unable to vote that night.
* Each Villager and Mason has a bounty on their head. This bounty is worth points equal to # Day/Night + # of points if day killed.
* Each Mason also has an additional bounty on their head, equal to 10% of the Point Goal.
* The Point Goal is determined based on the number of players in the game. The formula which calculates the Point Goal will be provided on request.
* These points are split among all werewolves that were in the bandwagon for day kills and all werewolves for night kills. All fractions are rounded up.
* When a Werewolf or Traitor is killed, no one receives any points.
* Villagers and Masons win when all Werewolves and Traitors are dead.
*The Werewolf or Traitor with the greatest number of points wins when (1) the number of Werewolves and Traitors is greater than or equal to the number of Villagers or (2) when a Werewolf or Traitor collects points equal to or greater than the Point Goal. (This means only ONE Werewolf/Traitor can win)
"When I say it's you I like, I'm talking about that part of you that knows that life is far more than anything you can ever see or hear or touch. That deep part of you that allows you to stand for those things without which humankind cannot survive. Love that conquers hate, peace that rises triumphant over war, and justice that proves more powerful than greed."
Originally Posted by Mother Teresa
If you can't feed a hundred people, then feed just one
The Point Goal for the Wolves is 24.
The following Fluff names are being use for the roles in this edition of Bounty Hunters:
Villager - Agent
Mason - Counter Intelligence Division(CID) Agent
Wolf - Madman
Agent Gypsum walked down the hallway, her clicking heels fading into the white noise of typing, gossiping, and the barely audible leers that followed her passing. She stared ahead as she made her way to the office, opened the door without knocking, and interrupted her boss's phone call with a file on his lap. Her glared as she sat down.
I'll call you right back. Now, Robin, this had better be important.
Robin Sarah Gypsum smirked as she watched the blood drain from Agent Dagon's face. When were these pictures taken?
Yesterday afternoon. Dr. A. E. Moh arrived at Union Station on a train from Metropolis. If I remember the file correctly, he was supposed to be dead, no?
Shut up. Who's seen this?
No one else. She stretched on with a Cheshire smile. So I here Mr. Garra is retiring soon. You wouldn't to know anything about who's going to replace him?
She grinned even wider as Dagon's face began to match her hair. He stared, but she didn't blink.Fine. I'll do what I can.
See that you do, sir. She sprung out of the chair and was able to hold back a giggle until the door clicked shut behind her. She practically bounced her way to the elevator, not even caring about the pigs anymore. She rode it down to the sub basement garage. As she started her car, she knew she'd sleep well tonight.
* * *
Gypsum awoke to a glaring light above her face. She tried to shift her face, then felt the pull of the straps. She jerked each part of her body to find herself securely bond; a gag prevented her from screaming. A face appeared over her, and it was her turn to turn pale.
Elncelext. The sjecbut is now akawe. My colleagues, we hvae been claeld uopn to desoamtrnte our recaresh to my wufrednol bfcatenoers. Heewvor, I olny hvae egounh fduns and tmie for one ainstsast. Trefeohre, the one asgnomt you who pvordies the bset recaresh salhl tkae the ptoiosin. The rset of you, dtimaarc psuae, salhl not. I'd wsih you lcuk, but I do not believe in scuh. But brofee we bgaen, aollw me to ocne aaign icutrsnt you all on the peporr tuqinhece.
RedScholarGypsy has 'disappeared'. He was the Narrator
Day 1 Begins!
I reserved the right to be wrong. I just try not to exercise it.
Avatar by Jacklu
Last edited by RedScholarGypsy : 06-14-2010 at 11:18 PM.