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Free Form Roleplaying An forum for open-ended and ongoing roleplaying without a DM, where you can play a persona across multiple threads.

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Old 10-07-2010, 08:11 PM   Top  -  End  -  #211
horngeek
Firbolg in the Playground
 
 
Join Date: Jun 2008
Location: 
Nexus
Gender: Male
Default Re: Nexus Character Directory

Meidani



Gender: Female

Race: Human (Solar Exalted)

Age: 30, she says, but she only looks in her mid-twenties.

Class (or approximation): Zenith Caste Solar Exalted

Description: See image. Meidani has a wonderful personality, always trying to make people feel comfortable and safe, somthing she seems very good at doing.

Abilities: Meidani is a Solar Exalted, of the Zenith caste. This means she's good at interacting with people (especially inspiring them), and she also has some skill in martial arts. These skills are supplemented with semi-divine abilities.

Backstory: So far, all that is known is that she was kidnapped by slavers as a young baby, and the man she came to view as her father saved her and raised her. (More to come when I feel like writing it up)
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Old 10-07-2010, 08:42 PM   Top  -  End  -  #212
Recaiden
Ettin in the Playground
 
 
Join Date: Apr 2008
Location: 
The Icy Northlands
Gender: Male
Default Re: Nexus Character Directory

Riace Bendetsan, Sidereal Lynx

Gender: Male
Race: Human, Lunar Exalted
Age: 23 (Years)
Place of Origin: Areel City, Greater Humaniformic Dome, Nettle
Class or approximation: Expert, Sorcerer, or New Moon Lunar
Power Level: B-?
Description: Similar to picture. Shy, impulsive, otherwise reliable.
Abilities: He can paint things, and fix certain kinds of machines. He can also change shape and has miscellaneous special powers, but...
Backstory: Riace lived a normal life on a well-traveled planet in the process of being terraformed, excepting one trip to the racial homeworld in his youth, and nothing much exceptional happened to him. There was a brief involvement with piracy, and he took up a job as engineer aboard the cargo ship Radiant Kestrel.
After an unfortunate encounter with the same, now vengeful pirates, the ship made a crash-landing into Nexus-space. Though heavily damaged, the ship was eventually repaired enough to allow his fellow survivors to return home, while, (excepting one trip), he elected to stay behind. Was involved in a relationship with Celia, his tutor's sister, but hasn't seen either of them in a long time, and so spends much of his time with his hobby of painting, and traveling the Nexus.
The fact that the pirates have since tracked him down a second time, and in defeating them once and for all he received a Lunar Exaltation suffered a severe mental breakdown, has nothing to do with this. The greater part of him refuses to accept that this has happened, and he hides his animal features even from himself, maintaining that it was all a hallucination that has perhaps permanently damaged his mind. But he was trying to learn magic, and this has planted some doubt in him as to whether he is correct.
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Last edited by Recaiden : 09-18-2011 at 04:45 AM.
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Old 10-07-2010, 09:05 PM   Top  -  End  -  #213
Rae Artemi
Bugbear in the Playground
 
 
Join Date: Feb 2009
Location: 
Ohio
Gender: Male
Default Re: Nexus Character Directory

Leneal Russ
Spoiler



Alias:Len
Gender: Male
Race/Species: Human
Age: 29
Alignment: Chaotic good
Class/Profession: Sort of a Jack of all trades
Power Rating: C+ or B-
Description: 6'2", short, dark brown hair, scars on his right cheek and the back of his head, muscular, but not overly so. He usually wears a wide brimmed black hat, scarf; dark, heavy coat, and baggy brown pants.
Equipment: He wears a belt with an ocarina strapped to one side, and a long knife strapped to the other. Has two short, wavy blades strapped upside down under his coat. He also has a portable, harp-like instrument that he sometimes carries in one of his sleeves. Many, many knives.
Abilities: If Len concentrates, he can create projections of himself that can act independently of him for a small time, or he can create multiple projections that he can control with his thoughts. This requires a lot of concentration though, so he will start making mistakes if he uses too many in a fight. He is also quite skilled with his sword. Oh, and he can juggle.
Backstory: Len comes from a little Town called Barthan, somewhere east of Trog's tavern. He doesn't remember much besides that, because he was knocked on the head in a fight shortly after leaving his home. More on Barthan to come later.
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Last edited by Rae Artemi : 10-14-2010 at 03:21 PM.
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Old 10-08-2010, 12:40 PM   Top  -  End  -  #214
Beans
Orc in the Playground
 
 
Join Date: Dec 2008
Location: 
Spoopy ghosts.
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Vata Hyaraj
Age: Appears 19.
Gender: F
Race: Alchedeva (Sequence is Mercury, Air, Uranium, Fixation)
EXPLANATION OF ALCHEDEVA/SEQUENCE:
Spoiler

Appearance:
Shown with and without cloak.
Wears grey cloak, cyan tank top, teal strap pants, bluegreen boots. Has pale silver hair and greenblue eyes. Her eyes glow faintly.
Abilities: Able to fly actively and passively hover above the ground. Capable of speed and flexibility, and very energetic. Some control over air. Her ability of Fixation allows her to---to a degree---alleviate structural damage to nonliving material.
Uranium abilities have not yet been seen.
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Last edited by Beans : 11-27-2010 at 09:20 PM.
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Old 10-08-2010, 06:07 PM   Top  -  End  -  #215
Haruki-kun
Ettin in the Playground
 
 
Join Date: Jan 2007
Location: 
Hundred Acre Wood
Gender: Male
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ANYU



Alias: None.
Gender: Female.
Race/Species: Human.
Age: 24
Alignment: Chaotic Evil.
Class/Profession: Witch.
Power Rating: C to C+. 5 to 6
Description: A mid-height woman, wears black leather clothes and a pointed hat. Her hair is long, red, and beautiful, her skin pale and smooth. Her features are soft and tender, but she has a sort of mischeivious, evil expression. Red eyes, not demon-like, they don't glow, but their color is red.
Personality: Not a bad personality, she's quite likeable, but you'd do well not to cross her, as she can become rather harsh. She has no sense of guilt for any of her actions and is sure she is right. Think Cell Block Tango ("He had it coming...").
Equipment: Leather clothes, pointed witch's hat, whip.
Abilities: VERY proficient in magic. Can use elemental spells as well as Dark Magic. Classical Spells such as transfiguration, enchantments, and potion making are quite her specialty. But most importantly: She is very intelligent.
Backstory: Used to work for an Evil Genius in an island he owned. He also dated her. One day, he decided to break up with her. So she blew up the island. With him on it.
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Old 10-08-2010, 06:08 PM   Top  -  End  -  #216
ApeofLight
Orc in the Playground
 
 
Join Date: Jun 2008
Gender: Male
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Balin Shepherd


Gender: Male
Race/Species: Human
Age: 17 or 18 about
Alignment: Lawful good
Class/Profession: Knight
Power Rating: C to B
Description: 6'1", he has dark brown scruffly hair that could probably use a cut. He has light brown eyes. He usually wears wool clothes and carries a magical sword with him. He's somewhat shy but isn't afraid to talk to people, would just rather not have to talk to new ones. A bit insecure but in an area that he's comfortable in both of these seem to just disappear for the most part. Could be considered cute or handsome by some and is defiantly not fully a man but neither a kid, right in the acquired area of life.
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Old 10-08-2010, 10:35 PM   Top  -  End  -  #217
Murkus
Pixie in the Playground
 
 
Join Date: May 2010
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E.R.G.O. Mrk. IV

Alias: Extradimensional Reconnaissance and Gatherer Operative. Or just Ergo.

Gender: Semi-organic automaton. Voice can be male or female. For convenience, he will be described here as male.

Race/Species: Semi-organic automaton. Specifically, a very old one.

Age: Has sat dormant for several hundred, or even thousands of years. Was activated approximately twelve years, four months, twenty five days, eight hours and fourteen-point-two seconds prior to the completion of this character sheet.

Alignment: Technically neutral. Might be guided either way, depending. Some of the acts he performs for experiments and sample-gathering, however... They're less than ethical.

Class/Profession: Terminator (as in a dangerous robit)/Scientist/Bio-geneticist

Power Rating: C-B. Essentially, he's somewhat scalable. Though he may sometimes use very disabling attacks for the capture and study of humanoid specimens.

Description: Somewhere between six and eight feet in height, a robot-looking thing in plated armor stands before you. His armor's color appears to be grey and red, a very flashy tone. This can change to camouflage on a whim.

He is bulky and intimidating in stature, most of his body except the joints encased in curving, locked-together body armor and hazardous environment protectants. His lower legs curve backwards, ending in three-toed, thick feet. These gleaming feet are almost clawlike, and they look capable of gutting a grown man. His hands, too, are three fingered with a single thumb.

His head is a pulsing, semi-organic mass of nanomachines and odd tissue, covered in wires and odd bits of technology. Well, on the inside. On the outside, it's a rounded, reddish helmet with almost no visible features. There are some slight depressions on the front and sides of the helmet, above where the mouth, nose and ears would be, to give it some character. It has a sunken, white-glass visor etched with flowing symbols and curving lines.

Personality: Despite the fact that he's a robot, and is designed to stick to a sole purpose, Ergo was also designed for sentience. His personality has slowly developed in his time awake, and it has made some odd changes.

First off, he despises good and evil. He finds that they're both wastes of time, and for real 'good' to occur, knowledge must be advanced. Good, in it's flaws, solves nothing in the long run. It preserves otherwise useless sentient beings, in some cases, out of belief that they're lives are worth something. He has found no reason to believe such a thing, so he tends to avoid it. However, mercy still exists in the robot's mind. And he prefers to avoid unecessary violence. Of course, this personality is subject to changes in character development.

Still, knowledge is foremost in his goals. He believes the advancement of general knowledge should be put ahead of all other goals, for knowledge leads to the betterment of all things. In particular, he's currently trying to gain further understanding of divine and abyssal life forms and magics. It helps when you despise them both. Did I mention he believes Good and Evil, and their constant fighting, are holding back advancement of knowledge?

Other than this, he's a generally cold, pragmatic creature. He prefers isolation to his regular jaunts out exploring the multiverse, but he realizes sitting and doing nothing won't advance knowledge. He's artistic, and is desperate to try and be creative. To leave something that's his in the multiverse. Though he enjoys gathering knowledge, he wants to leave some of his own behind when he finally shuts down. This is why he thinks so hard about morality and philosophy. He's not really sure of anything.

But he's pretty damn close.

Equipment: A variety of non-lethal weapons and experimental equipment. Exploratory vehicles (including space-vessels), a gigantic lab, and records. Lots of records. He keeps holo-books of every scrap of knowledge he can find, transferring information directly from his vast personal databases into his 'works'. His 'library' is very precious to him.

He has all kinds of future tech. Short-term memory erasers, syringe guns, electrical weaponry, etc.

And scanners, scanners, scanners. What scanners he doesn't have in his 'head' (he has two seperate 'brains'), he keeps in his lab. He can scan everything from the most minute magical levels to the precise type of matter that makes up eldritch horrors. He has tech scanners, mana scanners, psychic scanners, and so much more. Best of all, he has all kinds of extraction and capture devices to go with these scanners. He's very good at being prepared.

This equipment, as he is a gatherer unit, is subject to little additions as things go on.

Abilities:

-Superhuman strength, speed, durability and endurance. He is a robit. His focus is not in strength, however, so those characters who are designed for fighting can overpower him.
-Genius-level, logical intellect. Vast knowledge on a variety of subjects, and a very pervasive knowledge at that. However, his data-banks have limits, so he can only keep certain knowledge on hand at certain times. For example, if you want him to be able to fly a specific model of fighter jet, he needs to go and get the records from his library.
-Able to add a limited number of 'mods' to himself for specific missions. Some of his favorites include his syringe gun, a cloaking device, a code-cracker, a jetpack, a big stun-baton, and a syringe pack. The syringe pack holds a variety of solutions in easily loadable syringes. One might boil your blood in your veins. Another might be a massive muscle relaxant. Yet another might be a magic neutralizer. Of course, he keeps a limited supply of each.
-There might be something I've missed. This is a new CS.

Backstory: He is one of the last remnants of a lost civilization, something I won't elaborate on right now. I might never need to. Since he woke up over a decade ago, he's hunted across the universe for new knowledge.

The Nexus has fountains of it.
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Nexus Characters

Last edited by Murkus : 10-09-2010 at 02:29 PM.
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Old 10-09-2010, 01:30 AM   Top  -  End  -  #218
Eternal Drifter
Bugbear in the Playground
 
 
Join Date: Mar 2010
Location: 
Washington
Gender: Male
Default Re: Nexus Character Directory

Nep

Gender: Male
Age: 30 (He thinks... actually, 6 MONTHS)
Alignment: Lawful Evil Neutral
Profession: Assistant Librarian to Drifter in the Eternal Library
Power Rating: E- or 0
Description: Rusty Brown scales, red eyes, but wearing a set of clothes that were supposed to be for easy work... and looking like he's been though the Abyss.
Personality: Obedient to Drifter mainly, but if there is danger, you can expect him to be trying his best to run away from it, most likely with a half-dozen books Drifter saddled him with.
Equipment: Other than a set of clothes, all he has is a library card. Most of the time, though, he also has a book or two, due to the tasks Drifter needs him to do.
Abilities: A weak kobold... how weak? His story involves getting kicked out of his tribe due to being not strong enough to set a trap properly. His one advantage: running when not encombered with books.

Backstory: Created by the Lore Grimore in response to a child's wishes, he was left alone when the Grimore dismissed all the rest of the magic. (More later, after servers save)...
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Old 10-10-2010, 12:14 AM   Top  -  End  -  #219
ApeofLight
Orc in the Playground
 
 
Join Date: Jun 2008
Gender: Male
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Crissellea Lachonues


Gender: Female
Race/Species: Human, apparently
Age: 23
Alignment: Neutral good
Class/Profession: Merchant Manager
Power Rating: D-
Description: She stands at about 5' 7". A young woman she could be considered very beautiful and has soft facial features and even softer looking clear blue eyes. Her brown hair falls down to her shoulders. Her skin is an almost sickly pale white and her entire frame seems like it is very fragile. Crissellea has lived most of her life inside being coddled by her parents because she was of such a sickly health. They have both passed on leaving her in charge of a very wealthy mercantile business with dozens of various branches. Her health overall has only improved slightly from her childhood.

Backstory: As a child Crissellea was always sick. She was born sick in fact. The doctors back then said she wouldn't survive for a week, then once a week had passed they said she wouldn't last a month, then once a month and then a year they where simply astounded. In there minds no child that sick should have survived. Though this wasn't the end of doctors for her. She would regularly get colds and be in bed for a day or two recovering from it. Her parents cared for her perhaps a bit too much isolating her as a child and having so many doctors around. However on her healthy days as a child she would sometimes follower her dad around the house as he did work and she learned how to run the family business because she did this. Eventually her parents started to let her see various suitors for her hand in marriage when she was old enough. She hated all of them. What Crissellea really wanted was a knight in shining armor like she had read in the books while she was confined to bed because of sickness. Unfortunately as about the age of 19 both of her parents passed away, first her father then her mother, in about the space of a year. She has then been running the Lachonues Foundation and its subsidiaries ever since.
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Last edited by ApeofLight : 08-09-2011 at 09:44 PM.
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Old 10-10-2010, 04:32 PM   Top  -  End  -  #220
Quincunx
Banned
 
 
Join Date: Feb 2006
Location: 
for the sake of my art?
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Tzimfemme

Appellation: The Nekkid Mage
Gender: Female
Race/Species: Human
Age: I quit counting. The body never wrinkles.
Alignment: Strongly Chaotic.
Class/Profession: Blue mage, cleric, mad scientist, chocolatier, lieutenant, philosopher. . .
Power Rating: Lives life at D; capable of B.
Appearance, Physical: Human, female. Very short for a human, long brown hair in locks & brown eyes, changeable skin tone (think A Scanner Darkly changeability), normal build. Nekkid, blue headband.
Appearance, Mystical: Pale blues in a lava-lamp swirl, silver cord to Minta and two other points. True name: No result. Pings Chaos strongly.
Personality: Worlds-weary veteran, or blood junkie in withdrawal, or stiff-necked queen, or mad philosopher--I come here so little that it's like a new reincarnation every time, so find the phase I'm in from what I'm writing at the time.
Equipment: The Lobotomy, a hand-and-a-half kludged flail made from crowbar, chain, and harrow-tooth dagger. An inexhaustible supply of chocolate. A blue headband.
Abilities, Magical: Moderate ability with time/blue/technobabble magic. Possesses, but does not use, aura and truename magic. Can power vampire powers with an infusion of vampire blood, comparable to an oWoD revenant.
Abilities, Physical: Fights with a flail and acrobatics. Poor at dodging but good at fighting through the pain.
Backstory: She dug her way out of the nine hells but got damaged along the way. She became an archmage, raised an army--the world ended. She dug her way out of hell again. Armageddon, again. Again and again. Some things stuck; most things didn't.
Miscellaneous: My RP tradition allowed for polychronic time, and this one doesn't. When I write a few paragraphs about past, present, and future actions at once, it's not godmodding but an attempt to meld my presence with actions that happened out of my waking hours. GMT time zone.

Last edited by Quincunx : 12-06-2010 at 08:02 AM.
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Old 10-10-2010, 04:44 PM   Top  -  End  -  #221
Quincunx
Banned
 
 
Join Date: Feb 2006
Location: 
for the sake of my art?
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Minta Rose

Appellation: Neato Necro Gnomie Girl
Gender: Female
Race/Species: Gnom(i)e
Age: Seven and dropping. . .
Alignment: Strongly Chaotic, strongly Evil.
Class/Profession: Black mage, necromancer, tinkerer, explorer. . .
Power Rating: Lives life at C; capable of B.
Appearance, Physical: Gnomie, female. Knee-high to a human, indigo hair & eyes, pink-pale skin, slightly chunky build. Zombie-leather smock with many pockets.
Appearance, Mystical: Unhealthy colors, silver cord to Tzimfemme and two other points. True name: Maralinda. Pings Chaos strongly and Evil strongly. Soul has a "SALE AGREED" notice attached.
Personality: Cheerful, curious, superficially social, and amoral.
Equipment: More junk than anyone can possibly inventory. Just trust me on this one. If I sat down and listed all the cool trinkets of necromancy, tinkering, and girlhood she's accumulated, I'd be here until Christmas.
Abilities, Magical: Necromancy--you name it, she's done it. Also enjoys casting damage-over-time spells a la the EQ necromancer or WoW warlock.
Abilities, Physical: Tinkering everything that can be tinkered and several things which can't. Poor dagger fighter. Excellent ability to dodge & escape.
Backstory: Minta tangled with archmages including Tzimfemme, learned how to be one, and split rulership with Rosemary, a vampire. She bounced back from the nine hells despite writing a contract with the devil. After awhile she discovered guilds and the fun to be had in hanging around groups of (mostly) like-minded people.
Miscellaneous: Minta's an archetype of the Cheerful Death-Obsessed Little Girl, so as long as you dot the i's in "skellie" and "gnomie", you should be good to go in partially moving her. (Godmoding Minta is approved if compatible with her personality. If not I'll just retcon it.) GMT time zone.
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Old 10-13-2010, 03:33 PM   Top  -  End  -  #222
Snares
Orc in the Playground
 
 
Join Date: Aug 2010
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Sunshine

Alias: n/a

Gender: Has no apparent gender.

Race/Species: Appears slightly wolfish. No creatures in the Nexus are of the same species.

Age: Unknown.

Alignment: Is probably closest to lawful evil, though can be chaotic when it suits it.

Class/Profession: Mage is closest to it. It’s not like Sunshine can’t fight too, though…

Power Rating: B+ or perhaps a 7.

Description: Sunshine is a huge, bipedal, vaguely wolfish-looking creature dressed in some kind of black robe, and covered in long, shaggy brownish hair. It looks to be close to eight feet tall, and has enormous hand-like 'paws' bigger than its own head, with each 'finger' ending in a long claw. Its arms stretch down to where, at a guess, its knees would be. It has a long snout and piercing yellow eyes on the front of its head, and slight tufts of hair where you would expect its ears to be. When it speaks, it reveals long, sharp teeth that look as though they could rip your head from your body quite happily.

Personality: Pursues power as much as anything else, in a logical kind of way. Sunshine is happy to suck up to those above it to gain favour, and is equally happy to rip their faces off to take their position. It respects those with more power than it, and tends not to bother much with those it considers below.

Equipment: Seems to pull books out of nowhere at times. That apart, nothing.

Abilities: Sunshine has a wide variety of spells, hexes and suchlike at its disposal, both elemental and non-elemental. Just about all of them are offensive, but it can perform basic healing too, as well as teleport short distances. It also has great natural strength, and its skin is remarkably tough. Its claws are also extremely hard. A bit of a tough cookie.

Backstory: TBA

Miscellaneous: Sunshine only gives pronouns to those it has immense respect for.

Sunshine will occasionally wander out of wherever it is staying, and seemingly just walk into the wilderness, not returning for hours. A skilled, well-hidden tracker might be able to follow Sunshine and find out where it goes.

In the event of Sunshine dying, its body will disappear. Some time later, Sunshine will reappear, seemingly resurrected.

Destroyer, there'll be another just like you... (OK, so it's not technically a werewolf. Close enough.)
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Old 10-13-2010, 04:04 PM   Top  -  End  -  #223
Rae Artemi
Bugbear in the Playground
 
 
Join Date: Feb 2009
Location: 
Ohio
Gender: Male
Default Re: Nexus Character Directory

Raenir K. Artemi



Alias: Rae
Gender:Male
Race:Human(?) Half Angel
Age: 34
Alignment: Chaotic Neutral
Class/Profession: Denimancer
Power Rating: B to B+ without a Green Lantern present, A with one present.
Description: 6'2". Brown hair in a ponytail, hangs past his waist. Green eyes. Muscular, but not overly so. Broad shouldered. Wears black denim jeans, a long, blue denim jacket, and various different colored shirts. Caucasian. He sports a pair of large white wings, sometimes. His wings extend up a bit past the top of his head
Equipment: Rae normally wears a blue denim jacket which offers the same protection as Mythril chainmail and black denim pants that offer the same protection of steel chanimail. He can make various weapons with denimancy. Also owns a Blue Lantern Ring.
Abilities: Rae is a master of Denimancy. (description of Denimancy to come soon, it really is quite complicated). Also a Blue Lantern. He can fly using his wings, and his touch is harmful to those weak against holy energy when he has his wings out.
Backstory: Long and still developing, in Kirby's Quest for Hats, ABR FFF:R, and ABR Corps.
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I make avatars, all you have to do is ask, and I'll do it if I can.
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Last edited by Rae Artemi : 04-17-2011 at 04:38 PM.
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Old 10-13-2010, 04:33 PM   Top  -  End  -  #224
VampireRot
Orc in the Playground
 
 
Join Date: Jan 2009
Location: 
Reply Hazy. Ask again.
Gender: Male
Default Re: Nexus Character Directory

Subject of Experimentation Twenty Three


Alias: Es-Ee Twenty Three, SE23, Wally
Gender: Male
Race/Species: Human
Age: 14
Alignment: Lawful Neutral
Class/Profession: Schoolchild, Soldier, Sorcerer
Power Rating: D+
Description: A regular human of average height and weight for his age. He usually dresses in blue jeans, a T-shirt, and boots. His head is shaved and his eyes are a brilliant blue.
Equipment: Modern pistol in a holster on his belt at all times. He also has a knife in his left boot and a smart phone. He carries a large array of weapons and equipment in a long steel case with many locks and clasps. The contents include but are not limited to: an assault rifle, a grenade launcher, a sniper rifle, various grenades, bullet proof vest, helmet, army rations, sleeping bag, flare gun, emergency cell phone, ect. ect. The case is magically enlarged on the inside, of course.
Abilities: Some basic magic powers that manifest at times of great stress and emotion, usually as a silver light that physically manipulates things. He has extensive survival training and excels at aiming and using most guns, though he is not trained to fight swords and other medieval melee weapons. Can speak "Haliaeetic", which is the language of some birds of prey from his universe.
Backstory: Comes from an alternate Earth universe where gods are physical manifestations of various animal species. The animal gods fought among each other for human followers (who gives them their power) and divided up the world into theocracies, which all strangely resemble real-Earth countries. SE23 comes specifically from a county ruled by a Bald Eagle god, Lord Leuco. The boy himself is an orphan who was used in complex military experiments (shoot magic radiation at him) to give him magical powers. The Super-Soldier project was scrapped, however, so they sent the children away. SE23 wound up being sent to PACK.
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Quote:
Originally Posted by Julius Caesar, Shakespeare
Cowards die many times before their deaths;
The valiant never taste of death but once.
Of all the wonders that I yet have heard,
It seems to me most strange that men should fear,
Seeing that death, a necessary end,
Will come when it will come.
Nexus characters

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Old 10-13-2010, 04:59 PM   Top  -  End  -  #225
horngeek
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Karen

Alias/Titles: Forger of Wonders
Gender: Female
Race: Human (Solar Exalted)
Age: 30
Virtues: High Compassion, moderately high Conviction, mid-level Temperance, mid-level Valor
Class: Twilight Caste
Description: Karen is a young-looking woman (she looks about 20) with dark skin, black hair, and green eyes. Her hair reaches down to her back, and she generally keeps it tied back in a ponytail. Normally, she wears a dark-colored shirt and pants, although when she's in a workshop, she'll substitute a sarashi for the shirt.
Picture of her in sarashi
Spoiler

Equipment: Personal? She has Discreet Essence Armor (forcefield generators). Apart from that, whatever the heck she makes.
Abilities: As a Twilight Caste Solar Exalted, Karen has many and varied abilities. In her case, mostly relating to Sorcery and craftsmanship. She is capable of making magical artifacts, if she has the correct materials, and she has the use of several spells. In close combat, she tends to have a 'smash 'em up' style, utilising Solar Hero Style.
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Old 10-13-2010, 05:56 PM   Top  -  End  -  #226
ThirdEmperor
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Riv the Insane



Alias: Riv, Mad Scientist Extraordinaire, Me.

Gender: Male.

Race/Species: Mostly human, with some grafted parts and 20% protein content.

Age: 1 year old to Infinity, depending on your understanding of space/time

Alignment: Chaotic Neutral Crazy

Class/Profession: Mad Scientist.

Power Rating: On the Quinsar scale 24, on the Neon Knight scale B. This is however subject to change dependent on how ell equipped he is, fully equipped he's A- to A or 30 on the Quinsar scale, while without any of his equipment (including various added body parts) he's a zero on any scale.

Description: Riv looks pretty average for a human, black hair, average height. He does however wear a combination lab coat/duster, and a very fancy set of goggles he's constantly altering.

Personality: Odd. He lacks all knowledge of social norms, does not understand the words "safety", "no" and "acceptable collateral damage" and is perfectly willing to discuss things that would make normal people (Normal people in Nexus? Fat chance.) retch. Other than that and being a supervillain, he's a pretty nice guy.

Equipment: The list would take up all the storage space on the net.

Backstory: Riv was born with a talent for techno-magic, the ability to channel magic through wires, circuit boards and any other piece of tech handy. Sadly Riv simply didn't have the patience for tech-wizardry, prefering a kind of magic that would let him just blow stuff up instead of transforming a integrated circuit into a technological wonder capable of quadrupling a computers processing speed, seriously, that stuff was boring. So instead he became a mad scientist and now enjoys a exciting career of blowing stuff up, fighting eldritch abominations and being possessed by his own mustache.
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Old 10-13-2010, 09:22 PM   Top  -  End  -  #227
VampireRot
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Ermine


Alias: Esmeralda De'Noel, Ermine, Tha Fur'et, Her Ladyship, and a couple of derogatory ones best left unsaid
Gender: Female
Race/Species: Ermine/human
Age: 23
Alignment: Chaotic Neutral
Class/Profession: Bloody Pirate! Yar!
Power Rating: D+
Description: Either a sienna and white ermine, or a "busty" lady with lots of lipstick, blonde hair, little weasel ears, small pointed canine fangs, and a long and thin tail.
Equipment: A feathered and floofy pirate hat that has an extra-dimensional storage compartment in it.
Contents:
Spoiler

Abilities: She can change from ermine-form to human-with-ears-and-tail form at will, though she can't create clothes, so will transform quite naked. She is a skilled shot and sword-fighter.
Backstory: Yar, if he be wantin' a backstory, ye be lookin' in da wrong place! "Me agent's been tellin' me ta reconsider, so imma give ye the basic rundown. Ah'm from one of dem alt-ern-ate di-men-sion tingies. Me father was a pirate and me mudder was a rich bitch. Got me 'at from 'er, "inherited" it, the pirate way. Ah had two siblings growin' up, me brovver and me sister. Me sister don't bother wit' me and I don't bother wit' 'er, far's I know she went on wit' 'er life and became a seamstress. If'n ye know what I mean. Me brovver... 'e was a bastard. 'S all I'll say. Anyway, ah grew up wit' me father and learned 'is trade. Which is all sorts o' liein', lootin', an' plunderin'. Went sailin' round our tiny world wit' him, an' da crew 'e had. Bootiful ship. Course, 'e... got sick 'un day, an' I got da ship. Didn't last long. Mebe I should've payed me debts an' bothered learnin' da crew's first names, 'r kept out o' da law's way. Anyway, I took off runnin', fell down sum 'ole, and 'ere I am. I'm gettin' paid fer dat, right?"
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Quote:
Originally Posted by Julius Caesar, Shakespeare
Cowards die many times before their deaths;
The valiant never taste of death but once.
Of all the wonders that I yet have heard,
It seems to me most strange that men should fear,
Seeing that death, a necessary end,
Will come when it will come.
Nexus characters

Last edited by VampireRot : 11-22-2011 at 10:00 PM.
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Old 10-13-2010, 09:34 PM   Top  -  End  -  #228
Beans
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Tacha Morrigan
Age: 19.
Gender: F
Race: Drehexiel

Appearance:
Abilities: Main element is Disintegration, allowing her to destabilize structures and stuff.
Second element is Gravity, allowing her to manage that dang hair and hover just above the ground.
Minor element is Fire, making her fire-resistant (her hair will not burn) and able to conjure tiny flames.
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Last edited by Beans : 10-19-2010 at 09:19 PM.
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Old 10-13-2010, 09:43 PM   Top  -  End  -  #229
VampireRot
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THAT CAT


Alias: Bast, The Eldritch Cat, Eldy, Teh kitteh, Aww how cute!, OH MY GOD ITS EATING MY FACE!
Gender: Female
Race/Species: Cat. Eldritch abomination.
Age:
Alignment: Eldritch Curious
Class/Profession: Eldritch Abomination
Power Rating: E- to A+
Description: Varies by life.
Spoiler

Equipment: None!
Abilities: If it dies, it goes on to the next life. It can steal the lives of others (through nomming them) to gain lives and get smaller. It can jump through windows as portals, and various other random eldritch powers. As Bast? You don't want to know what kind of stuff she can do.
Backstory: Bast was one of the Old Ones, hanging around with all her other eldritch abomination buddies at the dawn of time. I don't know exactly their backstory, so Rebo would need to fill stuff in. Anyway, instead of getting kicked out of Earth or locked away to slumber for all eternity like her kin, Bast got a sweet gig as Goddess of Cats for the Egyptians. She wasn't actually such a cat person, more tentacle-y, before this worship, but the human faith molded her form, temperament, and power. Eventually, some humans realized having a fickle little kitty with godlike powers wasn't a good idea, so she was locked away in the actual form of a small black kitten, only able to unlock her potential after the mortal form died. To solve this, the wizards who locked her away gave the cat nine increasingly stronger lives so it wouldn't ever die, as well as the ability to devour the life of others. Such a monster was much preferable to an unleashed Bast. And now the kitten romps around the Nexus, waiting to find someone to kill it dead nine times or for the Stars to be Right.


And, now in the Nexus alongside THAT CAT are the starspawn Anippe, Chione, Fukayna, and Akila! Each usually appears as a sphinx or a black and white cat, and they all have the ability to influence or outright control minds, as well as psychically communicate with their mother if she's Awake.
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Quote:
Originally Posted by Julius Caesar, Shakespeare
Cowards die many times before their deaths;
The valiant never taste of death but once.
Of all the wonders that I yet have heard,
It seems to me most strange that men should fear,
Seeing that death, a necessary end,
Will come when it will come.
Nexus characters

Last edited by VampireRot : 03-26-2012 at 05:02 PM.
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Old 10-13-2010, 09:50 PM   Top  -  End  -  #230
InyutheBeatIs
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Join Date: May 2010
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Gender: Male
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Alecsander "Alec" Barkley
Age: 19
Gender: M
Race: Drehexial
Appearance: Alec in casual clothing, without his pancho.

Abilities: As a Drehexial, his powers are, in order, Lightning - Drain - Earth.

Lightning is pretty obvious, it gives him great control over lightning and electricity. This is his main power.

Drain is a secondary power. It gives him the ability to drain energy from others, whether they be objects or people, and use that energy for various purposes.

Earth is a minor power. He gains pretty good low-light vision, but not much else.

((Details to be filled in later. Everything is subject to change.))
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Last edited by InyutheBeatIs : 10-19-2010 at 05:56 PM.
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Old 10-13-2010, 10:00 PM   Top  -  End  -  #231
WarKitty
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Join Date: Mar 2010
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Xun

Gender: Female
Race/Species: Persian Cat
Age: 10. Talking cats age slower than other cats, so probably about 15 in human
Alignment: LN. Likes to follow rules and prefers someone else make decisions
Class/Profession: Familiar
Power Rating: Probably an E+ on her own. If working with a mage bump the mage up a power rank.
Description: Black long-hair persian cat.
Personality: Laid-back. Loyal to a mage she bonds with as long as not abused, and likely to follow orders without question. Will however input advice and knowledge on plans.
Equipment: Collar with extradimensional bag on it that can be accessed via magecraft. Contains a few pieces of dried fish, some paper and quills and ink, a few pieces of silver, and a ball of yarn.
Abilities: Minor telekinesis, short-range teleport of self only.
Backstory: Graduated recently from familiar school and came to trog's seeking employment.

Edit: Recently reappeared as a multi-tailed ghost.

Brillian (have to look up the rest)

Gender: Male
Race/Species: Used to be human.
Age: Middle-aged. He doesn't know. Neither does anyone else.
Alignment: Depending on your view of insanity, either CN or CE. Does evil acts but generally does not comprehend that they cause suffering. Would probably be CG if anyone ever managed to cure him.
Class/Profession: Purveyor of technologically enhanced beasts.
Power Rating: Probably a B.
Description: Looks like he was human once but has a number of cybernetic implants attached randomly. Clothing looks like it used to be jeans and a button-down shirt. Color impossible to determine
Personality: Insane. Really quite insane. Likes to experiment with animals to create cybernetic creatures. Singlemindedly obsessed with this. Appears convinced that the animals are excited to get the implants.
Equipment: Pretty much anything you can find in a lab, really.
Abilities: Master tinker. Has various minor ability from implants, which vary wildly.
Backstory: Later
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Old 10-13-2010, 10:02 PM   Top  -  End  -  #232
VampireRot
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Eig'Quzi


Alias: Actual name withheld just in case
Gender: Genderless
Race/Species: Demon/Void Beast
Age: Old.
Alignment: Amicably Evil
Class/Profession: Businessmandemon. Gladiator.
Power Rating: B-
Description: A large, eleven four foot tall (height subject to change) demon. It is purple. Starting from the bottom up: Three legs. Stiff and bent tail. Four arms, two of which are small and three-fingered hands while the other two are giant spikes. Its spine is bent, giving it a hunched over appearance. Its face is long and wide, with two horn-like tusks on either side of its tooth-filled jaws. Huge yellow eyes.
Equipment: A magically fitting tuxedo with magic pockets full of random enchanted knickknacks. A large monocle. A top hat. All of which regenerate if destroyed.
Abilities: Can summon giant spikes out of the ground and air. Can magically amplify its voice to destroy the sound barrier and ear drums. Can take souls. If it eats anything, it magically adds that thing's mass to its own, growing in size.
Backstory: (From a video game. Cookie if you guess it.) Comes from a dimension that is ruled by a UN-like organization that solves international disputes with gladiatorial arena matches. Was a combatant in it, did not like it one bit, got sent to the NEXUS through some weird happenstance.
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Quote:
Originally Posted by Julius Caesar, Shakespeare
Cowards die many times before their deaths;
The valiant never taste of death but once.
Of all the wonders that I yet have heard,
It seems to me most strange that men should fear,
Seeing that death, a necessary end,
Will come when it will come.
Nexus characters

Last edited by VampireRot : 07-29-2011 at 08:09 PM.
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Old 10-14-2010, 05:11 AM   Top  -  End  -  #233
Zefir
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Join Date: Jun 2010
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Deus Mechanicus

Alias: God of machinery

Gender: -

Race/Species: supernatural

Age: unknown

Alignment: true neutral

Class/Profession: Lesser God of machinery

Power Rating: S-

Description: A giant machinery hand comming from another plane.

Personality: Logical without any feelings.

Equipment: Nothing known yet

Abilitys: He is able to make contracts over a servant of him or personaly. The contracts save can save the life of a person but it includes a give and take clause.

Contracts:ONe made with Andreas Emeral's father about his son's life.
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Last edited by Zefir : 10-15-2010 at 02:28 AM.
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Old 10-14-2010, 07:56 PM   Top  -  End  -  #234
Cadian 9th
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Sydney, NSW, Australia
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Dante Jay

Alias: Jake, Whisper, Celexus.
Gender: Male
Race/Species: Emotional Vampire (Feeds off emotions not blood or anything)
Age: 16 (672)
Alignment: Neutral Good;
Class/Profession: Aide (Helping scholars, librarians, field military and engineers, anyone really)
Power Rating: Medium. He's got superhuman qualities of resilience and speed but is dependant on other people for sustenance. He's also not any stronger than a human or anything.
Description: Tall for a human teen; Pale skin and green eyes that glow a little. Elegantly Handsome in a cold way, hard lines and strong jawline. Walks like he's ready to dodge something or sprint away. He wears a grey t-shirt and black trousers. He sometimes wears work gear, and wears mirrored sunglasses when he wants to hide his green glowing eyes.
Personality: A little depressing to be around, not because he lacks charisma (Far from it) or because he's not nice, but he is draining a small ammount of your emotion from you. Charismatic, fun, and eloquent; he likes to jest and make friends. He occasionally seems to stop and think, then launches into an energetic passage.
Equipment: Small knife, swiss army knife, and also a pair of mirrored glasses. He's got a little book which he records things in, and a pendant (leaf made of an unknown metal) he wears round his neck.
Abilities: Being more resilient to a normal human and being immortal, that's a strength of his. He's also got some quickness but he's still just as strong as a teenager. He can't enter places without permission, and has to recoil from holy symbols. He's vulnerable to sunlight and holy water.

However, he can use his vampiric ability of draining emotion to good uses, for example, draining fear away from soldiers, or calming the angry mob. However, doing so costs him the emotions he's taken.

He's got a bit of training in a large variety of things, mainly picked up from various odd jobs and apprenticeships. (Depending on the universe he's in)

Backstory: Born to vampires, Dante's been a natural vampire for his 16 years of life. In the early years of his life, his parents were hunted down and killed; Part of the general prejudice against vampires. He fled and worked odd jobs by the vampire age of 8, working in libraries, workshops and other places where outside was not required and he could hide his vampirism. Aqquiring a fair ammount of generalist skills in a variety of areas, Dante's got a knack for for picking things up quickly and is skillful for his age.

At the age of 12, Dante joined the military, where he served as an advisor for field captains and an aide to engineers. He discovered his vampiric abilities could be handy in combat, calming the beserk enemy and draining the fear of his allies. However, such emotional tramau leads Dante to become severely depressed; He offset it by engaging in sex of duty, enjoying the raw emotion and uplift that it brought him. Now, he's trying to turn a new leaf over and so is looking for something more meaningful, and someone else.
Miscellaneous: Dante will die if he does not feed properly in 5 days. The emotions he can live off must come from intelligent living beings who can feel emotions.
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Old 10-14-2010, 11:03 PM   Top  -  End  -  #235
Lord Raziere
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Join Date: Mar 2010
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Wally Serana

Ellen Serana

Gender: Male
Race/Species: human
Age: 19
Class/Profession: Spirit Hunter
Power Rating: 2 or D
Description: He has messy red hair, green eyes, he wears a black jacket, grey pants, blue shirt and brown shoes. He is tall, lanky and skinny.
Personality: Calm, odd, somewhat detached from normal life, a little adrift.
Equipment: A green sword
Abilities:
Ghost: He forever has a ghost named Ellen that is a female version of him following him around. Only he can naturally see Ellen. Ellen has her own personality and mind. Ellen can possess objects and weak-minded people (NPCs) but not strong-minded people (PC's). Ellen forever serves as an adviser and spy for Wally, able to go place he can't. However Ellen has a spiritual bond to Wally that prevents going to far away from him, the same thing that allows Wally to see and hear her in the first place.
When Ellen possesses Wally himself, it allows him to see spirits and his sword to touch spirits.
Backstory:
Ellen has always been with Wally even when they were children. Wally always tried to let people know about Ellen, but everyone assumed it was just a kid having an imaginary friend. Little does either of them know that Ellen is Wally’s twin sister that died in childbirth.
Ellen continued following Wally into his teenage years, by then they had become fast friends. Ellen experimented with her powers, possessing people and objects to help Wally to pull pranks or to help people out. However one day a curious possessed Wally and Wally found he could see, hear, and touch all spirits.
Soon Wally found out about malicious spirits that give people trouble and do evil. So he bought a sword and struck out on his own to battle the spirits with the help of Ellen- as well help people along the way. He has been spirit-hunting for years now and his best friend is the spirit following right beside him, Ellen.
Miscellaneous:
Wally can only talk to Ellen out loud, making him seem like a crazy person to all the people who can’t see and hear spirits.
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Old 10-15-2010, 01:32 AM   Top  -  End  -  #236
The Alexandrian
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Join Date: Oct 2010
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Black Mesa
Gender: Male
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FULL NAME: Alexander Darius Pyborne

Alias: The Apprentice
Gender: Male
Race/Species: Human of 15.5 years, ethnicity specifically Asian.
Alignment: Chaotic Neutral
Class/Profession: Mechanist, Lawyer (basic knowledge from a book coupled with persuasion skill), Scholar, Apprentice to Lord Thadius
Power Rating: 5 by Quinsar's Scale
Description: Asian male about 5 feet 8.5 inches. He has raven black hair with piercing blue eyes. A mesomorph in superior physical condition. Tan skin with hairy legs. Usually straight-faced with slightly curving eyebrows. Medium cheekbone placement and all teeth natural and intact. Scar running diagonally across his face from a duel with Lady Legion.
Equipment: Alexander wears either a suit or a black-plated heavy stealth armor suit with assorted weapons hidden within including an energy beam (right arm) sword, a laser((chest weapon), a minigun (left arm), spiked boots, and a blade extending from his forearms in a half elipse for slashing. The suit does not have any hidden weapons in it but has pockets for carrying random objects. Alex generally stows a high caliber pistol, a dagger with blood gutters, a good amount of platinum, a mask, dark robes, an identity card, and a hologram projector in these pockets. Alex has recently obtained a runed sword labeled Patronus forged of star metal which emits dark energy rays when swung (these rays are mainly for show but they do make the sword more powerful than it would be if it wasn't attached) which he currently uses as his primary weapon.
Abilities: Martial Proficiency, Precision Shooter, Mechanist, Basic Legal Training, Exceptional Writer, Persuasive, Quick Reflexes, Intelligent, High Pain Tolerance, High Determination, Doesn't Feel Remorse, Loyal, Tactician, Fencer, Semi-Skilled Runner, Logic, Command Voice, Hacking Skills (Only when in Armor), Can Cloak in Armor and Use Light to Make it Seem as Though He Is Somewhere Else or There Are More of Him
Backstory: This male was born to a family of modest means. He was exposed to many different societies and learned high morals as he was brought up. He was instructed in a variety of subjects as he studied to become the top scholar for his age. He also took a highly active role in his community. One day, he returned home to find his family threatened by a gang. He promptly eradicated the gang's presence in his town and was linked to several murders after which he began to learn various fighting methods, tactics, and psychology. He was first exposed to mechanics through his mother who served as a mechanical engineer for a manufacturing company in the town. He was recently a target of the gang which was to receive retribution for the death of the members of the chapter of the gang in town. He dispatched a few of the gang members then, noticing too many of them were present to deal with, he rapidly carved the symbol of a flame into his chest that split himself into two parts (darkness and light). When the wound stopped bleeding, the two halves merged to form him again. Word spread that two strangers had slaughtered a dozen or so people in town. These events led Alexander to be sent to Nexus to salvage what was left of his life (additionally, everyone that knew him in his own town was slightly fearful and suspicious of him, including his parents who sent him away because they feared for their safety, not his). He was possessed by his grandfather during these killings and went insane when that soul left him. He was cured when he saw his reflection. He then went to seek out his master, Lord Thadius, who had instructed him in tactics. After Alex had left the town it had been torched by the gang and everyone was killed except Lord Thadius who turned to the powers of darkness to survive this event. When Alex found his master in this state, he decided to join him, becoming his apprentice. Together they plot against the land known as the Nexus with a number of automatons they constructed to support them.
Miscellaneous: He may be rich and powerful but he is not a magical princess. He is a semi-skilled runner because, when faced by a significant amount of adversity he will flee!

---------------------

The Abominations

Age: Whatever Alex's Age is at the moment.
Gender: Genderless
Power Level: 3

Backstory: Spawned from Alex's burning desire for revenge and genetic enhancement endeavors (mainly using information compiled from his suit's monitors), this creature cannot speak.

Description: They now stand, six feet tall, tattered robes, glowing red pupils, blue biomass under a polished crystaline exterior. About the normal size of a human, but without remorse...without love or capacity to trust. Nothing but the crystal lining the body and the glowing eyes. Out of where his hand once was there protrudes a blade, honed to a fine edge. His other hand remains nearly unchanged, except for the fact that there are no longer fingernails and a pulsing light is being emitted from this weapon. No organs seem to be suspended in the fluid in the body...it is, by all definitions of the phrase an alien creature. And it was created for a singular purpose...to destroy all who stand in its path.

Abilities: Remorseless, Cannot Speak, Completely Obedient, Immune to Mind Alterations, Can Shoot Energy From One Hand, Decent Swordfighting, Decent Armor, Neural Uplink to Pyborne and Thadius as well as to other abominations

No Equipment Other Than Their Bodies
No Alignment
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Old 10-17-2010, 10:11 AM   Top  -  End  -  #237
Lord Magtok
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Join Date: Dec 2006
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Pumpkin, What


Alias: Lord of the Gourd, Mr. What, That Guy With A Pumpkin What Where His Head Should Be, Oh God, What Is That And Why Is It Coming At Me With A Knife
Gender: His skinny build is decidedly masculine in appearance, so I'd say male.
Race/Species: I honestly haven't a clue. I'd ask him, but he might shank me or something in response.
Age: 41.3 years
Alignment: Chaotic Neutral
Class/Profession: Hired Killer
Power Rating: C+
Description: From the shoulders down, Mr. What appears to be a perfectly ordinary, skinny human being in a perfectly ordinary black suit, black leather gloves, white shirt, and orange tie, who just happens to have every inch of skin hidden behind his stylish outfit. Sadly, everything above his shoulders is utterly and completely ridiculous. He has no neck, head, hair, hat, anything he should have up above his shoulders. Instead, there is one very large, uncarved, completely ordinary pumpkin resting there. WTF.
Alternate Description, by Slii Arhem: A plump, squat, rotund, wicked gourd the color of baked yams bathed in the sunlight of a dusk seen through the milky clouds of a factory’s smokestack, and every indented line along the circumference of the pumpkin’s surface is the bruised color of a rusted burnt orange Studebaker and their sum total gave the impression, when looking at them slightly askew, of a frown, a scowl, a glower so fierce it stared into the soul of the watcher no matter what angle it was looked upon from, but its stem, so gnarled, twisted and hooked into a curl that closed the loop of a sole strand of curly hair on its vegetative head, gave it a hidden air of whimsy, coupled with the smell of fresh pumpkin pie, fresh manure and wholesome ground spices that disarmed those pondering its purpose even as the suit it sat on disarmed them more literally, by ripping their arms off and beating them to death for writing about its appearance instead of attempting to flee it.
Personality: As if it's not bad enough that Mr. What, having no vocal cords, mouth, or magical abilities, is entirely incapable of speaking, he's also gotten into the habit of using his large collection of knives, daggers, and miscellaneous pointy things as an violent communications alternative. He stabs to say hi, to say he likes you, to say he doesn't like you, to idly chat about how the weather, to stop you from carving a jack o' lantern in his face, to ask how you're doing...he stabs for just about everything, really.
Equipment: What carries a large assortment of blades, wears a bulletproof jacket underneath his suit, and has a large orange pumpkin where his head should be.
Abilities: What Pumpkin is quite talented in murdering people with sharp things, accidentally misplacing his "head", keeping his suit nice and tidy, and murdering people with sharp things. Yes, it does need to be said twice.
Backstory: After running into a bit of trouble in another dimension very similar to Nexus, Mr. What decided to shirk his fatherly duties and run off to another, eerily similar dimension, where he intends to murder people and then get paid for it, just like he did last time. Gods know what he even plans on doing with the cash, though. Maybe he uses it to buy replacement pumpkins?
Miscellaneous: Yes, I was serious when I said I was going to make a character named What.
__________________
"I can see inside you, the sickness is rising,
It seems that all that was good has died
Oh, no. The world is a scary place
Now that you've woken up the demon in me."
-Richard Cheese/Disturbed
Deviltok avatar by Miss_Nobody

Last edited by Lord Magtok : 03-13-2013 at 07:51 PM.
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Old 10-17-2010, 02:52 PM   Top  -  End  -  #238
Moros66
Pixie in the Playground
 
Lizardfolk
 
Join Date: Oct 2010
Location: 
York, North Yorkshire, UK
Gender: Male
Default Re: Nexus Character Directory

Full Name: Elijah Talbot

Gender: Male

Race/Species: Uratha (New World of Darkness Werewolf)

Age: 76 (looks in his late 20’s)

Alignment: Fall’s somewhere between Lawful Neutral and True Neutral

Class/Profession: Scout, Tracker, Spy or Assassin, whatever his pack need’s him to be.

Power Rating: Between a C+ and B+

Description: A rugged looking young man of apparent Nordic decent. Has what some might consider an attractively masculine jaw line. Though others might say it makes his face seem slightly to “long” to be truly “handsome”. He sports a constant 5 o’clock shadow that would perhaps be more noticeable if his facial hair did not seem to be a pale blond. His narrow eyes have an inquisitive gleam in them that stands out against the pale blue of his irises. His long dirty blond hair sprout’s from a slightly receding hairline that forms a widow’s peak over his forehead. His hair itself reaches the middle of his back and is slicked and tied back in a single tail by a worn leather band. His skin tone is pale but seems to have a “worn” quality to it that one usually associates with those who’s professions keep them outdoors for prolong periods of time such a sailors, farmers and loggers.

His build is lean and tall standing about 6ft 2inches tall and weight’s around 230 pounds. While he lacks the obviously strength oriented frame of a bodybuilder his musculature is well developed in an “athletic” build that one sees on parkour traceur’s. Elijah’s usual attire scream’s functionality over style. He wears hiking boots and short fingered leather gloves over his hands and feet. A pair of well worn, coarse grained navy jeans and a plain deep green T-Shirt cover his legs and torso. His only fashion indulgences seem to be the black soft leather jacket that he wears over his T-shirt and a small bone carved trinket secured on a leather cord around his neck. He seems to have the scent of tree bark and mist about him.

Spoiler


Personality: Elijah has a somewhat stoic manner that makes him seem a little stand offish. He does not suffer fools and some have said he has a short fuse, though he is as quick to forgive as he is to anger. He likes to play dumb so others underestimate him; it’s easier to trick them that way. He has many acquaintances and associates but few friends; once you have won his loyalty he will go any distance for you. His worldview is one which tries to reduce everything, be it a problem or school of thought down to its most simple components. He likes to smoke cigars but has no other real vices.

Equipment: Apart from the clothes on his back Elijah carries little in the way of equipment. A box of matches, a ten pack of cigars, a wristwatch, his wallet with cash, cards and id in. A couple small leather pouches with certain ritual ingredients in e.g. rock shards, herbs or small animal bones or feathers. The one weapon of note is a bowie knife that is strapped to the back of his belt under his jacket. It has some odd script carved into it and looks slightly antique. It's a fetish (an item with a spirit trapped in) which has a elemental (stone) spirit trapped in it. This makes the blade unnaturally strong and sharp and allows the knife to cut insubstantial creatures such as ghosts and spirits.

Abilities: As a Uratha gives Elijah access to a great many supernatural abilities. These abilities can be divided into three categories: Innate, Gifts and Rites.

A werewolf’s innate abilities are as follows:-

They can shape shift as detailed above in the “description” section. They regenerate damage much quicker than normal humans and by spending some of the magical resource they harvest (Essence) they can heal damage almost instantaneously. They have a supernatural resistance to toxins and diseases that means they are hard to intoxicate and immune mundane diseases. They can sense, see and talk to spirits (animistic personifications of different things in the world e.g. a spirit of fear or the spirit of a house). They have in their non human forms a supernatural sense of smell, hearing and taste. They live longer than humans with the oldest werewolves reaching about 150 years old before dying.

They take horrible damage from silver weapons and have a slight aversion to silver full stop.

Gifts are supernatural abilities gifted to werewolves by spirits the older and more accomplished the werewolf the more gifts they are likely to have. Elijah’s primary function is a stalker, spy and scout though he also stands vigil over certain areas of territory. As such his gifts are focused on stealth, intuition, tracking and sudden attack.

Spoiler


Rites are magical invocations to spirits to produce a certain result e.g. swearing binding oaths or setting up wards and such. Rites unlike gifts always require time to prepare and enact and most usually require particular ritual trappings e.g circles of salt and such. In Uratha culture rituals are usually learned by those werewolves seeking to become mystics however some smaller rites are usually taught to normal pack members as well.

Spoiler


Backstory: Elijah was born in 1934 in St Andrews Scotland. The son of a British Army Major Michael Talbot and his wife Gabriella Talbot the governess of the local school. Before WW2 occurred they had planned to move down to London for better prospects. However with the onset of the war the family remained in Scotland until 1949. After which his family moved to Kent in South England. Were his parents remained for the rest of their day's.

Spoiler

Last edited by Moros66 : 10-17-2010 at 03:01 PM.
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Old 10-17-2010, 05:13 PM   Top  -  End  -  #239
Reinholdt
Ogre in the Playground
 
 
Join Date: May 2008
Location: 
In hiding. Always hiding.
Default Re: Nexus Character Directory

Doctor Stroffelnburg




Alias: The Nullifier.
Gender: Male
Race/Species: Human
Age: 59
Class/Profession: Psychiatric Doctor

Description: An old man with a slight limp, he uses a cane to get around. Pretty decent looking for his age, though certainly won't win a lookers competition. His friendly smile does more to light up his face than his actual features do. His almost completely white hair that contrast with his dark blue eyes. Doctor Stroffelnburg is always immaculately dressed in his labcoat and white pants and white shoes. Perhaps the only things that aren't white are his cane and his tie.

Personality: A generally friendly and polite person, Doctor Stroffelnburg dreams of a cured Nexus. He is however, quite serious about his work.

Equipment: Has his own psychiatric hospital which has quite a few specialized instruments to use to help achieve his goals. The hospital sits in a null zone that seems to mess with scrying, telepathy, electronics, and other long range communications.

Abilities: He's a skilled psychiatric doctor with a bit of a forceful bent. He's also a strong nullifier. Eldritch blasts of doom roll right off him. Telepathy gathers no insight into his mind. Super speed is suddenly matched by Doctor Stroffelnburg moving just as fast. Shift into a bear and claw him and his skin hardens to the point where it's just like humans clawed into him. Of course, this means he's vulnerable to conventional weaponry or anything that could reasonable exist in a 'normal' world. He's no fighter, so punches, knives, and guns can all take him out quickly without much resistance.

Furthermore, he has the ability to give these abilities to others through complicated brain surgery. However, it comes with a price, stripping the person of any other abilities they may have had, as well as their ability to see anything but a 'normal world'. People all look human, and though some of them have strange conditions, others just translate straight from what they are to normal humans. For instance, goblins are seen as midgets in the conventional modern day use of the word, while orcs just look like the person you passed in the street. It is this belief that holds together the nullifying powers. Should the belief be lost and the person slip back into the Nexus Insanity, they revert, losing their ability to nullify. The surgery can also be reversed by a talented brain surgeon who has knowledge the procedure that Doctor Stroffelnburg used.

Backstory: Not available at this time.

Miscellaneous: Believes the world to be a normal place and the people in the Nexus to be suffering from Nexus Insanity. He aims to cure them and reintegrate them into a functioning society. The scary thing is, based on his inexplicable abilities and beliefs, he might actually be right.


SeeNoEvil, HearNoEvil, SpeakNoEvil




Aliases: Eyes, Ears, Mouth
Gender: Male
Race/Species: Humans
Age: Unknown
Class/Profession: Orderlies

Description: Orderlies dressed entirely in white. They come in groups of threes. Each of them look exactly the same, barring their faces. One of the three only has eyes, one only ears, and one only a mouth. How the first two breathe is a mystery to even me.

Personality: Fairly bland personality wise, they seem to have a fanaticism for working as minions for Doctor Stroffelnburg. They're never seen separate, always working in threes so all their senses are covered. Or maybe they're just really best buds.

Equipment: Often drive white unmarked vans, carry a variety of sedatives for injection, carry nightsticks, tasers, and the occasional straight jacket.

Abilities: Have a psychic connection to the two others in their group that allows them to sense what their compatriots are sensing, so long as they remain close together. In other words, Ears and Mouth see what Eyes see, Mouth and Eyes hear what Ears hears, and Eyes and Ears speak through Mouth. For most intents and purposes they are as one, though they can be separated and as a result, blinded or deafened or unable to eat.

Backstory: Not available at this time.

Miscellaneous: Nullified people see these orderly groups as single persons. These groups themselves are NOT nullified, and therefore vulnerable to all things as normal.
__________________
There is happiness for those who accept their fate.
There is glory for those who resist their fate.
~Classic Reinholdt by Banjo1985.
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Old 10-19-2010, 08:56 PM   Top  -  End  -  #240
Reinholdt
Ogre in the Playground
 
 
Join Date: May 2008
Location: 
In hiding. Always hiding.
Default Re: Nexus Character Directory

Anya Tzepesci


No Image Available.

Alias: Hag of the North
Gender: Female
Race/Species: Human?
Age: Don't you know it's rude to ask a woman her age?
Class/Profession: Witch

Description: If there's any way to describe her, I'd have to say that she puts the UGH in Fugly. She's a spindly old bat, frequently seen hunched over. Large, baggy brown robes covers much of her features, but her piercing blue eyes and crooked nose say enough.

Personality: Probably a grumpy old thing. Or maybe makes cookies for people before assassinating them. I'm really not sure yet. One of those, play it out and see characters. She definitely has a distinguished air about her though.

Equipment: A variety of Power Orbs.

Created when someone gives up either certain powers, or memories, or emotions. See below. They enable a person to temporarily borrow those powers, memories, etc. for a limited period of time.

Abilities: She can remove people's powers, memories, emotions, etc and turn them into Power Orbs. This can be done forcefully, but takes a huge deal of effort on her part and tends to be resistible means she only attempts this as an absolute last ditch effort to escape a deadly situation. As a result, Anya usually only uses this ability on the willing, and often does so as part of deals she barters. The source of this ability is an ancient necklace, something she conceals under her baggy clothing, making it almost impossible to see without x-ray vision or something similar.

Backstory: You're asking me?

Miscellaneous: Soon to be leader of SAINT.
__________________
There is happiness for those who accept their fate.
There is glory for those who resist their fate.
~Classic Reinholdt by Banjo1985.
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