Alias: Known (begrudgingly) as Mr. Artelo to most.
Alignment: Bumbling pretensions towards lawful evil.
Class/Profession: Assassin & general criminal on paper. In reality, more like an aristocrat.
Power Rating: 2-3 (only on account of his ability and limited usefulness with a knife)
Description: A relatively unremarkable-looking man of average height, with short grey hair, grey eyes, and surprisingly smooth, pale skin for his age. Almost always smiling. Wears a sharp, tailored black pinstripe suit and shiny shoes – is rarely seen wearing anything other than a suit. Speaks in purple, because he thinks it makes him look 'regal' and 'mysterious'.
Personality: Put simply, Thierry is not the smartest man in the world. For a man who was, back on his original world, the boss of an organised crime syndicate, his naivety and general incompetence at almost everything is astonishing. Thierry's own private little universe consists of him at the centre, and everything else revolving around him, doing what he says – and if it doesn't, it damn well should; his 10-year survival at the head of the Artelo family of criminals has left him with an enormous ego. He's convinced himself he's a criminal mastermind and evil genius, when he isn't a real criminal, he's a long way from being a genius, and his ‘evil’ credentials rest solely on a dubious claim that he once killed a man 20 years ago.
Equipment: A snappy, if slightly shabby, pinstripe suit, a small handgun in his jacket pocket with limited ammo, and a small knife in his shoe. In his pocket, some small change and a wallet with far too many maxed-out credit cards.
Abilities: Thierry inherited only one of the several abilities passed down through the Artelo bloodline (supposedly through demon blood) – an ability to change into a moving cloud of smoke at will for up to half an hour at a time, which has proved a useful escape tool more than once (it can only be used once every day, and once every night). Unfortunately, the transformation does not affect his clothes, which has led to a few awkward moments when he returns to his original form. Thierry is reasonably skilled with a knife, and possesses a gun, although he is a terrible shot.
Backstory: Born into a wealthy criminal dynasty rife with patricide, fratricide, homicide and just about every other “-cide” you can think of, a character such as Thierry rising to the head of the family and staying there for any length of time seems almost unthinkable. So, when Thierry became head of the ‘family’ after several uncles and his three elder brothers were all killed within the space of several months, few expected Thierry to last more than a few weeks at most. In fact, he would remain head of the family for 10 years. How? One simple trait – Thierry has a remarkable knack for not getting killed. At one point, attempts on Thierry's life were running at a rate of three or four a week, yet somehow – through assassins' mistakes, Thierry shapeshifting into smoke, or more often than not just dumb luck – he managed to live through all of them. Thierry running through the house naked screaming about an assassin in his water closet became a fortnightly occurrence. When he wasn't busy narrowly avoiding death, Thierry was either wasting his family's fortune on illegal liquor, tailored suits and gambling, or failing to come up with any coherent criminal schemes whatsoever. After 10 years of the Artelo organised crime family organising no crime at all, even the previously-loyal bodyguards had had enough. The family had fallen into disrepute and had lost most of their money. The entire household conspired in one gigantic plot to finally kill Thierry and his son, Efrim. However, moments before they were about to be killed, they were both transported to the Nexus. This has only served to reinforce Thierry's view that his continued survival is proof that God has some kind of ‘special plan’ for him.
Alignment: Leans towards good, and flickers between Chaotic Good and Chaotic Neutral.
Class/Profession: Closest to Assassin, but not evil.
Power Rating: 6. May vary.
Description: Longish, unkempt, black hair and brown eyes. Shares his father's unremarkable facial features, except they're slightly more defined, and his nose is sharp. A bit small and skinny for his age. He wears a red jacket with a floral design and a high collar, a black shirt underneath it, black trousers and smart black shoes.
Personality: Can behave fairly typically for an angsty teenager, although he's not quite as “YOU DON'T UNDERSTAND ME!” as he used to be. He decided to rebel against his family's rich criminal heritage by attempting to become a good character, and now makes occasional efforts to be helpful to other people. His father Thierry is convinced that the ‘evil in his bloodline’ will win out, and that this is just a phase; it has, however, been a phase that's lasted several years. He's actually an open, curious and quite likable person, when he's not being a teenager.
Equipment: Two long knives in his belt, and a reinforced titanium plate under his jacket on his right forearm that he can use to block (or hit) things.
Abilities: Efrim is a skilled fighter with his knives, having received years of training since he was young. His main advantage in combat is his amazing speed and agility, combined with extremely quick reflexes. He is also capable of fighting with some skill with large or small swords, throwing stars or knives and with his bare hands. He is passable with guns, although he doesn't carry any. He inherited several abilities from his Artelo blood. He is able to burst into a cloud of smoke once a day and once a night, similarly to his father; he can hold off the effects of gravity for 4-5 seconds at a time, though it takes effort and concentration; sometimes disappears when in shadow (although this ability is inconsistent, and has a habit of failing quite often); and an immunity to some less potent poisons and potions.
Backstory: Efrim is the son of Thierry. At age 7, he was the only survivor of a huge explosion that destroyed almost a whole wing of the Artelos’ mansion, which many suspected to be an assassination attempt gone wrong. In a rare moment of lucidity, Thierry realised that his son would be a target for assassins too, and that he should be able to protect himself. To this end, he had Efrim trained in several combat disciplines from then on – and he turned out to be an extremely talented fighter. However, he refuses to use his talents for anything he considers ‘evil’. Was transported to Nexus with Thierry moments before he was about to be killed.
The Fallen Star Of Severed Dreams And Shattered Hearts Grasped In The Falcon's Rending Claws
Alias: Fallen Falcon (formerly Shrike of Swiftly Striking Talons/Dorothy Ellen Williams) Gender: Female Race: Human Exalted Alignment: Chaotic Eeeeeeeeeeeevil Affiliation: Ebon Mirror Age: 30 (or thousands) Class (or approximation): Day Caste Abyssal Exalted Profession: To bring about the destruction of all creation Power Level: A++ (on paper, anyway) Description: tektek by Lord Iames Personality: Cocky. Sultry. Overconfident. Hotheaded. Submissive. Abilities: Exalted. 'Nuff said. Also, remnant electrical psionic abilities. Backstory: Recently 'converted' to an Abyssal Exalted, from a Night Caste Solar Exalt, by Ebon Mirror. Sister of Dani, and Solar Mate of Zamira. Status: Active
Pico Kurazume Alias: Pretty much every insult word in several languages, for starters. Gender: Male. Race: Human...for now. Age: 37, looks 25 or so. Alignment: Pretty solidly Chaotic Evil. Profession: Crimelord, Bad***, Seeker. Power Rating: C-C+...for now.
Pale and slightly lithe. About 6' tall. Younger looking than he should be. Black, medium length hair in a wild, wind-tossed manner that keeps out of his face. Straight but untrimmed sideburns reaching a bit past his earlobes. Shocking light blue eyes. Somewhat bent posture. Generally looks like he doesn't give a crap at any given time.
He does what he wants, when he wants, where he wants, how he wants, and up yours if you don’t like it sums him up pretty well. He is pretty much an ***hole to almost everybody, that is when he feels like being one. It takes a bit to earn his respect. His attitudes and actions are often mercurial.
Right now, a veritable armory of various weapons. Think the endgame of games like Grand Theft Auto and Saints Row 2. All of which is stored in hammerspace. He also has a bullet-proof vest.
A fancy, expensive, revved up sports car to be defined later. Pretty much going to be completely loaded with cash somehow.
Well, murdering crap for one...
Seems to have the uncanny ability to start up (and operate efficiently) any vehicle he enters, gets on, or otherwise prepares to drive, no matter the situation. He could walk up to a completely dormant helicopter, get in, and start it up and fly away like nothing's up. Also, the vehicles never seem to run out of gas.
Pico is in peak physical condition, with some extra perks. He seems to be able to survive some rather ridiculous circumstances, such as calmly walking away from an explosion, and surviving dropping from the top of a building by tucking and rolling when reaching the floor.
Basically, think of any GTA game ever, and you have a pretty good idea of what he's capable of.
Came from a family said to have been descended from a fallen angel. Ironically, this family was a bit of a crime family. Long story short, Pico climbed his way up the crime ladder until he sat highest on the hog, claiming entire cities by himself.
Eventually, he got tired of just being a crimelord of crimelords, and started searching for something...else. He heard rumors of things simply called Objects, artifacts of great power that can only be acquired through harrowing, maddening trials. He started searching for them when one day, he had a strange dream of another world. So, he suited up the best he could (which is pretty well), got into a sports car loaded up with cash and drove into a building as fast as he could. Just before he hit the building, however, a portal in the shape of jaws opened up, swallowing Pico along with the car, and taking him to the Nexus.
Misc.: Ideally, he'll change rather dramatically in the future. Of course, this is him before he truly becomes a Seeker.
__________________ How is my roleplaying? Feel free to send me thoughts and/or constructive criticism.
Originally Posted by Moff Chumley
...and now I'm imagine Yoda as a DJ. Thanks.
Originally Posted by Cracklord
We've already got a perfectly rational explanation. We don't need to get Ponies involved.
Last edited by InyutheBeatIs : 09-07-2010 at 05:06 PM.
Alias: The Main Character Gender: Male Race: Elf Age: 68 (13) Class: Chosen Warrior
Description: He's an elf kid parody of RPGs. If you take Cloud, make him shorter, give him more muscles, make his ears pointier, make his hair crazier and twice the size of his head, and give him clothes that makes Tidus look away in embarrassment and you have Vincent.
Personality: Operates and acts as if he's the Main Character of an RPG video game. Given his abilities and the strange way the world warps around them, he might not be wrong. However, it tends to leave him rather arrogant and hot-headed and often rubs people the wrong way.
Equipment: He has a signature sword which is wider, taller, and heavier than he is. Yet he still manages to wield it in one hand seemingly effortlessly. Right now it's a magic platinum version that can cut through metals. Has some light Chain Mail Platinum Magic Armor which he never learned what it does other than provide better protection. He has an amulet of Fire Resistance 15%. Perhaps his most valuable piece of equipment other than his sword is a Bonewraith Skull which adds magic power damage to his attacks and a 10% chance to lower the opponents magic stat by 1. Has an inventory which carries a variety of useful items.
Abilities: Anything you could pull off in a video game is something Vincent can likely do. Pause the game to pull up the map screen? Check. Pick something up just by walking over it? Check. Cause fights to go into a turn based battle system? Check. Fully recover from any injury by flipping the lights on and off? Check. His reality warping powers are strong, though they follow a prescribed ruleset. If it's not a video game cliche, it ain't happening.
Backstory: His parents were killed in the apocalypse. He was put in an orphanage until a plague hit. He was rescued by Reinholdt at that point and moved to the Glass Citadel. There he survived an attack by Lex's Flaming Dobermans. Soon Reinholdt initiated his attack on Magtok. The Citadel was caught in the blast of the MagCave explosion and shattered on the ground, killing every other orphan, leaving him the last survivor. Raven found him and took him to NO. There he was named and given a text color as well as PC status.
Miscellaneous: Caroline is his second party member and primary love interest. Darth Cuddlepie is his third party member. It is probable that there will be more in the future.
Originally Posted by Vincent
"Pfft. I'm the only one who gets it. You get everyone's trust, sure. Even help us out a bit. And everyone rags on me for not being nice. And then when I finally admit that maybe you aren't so bad, POW!! you betray everyone in a most horrific and painful way, perhaps being the most emotionally moving cut scene of the game as you do something awful to the world in general or a beloved character. One of you of course will cackle madly, while the other will appear to be distraught by your own actions, but feel your hands are tied. Later the latter will either die trying to redeem themselves or become a playable character to do so, while the former becomes a major boss who gets his just desserts."
Alias: None. Gender: Male Race/Species: Draegloth Age: 22 Class/Profession: Scholar/Wizard
Description: Looks very much like a drow on the surface. He almost always wears long flowing crimson robes that cover most of his body and hides the true him underneath. His torso is in fact all red and very much demonic looking, with two small stubs poking out of his back where wings would go. His black eyes have a small tint of red in them, though the itty bitty spectacles he wears generally distracts from that point he's found. He normally has purple hair, but has since dyed it black.
Personality: Bombastic with his speech, he really does try to get along with others, though is a bit of a natural recluse. Has an almost fanatical obsession with books and research. He's not afraid to get his hands dirty when someone needs his help, though how much help he can offer is generally questionable at best.
Equipment: Books. Books. And then some more books. Has a few magical reagents he uses for spells too.
Abilities: Generally a weak powered wizard. However, he can tap into his demonic blood to pull off some incredible feats of casting. Generally this results in him looking more demonic though, generally making him more red, his eyes glowy, and wings to grow. While the effects largely subside over time, a little piece remains permanent each time, slowly transforming him to a full-fledged demon. He fears it may even effect his personality given enough opportunity, if it has not already. As such, he is incredibly loathe to use these abilities unless it seems absolutely necessary. He studies magic primarily in hopes that he can learn enough tap magic like a normal wizard does so that he never has to rely on his demon blood, though his training in such area is far from complete.
Backstory: After the unholy union of Raril and Calublufiok/Irene, Twins were born. Far from identical, Nadas was hidden away until after Calublufiok's apparent destruction at which point he was given to Raril along with Ilpholin. Raril transferred them to Matron Danube to protect them from the Nexus' vengeance and Nadas has since grown up in Menzoberranzan. The place never particularly suited his disposition, so using leverage he found over Ilpholin, he managed to escape and has since arrived at GLoG.
Miscellaneous: Has a minor crush on Charity, but one would be hard pressed to get him to reveal it, especially since she's with Edijar. Son of Raril and Calublufiok.
Originally Posted by Nadas
"Oh pardon my ill mannerisms. I am Nadas Ghuand. To whom do I have the pleasure of articulating my vocabulary?"
Ilpholin Ghuanaer Xar'Cha
Alias: None. Gender: Female Race/Species: Nymph with very small traces of draegloth Age: 22 Class/Profession: Fighter
Description: A tremendously beautiful and sexualized nymph, the only indication of anything but fey in her background is her purple hair. She wears a rather tight catsuit that reveals too much, while somewhat resembling leather armor. Always has a whip strapped to her back when not in use. Has numerous scars all over her body from the years spent underground with the Drow, but she goes to great lengths every day to cover them up with make-up. Is particularly fond of ballet and ballroom dancing.
Personality: A mercurial and sadistic woman, she yearns for acceptance, yet almost inevitably drives it away with her personality and cruelty. She's not afraid to use sex to get what she wants, though loathes herself for it. Has been fairly well indoctrinated to the Drow school of thought up to and including looking down on men in general. Will very much beat anyone senseless who dares claim she's not Drow. A conniving woman who often defeats her own plans by being childish, she's a great deal more clever than she acts, when emotions don't get the best of her.
Equipment: A whip which holds a variety of useful abilities, including poison, retracting blade blender, and electricity similar to that guy in Iron Man 2.
Abilities: Has a fair number of nymph related powers, including pheromones, blinding beauty, and love related magic. She's trained herself practically non-stop in addition to the training she received, so as to survive. As a result, she's an incredibly agile and strong fighter, capable of taking down many an opponent, something she's tried to use to gain respect in the Drow ranks.
Yeah. Not a nymph anymore. Rather a full on drow turned full on pure demon. This means-
Taller. 5' 8".
Stepping into shadows makes her literally invisible.
No nymph abilities at all including pheromones, blinding beauty, healing animals, etc. Effects already there do not change.
She has a tail that is particularly sensitive. It's prehensile and has a spade like tip at the end, exactly like those of demons and devils.
She has horns that curl like a ram's horns, though are quite a bit smaller and purely aesthetic.
Her eyes are now red and quite hypnotic, enticing the viewer to love and adore her.
Her skin 'sweats' Liquid Bliss. It is a substance that when absorbed through the skin, creates a feeling of great pleasure in the subject. Not nearly as potent as the infamous Liquid Agony, but overdosing over long periods of time behind the curtain is still possible. It can be addicting.
She can change her mouth into that more like a spider's at a moment's notice, making herself capable of biting a victim and infecting them with demonic essence, turning them into Ilpholinites.
Higher demons, just below the pure demon that Ilpholin is. They frequently take on one or two of her aspects, but their own mutation is still unique and follows the cuthun demon rules. They tend to be more loyal to her, though this depends on individual situations (being pounced upon and bitten against one's will usually does not encourage loyalty, unlike being infected during willing curtains).
Backstory: After the unholy union of Raril and Calublufiok/Irene, Twins were born. Far from identical, Ilpholin was hidden away until after Calublufiok's apparent destruction at which point he was given to Raril along with Ilpholin. Raril transferred them to Matron Danube to protect them from the Nexus' vengeance and Ilpholin has since grown up in Menzoberranzan. The place was far harsher to Ilpholin than it was Nadas due to her fair skin, and she had to fight for her life almost everyday. She remained loyal to Danube, though only so long as it furthered her own dreams of power and acceptance.
Miscellaneous: Daughter of Raril and Calublufiok. Loves KR in an obsessed stalker sort of way. Has a pet spider named Mister Squiggles which is her best friend.
Originally Posted by Ilpholin
"YES HE WILL LOVE ME! If he doesn't... I'll... I'll... I'll beat the crap out of him until he does!"
Race:Monkey magma element.
Age: A few years old
Appearance: A monkey with deep black fur and glowing red skin under it. The hide shows through like fissures in a flow of molten rock.It's also wearing a little fez and jacket. about 2' 11"
Equipment: The Rod of the Monkey King. A red staff tipped with bronze on either end.
Likes: Fighting and Alcohol.
Foro talks in Dark red
"Insert some witty comment here"
Name: Andrew Light
Appearance: Andrew has light blond hair and sky blue eyes. He wears a black long sleeved shirt and pants. He also wears a black cloak and glove on his left hand.
Backstory: Andrew had a good childhood and a pretty nice live. Then something went wrong with it all. He then started to help people all the time and he could hardly ever been seen without a smile. This was around the same time his magically powers showed up.
"Insert some witty comment here"
Alias: LoVoltage. No one calls him by his given name, and no one but his mother knows it. Gender: Male Race/Species: Cyber enhanced human Age: 26 Alignment: CN Class/Profession: 'merchant' and amateur net runner. Power Rating: 3/C Rank Description: Ginger. Pure and simple. He's rather brawny though. Not extremely bulky, but a well defined musculature. He has short, extremely curly ginger hair and many freckles.
His is usually seen in combat armor. Personality: Equipment: Crumpled pack of Yeheyuan filters
P90 Tactical SMG (Full clip of armor piercing rounds) with under barrel grenade launcher (empty)
1 spare clip
9mm 12 round pistol
3 spare clips
Medium Combat Vest (has taken minor damage, shows signs of wear)
The armor is matte black roughened to absorb as much light as possible. It covers his entire body, though there are clearly spaces between the pads and protective surfaces on his legs and arms. The chest piece is the heaviest section, bearing a resemblance in appearance to SWAT vests, though in construction to Halo Spartan armor. The carbon nanotuble weaving is durable and stops slashing weapons quickly, the gel layer beneath dissipates blunt force over his entire front and to a lesser extent to his back.
Face mask with breath filter (Usually retracted to show his face and preserve the filters. For imagery purposes: It covers the whole head, but retracts the face concealing portion via a seam right down the middle, each part drifting down slightly and out. )
Backstory: He spent several years trying to drum up enough cred to run with the big boys, but the hype never really took. Instead, he cut his losses and made his way as a middle rung enforcer and a small time dealer. Honest work. Relatively. He dealt mostly in things that shouldn't be illegal in his mind. Software, synthetic tissues produced without permits. That sort of thing. Occasionally counterfeit hardware, but that was rare. Most people who wanted high end hardware could either tell an inferior product, or didn't care where it came from.
Anya Tzepesci - An old crone and former leader of a local assassin's guild. Once working for the Comrades, she has gone AWOL in her obsession over the Objects. She has been banished to Hell with her Objects and is effectively dead.
Paul the Walrus - An Eldritch being of some sort who was in charge of the Stroffelnburg nullification project until NO beat him and left him half all dead.
Doctor Stroffelnburg - A doctor with the ability to nullify someone completely. Responsible for Tom. His legs were crippled when Magtok and Warwick attacked his hospital.
Boris Sokolov - Leader of the Men In Noir. Half-mad quite literally.
Endo - Stitched man. Has the power to copy others' powers.
The Comrades - A group of people with an unknown goal. Currently funding SAINT and Doctor Stroffelnburg's Psychiatric Hospital. Consists of X, Y, Z, Alpha, and Omega.
Adam - Catboy prime and head of Felina.
Prissy - Bubblegum blowing, i-pod teenager who temporarily held a job, but lost it quickly.
Missus Fuzzlewumpkins - Happy animal from one of those kid shows, it now spends its days alone in HATS armory.
Dire Weasel - Living it up on the Yellow Road.
Bunnicula - A vampire with bunny ears and a tail and wears bunny pajamas and eats blood and carrots alike.
Alias: Sue Gender: Female Race: Human Alignment: True Neutral Affiliation: None Age: 30 (or thousands) Class (or approximation): Rogue/Assassin Profession: Time-traveler Power Level: C- Description: Personality: <tbd> Abilities: Time/space portal jumping. More. Backstory: Daughter of John Paul 'Ned' Kelly and his AI-turned-human wife Joy from Enupnion Town. Has a timeship...somewhere. Maybe.
Gender: Male Race/Species: Murimus, depowered descendent of Musteval ancestors, largely resembling halfling-sized bipedal talking mice. Age: 34 (Human Equivalent: 34, Acts like: 12 Average life expectancy: Unknown) Alignment:Chaotic Coward...Er... Cowardly Good...Goodly Afraid. Class/Profession: M collects, creates, and distrubutes magical toys and candies. In effect, an artificer who isn't a big fan of fighting. Power Rating: M is knowledgeable in a range of alchemical and mechamagical fields, but lacks any power himself beyond what is necessary for or granted by his creations. Civilian with Adventurous tendencies? 3 or 4ish. Description: M stands about 3 feet high and is a bit plump from years of tasting his own candies. He has stark white fur with black eyes and a pink nose/inner ears. He is missing a small bit from the top of his right ear, a scar from an unfortunate incident in Trogg's long ago. (See also Avatar Image. Any changes to M's appearence will show up there.) Equipment: Toys toys toys. M carries with him a wide variety of practical and silly magical items from small toy soldiers that will fight each other, to a confetti bomb designed as a distraction/conversation starter.
He also regularly carries many bags of candy which can have a wide variety of effects ranging from healing to hallucinogenic, if you can make a potion for it, he can make a candy of it. Except invisiblity. He has been working on invisibility candy for quite some time, but finds it renders him invisible but not his clothing and gear. If you are ever in a room with an invisible M either congratulate him on solving the puzzle, or worry that he may be naked.
His most powerful magical item is his always-present red cloak. Unlike the rest of his wardrobe it is a bit old looking and dulled, but it conceals a powerful spell. The whole of the cloak is a portable gateway to a small pocket dimension of M's own design (With the spells provided by a very gracious and powerful sorcerer some time ago). He uses it to carry his wares and trinkets, as well as a way to get out of a bad situation.
Abilities: M is a craftsman. He has very few magical abilities, having merely picked up a cantrip here and there in his travels. He fails to exceed at magic because he studies it like a science, and not like an art, thus his perception of it is often limited. His toys and magical items, however, are works of art, meticulously crafted by loving hands.
Backstory: Raised on a simple farm, M was the 13th child of 26th, born in the 4th of 8 litters. Not happy with being an amazingly middle child, and not satisfied with farm life, he ran away from home at a young age. Run away may be the wrong term. He had a very overactive imagination that lead him to stray far far from home, and one day simply forgot to return. In a big city not far from home he discovered a wonder he had never known on the farm: toys and candy! When you have 26 children you can't really afford those luxuries. M apprenticed himself to a kindly old toyman and learned everything he could. He would eventually earn his small fortune with his outlandish creations born of his flighty imagination and returned home to share it with his lost family. Some time in his late twenties he acquired a strange map that spoke of a long lost toy factory that once churned out toys and candy of a legendary nature. He ventured out to try and find it, and eventually stumbled across The Town in the Nexus, which he decided to use as his base of operations to find his factory.
Miscellaneous: I used M as my avatar in The Town back when it was The Town and there were llamas and avatars of death running around being silly. His profile seems to have been lost to time, so I have reposted him from memory.
"So...the orphan attacked you?
"And so you cut him down with your axe in self defense."
"I don't believe you."
"Damn...would ye believe that th' orphan was an alien?"
Last edited by Alchemistmerlin : 09-15-2010 at 04:52 PM.
Race: Chrysslid Age: 751,297 years Alignment: Chaotic Neutral Power Level: 6 Description: It's body is shaped like an arrowhead, with a hood-like indent at the top where three yellow-orange eyes glow in a triangle formation, and under that is a lobster-like mouth. Its body is covered in black chitian, it lacks any limbs whatsoever, instead using magic to float and manipulate the physical world. Its most prominent feature are hundreds of crystals on its back, some large, others small, which absorb and store magical energy. Abilities: It uses magic absorbed and stored in its back crystals for a variety of purposes. Most of the time the power is used for enviornmental manipulation, however it can channel the power to do anything from energy blasts, to shields, to even summon magic. Background:
Hails from the planet Chrysslid, a rogue world so magically unstable it tore itself into the ethereal plane, and usually tears a new hole back into the material should there be a planet with large magical energy in the same planar area. It is an Archon, descended from the race that first inhabited Chrysslid. If an Archon has appeared on a world, then that means that Chrysslid will eventually emerge near that world; its job is to harvest enough magical energy so that Chrysslid can be sent back to the ethereal plane. Generally is ethically flexible, doing anything to ensure enough is collected, but it is all for good reason, for if Chrysslid remains near a world for an extended period, that world will be affected and become less and less stable before becoming twisted much like Chrysslid (it's happened several times before).
Xel'Kath is a much gentler Archon than some of its fellows, for example, trying to ensure a magically tuned subject lives after the proccess of extraction; or ensuring that the undesirables of society are used when convesion into hybrids for defense and harvesting.
Gender: Male Race/Species: Human Lich Age: ? Class/Profession: Admiral/Bard
Description: A lich who is often seen in his purple Admiral hat and clothes. Is never without a cigar in his mouth.
Personality: Pretty laid back once you get to know him, but he's pretty rough when it comes to anyone under his wing. A hedonist at heart, he doesn't much care about anyone else, though likes to keep an eye on the ladies.
Equipment: Used to have a negative energy flaming sword that boosted his bardic abilities. As of right now he just seems to have an unlimited supply of cigars.
Abilities: Strong melee combatant with various spells. Is a pretty decent bard too.
Backstory: Unknown as of now.
Miscellaneous: Led the catpeople army against GLoG and Inside for Calublufiok. Successfully destroyed GLoG.
Originally Posted by Reinholdt
"I am known as the Admiral. YOU shall call me sir. Have a problem with it? Tough nuts. Punch a pillow at night and pretend it's me. I DON'T CARE."
Description: Gunther is big. At a stretch, by crouching and sucking his belly in, he can fit through an ordinary door Logically, he can't be more than 9 feet tall - however, he seems ... bigger somehow. He fills space in a room, and makes the others in it feel cramped. His skin is grey and looks rough and craggy, with patches of course hair like moss. His head hair is long, scraggly, and an organic green brown. It may or may not have things living in it. His eyes are black, and he has a jutting chin with long, thick jutting fangs of a yellowy brown colour. He has big, handlebar horns of the same colour. His nose is large and flat, like something punched it very hard. He has disproportionally large fists and feet. He wears a faded pair of patchwork trousers.
Equipment: a sack, with 'foods an stuff' in.
Abilities: So very very strong. Seriously. Very strong. His punches could shake mountains. He can regenerate anything, although fire gives him a bit of trouble. Drinking troll blood temporarily conveys this ability to the drinker. When sitting or standing still outside, he somehow blends in. People have ended up standing on his head looking around for him. This is a bad idea, as he can and will consume anything with no adverse effects. Literally anything. Rotten meat. Poison. Grenades. Uranium. He is lethargic in the sun.
Miscellaneous: Strong and basically unkillable, but stupid and slow. talks like dis in big letters wiv no caps and little fiddly punkt ... punter ... dots and stuff
Alias(s): She Who Seeks for Power, Mary Nessebeth.
Age: Young. Definitely not experienced enough to be older than her mid twenties.
Alignment: Chaotic Neutral. Perhaps slowly waning towards Good. But that might not last long.
Class/Profession: Battlemage/New Demigod
Power Level: C - B and rising.
Description: The Objects have shaped her body. Lady Legion is a tall, beautiful young woman, easily six-foot-four in height when out of her armor. There's a magical, artificial quality to her looks. Her physical size increases upon donning Guidance, an Object and set of armor. This leather armor resembles that of the ancient Greeks or Romans, but with metal padding added to cover weak spots. Yet she still retains a surprising amount of mobility. It is a plain set of armor, marked in plated spots by alien runes.
She seems almost radiant with power. Her skin perhaps literally glows, granting the Lady an unearthly countenance.
She is of soft, angular features, her face perfectly symmetrical and fine-tuned. Her voice is like... something you would find pretty, I suppose. It tunes itself to your liking. Her body is all graceful, swollen curve and faked beauty, though impressive beauty nonetheless. Her eyes are a heavenly blue, her hair a dazzling gold-white.
In the center of her chest, somehow melding with whatever clothing she decides to wear, is a large diamond. Geometrically flawless, the reflective item qualifies her body as Object 2538.
In addition to that Object, she now possesses Number 4, Nothing. It's a winding, oddly-shaped tattoo that curls around her chest, up her neck, and onto her face. Strange geometrical formations are intermingled with ink shifting images of the Objects she already holds. Curved, jagged marks climb her cheeks, join at her nose, and then split on her forehead again.
Personality: She is a haughty child wielding a sword far too large for her. Though she strikes with a fair bit of power, she uses this weapon like a cudgel more than the fine thing it could be.
This weapon is the Objects. A thousand of Them. Very few of which she has come to access as of yet. Despite her relatively minor tapping of Their power, what she has accessed is easily enough to get the average person drunk. And so she is. She is a triumphant, self-assured young lass, hungry for further strength. A lust for the Objects burns in her mind.
She is an outright pessimist, albeit a somewhat happy one. If something can go wrong, she believes it will. But she gets along pretty comfortably anyway. While she's rarely mean, the Lady can be outright cruel when rubbed the wrong way.
Lady Legion loses focus quickly in anything but the Objects. She doesn't care much for abstract or philosophical thinking, preferring to plant herself firmly in the material world. She is quick to judge, almost insulting to a degree. Despite this, she is rarely introspective or judging of herself.
Equipment: Objects galore. As they come together, they tend to give off power, a power which their user gradually absorbs. Sometimes, they grant other abilities as well.
Thankfully for the multiverse, she doesn't understand most of her stolen Objects yet. She likes to pretend she does.
General superhuman or peak human condition. Other random Object abilities, which may include attacking, travel, or protection, amongst other interesting powers. Maybe some minor magic.
If she touches another Seeker, she gains a tattoo for whatever Object(s) they have in their possession.
More to come, if she gets her way.
She was a nobody before, worthless. It doesn't matter.
What matters is she somehow managed to cast down Legion himself, stealing away a thousand of his Objects and leaving the older man missing in action.
__________________ My avatar was done by Gulaghar. Thanks again!
In a dream I found a place
of rotting meat and eldritch grace
and looked upon his primordial face
and from my thoughts could not erase
that sense of time that sense of space
and my heart the darkness did embrace.
Height: 5’ 2” Weight: 50 KG Gender: Female Race: Human Country of Origin: LeAstra Professions: Blacksmith, Scout Current Occupation: Seeking Employment Last known location: Heading for Neutral Organization HQ Posessions: Magic Bow and Arrows, Smithing Hammer, Armor (hidden under dress), Efficient Quiver Disposition: Demure, Dedicated, Intellectual, Loyal, Curious Alignment: Lawful Neutral
Background – Katie had a very interesting upbringing. As is to be expected when a young girl is left on the doorstep of a Gnome to be raised to adulthood, but even moreso because the Gnome himself was raised by Dwarves, meaning Katie has the curiosity of a Gnome, but the focus and skill of a Dwarf when it comes to metalwork, making her quite the blacksmith.
As a teen, she lost her father to disease, and was never given a second or third name as is customary with Gnomes when they reach maturity. So she has only ever been known as “Katie”. In her home world, she found a fortress that took her in, gave her a job, and put her into training to be a marksman, where she fared even better than anyone had expected. She even fell in love, with a beautiful young woman.
But Katie felt her destiny pulling her away from those lands. With a tearful farewell to her lover, Katie departed from the growing kingdom. She now seeks to employ herself as a blacksmith, to whoever will accept her services.
Oh, and if they need another archer, she can do that too.
Abilities – Though she is modest about it, Katie is more than an expert marksman, and with her magic bow and arrows she is quite capable of holding her own in a fight. Though she can use her smithing hammer as a secondary weapon at close range, she is not a strong girl, and is far less effective at fighting in melee. Of course, to her the greatest skill she has is in the forge, and indeed her metalwork is of very high quality.
Characteristics – Though she is skilled in combat and has seen several battles, Katie is still rather timid and humble about her own abilities. Though she is intelligent and well-read, this talent does not translate itself to combat leadership, and she is much better at following orders than she is at giving them.
Weapons and Equipment – Katie’s Magic bow is specially enhanced to shoot more accurately and cause more damage on impact. Her arrows, though made of ordinary steel and wood, are of her own workmanship, and her deep dwarven roots show in their strength and power. Her hammer, though only an ordinary dwarven hammer when used for fighting, is an excellent smithing tool, and a special gift from her former lover.
Underneath her blue dress, Katie wears chainmail armor that she crafted out of fine Mithral, giving it added staying power and lightness, allowing her to move freely while wearing it.
"Sir" Butler B. Butler
Originally Posted by PhoeKun
...How does one cuddle mercilessly?
Originally Posted by Coidzor
Curse your Introbulosity!
Last edited by Introbulus : 10-05-2010 at 01:20 PM.
Alias: Reinholdt Gender: M Race/Species: Sabretooth Tiger Class/Profession: Sabretooth Tiger
Description: It's an orange Sabretooth Tiger. Also Tobais' unofficial animal companion.
Personality: Once a common housecat, it still frequently acts like one. Commonly known for pouncing on those it likes and pouncing on those it doesn't. Generally a friendly, people loving cat, if a bit cowardly. It will fiercely protect those it cares about though.
Equipment: Claws and teeth.
Backstory: Once a normal stray cat, Reinholdt, as it was called by its mother, was rescued and adopted by Cerise, a little girl, who named him Mister Buttons, much to his chagrin. They lived in all manner of dangerous places filled with werewolves. Eventually they made their way to Sunnydale, where a beast known as Adam tried to attack Cerise by a hellmouth. Mister Buttons fiercely defended her and was transformed into a sabretooth tiger by the energies of the hellmouth before falling in with Adam and somehow ending up in the ACROverse. Here he was rescued by Roxie who also named him Mister Buttons in the universe's attempt at a joke. Stayed with Roxie for some time until he met a druid by Tobias and started following him around.
Miscellaneous: Likes Cat Fancy magazines and prefers Fancy Feast food. Has no actual relation to the other Reinholdt's of this world other than being an alternate universe version of him.
Gender: Female Race: Human Age: 25 (21 in Exalted years) Alignment: Neutral/Neutral Good Class: Priestess Power Rating: 3-4 (Essence 3) Description:
Backstory: Tazara is an enlightened Priestess of Venus, the Maiden of Serenity. She was trained in the Palace of Infinite Desire in Denandsor, and later left to study the martial arts. She is a master of Orgiastic Fugitive Style, but definitely not of White Veil Style, which does not exist.
Aliases: Kazia, Kazimiera-the-Slayer Gender: Female Race: Mostly Human Age: ??? Alignment: Chaotic Evil Neutral Class (or approximation): Slayer/Dark Jedi Power Level: C+
Originally Posted by Kid Kris
Hark! A newcomer approaches! Both to the Tavern, and also to Kris' roster of future permadeadtimed characters. This particular newcomer appears to be a woman, of middling-to-tall height and built like an Amazonian. Her brown hair hanging long and straight, with dyed black tips, her skin a deep bronze, and with a wide grin made slightly unsettling by her eyes, which glow ever so slightly red, and in fact lack pupils of any sort. Said grin grows slightly wider as she notices the fliers advertising the slave market, and she taps (with fingers uncovered by the gloves she wears) the notched hilt of her sword, belted to tight leather pants that hang scandalously low about shapely hips, finely displaying her abdomen in conjunction with the matching black leather top that starts just under the breasts and travels up to close tightly around the neck, ignoring her shoulders completely. Shoulders, which I might add, are heavily tattooed, along with her arms, with winding images of serpents and other magical beasts, and a black lotus on her left shoulderblade, the ink of it seemig to almost suck in the light, just as it sucks in the gazes of some of the various dotted NPC blackguards and assassins who seem to recognize its significance. Grabbing a flier, the woman saunters vaguely towards some barstool or other, on boots of (surprise surprise) black leather, heeled and embossed with the image of a stylized dragon impaled by a sword. The same image that graces her right arm, in fact.
Abilities: She breaks things. She breaks them hard. Is a professional Monster Slayer, and also a professional pirate, for a given definition of 'professional.' She's obviously a Force Sensitive of some sort, given the entry in the 'Class' field above. I don't know! Abilities will be updated as she reveals them.
Equipment: A mildly enchanted sword that is engraved (like her boots) with an image of a stylized dragon impaled by a sword (which may or may not bear its own engraving of a stylized dragon impaled by a sword, for extra recursive goodness). Her fingerless gloves also appear to be a sort of hammerspace storage area, as she tucks things in them and pulls things out with ease.
Backstory: Is a sekrit!
Originally Posted by Douglas Adams
In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
Last edited by Kris on a Stick : 10-21-2010 at 09:41 AM.
Description: Pete doesn't appear old - more ... diminished. He has a long matted beard of an indiscriminate grey/brown/red colour. He is bald, and wears a tatty baseball cap. His clothes are faded and dirty, and look like he hasn't changed them in centuries. His eyes are deep and sunken, and to stare into them is to stare into madness. HIs fingers are gnarled and calloused
Personality: Pete's previous personality has been largely washed away. Now there's mostly just the Music. He's gruff and distant.
Equipment: Object 227, The Music. That is all.
Ok. The Music is a battered old acoustic guitar with three strings. When played, everything will stop what its doing and listen to it. It is physically impossible to attack the bearer while he or she is playing, or do much other than sit/stand and listen. However, this comes with a price. The user forever hears the tune of true music in his head. Unless he has a ridiculously strong will, it gradually consumes him, until all that's left is the music. It can also play True Music. This is generally considered bad.
Backstory: Pete was a seeker. A long time ago. He found The Music. He didn't heed the warnings, and played it. His resolve was lacking. That's really all there is to say.
Pending a proper avatar, she's the female in that picture Kristy “K'rshian” Kristine, Kris Formerly of the Third order of Etina
Power Level: B
Height: 4’ 6” Weight: 25 KG Gender: Female Race: Catfolk Country of Origin: Mikeria Professions: Monk Current Occupation: Not Employed Last known location: Trog's Tavern Posessions: Shurikens, traveling gear and clothes Disposition: Curious, Energetic, Spunky, Friendly Alignment: Lawful Neutral
Background – Kristy comes from a family of 5 brothers, and it shows. Being the only sister made her a bit of a scrapper, but gave her a strong sense of willpower and convinced her to seek out her fortune outside of her tribe. She joined a monestary that, though uneasy about her race, took her in as an equal. One day, she happened upon a witch boy named Sue who had been abandoned by his uncaring master. With the help of a friendly paladin, she took care of him and became best friends.
One day...something terrible happened, and she and Sue lost their dear friend.
They set out on an adventure for a new world, and had many adventures there with a new group of friends, but that is long in the past. Kris has grown beyond her original limits, and has entered a new world, curious about what other realms offer her curious mind.
Recently, she has taken up the art of Denimancy, and is currently learning the basics.
Abilities – Kris is an extremely skilled martial artist, with few peers in terms of hand-to-hand combat. She uses her size and her speed to her advantage, and is easily able to take down much larger, more dangerous foes. Though she has no magic power to speak of, she is able to tap into the inner energy of her body known as "Ki" in order to perform superhuman feats.
On top of this, she now possesses amateur abilities as a denimancer, able to bend the denim clothes that she now wears to her will to create various shapes and enhance her abilities.
Characteristics – Kris is definitely the kind of girl who would leap before she looked, but she prefers to solve her problems non-lethally whenever possible, hence her intense training in how to land non-fatal blows. She is as respectful to any race as she is to her own, which is to say she treats everyone like they are no more important than herself, and considers bigotry to be horrible.
Weapons and Equipment – Though Kris has on her a few items that offer magic enhancements to her abilities, such as a belt that enhances her agility and a vest that protects her from harm, she carries few weapons, save for a series of shuriken that she keeps hidden on her at all times in case she requires a ranged weapon.
These days, she also wears a denim jacket, pants and gloves which she can use with her denimancy to create various denim-based objects that are tougher than the denim they are originally made from.
Rae Artemi - Denimancer Teacher
Originally Posted by PhoeKun
...How does one cuddle mercilessly?
Originally Posted by Coidzor
Curse your Introbulosity!
Last edited by Introbulus : 10-23-2010 at 07:10 AM.
Carrion/Caroline Jane Grimm, nee Andrews
Race: Goddess, formerly mortal human Blightwalker.
Description: Carrie is about 5'4", pale and with dull black hair to match her shaggy black wings. Her eyes are a warm amber hue, and she's fairly thin where before she was more slender; a figure that had modest curves now tends more toward scrawniness. Her pretty face is marked by scars; one extends down from the outside corner of her left eye. There are more, including a diagonal one starting by her left shoulder, going across her sternum, and ending on her right side at her bony ribs.
Weapons/Equipment/Items: A sweet acoustic guitar.
Ebony-shafted ivory-headed cane, a gift from a dapper Death.
Abilities: Power over death and stuff.
She has Aspects!
Fiain, Death Adventurous.
Based on the side of Carrie that Chris brought out; Chris's Carrie.
Enthusiastic, more hot-tempered, perhaps more foolhardy. Adventurous and very loyal, especially to Chris.
Sioda, Death Endurant.
Based on the side of Carrie most present when she was on the run and first arrived at HALO; Nobody's Carrie.
She's become a sort of psion-paladin combination; her specialty is metacreativity, forming blades and shields while enhancing her movement.
Description: Andy is a 1.90m / 6'3" tall male. The only thing that separates him from being human is his left arm. This arm is a machine, it is colored like his skin and it took a close look to see the difference. He wears a scientist cloak over his normal clothes and hides his left arm under it.
He has dark mid long hair that bows to the left side to hide a scale behind his ear. His left Eye has no color but he wears a blue contact lens. His other eye is brown.
Personality: He is a closed person at the first met, but you need to know him better to see what his personality is like.
Equipment: Aside from normal clothes he wears the scientist cloak. IN addition he has his left Iron arm that can be used as weapon. The power core of the arm is a mana ore from Deus Mechanicus it includes some of the lost Andy had in the accident like his hopes. It is a machine and caused of that not be effected by Mind changing/Mind attacks. It takes over the controll of Andy if he is passed out. It is able to fight for him but, because he don't feel he will act mostly suicidal. At last the manaore is like a battery that absorbs some magic, the more magic is in the air around him, the more he absorbs. It has a maximum, if it is overloaded it will shoot lightnings to relase some power. If it reaches 300% of the maximum it will explode not sure what will happen in that case. Andy will,now that he knows that, work on something to make this usefull for him.
Abilitys: He knows how to handle a gun and a sword but his skill in this is very poor. Futhermore he can use several gadgets of his left arm and he is still working on upgrads.
Known upgrads: Grab: Andy can shoot his arm a 6m away from him and draw it back or draw himself to the hand.
Andy posessess a Green Lantern Ring. At the beginning he was bad with it, but at the time now he trained much and really get used to it very quick. His special attack is a Titanic raamming the enemy. The Lantern skills also include walking through materia like incorparal and invisibility, but people see a green light when he moves to fast.
Backstory: At young years he grows much interest in his father’s work. His father works at a lab and tried to combine technology to humans with help from a wizard. Andy helped him much and at the age of 21 he became a scientist, too. Because Andy can’t reach the level of knowledge to help his father he tries to go a different way. His test with rare metals and other recourses made him very popular in a short time. But then an accident happens. It was his 22nd birthday and he thought to take the day off. He forgot that the experiment he worked on can collapse if no one watched after it. At the end of the day and a giant Party for him he remembered it and rush to the lab. But it was too late. In the moment he wanted to open the door the experiment collapsed. The explosion destroyed his lab and, because he stood at the half open door, it also took his left arm and hit him at his head. The pain let him pass out. After he awakes he lied in an unknown place and feels no pain. Sleep drunken he walked to the bathroom thinking that this was all just a dream and he drunk too much at the party. After he passed the mirror he stopped and watched at himself. His left arm looks more like a machine now and his left eye missed the color. A few seconds later his father came and told him all. He found Andy without a sign of this arm and immediately decides to test his invention. The new arm is a combination of Technique and magic. It has some inventions inside and with the magical component the owner feels all like if it is a normal hand. Andy was shocked about the decision and left his father. A watch at the calendar told him that is his birthday again but 2 years left. Walking down the streets without a goal was boring so Andy decides to take the first job coming up that has nothing to do with his father. A wanted poster flew into his face. With the thought: "Hmm Headhunter. It will be nice to see the new arm working" he began his new life.
Grammer is my declared deadly enemy!
Avatar by Ceika
Taric by me; Witch by Elagune, Mirrow Taric by Bradakhan, Baby by captain Happy
Height: 6’ 2” Weight: 85 KG Age: 28 Gender: Male Race: Human Country of Origin: Inside Professions: Teacher Current Occupation: Not Employed Last known location: Has Not Appeared Yet Posessions: Textbooks, Reading Glasses, Apartment Disposition: Formal, Polite, Spacey, Distracted Alignment: Lawful Neutral
Background – Jim Davidson was a normal inhabitant of The Nexus...well, as normal as a Nexus inhabitant could be at any rate. He was an average human student learning foreign languages abroad. No magical powers, no connection to any mystical planes, and about as much combat training as your average duck. He had assumed he was going to lead a fairly normal life.
For all intents and purposes, he still intends to lead a normal life. It just so happens that he might also have hitherto untapped psychic powers that he is unaware of at the moment.
Abilities – A master of foreign languages, and also possibly supercogniscient.
Weaknesses - Doubts himself frequently.
Characteristics – Jim Davidson has always been fascinated by the world of languages and literature. He constantly keeps a book under his arm, usually the latest novel he's been reading, and enjoys nothing more than a good book. He became a teacher because he wants to show the new generation how important reading and language can be.
Weapons and Equipment – His reading glasses, which do little more than help him read. And a seemingly endless supply of literature in his apartment.
Originally Posted by PhoeKun
...How does one cuddle mercilessly?
Originally Posted by Coidzor
Curse your Introbulosity!
Last edited by Introbulus : 10-05-2010 at 05:11 PM.
Alias: Many. Often uses the name Lix, 'Short for Elix!', despite the fact that that is only mildly more like a name. A smattering of other used names include Maya, Jessica and Lauren. Gender: Female, almost all of the time. Race/Species: Human, generally. Age: She tends to act like she's about seven, but generally looks like she's about seventeen. Her actual age is a question she refuses to answer. At all. Alignment: Tends towards chaotic or good, but not always, and not necessarily in combination. Detests Lawful Evil. Class/Profession: I guess you could call her an adventurer, the head of a small 'empire', or several other things, some of them very rude. She'd probably go with one of the rude ones. Power Rating: Emily's major ability is that she takes on several different forms-each with different abilities. Each one is around a B level, but this variety gives her significant adaptability. This probably boosts her to a low A rank, or low 7. Description: In her normal form, Emily has long, curly brown hair, partway down her back, and deep brown eyes. She tends to smile widely, and is rather pretty. In her hair are two bunches of bells, one on each side, that ring as she moves.
She tends to wear a long, lilac dress, sometimes with a breastplate Personality: Most, although not all, of Emily's sub-personas share personality aspects. She tends to be bright, friendly, flirty, and easy. Despitye her cheerful demeanor, she is easily upset-and these depressed periods can last anywhere from a short few hours to several weeks, depending on the situation, the cause, and the company she keeps. Equipment: By some inexplicable phenomenon that no-one understands, when Emily changes the aspect of herself she is, her clothes and equipment change too. The only thing that she keeps completely constant is a pendant; a Latias. When asked about it; she generally changes the subject. If someone touches it, she glares at them hard enough to break bones. If someone were to try and take it... they would quickly regret it. Abilities: Emily herself is a mage of significant power. (Magic the Gathering mythos.) But her truest ability is that of the Realmswalker. (My creation.) This allows her extensive travelling capablities throughout the multiverse, to a greater extent than almost anything. A 'side effect' of these powers is the phenomenon of Realmaric doubles-beings in other realities who are their equivalent of another. Sometimes, doubles even exist in the same reality-and Emily has a very large amount of doubles.
When a Realmswalker encounters a double, they both faint-and when the 'walker awakes, they learn their memories, abilities, and some of their personality. However, after a certain point, a being has enough doubles that they can't hold all their abilities in their head. At this point, they tend to shapeshift into just one of their persona at any given time. Some of her known persona include an immature Mephling called Maya (d&d), and a powerful katon-specialist shinobi called Emiri (Naruto).
Seen only occasionally is a familiar of hers, named Vladimir. He has a fondness for vodka, speaks in a bad russian accent, and has a penchant for conjuration spells. For example: 'Summon Tank.'
He is a sealion. Backstory: Emily herself has a rather simple, even dull background-she grew up in Dominaria (MtG), until she caught a terrible plague. She was healed by a powerful healer-a shinobi named Rin (Naruto). The healing spell had a side effect-it awakened the spark of the realmswalker, and the generally accepted thing to do was for Rin to teach the girl.
Her drink problem became worse during this teaching, but Emily prospered-she had a skill at finding doubles that surpassed almost anyone Rin had met. Miscellaneous: There is a tendancy for doubles with strong emotional bonds, such as familiars or pokemon, for the Realmswalker who 'acquires' them to also gain a duplica of the familiar and/or pokemon.
Maya, Mephling Sorceress: (d&d)
Maya has long white hair, and bright blue eyes. She wields a sword of tremendous size, half as long again as her three foot plan. Insectile wings sprout from her back, and two tiny horns sprout from her forehead.
Maya is highly childish, and adores flight.
Emeria, Seeker of the Third Dawn: (Exalted)
Emeria has a headband around her forehead, hiding the black symbol of the Dawn caste solars. She appears unarmed-but with ease can summon her oversized, long daiklaive, or a powerful essence cannon.
She detests injustice, and has little self control-she breaks down if confronted with problems she can't control.