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Old 06-29-2010, 05:15 PM   Top  -  End  -  #211
Arbitrarity
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Default Re: Iron Chef Optimization Challenge VI

Or go to http://www.wizards.com/default.asp?x=dnd/ex/20041105a
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Old 06-29-2010, 05:16 PM   Top  -  End  -  #212
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Default Re: Iron Chef Optimization Challenge VI

Quote:
Originally Posted by Private-Prinny View Post
Green Star Adept. Open your Complete Arcane to page 41 and gaze upon the horror.
Actually, was gonna use that PrC in my Stonelord build that I never had time to finish.

May not be fantastic, but it's fun.
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Old 06-29-2010, 05:25 PM   Top  -  End  -  #213
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Default Re: Iron Chef Optimization Challenge VI

phhhfff... green star adept
Should do Great Sea corsair, nobody will have any clue what it is.... and that's only half the fun
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Old 06-29-2010, 05:55 PM   Top  -  End  -  #214
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Default Re: Iron Chef Optimization Challenge VI

I have some half-formed ideas for GSA, if it comes up I'll check if they'll work or not.
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Old 06-29-2010, 06:09 PM   Top  -  End  -  #215
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Default Re: Iron Chef Optimization Challenge VI

Well, I know very well the Green Star Adept and I really tink you can put a great gish out of it. If there will be any contest with GSA, I'll post you in evaluation after the contest the build one of my players is actually playing. I can assure you it is broken: I usually think twice before letting any NPC enemy go close of him, and if I do, is because the other party members are strong as well
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Old 06-29-2010, 06:28 PM   Top  -  End  -  #216
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Default Re: Iron Chef Optimization Challenge VI

I have a good idea as well.

Inquiry: Can we use UA variant Fractional Saves/BAB?
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Old 06-29-2010, 07:12 PM   Top  -  End  -  #217
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Default Re: Iron Chef Optimization Challenge VI

Quote:
Originally Posted by Ingus View Post
Well, I know very well the Green Star Adept and I really tink you can put a great gish out of it. If there will be any contest with GSA, I'll post you in evaluation after the contest the build one of my players is actually playing. I can assure you it is broken: I usually think twice before letting any NPC enemy go close of him, and if I do, is because the other party members are strong as well
The thing is, the capstone is a horrible nerf. You lose your con score, thus your fort save tanks and so do your hitpoints. This is a Bad Thing for a gish. Also you are no longer a valid target for Enlarge Person. This is another Bad Thing.
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Old 06-29-2010, 08:55 PM   Top  -  End  -  #218
Akal Saris
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Default Re: Iron Chef Optimization Challenge VI

Quote:
Originally Posted by Heliomance View Post
The thing is, the capstone is a horrible nerf. You lose your con score, thus your fort save tanks and so do your hitpoints. This is a Bad Thing for a gish. Also you are no longer a valid target for Enlarge Person. This is another Bad Thing.
And that's in addition to the class being actively worse than other gish PrCs. It's a d8 with 3/4 BAB and only will as a good save - that's worse than a cleric!
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Old 06-29-2010, 09:01 PM   Top  -  End  -  #219
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Default Re: Iron Chef Optimization Challenge VI

I'll be amused if all this speculation is about the wrong PrC.
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Old 06-29-2010, 09:16 PM   Top  -  End  -  #220
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Quote:
Originally Posted by Amphetryon View Post
I'll be amused if all this speculation is about the wrong PrC.
TBH, I haven't picked the next Secret Ingredient yet. I just know that I'm going to pick a 1/2 casting class.
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Old 06-29-2010, 09:20 PM   Top  -  End  -  #221
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Default Re: Iron Chef Optimization Challenge VI

Quote:
Originally Posted by Akal Saris View Post
And that's in addition to the class being actively worse than other gish PrCs. It's a d8 with 3/4 BAB and only will as a good save - that's worse than a cleric!
It does get an added spellcaster level increase, though. It's fun when coupled with Martial Arcanist, illumian sigils and the like.
In my Master Spellthief mini-guide, there is a Green Star Adept with caster level 45, I guess.

Quote:
Originally Posted by Private-Prinny View Post
TBH, I haven't picked the next Secret Ingredient yet. I just know that I'm going to pick a 1/2 casting class.
Those are very fun, I approve!

Last edited by true_shinken : 06-29-2010 at 09:22 PM.
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Old 06-29-2010, 10:31 PM   Top  -  End  -  #222
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Default Re: Iron Chef Optimization Challenge VI

Quote:
Originally Posted by theos911 View Post
phhhfff... green star adept
Should do Great Sea corsair, nobody will have any clue what it is.... and that's only half the fun
That is what, from stormwrack?
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Old 06-29-2010, 10:50 PM   Top  -  End  -  #223
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Default Re: Iron Chef Optimization Challenge VI

Quote:
Originally Posted by Il_Vec View Post
That is what, from stormwrack?
No, it's from Shining South, a FR book (It's also the title of a 2nd edition sub-campaign setting for FR). Except, if I recall, it's really just a dread pirate substitution level.

Edit: Actually, the 2nd edition was Corsairs of the Great Sea

Quote:
Originally Posted by Heliomance View Post
The idea of the level breakdowns is so that you make a build that's playable at all levels. A lot of level 20 builds are rubbish until they hit 20 and everything suddenly falls into place. The idea behind this contest is that your character be playable all the way from 1 to 20.
Then why do we only require presentation at "at least one" of the given levels? I'd always assumed that a build that was presented at, say, level 15 (and only 15) would be a valid entry.

P.S.: and back to work on the scoring.
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Last edited by Ozymandias9 : 06-30-2010 at 03:27 AM.
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Old 06-29-2010, 11:50 PM   Top  -  End  -  #224
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Default Re: Iron Chef Optimization Challenge VI

Quote:
Originally Posted by Ozymandias9 View Post
No, it's from Shining South, a FR book (It the title of a 2nd edition sub-campaign setting for FR). Except, if I recall, it's really just a dread pirate substitution level.

Edit: Actually, the 2nd edition was Corsairs of the Great Sea
1. shh.. your gonna ruin the secret

2.that's funny,lol, it really is
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Old 06-30-2010, 12:20 AM   Top  -  End  -  #225
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Default Re: Iron Chef Optimization Challenge VI

Green Star Adept is kinda okay... I guess. It's capstone is one of the few non-evil ways of becoming effectively immortal (not that anyone cares about that) other than begging to become an Einherjar. (Or Einheriar, if you hate soft Js)
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Old 06-30-2010, 04:59 AM   Top  -  End  -  #226
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Default Re: Iron Chef Optimization Challenge VI

SCORES!!!

First off, a note: While I've actually given a few 5s out (I was expecting maybe one, so this was a pleasent surprise), I have noticed that the lower range of my scores is lower than most of the other judges. This is not intended as a slight against the contestants, but rather an indication that I've structured my rubric differently.

Scoring Details
Spoiler


Jereth: 15.5 (avg 3.875)
Spoiler


Shen: 13 (3.25)
Spoiler


The Masquerade : 10 (2.5)
Spoiler


Seera: 16 (4)
Spoiler


Keiji: 14 (3.5)
Spoiler


The Faceless: 13.5 (3.375)
Spoiler


Dagger: 15 (3.75)
Spoiler



Tanitha: 11 (2.75)
Spoiler


Congratulations to all the contestants: all of the builds were a pleasure to read and score.



As a side note, one thing I was hoping to see but did not was a natural attack build focused around the savage mask
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Old 06-30-2010, 06:43 AM   Top  -  End  -  #227
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Default Re: Iron Chef Optimization Challenge VI

Thanks, again, for the input.
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Old 06-30-2010, 07:26 AM   Top  -  End  -  #228
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Default Re: Iron Chef Optimization Challenge VI

Hey Oz, just wanted to point out that Keiji's method of class alternating was probably inspired by some "classes" presented in Dragon showing how multiclassing could fit different themes. They alternated like that they always kept within one level of each other but each time they evened out they advanced the stronger/thematically cooler side. Here's what Martial Artist looked like. Ya, I'm totally aware this one sucks but, it was early 3.0 there weren't alot of options (I think Sword and Fist was the newest supplament) and people didn't know how to optimize yet.

1 Monk1 Unarmed Strike better skills get the lvl 1 X4, etc.
2 Fighter 1 Bonus Feat
3 Monk 2 Bonus Feat Evasion
4 Fighter 2 Bonus Feat
5 Monk 3 still mind put off dead level
6 Fighter 3 Dead Level
7 Fighter 4 Bonus Feat Specialization
8 Monk 4 ki strike (magic) slow fall 20
9 Fighter 5 Despite being a dead level 5 being a +0 BAB level for monk coupled with BAB +8 opening up alot of feat choices fighters dead level is actually stronger than monk 5
10 Monk 5 Purity of Body
11 Monk 6 +1 all base saves, +1 BAB, bonus feat, and fast movement upgrades
12 Fighter 6 bonus feat
13 Monk 7 Wholeness of Body
14 Fighter 7 Dead Level
15 Fighter 8 Bonus Feat
16 Monk 8 Slow Fall 40ft
17 Monk 9 Improved Evasion
18 Fighter 9 Dead Level
19 Fighter 10 Bonus Feat
20 Monk 10 Ki Strike(Lawful) Slow Fall 50

Of course because it's Monk 10/Fighter 10 it's made of fail but it still illustrates my point that WotC created a precident for leveling that way and planted a seed in some people's heads that this is the best way to level a X 5/Y 6 character.

Note: I was doing this from memory/looking at the monk srd.
level 3 could have gone either way you could consider a fighter bonus feat to be better (at level 3) than improved grapple or stunning fist + evasion adding a another flip/flop. Level 9, though I'm certain my choice was right WotC may have valued purity of body higher than +1 BAB and more options for your lvl 9 open feat. Lvl 15 was another tough choice it was a +1 BAB, +1 all saves, and increased unarmed strike damage vs a fighter feat, monk 8 would have been another flip/flop.
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Old 06-30-2010, 07:37 AM   Top  -  End  -  #229
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Default Re: Iron Chef Optimization Challenge VI

Hey, correct me if I fail: 8 entries posted, everyone with at least one high score, wonderful overall quality, an head-to-head for the win, 4 judges out of 5 have already voted and the last one is expecting to post this evening (no pressure over that, we're in early advance with schedule) and all judges, altough with largely different opinion, have a solid evaluation system.

..am I mistaking or this is the most successful Iron Chef since now?

@Hand of Vecna: I well remember this way to level-up. It was a try of WotC to demonstrate that dual classing like AD&D was still possible.It were early times, 3.0 was still young, things like optimization were unthinkable and the most broken thing was the 1 level dip method in Ranger and Bard before to go Rogue.
And I was still a high schooler. Wonderful times
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Old 06-30-2010, 08:23 AM   Top  -  End  -  #230
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Default Re: Iron Chef Optimization Challenge VI

So from my calculations 2 builds are neck and neck for 1st place, and the next two for 3rd, however, the next judge's ruling could change all of that.
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Old 06-30-2010, 09:12 AM   Top  -  End  -  #231
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Default Re: Iron Chef Optimization Challenge VI

You didn't post your calculations? So, here's what I've got, taking the four judges that have reported so far and averaging the scores:
  1. Jereth - 4.0625
  2. Seera - 4
  3. Kuiji/Keiji - 3.7187
  4. Dagger - 3.6875
  5. Shen the Masked Dragon - 3.3437
  6. Nameless/Faceless - 3.25
  7. The Masquerade - 2.9375
  8. Tanitha No-Face - 2.7187

All of the scores are listed here:
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Last edited by Bigbrother87 : 06-30-2010 at 01:25 PM. Reason: Edited to reflect Ozymandias9's scoring change.
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Old 06-30-2010, 11:35 AM   Top  -  End  -  #232
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Default Re: Iron Chef Optimization Challenge VI

For whomever asked, Fractional BAB and saves is a variant rule and is not considered legal by this contest. This question comes up alot usually because somebody wants to get into a class as soon as possible like level 6 for a class that requires 8 ranks in a skill but, requires a combination of abilities that would push qualification with just core classes to a higher level.

Usually there are less standard class combinations that will get you what you need.

On the otherhand you could have a diptasstic character that needs them to not end up with a base save of +2 at lvl 20 or be really needs a higher BAB to be effective in combat. If so, I'd suggest reworking the character because even though I'm generally ok with it alot of the regular judges look down at it.

Subject Change:

I know a few things that can salvage GSA but, they may be considered limburger. Perhaps they'd be considered favorably if well supported in backstory. I have an old character that could have gone this way and his game only went to level 5 so I wouldn't have to change anything that was established.
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Old 06-30-2010, 11:37 AM   Top  -  End  -  #233
Ozymandias9
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Default Re: Iron Chef Optimization Challenge VI

Quote:
Originally Posted by Hand_of_Vecna View Post
Hey Oz, just wanted to point out that Keiji's method of class alternating was probably inspired by some "classes" presented in Dragon showing how multiclassing could fit different themes. They alternated like that they always kept within one level of each other but each time they evened out they advanced the stronger/thematically cooler side. Here's what Martial Artist looked like. Ya, I'm totally aware this one sucks but, it was early 3.0 there weren't alot of options (I think Sword and Fist was the newest supplament) and people didn't know how to optimize yet.
I did actually notice that: it's something I like to see power-wise as it makes an even distribution over the character levels. I was considering awarding 1/2 a point in power like I did for Faceless: ultimately, however, because it was concentrated on the lower levels and didn't manage to avoid two fairly dead levels, I decided against it. (Switching Monk 3 and Ninja three so that some feats lined up with "Fast movement +10, still mind" probably would have been enough to warrant 1/2 a point).

Like I said however: with some additional attention to explaining it in terms of characterization, I would have been willing to award a full point in elegance rather than 1/2.

Quote:
Originally Posted by Hand_of_Vecna View Post
On the otherhand you could have a diptasstic character that needs them to not end up with a base save of +2 at lvl 20 or be really needs a higher BAB to be effective in combat. If so, I'd suggest reworking the character because even though I'm generally ok with it alot of the regular judges look down at it.
I'm actually very fond of the system, but it's a one of the UA variant systems which (for this contest), your character should not be dependent on.

@ Bigbrother: Having actually slept now, I actually just caught something that I missed on Tanitha. My total score for her went up by half a point (bringing the average up to 2.75)-- she stayed within core+completes, which I decided later in the scoring process warranted 1/2 a point in elegance. I edited my most appropriately.
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Last edited by Ozymandias9 : 06-30-2010 at 12:03 PM. Reason: preventing double post
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Old 06-30-2010, 12:34 PM   Top  -  End  -  #234
Hand_of_Vecna
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Default Re: Iron Chef Optimization Challenge VI

@Oz, ya, I wasn't so much harping on you as putting out into the aether something I've been wanting to for awhile.
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Old 06-30-2010, 07:48 PM   Top  -  End  -  #235
Akal Saris
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Default Re: Iron Chef Optimization Challenge VI

Although seeing a Monk 10/Ftr 10 build made me gag a little (and how is this DMG build even returning to monk after leaving it?), thanks for explaining that bit.

Personally, I figured there was some CO reason to the alternating levels - start with ninja for skills, then get your unarmed damage going, etc. Usually I structure my multiclass characters by starting with the one with more skills, then advancing whichever I need to fulfill feat prereqs by 3rd/6th (usually that ends up being the class with higher BAB).
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Old 06-30-2010, 07:52 PM   Top  -  End  -  #236
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Default Re: Iron Chef Optimization Challenge VI

Having learned some important lessons, I'm looking forward to the next one of these
Bring it on!
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Old 06-30-2010, 08:20 PM   Top  -  End  -  #237
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Quote:
Originally Posted by Arbitrarity View Post
Having learned some important lessons, I'm looking forward to the next one of these
Bring it on!
Now now, we still have to wait for Shneeky.

As for the scores, I'm going to post the composites. 5 judges x 4 categories x 5 points per category = 100 points, which is a nice even number. Right now, out of 80, the scores are as follows:
Spoiler


As you can see, the scores for 1st and 2nd are far too close to call a winner now, so we need the input of the last judge.
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Old 07-01-2010, 01:08 AM   Top  -  End  -  #238
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Jereth
Overall, a wonderful read. I loved how your background story started at level 20, and you slowly peeled the character's background all the way back down to level 1, rather than the reverse. It makes for a much more interesting read, and also points out that your build was certainly viable at all levels, which is a good thing.

Originality 4.0 - I, at least, did not expect Paragon levels, and using MoM to advance Assassin casting was very different. The fact that you made it effective is even more so. I did, however, expect the choice in masks.

Power 4.0 - Surprisingly nasty, both in and out of combat. Using your skill tricks and your spells to maximum benefit, and actually using the masks, depending on the situation.

Elegance 4.0 - A very elegant build which has no dead levels, but neither does it have excessive multiclassing. The story was very convincing, and it all blended together well.

Use of Secret Ingredient 4.5 - You got into it at level 7, you used all aspects of the class, your masks all gain you significant benefits as you level so it is worthwhile to continue going into MoM rather than just straight Assassin levels, and it fits your backstory perfectly.

TOTAL SCORE: 4.125 - A very good read, and a very good build.

Shen
Rather had my brows quirked at several points, but still a solid entry nonetheless. Definitely the most unique entry method, although one I'm not exactly all that fond of. Typically, people go Draconic Heritage: Battle Dragon for DFA as Sonic Damage, so at least you use it differently. Not as much backstory as the previous entry, but still enough to give me a feel for the guy.

Originality 4.0 - From Fighter and Sorcerer, we get Master of Masks? That had me for a complete loop. However, docked points for a traditional gish lockdown build.

Power 4.5 - Yea, with Wands early game, and spells late game, this guy is a very brutal gish. Wraithstrike + Power Attack = damage output. Wings of Cover for defense. He's got almost as many tricks up his sleeve as Batman Wizard.

Elegance 3.0 - Yea. First off, I'm not sure if Zhent and Thug sub levels can stack together. Every time I see Draconic Heritage: Battle Dragon, I cringe. And you're a Gish with only 6th level spells. Then let's get to the point where you are heavily gear and toy dependent. If your GM doesn't let you just purchase Eternal Wands at any local Magic Mart, your entire build is horridly nerfed.

Use of Secret Ingredient 3.0 - You get into it early, probably the earliest entry of all the contestants. But you don't really do anything with it. The only thing you really do is use Gladiator mask for EWP: Spiked Chain and Archmage Mask, which is a real kick to your face since you could have had an even HIGHER caster level with a more standard Gish build. I really don't see what Master of Masks brings to the table you couldn't have gotten anyways.

TOTAL SCORE: 3.625 - A powerful entry, and original entry method, but another Gish build who would probably have done better with more Sorc than MoM...

Masquerade

Well, this is certainly a brief entry. Again, I'm not really seeing the point to MoM for this build. It's simply a Bardarian Charger build built poorly. MoM gives almost nothing to this build that I can see, other than EWP: Spiked Chain. With Shock Trooper, he doesn't need a few paltry d6's from Assassin Mask, and the breath weapon from the Dragon Mask is likewise nearly pointless, since a) he can only use it 1d4 rounds, b) has lower average damage output than his weapons, and c) the saving throw is pathetically easy to overcome. Likewise, the Archmage mask provides almost nothing for this character, other than possible DimDoor to get out of trouble.

Originality 3.0 - Bardarian Tripping Charger. Probably has a lot of IC enhancing toys. The only thing he doesn't have is Leap Attack for the Charge build.

Power 3.5 - Charging is fun, but you don't have Leap Attack. However, it's still more damage output than either the Dragon or Archmage masks could provide, since you've got Pounce.

Elegance 2.5 Just... why? You have one part Gatling Tripper, one part Charger, and one part... 'I want to join this competition'. A more in depth backstory would likely have helped here.

Use of Secret Ingredient 2.5 - This build is functional in spite of, rather than because of, the Secret Ingredient. It seems to have been tacked onto what would otherwise be a Bardarian Tripping Charger. In particular, half the masks are completely pointless. Heck, even Gladiator is only used for EWP: Spiked Chain. A two-level dip in Fighter would have been more beneficial than all 10 levels in MoM.

TOTAL SCORE: 2.875 A poorly done remake of a standard melee build with some MoM levels tacked on to qualify for the competition. The entire class could have been replaced with a couple of feats and a couple of magic items, to the build's extreme benefit.

Seera
Neverending backstory, but the mechanics... yeeesh. I'm not so worried about Dragonmarks so much as how you were playing fast and loose with certain Artificer rules. I know I'd be howling if I saw this show up at a gaming table I was sitting at.

Originality 3.5 - Okay, I'll grant you, Artificer is pretty original entry method.

Power 5.0 - Well... of course. Artificer. Automatic buffs on free-action mask switches. Gravestrike/Golemstrike at-will when Assassin Mask is up. Switching the energy on the breath weapon of the Dragon Mask to something less resisted and Stunning Breath on top of that. Divine Power + Righteous Might in the same free action. Far and away the most powerful entry.

Elegance 1.0 - Just... no. Granted, it was a nice trick. Suitable for the CharOp boards, even. Not suitable for most gaming tables. I'd ban it as the GM, I'd howl if it sat down next to me. It relies on technicalities and poorly worded loopholes to do everything. It's not just optional, it's a central and core part of the build to augment the masks like that. This is about the iconic definition of what Elegance is not.

Use of Secret Ingredient 4.0 - I'll give you this one, no problem. You use it. You abuse it. You leverage it in ways no one has ever before considered.

TOTAL SCORE: 3.375 And a new trick for the CharOp boards to consider. Might have done better had it not been for my allergy to cheese.

Keiji
You know, you just had to go and rely heavily on the one sourcebook I despise more than any other... BoED/BoVD. Exalted feats are banned from my table. On top of that, your heavy use of Known Cheese (Diplomancy and Planar Ally) doesn't help much either. Be glad you listed Flaws as 'optional', because I flat mark down Elegance a full point per flaw. I also don't see how MoM significantly benefits the build.

Originality 3.5 - Ninja/Monk/Apostle of Peace? Didn't see that one.

Power 4.0 - in spite of, rather than because of, MoM. But yea, it's there.

Elegance 2.0 - I may be grading this a bit harshly due to my dislike of anything smacking of Exalted, but really... blatant use of Known Cheese (Miracle, Planar Ally, Diplomancy).

Use of Secret Ingredient 2.0 - You didn't even get your first level until character level 11, which means you never finished it. Your build would have been FAR more powerful without it than with it. And I don't think you really use them at all. You just use it for the casting, which can be done better without it, and that's about it.

TOTAL SCORE: 2.875 - A concept that sounds like it lived next door to the T-Rexes piloting F-16's, and would have been better without getting bogged down by MoM.

Robert Smith
I don't own MoI, so I'm running on ignorance on what the Incarnum do. However, Chameleon and MoM tradeoffs is not only expected, but it keeps you from doing much WITH MoM.

Originality 3.0 - On the one hand, I wasn't expecting Incarnum. On the other, Factorum entry with heavy leavening of Chameleon to create an 'I can be anything' build.

Power 3.5 - I am not too familiar, but I know about Manticore Belt being one of the nastier methods of ranged damage output.

Elegance 4.0 - A very elegant build which is knit together to make a complete whole. The power breaks at 6 and 12 are particularly inclined to increase this score. All too often, we don't see synergies until after 15. I like this. Everything weaves together to form a complete whole.

Use of Secret Ingredient 3.0 - You didn't finish it, in fact you didn't get close. However, you did use what you got. Less Chameleon and more MoM would have scored you better here.

TOTAL SCORE: 3.375 And a very well done entry.

Dagger

An interesting concept. I saw the merest mention of Ur and nearly saw red, until I realized you didn't actually take any levels of Ur-Priest, and I relaxed.

Originality 4.0 - A Warforged was not something I was expecting, and the background story you created was both delightful and unique. I can forgive the Factorum dip for entry purposes.

Power 3.5 - Archivist is a tier 1 class for a reason. Fortunately, you didn't use any of the more extreme abuses you could have put it through.

Elegance 3.0 - Bonus points for Spymaster/MoM synergy, coupled with the Archivist to create a cohesive whole. Penalties for and extremely troublesome qualification method for your Exalted feats. I wouldn't have let it fly, at any rate. In fact, you did play fast and loose with a couple of aspects of the mechanics.

Use of Secret Ingredient 3.0 - On the one hand, you incorporated it into the very core of the build, with every persona the creature assumes being it's own separate mask. Absolutely lovely. However, you didn't bother finishing it, because you were too busy tying it up with Spymaster.

TOTAL SCORE: 3.375 A very well thought out build, lovely backstory, but played a bit fast and loose, and I felt it somehow shorted by the fact that you would rather have had more levels of Spymaster than of MoM.

Tanitha
You misread Practiced Spellcaster. You do not, in fact, get more spells known/per day. All you get is improved caster level. This means you are actually casting as a 3rd level cleric, with +4 CL (and +6 CL with the HP mask on) for purposes of determining level dependent variables.

Originality 3.5 - Cleric, I didn't expect here.

Power 3.0 - I was tempted to give a 0 in this, due to the fact that the entire basis for the power of the build is illegal. However, I felt that would be unnecessarily harsh, so instead, I judged it on it's own merits with the spells known and per day of a 3rd level cleric (I had assumed you advanced Assassin casting with MoM).

Elegance 0 - You are basing your entire concept on a flawed premises. I'd almost call it an illegal build, but the build itself is perfectly legal, even if you don't get 7th level Cleric spells as you assume. No, you can't cast anything higher than a 2nd level spell (divine). If I were the GM, I'd have told you to go back and re-write this character into something that follows the rules, therefore that's what I'm going to do as a judge.

Use of Secret Ingredient 3.5 - Other than the Morbo-esque "Improved Caster Levels Do Not Work That Way" headdesk moment, you do incorporate MoM into the build, do finish it... barely... and do use it extensively.

TOTAL SCORE: 2.5 Due to a poor reading of the rules concerning Caster Level vs Spellcasting Levels.
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Old 07-01-2010, 01:22 AM   Top  -  End  -  #239
IonDragon
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Default Re: Iron Chef Optimization Challenge VI

So when's the next one?
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Old 07-01-2010, 06:57 AM   Top  -  End  -  #240
Ingus
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Default Re: Iron Chef Optimization Challenge VI

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So when's the next one?
Hey, boy, let our chairman proclaim the winner, let him (who at now wuold be known) be congratulated, maybe let us discuss and chit-chat a lil bit more and then there will be a next.
Be patient, young padawan, you'll have a new challenge in a couple of days max, I guess.
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