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Old 07-22-2011, 07:53 AM   Top  -  End  -  #481
Mindfreak
Barbarian in the Playground
 
 
Join Date: Apr 2011
Gender: Male
Default Re: Nexus Character Directory

Reginald Fancybritches
Alias: The Hugging Butler
Male
Age: 22
Race: Human-Part Nymph
Alignment: Good
Profession: Butler
Power Rating: A B+ in hand to hand combat. A D with a weapon. A C+ with silverware. A C- with firearms.
Description: Reginald has short black hair and light skin. He has dark blue eyes that seem to mesmerize those who look into them. He usually wears a Victorian Era Suit with coat-tails and white gloves. He keeps a pocket watch in his pocket. Has a tattoo.
Suit:
Spoiler

Personality: Reginald is depressed a lot because of the bomb in his brain. He also rarely talks.
Equipment: Victorian Era Suit. Pocket Watch with 4 green liquid filled vials that act as Deux Ex Machinas. White Gloves. A Legal Pad. His Fists.
Ablities: He is a master of hand to hand fighting and is a master with silverware which e uses as ranged weapons. He moves extremely fast when he's just using his fists. When he uses a weapon he is significantly slower. He made a deal with the devil a while ago to become one hell of a butler. This demon was later killed by a paladin traveling through the worlds and Reginald got to keep his powers and his soul.
Back Story: Reginald has never been much of a talker, he rarely talks and only then it's to dispense advice. He mostly writes things down on a notepad. His world is a Steampunk-Victorian Era World. He was trained from a young age to be the best butler he could be, while also being trained to protect his master. He was trained heavily in hand to hand fighting and throwing silverware since he wouldn't always have a gun or sword available. As such he is extremely proficient with his fists and silverware, being a master of hand to hand fighting and an expert at throwing silverware. At the age of 14, he struck a deal with a demon to become the best butler he could be. This gave him amazing speed while using only his fists and great accuracy when throwing silverware. When he was 16, a paladin killed the demon, and he was able to keep his powers and his soul. At the age of 20, he pissed off the wrong kind of person who implanted a small bomb inside his head, if he doesn't hug someone every 3 hours it will go off. It starts beeping when he has only an hour left, and then it gets faster and faster until he runs out of time. Thankfully, he has trained himself to only need to sleep 10 minutes an hour. He came to Nexus through the world connection service on his world, which is a major stepping stone between all of the worlds. You can reach any world by traveling to his world, thanks to the advanced technology. Reginald is also an expert on all steam based technology, and, if given enough time and materials, he could build a steam powered mecha. Reginald wishes to find a job in Nexus(having abandoned his old job. He can be hunted down and killed for abandoning his butler job which lasts for life. Kids like Reginald are specially breed to protect a person till the day they die). He wishes to butler again, but not have to butler until he dies. Kids like Reginald are specially breed from nymphs and humans to create a good looking butler.
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Old 07-24-2011, 01:20 PM   Top  -  End  -  #482
Lost_Deep
Pixie in the Playground
 
 
Join Date: Jun 2011
Location: 
Where I am.
Default Re: Nexus Character Directory

Darst VonRog

STATUS: MIA

Alias: Darst. Just Darst.

Gender: MAN

Race/Species: Deep dwarf

Age: Middle-aged. About equivalent to a human’s 21

Alignment: Chaotic Sunthinerother.

Class/Profession: Miner, survivor.

Power Rating: C+

Description: A dwarf with grey skin and blue glowing eyes, wears nothing short of leather armor and a mining helmet. Rich, course, black beard. A real dwarven beard. Always has his pick.

Personality: Jaded from spending too long underground, paranoid from too many ambushes, and cranky from the bottom of his boots, but gives respect to those who deserve it and always tries to find a third option.

Equipment: Heavy pick, mining helmet, leather, and survival equipment. Often carries enough rations for three days.

Has since received a helmet of the mist from a random encounter.

Abilities: As a deep dwarf, he has darkvision and low-light vision better than mountain dwarves. The mines have served as a bottomless resource for honing his body into a hard mass of muscle and bone. The creatures in the caverns of the depths have helped train him in with his pick, fists, feet, and whatever else might be in his hand at the moment. Finally, deep dwarves are prone to a rage in which they focus on one enemy until they are dead. (There are two ways to read that sentence, both are accurate)

Backstory: Cut off from his mining party, Darst had to navigate the tunnels, hoping that he would find a recognizable path before something else found him a recognizable meal. Surprise: he found his way to the surface. Now what is a hard core deep miner s’posed ta do?
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Old 07-24-2011, 04:48 PM   Top  -  End  -  #483
Mindfreak
Barbarian in the Playground
 
 
Join Date: Apr 2011
Gender: Male
Default Re: Nexus Character Directory

Jack Note
Alias: The Music Maestro
Male
Age: 25
Race: Half-Elf
Alignment: Chaotic Neutral
Profession:Singing Criminal
Power Rating: C+
Description: Has emerald green hair that is slicked back. Wears a green suit with music notes on it. Has a cane shaped like a music note. Has emerald green eyes and has fair skin.
Suit Design:
Spoiler

Personality: Impulsive, wild. More to be developed IC.
Equipment: An emerald green suit with black music notes on it. A note shaped cane that acts as a microphone. The notes on his suit act as amps. He can plug in his cane to other amps but is wirelessly connected to his suit.
Ablities: His voice is on a wavelength that hypnotized people into doing his bidding when he sings. This can be blocked by earplugs and some people are resistant to it. He also has a well toned body but isn't skilled in melee.
Back Story: When he was a kid he was picked on for being in choir. When his voice reached a pitch higher then before he found that the bullies were under his control. He then learned how to do this on command. He later teamed up with his father, Marleone, to commit crimes together an help his father prove that he's a great bard. He usually makes the people under his control sing while doing the crime for him.
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Last edited by Mindfreak586 : 09-10-2011 at 07:11 PM.
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Old 07-25-2011, 01:12 AM   Top  -  End  -  #484
Darkcomet
Dwarf in the Playground
 
 
Join Date: Sep 2007
Gender: Male
Default Re: Nexus Character Directory

"I don't think ya heard me the first time. Stop with the eldritch chanting or I'll-" [Speech interrupted by the sound of laser fire]

Name: Trent Armitage

Sex: Male

Personality Notes: He is not entirely sane, likely having looked one too many madness-inducing things in the eye, but seems relatively stable so long as he doesn't start torching things. A number of things will set him off, though. Mainly, cultists. He hates cultists more than most people do for some reason.

Ship:
Spoiler


Appearance: Trent is a fairly average-looking man with short but messy brown hair, dark eyes, and a scar slashing diagonally across his face from above the right eye down and to the left. He has a soldierly build, but he's no hulking giant or anything.

Equipment
Spoiler
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Last edited by Darkcomet : 09-20-2011 at 10:35 PM.
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Old 07-25-2011, 04:13 AM   Top  -  End  -  #485
bladescape
Bugbear in the Playground
 
 
Join Date: Apr 2011
Location: 
Australia
Gender: Male
Default Re: Nexus Character Directory

Reis'tiray Morningbird
"Look at the sea, it never stays the same, does it?"



Alias:
Reis(Nickname), Tireil(Alternate name)

Gender:
Male

Race/Species:
Half-Elf

Age:
35(23 human age, just about.)

Alignment:
Chaotic Good.... More or less.

Class/Profession:
Bard/Wandering Minstrel

Power Rating:
D+ - C, somewhere in that range.

Description:
*Image Warning*
Spoiler


Personality:
Happy-go-lucky. Reis has an unfortunant habit of taking the gambling route rather than the safe one. (I have a couple of paragraphs somewhere on my computer, to be updated when I find them.)

Equipment:
Two daggers, finely crafted from Elvish steel. A gift from his mother.
His lute, nothing that special.
His clothing.
His Pistol, a rudimentry semi-laser pistol.
Then there's his lucky feather, which seems to make him unnaturally fortunant in anything he does.

Abilities:
Singing powers, the power of voice and music. Of tuneful encouragement to those who are allies.
Minor Light Magic, only small, but he can create light, throw small spikes of light and other such light based things.

Backstory:
... No, I'm not about to tell you this.(Actually, it's in the same file as the rest of the personality. Updated when I find.)
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Last edited by bladescape : 07-25-2011 at 11:15 PM.
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Old 07-25-2011, 12:20 PM   Top  -  End  -  #486
TechnoScrabble
Ogre in the Playground
 
 
Join Date: Aug 2010
Location: 
Everywhere but there
Gender: Male
Default Re: Nexus Character Directory

Riley Hayesand


Alias: The Mind Thief
Gender: Male
Race/Species: Human
Age: 20
Alignment: Chaotic Neutral
Class/Profession: Thief
Power Rating: 2
Description: Tall, skinny but not lanky, with wide hazel eyes filled with fear. His oily black hair has a greenish-gray tint to it in the right light, and is almost always a complete mess. His skin is a shallow alabaster color with an almost sickly gray tint to it. The air around him is invariably muggy and has a slightly slimy feel to it, like one is near a foul swamp. He has a word tattooed in a strange language on his lower left arm that translates from Cthuvian as 'claimed'. Due to the brand, he is effectively in his early to mid teen years. The elder gods like veal.

EDIT:

Riley had his left arm shot off, but it has now been replaced by a prosthetic. The upper half and the shoulder cup are made of transparent plasteel that shows off the wiring and gearwork inside. The lower half is opaque and gray and there's a hole in Riley's palm that serves as the bolt pistol's barrel, and the clip wraps around his wrist. Also, he's now pretty buff for a kid his age, and his skin is a much healthier color. The feeling of death no longer surrounds him, but there's still something off putting about his 'aura'.


Personality: To be developed as I play him. Definitely a fearful klepto, though.

EDIT: Riley is now somewhat normal thanks to CB's help, and while still very fearful, he is less likely to fly into a panic, and no longer compulsively takes things just to examine them.

Equipment: Nothing but his clothes, his wallet, and simple silver ring at the moment. Oh, and his prosthetic has a bolt pistol built into it.
Abilities: He's pretty much as good at parkour as a human could be. While he's definitely not capable of pulling some assassin's creed type stuff, he can easily lose any mundane pursuers if need be. He also has the ability to steal a physical or mental trait or bestow insanity upon anyone he touches with his bare hands. He cannot touch someone without doing this, so he usually wears gloves. It is extremely uncomfortable for him, and he hears loud, otherworldly, sanity breaking voices. The more traits he steals, the more voices he hears and the shorter the amount of time he can maintain them. He often uses this to knock someone out or make them dizzy so that he can steal from them without worrying about them freaking out at him.
Backstory: Hails from a scifi (NOT CYBERPUNK OR MOTORPUNK, just typical sci fi) setting with lots of lovecraftian influences.
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Old 07-25-2011, 07:26 PM   Top  -  End  -  #487
Saurous
Dwarf in the Playground
 
 
Join Date: Dec 2006
Gender: Male
Default Re: Nexus Character Directory

Lord Gazebo


Aliases: Gah'zey'boh, The Dread Gazebo, The Grand and Mighty Lord of All Pavilions, The Render of Vows, The Anathema of Love, Terrence
Gender: Irrelevant, though He is usually referred to in the masculine
Race: Pavilion structure
Age: His essence has existed in fractured pieces ever since the original design of the accursed structures was first formulated by the long-extinct Carpenter Gnomes of yore, though He has only made whole and given a purpose recently
Alignment: Chaotic Wood
Power Level: S, although the extent to which He can exert His power depends upon the strength of His current host
Description: Lord Gazebo is a malevolent, incorporeal spirit that lurks within the Nexus, and is thus hard to describe in terms of appearance. He takes on the form of His current host when He manifests, with an additional pair of horrible, unblinking eyes to the roof of the structure.

Personality: Gazebo's personality is hard to determine, what with Him being a manifestation of hatred that never speaks and prefers spending His time murdering lovers and lurking in gardens. There are a few things that are known for certain: He is wrathful, violent, and he despises affection.

Abilities: When in a docile state, Lord Gazebo is incapable of directly interfering with the physical world. He is merely able to instill in unknowing mortals the desire to construct bodies for Him to manifest within when the time comes. Those affected by His influence explain the structures away as tasteful decorations for their parks and gardens, though this is merely a false assurance. All gazebos lead to Him, and within each lurks He. Through these buildings, these waypoints of His malice, He watches. He is always watching.

Whenever feelings of intense love are expressed near one of His grand altars, Lord Gazebo becomes enraged and manifests. The approach of Gazebo is usually heralded by a darkening of the sky and the sound of creaking boards. Once manifested, Gazebo has total control over His host of choice, and is capable of reshaping the structure as He pleases. He is mostly limited to using the materials of His host, although He is capable of incorporating nearby constructs into His form when necessary. He is also capable of manifesting within other, similar structures, although He seems to prefer those which bear his dreadful name. When enraged, He cannot be deterred from His goal of destruction by any means, and pursues the targets of His hatred until either He or they are destroyed. He is immune to arrows and attempts to detect his intentions, and fears only fire and lumberjacks.
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Last edited by Saurous : 07-26-2011 at 07:55 PM.
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Old 07-26-2011, 06:32 PM   Top  -  End  -  #488
Harnel
Ogre in the Playground
 
 
Join Date: Aug 2010
Location: 
Questing
Default Re: Nexus Character Directory

Tuun


Alias: That Perverted Teenager
Gender: Male
Race/Species: Cupid
Age: 17
Alignment: Chaotic Evil
Class/Profession: Archer
Power Rating: D
Description: Normally going barefoot, he wears a pair of white patchwork pants and a sleeveless black shirt. Physically, he looks like a fit 16-year-old boy with small wings that can still somehow support his weight. He always has his bow and quiver with him. ALWAYS.
Personality: Somewhat sadistic, Tuun likes to watch the chaos when two people who really shouldn't fall in love, or, sometimes worse, fall in lust. In person, he's fun and clever, though sarcastic most of the time.
Equipment: All Tuun has is his bow, arrows, and the clothes on his back.
Abilities: As a Cupid, Tuun has the uncanny ability to fly despite his wings being nowhere large enough to support him. His other two abilities are his arrows. The Love arrows are semi-permanent; they'll make people feel deep caring for the person struck by the second arrow, as well as the other way arround. They can be dispelled, and if a person denies their newfound feelings for this person long enough, they'll eventually go away (How long is necessary is up to the player). The lust arrows are Tuun's own creation and are much more powerful, but short lived. The pair struck by them will feel an overwhelming desire to curtain with the other person. About an hour after they finish up, the lust will wear off, leaving both of the people struck unable to remember what happened while they were under the effects of the arrows. Finally, he has the ability to enter most places with ease, a special ability of Cupidss. Nobody locks out love, after all.
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Old 07-27-2011, 12:16 AM   Top  -  End  -  #489
Mr. Moon
Ogre in the Playground
 
 
Join Date: Jul 2006
Location: 
Loving the questions
Gender: Male
Default Re: Nexus Character Directory

Saphire


Gender: Female.
Race/Species: Human.
Age: 15.
Alignment: Lawful Good.
Class/Profession: Writer. While other characters are confined to the fictional world of the Nexus, Saphire is the personification of a player.
Power Rating: S-Rank.
Description: Saphire is a roughly fifteen year old girl. Her appearance can change as she wills it, but generally she keeps her natural form. She has long, blond hair, purple eyes with black glasses, and typically wears a thin, hooded, black cotton jacket, simple jeans and a plain, black back-pack. Every day she wears a different t-shirt with the logo of something she's obsessed with.
Personality: Saphire is generally friendly and quite nice to get along with. She's especially good with kids. However, when she gets angry, she gets angry. It doesn't happen unless someone seriously rubs her the wrong way or insults one of her fandoms. When this happens, she's quite terrifying.
Otherwise, Saphire rarely uses her god-powers for more than convenience. Occasionally she'll eschew them completely if it's for the sake of dramatic convenience - she has a flair for the dramatic and doesn't like messing with other people's plots.
Equipment: Her clothes, and the contents of her backpack, which are, generally, average school supplies and a sketchbook.
Abilities: Anything she wants. As a Writer/Player, Saphire can control the world so it's the way she wants it. She can change things or make them so they don't exist, or add things she needs. Or, she can take a more direct approach, hurling bolts of silvery-purple fire at her foes (which, depending upon how serious she is, have a nasty habit of homing in on their target) and flying about. Her powers aren't magic, but instead pure Creativity, which means anti-magic effects only work on them is she wants them to. She can also fly, and talk to other players directly. The fourth wall is merely a window for her.
Backstory: Since Saphire isn't strictly a character, she doesn't have a backstory. She is essentially a high school kid indulging her whims.
Miscellaneous: Saphire is about my equivalent of the H-Bomb. I won't use her for combat unless I am actually annoyed.
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Last edited by Mr. Moon : 07-27-2011 at 12:16 AM.
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Old 07-27-2011, 10:48 PM   Top  -  End  -  #490
Mr. Moon
Ogre in the Playground
 
 
Join Date: Jul 2006
Location: 
Loving the questions
Gender: Male
Default Re: Nexus Character Directory

Allen Parker
"I don't see what yer problem is. A man's gotta eat, don't he?"
Spoiler

Gender: Male
Race/Species: Human.
Age: Unknown. In the vastness of the wastelands, years blend into each other and are lost. Allen lost count of how old he was a long time ago. However, he's probably somewhere in the mid-30s range.
Alignment: Lawful Evil
Class/Profession: While Allen calls himself a mercenary, and he mostly is, he's willing to do pretty much everything for cash. If you need someone to get your hands dirty for you, physically or metaphorically (or both), Allen's your guy.
Power Rating: C Rank.
Homeworld: Earth, post-nuclear apocalypse. (Think Fallout, but with less copyright infraction.)
Description: See spoiler above. Allen is an altogether scraggly man with tragic hygienic skills. He smells of dirt, sweat and tobacco. His teeth are a a horrible yellow which stands out all the more against the darkness of his skin (excess water for tooth-brushing is a luxury where Allen's from, and bad habits stick like superglue). His clothes, which he has gathered over the years specifically to emulate a cowboy look, are stained and stiff with dirt. It would be an interesting, if altogether unpleasant, way to spend an hour cataloguing all the stains on his green-ish trenchcoat, although most of them are probably blood. Allen is never seen without his hat, a stiff-brimmed cowboy hat which he wears, at all times, always, pulled down so the brim covers his eyes and most of his upper face. How he sees beyond it is anyone's guess. All anyone's ever seen of his face is a scraggly goatee and a nose that was probably broken a few years back
Personality: Despite his apparent lack in care for his physical appearance, Allen is surprisingly proud. He carries himself with a certain aloof better-than-youness, and seems to take a certain delight in irritating those with a stronger moral fibre than his own. Maybe it's just because he still finds them so delightfully novel. He speaks his name as if it means more than just that - as if it were some legacy he is trying to live up to. What that legacy could be is unknown, though, for Allen is loath to talk about his past.
Allen has one true love in the world: Money. He collects it, hoards it, kills and steals and scrounges for it. What's he doing with all of it? Well, Allen's never said. It's entirely possible and in fact quite likely that Allen is just a hoarder with some psychological fixation on the idea of wealth.
Also, Allen is extremely misogynistic, to the point where he rarely calls a woman by her real name, instead using degrading pet names like "cutie" and "sweetheart."
Equipment: His ever-present hat; one week's worth of water and four day's worth of food; a pack of cigarettes and a half-full lighter; one revolver and one old rifle, both in surprisingly good condition; enough bullets (which can and probably run out whenever dramatically convenient); a two-sided knife, straight on one side and serrated on the other.
Abilities: Allen is a great shot and is especially talented as a sniper. He's very accurate, although he's inexperienced in rainy conditions - not a lot of rain where he's from. He's slightly less proficient in close-quarters, but is still able to fight with his revolver and his knife quite effectively, but only if he isn't wearing his hat pulled down low. You'd be surprised how often this is a problem. Allen's also a pretty effective jack of all trades. He's got a lot of life experience.
Backstory: To be expanded as I feel the need.
Allen comes from a wasteland, two-hundred years after the world was torn apart in a devastating nuclear apocalypse. Life was hard and he grew up harder, killing for meals and taking care of his little sister. Travelling around the ruins of what used to be the United States of America, Allen learned to hunt all kinds of prey, and how not to become it himself.
Eventually he managed to find his way to the Nexus, and now he's being a general nuisance for everyone.
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Last edited by Mr. Moon : 08-17-2011 at 07:59 PM.
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Old 07-29-2011, 11:51 AM   Top  -  End  -  #491
Lord Raziere
Troll in the Playground
 
 
Join Date: Mar 2010
Default Re: Nexus Character Directory

Cat Girl Ghosts

There are many who bring real science into fantasy and sci-fi discussions, and as a result, many cat girls have died. But since this is such an unnatural death,
the spirits of such dead cat girls cannot rest, and rise as ghosts to haunt the people that killed them in vengeance, determined to torment them the rest of their lives with physics-defying stunts.
Their numbers rise each time someone points out how something doesn't make sense according to real science or some other related discussion, and the cat girl ghosts will always go for the one They KNOW killed them, because these ghosts have connection to their killer. They have no other motivation other than to make their killers lives a living hell.

Anyone is allowed to make a cat girl ghost, with any powers they deem appropriate.
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Old 07-29-2011, 02:30 PM   Top  -  End  -  #492
Adrestus
Ghost in the Playground
 
RedWizardGuy
 
Join Date: Jul 2011
Post Re: Nexus Character Directory

Jack "Shakes" Monroe aka Sammy Hicks

"Well ain't it just peachy here, eh folks?"

Species: Human

Age: 37

Background and description: Prolific Blues singer and guitarist on the run from his record company over his third album. Monroe is rumoured to have sold his soul to play the guitar as well as he does.Before his signing, he held almost every job the West has, Undertaker, gunslinger, croupier, rancher, even a priest. 5 foot 9, with sandy hair, he now travels, looking for a place to lay low from his agent.

Alignment:Neutral.

Power level: D

Equipment: His guitar, a horse he calls Valerie, a derringer, a collection of clothes he won during his time as a croupier, and the procedes of two lucrative record deals.

Abilities: Monroe is an exceptional guitarist, A decent shot with most firearms, and can repair and maintain almost any of them,given he has a quarter hour to fiddle about with it. What began as a hobby is now his new career as he now runs a small gun store,under the alias Sammy Hicks, dealing in every gun to have ever found its way into the Nexus. He still sings the Tavern Circuit under his alias, and is rumored to be forming a band.
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Old 07-29-2011, 02:54 PM   Top  -  End  -  #493
Beans
Orc in the Playground
 
 
Join Date: Dec 2008
Location: 
5 OUNCES OF TABASCO
Default Re: Nexus Character Directory

Vocusta M'quaxi.
Race: Human Sopholich
Age: 27; has been dead since 23
Alig: TN
Class: Mad Scientist
[Description]


[Abilities]
Highly intelligent, very good with mad science and wetware (bio-interface tech).
As a Sopholich, she does not need to sleep. Eating is only to repair heavy damage.

[Equipment]
A death ray carbine with an integrated manually-cycled lower-barrel mass-shunt system. What's that mean? It shoots lazer beems and sometimes solid projectiles.
She has one cybernetic leg with compartments inside.

[Personality]
Vo is a bit of a workaholic, antisocial wreck.
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Old 07-29-2011, 05:47 PM   Top  -  End  -  #494
Mr. Moon
Ogre in the Playground
 
 
Join Date: Jul 2006
Location: 
Loving the questions
Gender: Male
Default Re: Nexus Character Directory

Muphrid

Spoiler
Image courtesy of the Space Telescope Science Institute.

Alias: The Lancer
Gender: Male
Race/Species: Starling
Age: Unknown, probably in the "several millions" range.
Alignment: Neutral Good
Class/Profession: Muphrid and his brothers in his consolation are tasked with ensuring that the sky continues to spin around the world.
Power Rating: D Rank, but will progress through ranks quickly once he begins to train.
Description: There is a certain pureness about Muphrid. He's human in appearance, slightly taller than most but not so much so. His skin is a warm golden-brown, covering a well-sculpted but not overly muscly form. His golden blond hair, long enough to just touch the small of his back, is elaborately woven into countless braids, each a different work of art. Currently he wears no clothes, but he is not immodest. Muphrid stands with a certain meekness, his large, black eyes watching the world with a quiet sadness.
Personality: Despite his age, Muphrid is almost surprisingly innocent and almost even naive. Despite his alias, he's not a violent person because he's never needed to use violence. It's not that he's incapable of it - if he feels he needs to, he will. It's just that he doesn't understand it.
When you've lived for millions of years, time seems to move faster to you. Because of this, Muphrid moves, acts and thinks at a slower pace than everyone else. To him, he's acting at a normal speed, and it feels like everyone else is going too fast. If he's interacting with several people at once, it might get to the point where he is unable to process everything going on at once.
The Starling is generally quite quiet and rarely speaks loudly. Since he's among mortals, he is deliberately holding himself back from using his True Voice - the psychic voice stars use to talk to each other over thousands and thousands of light years. He doesn't know if it'll hurt a mortal, but that's not something he's keen to discover the hard way.
Equipment: Nothing, at the moment.
Abilities: True Voice (see above); light manipulation and the ability to create light up to the brightness of the sun; can turn his own light into physical items; the ability to detect life-warmth around him. However, his life-sense doesn't work on vampires and other undead - they don't have a life to detect.
Backstory: When his mother, the Nexus moon goddess Luralima, was killed by an ancient vampire, Muphrid heard her cries and fell from the sky to aid her. Now, as he walks among the world of mortals, he must come to grips with the atrocity and ultimately find peace.
Miscellaneous: Muphrid is based off this star.
Starlings have a crippling fear of being alone. When a star goes supernova and burns out, it enters The Alone as it destroys everything around it. Being a purely social race, this is an almost unimaginable horror.
So whenever Muphrid is alone, especially if he's alone in the dark, he will grow weak, and, slowly, die.
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Old 07-29-2011, 05:57 PM   Top  -  End  -  #495
Lost_Deep
Pixie in the Playground
 
 
Join Date: Jun 2011
Location: 
Where I am.
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Silvery Extraterrestrials

Alias: Tom and Jerry
Give them some nicknames, and I’ll put them here!

Gender: One man, one woman.

Race/Species: Silvery extraterrestrials

Age: ???

Alignment: Science good!

Class/Profession:Scientists!

Power Rating: Proportionate to science!

Description: A pair of aliens, a man and a woman. They have silvery skin, wear silvery clothes, and have silvery eyes. Their clothes are a bizarre mix of robes, lab coats, and flight suits. They both have slivery hair, the man wears his short but the girl lets her's frame her jaw.

Personality: They seem eager to help… and take lots of measurements on various things. The girl seems more active and impulsive, but the guy is more timid and patient.

Equipment: Their space ship… is pretty well busted. They seem to be able to access the technology from their ship, but the main things they carry around at all times are various measuring devices, tablet-like things, and small stun weapons.

Have since made a translator circlet. It was made out of pieces of an important bit of their ship, though, so they don't carry it around.

Abilities: The main detail is their minds. Their minds… do not work like our minds do. Horrid images that would permanently scar a human psyche leave them unscarred. Powerful supernatural suggestions are met with a giggle and a nudge. Mind reading is like looking into a blender in a hyperdrive in a wormhole in a flip book going at three times the speed of sound. Even horrid things Man Was Not Meant To Know are met and recorded without any head exploding to gibbering. However, this amazing boon comes with problems. Specifically, language.
Their language is complex and weird. Most beings cannot hope to understand it, and even supernatural abilities aren’t enough to give a straight translation. Happily, they seem to have some innate ability to understand things others are saying… but specifics are often lost in translation. Names are especially a problem, but the female can seem to get most of them.

Additionally, the aliens are surprisingly resistant to damage. Large explosions will knock them out and send them flying, but nothing has yet to do permanent damage. It is unknown whether this is intrinsic in their anatomy, or perhaps somehow linked to their outfits.

Backstory: They are advanced beings from another star… here to take notes on everything and get into trouble.
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Old 07-29-2011, 07:16 PM   Top  -  End  -  #496
FireFox
Barbarian in the Playground
 
 
Join Date: Feb 2008
Location: 
Milwaukee
Gender: Male
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Sotera



Alias: The Rescuer. Bane of kidnappers.
Gender: Female.
Race/Species: Erinys.
Age: 138 years. The equivalent of a 24 year old human female.
Alignment: Lawful Evil/Neutral. Her goals are occasionally Good, but her methods are usually Evil.
Class/Profession: Warrior.
Power Rating: B.
Description:
Sotera has pale skin, yellow eyes with vertical slit pupils, a fit physique, and rather unusual wings and hair. Oh, and her eyes are always bleeding. Her wings are black with dirty white tips and are large enough to support her in flight. Her hair is thirteen long green snakes, which regularly move around. She wears a revealing black dress that shows off her figure while allowing her to fight.
Personality: Sotera is extroverted and very flirtatious. When she gets used to people, she can be pleasant and amusing company. But break the law in front of her and she will violently kill you with sadistic pleasure.
Equipment: She has a black adamant sword and various other weapons and killing equipment stored in hyperspace.
Abilities: Sotera is an adept fighter and is capable of using infernal magic to a slight degree. Also, she can direct her snake-hair to bite people. The dose of poison in one bite is enough to kill a child, but most adults will just get sick. Several bites, however...
Backstory: To come later...
Miscellaneous: She is modeled after the Greek Erinyes and specializes in punishing kidnappers and abductors.
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Old 07-29-2011, 11:35 PM   Top  -  End  -  #497
Inigo Montoya
Dwarf in the Playground
 
 
Join Date: Jul 2007
Location: 
Georgia, USA
Gender: Male
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Inigo Montoya
Spoiler
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Old 07-30-2011, 03:50 AM   Top  -  End  -  #498
bladescape
Bugbear in the Playground
 
 
Join Date: Apr 2011
Location: 
Australia
Gender: Male
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Turiel Eseina
"Does death really fascinate you so much? I wouldn't take another step unless you want to find out all about it."



Alias:
Wraith

Gender:
Male

Race/Species:
Shadow-Bound Elf

Age:
432(50+ for an elf, but due to his Shadow-binding he is basically 28-24(Human age.). At the peak of his fitness.)

Alignment:
Chaotic Evil to most extents. Althoug several Lawful-Evil tendancies.

Class/Profession:
Killer for hire. Part time alchemist. Part time general villian.

Power Rating:
B - A-

Description:
*Image Warning*
Spoiler


Personality:
Brooding and dark, Turiel used to be the fun-loving friendly elf before he became a Shadow-Bound. Now he is enslaved to his master, and that is only the beginning of the darkness. For to become Shadow-bound, one must have it in their heart in the first place.

He reviles himself for his lust for power and death, even though you can see the enjoyment sparkling in his eyes as he hunts you down and slits you open piece by piece. This man almost seems to have two personalities, one a friendly subdued one, one a psychopathic maniac who loves the sound of screaming almost as much as he likes the sight of blood.

Equipment:
Riuswein: A short sword that is cursed with unsealing wounds. Cuts made by this blade only are able to be closed by strong magic, of the healing variety.

Caeisir:The tome of his Dark-Shadow Master. This allows his master instant communication with his servant, and allows the servant to tap into the Master's power... for a price.

Eirith Battle-gear: The crafted gear of his Clan Sect, crafted for battle. It is enchanted to be able to take anything from high temperatures to nigh-on epic level magic. It is almost indistructible.

Eirith's Assassin-Commandante's Deathmask: The mask is permenantly enchanted with fear, and allows him to see the pressence of anything magical, spiritual or adversive in nature. Allowing him to see invisible creatures, spirits and such properly, and to detect magical aura's.

Dei'waith: The Cloak of shadows. It charges power for every moment not touched by light, and allows him to use such charged power to do anything from teleportation to becoming invisible.

Half a dozen spare knives, his gauntlets(Which are clawed.), five different poisons and the mark of his clan, rank and master all on one symbol.

Abilities:
Assassin's training allows him to handle, identify and prevent and apply poisons flawlessly, although his speciallization comes with sneaking and death. He is able to use any weapon that comes to hand, including a buttering knife if necessary.

Dark Magic, Medium to High Level: This is an inherant carry over from being bound to his master and clan, as is the shadow-magic and the mixture of Shadow-Elf effects.

Shadow-Bound Powers: He's contract allows him to melt into shadows and use the darkness to transport himself. He can also move silently as long as he is not in direct light, and scale walls like a spider.

Backstory:
Inspiration block. To come when I damned get around to it.
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Old 07-30-2011, 11:27 PM   Top  -  End  -  #499
Harnel
Ogre in the Playground
 
 
Join Date: Aug 2010
Location: 
Questing
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Bryce Dunlaar


Alias: None, yet
Gender: Male
Race/Species: Male
Age: 28
Alignment: Lawful good about sums it up.
Class/Profession: Armored Core Pilot
Power Rating: C- Outside his Armored Core, B+ in his AC
Description: Bryce himself is somewhat scrawny, but don't let that fool you - his body is like its made of wire, and he can spring into action at almost any time. Despite his lack of size, he's very capable physically, though his skill is more in endurance, reflexes, and flexibility than strength. he has brown hair and heterochromatic eyes - one is blue, the second is hazel.

Along his arms, spine, and the back of his head are sockets made of black metal. Usually, they're hidden by clothing and hair.

Bryce's Armored Core looks remarkably Similar to this. He calls it Cyclops:
Spoiler

Personality: I'll be entering something definitive here once I've roleplayed the character long enough to have a good idea of it. Suffice to say though, he fits to his alignment
Equipment: For his own person, Bryce currently only has three outfits. The first and most casual is a white tee-shirt with brown fatigue pants. he'd be wearing thse whenever he was off-duty. The second is a heavier outfit for cold weather - a thick coat, scarf, a sweater, and another pair of fatigue pants, though with long johns under everything. His final outfit is his pilot suit, which appears to be made of an orangish leather substance. Bryce has no idea what it's made of, but it was designed specifically for him, and has hole designed for his interfacing sockets.

His Core has a Six different weapons. The first is a missile launcher on its back. The second is a plasma cannon; slow, but powerful if it could ever actually hit anything. It carries a machine gun in its right arm, and has a laser blade on its left. Finally, it has a pair of (relatively) low caliber machine guns built into the shoulders for when ammo is scarce). These weapons can technically be taken out at any time if an appropriate replacement is gotten for the machine
Abilities: Bryce is well trained to use assault rifles and knives, though the largest amount of his training went into his use of the Armored Core he owns.
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Old 08-01-2011, 01:12 AM   Top  -  End  -  #500
Mr. Moon
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Join Date: Jul 2006
Location: 
Loving the questions
Gender: Male
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Ace
"Pick a card. Any card."

Gender: Male
Race/Species: Half demon human.
Age: Unknown, looks to be in his late twenties.
Alignment: Chaotic Neutral
Class/Profession: Magician/Performer
Power Rating: C Rank.
Description: Ace stands on the shorter end, at about 5'3. His left eye is covered by an eyepatch, with two inwards-curving scars that run about an inch below it. He has long, brown hair, which he keeps pulled back in a woven green-and-white band that resembles a Chinese finger trap, and his right arm is covered shoulder to wrist by a similar band. He often dresses very simply aside from these to exotics, wearing a worn blue vest and heavily patched pants that may have originally been black. His vest is generally worn open to expose a slim, if not well constructed, torso. Occasionally, when **** is getting real or he's doing a performance, Ace will wear a set of small, false horns. They're nothing special, although they are somewhat pointy. About the size of a deer's first set of antlers. Often, Ace carries a bag around with him. It has a strap that goes over the shoulder and lots and lots of deck-sized pockets.
Personality: Ace is a generally friendly and unphasable fellow. He doesn't have a lot of respect for the law, but he genuinely cares for the people around him. He can be a generally lazy fellow, but he always gets really energetic when he's excited over something. And while he can have a somewhat nasty habit of stealing from better-off civilians, the money usually goes to those who need it.
Usually.
Equipment: Most importantly, one animated rope that is exactly as long as it needs to be at the moment and a seemingly endless supply of playing cards.
Abilities: Ace is an actual wizard, although he prefers to make his spells look more like slight of hand than anything. A lot of what he does is reminiscent of stage magic and relies on playing cards or other props. One of Ace's primary weapon is an animated rope that he can use to grab things. He can also teleport up to roughly one hundred feet. The catch is that he can only move in a line, and can only move horizontally or vertically at once. He can go up down left or right, but he cannot go up and to the right. In addition, Ace has an extensive repertoire of card tricks, which can range from random show tricks to more complex offensive spells to straight up hurling enchanted cards, Gambit-style. When he needs to, he can also conjure things up.
Backstory: Ace grew up in a world where magic was strictly illegal and magic users were often punished harshly. Because of his demonic heritage, magic came naturally to Ace and that put him in a bit of trouble. He learned to hide his magical powers by disguising them as slight of hand, but even then he often skirted the edges of the law. He ended up living in slums, doing performances on the street for money and moving around often to avoid being caught. One of the cities his travels brought him to happened to have a small and forgotten library on the outskirts of town, which Ace stayed in for a month. In his search, he found an old, dusty spell book that contained a lot of knowledge of darker arts. Among the spells Ace learned, he summoned and bound a cat demon named Basta to his service.
It was that same book that opened a portal to a strange land known as the Nexus.
Miscellaneous: Like most demonic creatures, Ace has a true name and a public name. This is common knowledge, but no one knows his true name.
Card Tricks
Spoiler
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Old 08-01-2011, 03:31 AM   Top  -  End  -  #501
BladeofOblivion
Troll in the Playground
 
 
Join Date: Jul 2010
Location: 
Workshop, Necropolis
Gender: Male
Default Re: Nexus Character Directory

Sarah Bloodchanter

You are but clay, to be kneaded to my will.


Alias: The Blood Witch

Gender: Female

Race/Species: Human

Age: 23

Class/Profession: Rogue Blood Mage

Power Rating: C+

Description:
Spoiler


Personality: Sarah tends to be abnormally cold, generally not very friendly, and has a fascination with Blood on par with most Vampires. She may get violent quickly, though she prefers not to end up in personal combat. In fact, she prefers to turn whomever is nearby into a puppet to fight at her whim.

Equipment: She has only her clothing, a dagger, a tome of occult lore, and a coinpurse without nearly enough money in it.

Abilities: I'm going to Spoiler this because it's a bit complex.
Spoiler


Backstory: From a mysterious land, in the city of Starkhaven, where Mages are persecuted because they are considered dangerous and prone to Demonic Possession, Sarah grew up in a place so riddled with hatred between Mages and the local Chantry, that almost all of them turned to the forbidden school of Blood Magic in desperation. She had, of course, turned to Blood Magic long before the conflict came to a head, but the release of so much magic and Antimagic at once resulted in a tiny breach in reality. It only existed for a fraction of a second, but it was enough to draw her to a new land. Perhaps one where she could be accepted. She adopted a new surname, and began her foray into the Nexus. And yes I'm aware of how cheesy that sounded. Gotta love what amounts to a fanfic character.
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Old 08-01-2011, 01:59 PM   Top  -  End  -  #502
Beans
Orc in the Playground
 
 
Join Date: Dec 2008
Location: 
5 OUNCES OF TABASCO
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Deionei "Deio" Malacosta

"No, I's not proud of wot I did. Not the badge it came wiv neither."

Race: Alpheidan
Class: Former sheriff's deputy.
Age: Equivalent to mid-20s.
Power: C+ maybe? Hell if I know.

Appearance: This. She wears a white (well, dirty-white now) duster coat and a pearl-grey cowboy hat. Her pincer and pistolclaw are usually folded flat along her back, hidden by a pair of flaps in the duster coat.

Abilities: Strong, quick scuttler, good swimmer. Can breathe under water.
Her pistol-claw can, when snapped, create a shockwave that sends a bolt of hyperdisturbed air about 20 feet. Under water, it is twice as strong and goes 40 feet.
By shifting the "hammer"'s position in her pistolclaw she can instead create a sonic shock-cone that is about 7 feet long and 3 feet at its widest.
Both types of shots make a gun-like snap sound.

Personality: Deino is full of self-loathing over her past.
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Old 08-07-2011, 09:38 AM   Top  -  End  -  #503
Gulaghar
Ogre in the Playground
 
 
Join Date: Sep 2009
Gender: Male
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Dryads:

So time and time again I've found that I can't find enough information on dryads, an that I dislike what I do find. So, I've been pondering, and came up with various details for how dryads work. I've come up with enough details to make it worthwhile, so I'm going to compile that information here. So, to begin...

Appearance and Physical Traits:
Spoiler

Skills and Abilities:
Spoiler

Birth, Life, and Death:
Spoiler

Tree Bond:
Spoiler

Reproduction:
Spoiler

Miscellaneous:
Spoiler

As I flesh this out and come up with more information, it will be updated.
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Old 08-07-2011, 10:12 AM   Top  -  End  -  #504
happyturtle
Troll in the Playground
 
 
Join Date: Mar 2007
Location: 
In bed
Gender: Female
Default Re: Nexus Character Directory

Missy Halifax
Submission-In-Adversity-Brings-Peace Halifax
"Sorry, Zee, but one of you is still awake."

Alias: Missy or Halifax to her friends. She sometimes answers to Submission, which is what her parents called her.
Species: humanish
Sex: Female
Profession: Remnant Praetorian Guard
Age: 27
Power Rating: In full armour: scary. Outside armour: still kinda scary, due to wired reflexes and other cybernetics
Armour: Celerity customized Praetorian armour
Left shoulder mounted EvAT-1
Right arm - flamethrower nozzle
Both arms - rifle barrels



Description:



Backstory: Missy was born into an obscure religious sect with rigid rules, including being highly pacifistic, to the point of not believing in self-defense. She was always somewhat rebellious against their strictures, and when she was seventeen, she ended up pregnant. She had thought that she and her boyfriend Nathaniel would get married and raise the baby together, but when the child was born, it was whisked away from her by her parents and given to an adoptive family. They had convinced her boyfriend to give evidence to prove she was an unfit mother, and tried to use the experience to help her reform and be a good little Orthodox Arnaudin again. She ran away from home soon afterwards and ended up becoming a soldier in the city guard, mostly as a way of burning her bridges, but ended up really believing in her job, and in the necessity of violence. She is rabidly devoted to Vasquez, and slightly mistrusts Edijar because they were on different sides during the coup against Vyrn's rule. Subconsciously, she thinks of herself as a sacrifice for the city, taking on herself the sin of violence in order to allow others to live sinless lives.

She got her cybernetics years back to give her an edge in combat. She was naturally clumsy before then. Her cybernetics include wired reflexes, enhanced eyesight (not replaced eyes though), and a neural net.

Missy has had poor luck in love. She doesn't like to date other soldiers, but she feels awkward around civilians. She does love to dance though, and has legs to die for.

Spoiler


Missy's parents are Blessed-Are-The-Meek and Clemency Halifax

(The adoptive parents are Peter and Sonja Flores and the son is a stocky dark skinned ten year old boy named Halifax)

Onscreen Events:
Helped blow up K'rax-Naggath's brain
Met Zee's children

Splinter (Doomed!) Timeline:
Missy went to find her parents, for the first time since she ran away, to find out from them where her child had been placed. Her parents were dead, but she found a box of photos and letters, which was when she learned her child was a son. When she arrived, her son and his adoptive mother was still alive, but the father had been killed and replaced by a shoggoth. After his slip was caught by his wife, Missy killed him.

Returns to her parents home
Meets her son
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Old 08-07-2011, 11:22 AM   Top  -  End  -  #505
Shadowcaller
Barbarian in the Playground
 
 
Join Date: Dec 2007
Location: 
Avatar by Gulaghar
Default Re: Nexus Character Directory

Cuthun Demons

Please note that 'mortal' in this write up basically means 'non-demon' and nothing else. Or more specifically, anything else that aren't these type of demons.

Appearance and Physical Traits
Spoiler


Skills and Abilites
Spoiler


Birth, Life and Death
Spoiler


Miscellaneous:
Spoiler


Society
Spoiler
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Cessie Mithar
Dena Xifhara
Cuthunians (Demons)

Last edited by Shadowcaller : 12-14-2011 at 03:48 PM.
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Old 08-07-2011, 02:33 PM   Top  -  End  -  #506
C'nor
Ogre in the Playground
 
 
Join Date: Jul 2011
Location: 
Avatar by Kasanip
Gender: Male
Default Re: Nexus Character Directory

Harin Grael

Alias: Mist
Gender: Male
Race/Species: Enhanced Fogborn (Fogborn will be detailed later - for now, suffice it to say they look mostly human, but have some weird powers when it comes to mist)
Age: 20
Alignment: Some form of good, probably neutral or chaotic.
Class/Profession: Mage of some kind. Decker.
Power Rating: Probably 3-4 on Quinsar's scale, maybe going into a very minor 5. Anywhere from C- to C+ on Neon Knight's.
Description: Harin is a medium height male with bone-white hair. He has dark grey eyes, but in the same way that Fremen have blue ones. He is fairly thin. He also has several gadgets implanted in him, including a Shadowrun-style cyberdeck, and has shaved the right side of his head so that he can use the jacks there. He usually wears his armored coat, which is, for purposes of description, a floor length white leather jacket. He has a tattoo of a dark blue dragon, the had of which starts on his left cheek, and continues down as though it were perched on his back and looking around from the right.
Equipment: Armored jacket, cyberdeck, a small flechette gun (This would be the Ares Viper he carries in Shadowrun, so think of it as one if it helps you visualize it), the uniform of the Firebrand, the ship he was apparently serving on before some sort of attack or accident (An Alliance uniform from Firefly, quite literally), and 10 memory chips, at least one of which is in one of the slots in his head at all times. He also has fairly good amount of money (50 Platinums, 50 ACs (Alliance Credits)).

Implants: Harin has had some minor muscle and reflex enhancements, and the slots for a deck and memory chips. He also has the implants needed to store his experiences in said chips, as long as they're in a slot.

Abilities: Harin can turn to mist, use fairly good magic, and do some first-aid. He's also not too bad with magical theory, and can use a motorcycle fairly well.
Backstory: Harin was, apparently, serving in some capacity on an Alliance ship, probably one that was sucked into here at some point. More details later, maybe.
Miscellaneous: Nothing yet, though this will probably contain a link to the Fogborn's entry at some point.
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I support the godly magazine idea, and hope that Eld can serve as mix of town crier and incredibly deadpan game show host in some sections. Also, for some odd reason, he will also make appearance when it comes to godly fashion tips, for even if he is grim reaper he will be the most bishounen god there is. Just you wait
Quote:
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Quote:
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Last edited by C'nor : 08-28-2011 at 02:08 PM. Reason: Adding power level.
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Old 08-07-2011, 07:22 PM   Top  -  End  -  #507
TechnoScrabble
Ogre in the Playground
 
 
Join Date: Aug 2010
Location: 
Everywhere but there
Gender: Male
Default Re: Nexus Character Directory

Species: Shudath

Appearance
Spoiler


Abilities, skills, and other adaptations
Spoiler


Birth, life, and death
Spoiler


Mindset
Spoiler
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Old 08-08-2011, 08:46 PM   Top  -  End  -  #508
Saurous
Dwarf in the Playground
 
 
Join Date: Dec 2006
Gender: Male
Default Re: Nexus Character Directory

Flix Monkoni

Gender: Male
Race: Kroot, of the Kusa Nostro kindred
Alignment: Lawful Neutral
Occupation: Shaper (Koporejime) / Mercenary
Power Level: C
Description: Flix is a tall, wiry alien standing at about seven feet in height. His face is long and almost bird-like, starting at a set of predatory, pupil-less golden eyes and terminating at a rounded, underbit beak. A set of long quills emerge from the back of his head, which twitch when he is focused or agitated. His skin is a dull greenish-brown color, and his quills are black. As far as physical appearance is concerned, Flix is pretty average for a Kroot.

What isn't average is his choice of clothing. Kindred of the Kusa Nostro clan are unique in that they tend to dress very formally, at least for Kroot. Flix prefers to dress in two-piece suits or vests that are specifically tailored to account for his alien physiology. He also keeps a pair of specially-crafted sunglasses on his person at all times, the mark of a Kusa Nostro Shaper (which they referr to as Koporejimes). The only articles that he lacks are shoes, if only because it is difficult to find a pair that can fit over his clawed feet.

Personality: Flix appears outwardly as a fairly collected kind of guy. He tends to speak carefully in a respectful tone, with his voice almost seeming to catch on certain vowels. When working under a superior, he tries to follow their commands as closely as possible, although he won't refrain from expressing himself when he disagrees with said superior. He has a very strict sense of loyalty to his kindred, his employers and those he considers friends, and will become rather agitated when they are offended or assaulted. He also has a marked disdain for what he considers disorderly conduct, and will usually correct those that offend his sensibilities with violence.

Abilities: Being a Kroot, Flix is of above-human fitness and strength. He is skilled in brawling, thanks to his clawed fingers and his mean left hook. He is also capable of sprinting large distances, his springing, hopping gait sending him far with every step.

Along with his capabilities as a melee combatant, Flix is also a capable marksman. Although, his aiming skills tend to drop drastically in the rare instances where he is surprised or flustered, and he has the nasty habit of trying to fire his pulse carbine with only one hand because it "looks co-ol."

Flix is also interested in cooking, if only out of necessity. Due to the Kroot condition of directly incorporating DNA from their food into their own genetic code, they tend to be picky eaters. Being a Shaper, this goes double for Flix as he is capable of identifying desirable (and undesirable) traits in prey. This makes him somewhat apprehensive of what most people would consider normal food, as he doesn't want to corrupt his own genetic code with junk. He prefers to cook for himself, and eats in small amounts when what he considers fine cuisine (i.e. big monsters, people) is unavailable.

Equipment: Flix owns a (recently crashed) personal space ship that looks suspiciously like an oversized black Cadillac with boosters and carefully-etched clan symbols. He stores spare weapons, batteries, magazines and clothes in the trunk.

Flix tends to keep two firearms on his person, attached to a special harness that he wears on his back. One is a pulse carbine of Tau design, painted black and brown. He prefers to use it in close-quarters engagements, and has become adept at firing off shots rapidly (at the expense of long-term staying power, of course). The carbine is also equipped with a photon grenade launcher, the ammunition of which emits blinding pulses of multi-spectrum light. The launcher is effective against most kinds of optical devices, both mechanical and biological, but it only holds one grenade at a time and is a pain to reload. His other weapon is a collapsible Kroot hunting rifle. Flix prefers to use the rifle in long-range engagements, though he is capable of using it as a sort of staff weapon in melee combat, utilizing the curved bayonets on both ends. Both weapons use similar railgun technology, and are thus quite powerful. However, they are notoriously unreliable in Flix's hands, and will usually overheat or run out of power at the most inopportune times. For this reason, he also keeps a small curved knife in a sheath on his belt.
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Last edited by Saurous : 08-12-2011 at 11:39 PM.
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Old 08-09-2011, 01:07 AM   Top  -  End  -  #509
C'nor
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Default Re: Nexus Character Directory

Rael Kairos


Alias(es): Hunter or Frost
Gender: Male
Race/Species: Human Vampire
Age: 300, but he looks to be around 25.
Alignment: Probably neutral to neutral evil, but mostly in the sense that he'll do anything to protect friends and family, including things that even some neutral characters would frown at. Only if he needs to, but if he does, he won't hesitate.
Class/Profession: Valdemar-style Bloodmage/Leader
Power Rating: C+ or above, probably.
Description: Raelis a tall male with dark red hair. He has pale orange-yellow eyes. He is fairly thin. He usually wears a dark blue cloak with a hood, especially during the day, when it keeps the sun off of him. Underneath this, he wears a dark grey t-shirt with long sleeves, and light grey pants.
Equipment: He carries a sword, several stakes for those that need such, the clothing mentioned above, especially the cloak, and a small hand laser. He also has several knives on him at all times, since these are not only useful, they're needed for him to practice magic.
Abilities: As a vampire, he has super-human strength and senses, which he has enhanced with his magical talents. As a Valdemar-style blood mage, he can create or alter lifeforms, though it's hard work. He also has claws (not part of his base form; he added them).
Backstory: To be added later.
Miscellaneous: As a mage that uses blood in his magic, he needs to feed quite often if he uses any. Or have someone else provide it.

He's also got a house, in the form of a converted hotel in the Red Zone. Anyone is welcome to try and rob it, though I warn you, he has quite an array of created lifeforms guarding it, in addition to a couple of dozen other vampires, and some defenses that will remain nameless for the moment.

Other than that, he has a bunch of really, really, useful Blood Birds (dark red ravens with a human mouth in their chest) running around. He can see through and control them at long range, and often uses them to talk through. In effect, he can be in a lot of different places at once.

Created Species:

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I support the godly magazine idea, and hope that Eld can serve as mix of town crier and incredibly deadpan game show host in some sections. Also, for some odd reason, he will also make appearance when it comes to godly fashion tips, for even if he is grim reaper he will be the most bishounen god there is. Just you wait
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Last edited by C'nor : 08-30-2011 at 08:57 AM.
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Old 08-09-2011, 12:17 PM   Top  -  End  -  #510
Mr. Moon
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Default Re: Nexus Character Directory

Sgt. Dr. Mathew Beckett


Alias: Doc Red
Gender: Male
Race/Species: Human
Age: 43
Alignment: Lawful Good.
Class/Profession: Previously a Delta Force combat medic, currently a doctor.
Power Rating: C Rank
Homeworld: Earth
Description: Beckett is a fit man who's currently getting on in his age. He is of Irish decent, shown clearly by his red hair and green eyes. He wears his hair in a short ponytail that only just clears the bottom of his neck, with close-cropped bangs. While he's no longer in the military, he tends to cling to the role by wearing combat fatigues for pants and always wearing his old dog tags. Usually he wears a clean white cotton jacket, emblazoned with a red cross on a green, circular field on both his shoulders and his back. The same logo can also be found on the field bag he carries with him whenever he leaves his clinic. Whenever Beckett speaks, his words are accompanied by a relatively thick Bostonian accent. It used to be thicker, but lots of time away from home has made it hard for him to hang on to it.
Personality: Beckett is a kind and caring figure, father of two and loving husband of a family back on Earth. He abhors needless killing, as well as using shrapnel as a weapon. Occasionally he can be painfully self-righteous, but he always means well. He is incredibly well-read and is highly educated in many different medical fields, but he's still a huge jock. Counting baseball as one of his prime joys of life, Beckett could rattle off long lists of numbers, statistics and team histories, and any insult to the Boston Red Sox is a direct insult to him.
Equipment: The shoulder bag Beckett carries around with him could very well be a Bag of Holding for all the things it holds. If there is a mundane medical emergency, Beckett probably has something in there to take care of it. He also carries a cold iron pistol, with two clips of normal ammunition, as well as silver bullets and bullets containing holy water.
Abilities: Beckett is an extremely skilled doctor and an average combatant.
Backstory: Mathew Beckett grew up in Boston, in a family descended from Irishmen who had immigrated to America during the potato famine. Unable to find work, the Becketts enlisted in the navy. They soon went on to become prolific sailors and captains, and from thence on the Beckett family was a navy family.
That was, up until young Mathew Beckett first set foot on a boat and realized that he got sea sick painfully easily. Much to the despair of his family, he instead went to university to become a doctor, before enlisting in the army as a field medic. He was extremely skilled, and quickly rose through the ranks before being selected to join the Delta Force. In 2015, WWIII plagued the Earth, a group of religious fanatics with bizarre, nuclear technology attacking all in sight. Beckett teamed up with a SAS team as a liaison, and together they were instrumental in taking down the cult's leader and ending the war.
Upon returning to America, Beckett volunteered in rebuilding his city. However, during the clean-up, a hidden cult base was discovered, and Beckett's Delta Force team was re-assembled to check it out. While exploring the base, they discovered a strange piece of technology. Upon investigation, it activated and teleported Beckett to the Nexus.
A few years later, Beckett has settled down. He's opened up his own clinic in the slums, which is free to all.
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Last edited by Mr. Moon : 08-17-2011 at 08:00 PM.
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