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Old 07-08-2010, 02:35 PM   Top  -  End  -  #1
nothingclever
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Default [BitP:R] BleachITP Reborn: OOC Thread 10

There was discussion of a reboot for the BleachITP-verse. A new beginning, more structured and with an overall lower power level. Similar deal to Ultimate Marvel.

This thread is for discussing that, to keep it out of the main thread.

Important stuff so far:

OOC THREADS

IC THREADS
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EPISODES

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Wiki - Password "foamy".

A while ago we chose Central 5, a group of five people who work as a governing body for the Soul Society. They are Kasanip, Zarah, Callos_DeTerran, Sucrose and Frozen_Feet. They are tasked with such tasks as deciding Captain promotions and upholding laws of Seireitei. Details can be found below.

In the second last thread people voted and decided that there would not be a Quincy vs Shinigami war before the actual start of the story/roleplay unlike in canon. It was also decided through a vote that Quincy arrows would destroy souls as they do in canon through a vote. People are open to the possibility of future conflicts between the two factions and the Quincy learning how to purify souls with their arrows. Learning how to do so would likely be a significant plot point.

Quincy players have decided that anyone that makes a Quincy should write up a description of their family/clan's history.

Souls that are fully absorbed and become part of a hollow permanently fuse with it. When a hollow is purified the souls it absorbed are not split up. They are reborn as a single entity.

Frozen_Feet's proposed take on this:
Spoiler


Soul Society and the inhabitants of Las Noches (The King of Hollows, the Epsada and their underlings) have a truce between each other at the start of the game/story but both sides want to break as soon as they gain a substantial upper hand on the other.

People that want to make captain entries should write up a history for their preferred division including duties, a past captain or two and whatever else you might think important to add. It can be significantly different from canon.

Strawberryman would like input on how to revise his S.W.O.R.D. faction:
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General
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Sereitei
Spoiler


Hollow, Arrancar and Las Noches
Spoiler

Fae
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Samsara
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Mortals
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Translators: Word Reference is a pretty good one for English to Spanish. Just don't translate phrases with it.
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Old 07-08-2010, 02:43 PM   Top  -  End  -  #2
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Default Re: [BitP:R] BleachITP Reborn: OOC Thread 10

Okay, I'm just going to say this:

When I came up with the idea of an arena tournament, I was intending it to be a relatively low key thing. Like I said in the other thread, I just wanted some fights and socialization.
We're also still in the opening stage- making big plots isn't such a good idea.

Now, it's my wish, and apparently the wish of other people, to have this arena fight just be an arena fight. I don't think anyone minds some scheming on how to win, but beyond that is going to messing with the purpose of the event.

So please don't turn this into something more. This applies to anyone who might be thinking of it. >.>
If no one intended to, good, then we can just drop the issue. Otherwise... just reconsider. Make other plans. Make plans later.
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Old 07-08-2010, 02:44 PM   Top  -  End  -  #3
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Default Re: [BitP:R] BleachITP Reborn: OOC Thread 10

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It's a mortal medium! Totally not Chad... Tum dee dum...

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I've got his power growth planned out pretty well in an incremental fashion, a rather nice five step evolution from sort-of aware of spirits at the start to smashing face some months and many plawts down the road.

The third phase will introduce some new tricks to his bag, though given how long before that will come into play I'm not sure if I should jot it down yet or not. If so editing it in should be easy enough.

Any thoughts on Chad Minoru?
Seems pretty solid. Probably will want to, at some point, give some "benchmarks" on things like strength, speed, etc.

Also, he would be classified as a "Hollowing" type Mortal/Hollow Hybrid. Just as an FYI.

Quote:
Originally Posted by OverWilliam View Post
Mmhmm.

Ryoichi Yasu, Unseated, Kido Corps
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Intended Changes to the Character from Last Game...
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Quote:
Originally Posted by Frozen_Feet View Post
Spoiler
Frozen hit most all of the points.

I'd just remind you to keep in mind the current structure and culture of the Kido Corps.

As well, hopefully we won't see too many alternate dimensions brought into things. That might get messy.

Finally, I see Yasu and Yoshi potentially having interesting debates.
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Old 07-08-2010, 02:44 PM   Top  -  End  -  #4
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Default Re: [BitP:R] BleachITP Reborn: OOC Thread 10

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Okay, I'm just going to say this:

When I came up with the idea of an arena tournament, I was intending it to be a relatively low key thing. Like I said in the other thread, I just wanted some fights and socialization.
We're also still in the opening stage- making big plots isn't such a good idea.

Now, it's my wish, and apparently the wish of other people, to have this arena fight just be an arena fight. I don't think anyone minds some scheming on how to win, but beyond that is going to messing with the purpose of the event.

So please don't turn this into something more. This applies to anyone who might be thinking of it. >.>
If no one intended to, good, then we can just drop the issue. Otherwise... just reconsider. Make other plans. Make plans later.
My plan makes me win even if I lose. Problem is will anyone take it...
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Old 07-08-2010, 02:45 PM   Top  -  End  -  #5
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Default Re: [BitP:R] BleachITP Reborn: OOC Thread 10

So it doesn't get lost in the haze:
Quote:
Quote:
Originally Posted by OverWilliam View Post
Mmhmm.

Ryoichi Yasu, Unseated, Kido Corps
Spoiler


Intended Changes to the Character from Last Game...
Spoiler
Few things:

In 'advanced Kido theory', you refer to Hanki as 'legendarily rare'; I've been under the impression that the technique is, infact, rather basic, and technically more of a principle underlying several spells rather than a singular ability. You can't get much simpler than 'equal-but-opposite force', after all. What's your source of information for this - Innis, some obscure Wiki entry, or what?

The concept of 'permanent release zanpakuto' is already established, and seems to be more a matter of vast Reiryoku than skill - Yasu having achieved the same result by different means is fine, but I don't see the need of stressing how he 'far surpasses the standard 'Sealed, Shikai, Bankai' tiered release system in terms of control and efficiency'.

Also, you refer to Yasu as Yori at several points - accident?

The character seems to be bit higher on the power curve than is strictly necessary, but otherwise seems interesting. Could Sayuri perhaps bribe seduce persuade him to join her 'Kitano Takeshi is a twit unprofessional and must be spanked taught a lesson' club? They seem like they could know each other.

(For the record, Yamamoto Sayuri is 1st Division Vice-Captain, former Corps member and Cell leader, and hates Takeshi's guts.)
@Riccaru: Sayuri remarked Takeshi is 'a kid who needs to be spanked by his mother' pages ago in Soul Society thread. I thought it was obvious she's willing to take maternal role here. Or maybe she'll bribe Kiku to do it.

EDIT: Dammit KD!
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Old 07-08-2010, 02:46 PM   Top  -  End  -  #6
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Default Re: [BitP:R] BleachITP Reborn: OOC Thread 10

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Originally Posted by Frozen_Feet View Post
So it doesn't get lost in the haze:


@Riccaru: Sayuri remarked Takeshi is 'a kid who needs to be spanked by his mother' pages ago in Soul Society thread. I thought it was obvious she's willing to take maternal role here. Or maybe she'll bribe Kiku to do it.
I still don't want to see a captain level getting paddled on his behind.
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Old 07-08-2010, 02:47 PM   Top  -  End  -  #7
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Default Re: [BitP:R] BleachITP Reborn: OOC Thread 10

Quote:
Originally Posted by InyutheBeatIs View Post
And now for something completely different. How exactly is Arcelia's judging position going to affect everybody? I'm kinda seeing a big ol' honking hammer coming down on all of our plans should that happen.
Well, Arcelia doesn't gain anything if you win or lose, so really she has no incentive other than to judge fairly. If she thinks your plan is within the rules (or maybe just clever enough to entertain her), she'll let it slide.
Alternately, if she does have incentive to judge in someone's favor, then that changes the situation.
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Old 07-08-2010, 02:47 PM   Top  -  End  -  #8
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Default Re: [BitP:R] BleachITP Reborn: OOC Thread 10

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Why do things always bring up huge discussions, even if they're obviously jokes? Sereg knows attacking 9+ pther people is a bad idea. He's rebellious, but not that suicidal.
If they're just jokes, why don't you say that when people seem to take you serious and avoid debating about it? Trying to make a case about how it would happen only makes it look like you're being serious. >_>
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Old 07-08-2010, 02:47 PM   Top  -  End  -  #9
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Default Re: [BitP:R] BleachITP Reborn: OOC Thread 10

Quote:
Originally Posted by InyutheBeatIs View Post
And now for something completely different. How exactly is Arcelia's judging position going to affect everybody? I'm kinda seeing a big ol' honking hammer coming down on all of our plans should that happen.

Edit: Wow. Delayed reaction much?
Isn't it obvious? A judge who accepts bribes!
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Old 07-08-2010, 02:47 PM   Top  -  End  -  #10
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Default Re: [BitP:R] BleachITP Reborn: OOC Thread 10

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Okay, from what I've read, here is my opinion.

Don't try and get yourself killed.

Seriously, I don't think you have much of a reason to. If you don't like your character, there is always the wonderful thing called retcon. So far, your character seems to have some kind of death wish. I mean, let's look at what he has done so far...

1) Attacked a Shinigami Training Session led by a Captain. Razes a village to the ground to get the Captain's attention to that end. Who knows what else he did beforehand to make Pico have to go after him.

2) Insulted the Primera. To her face. Need I say more?

3) Also insulted the Segunda in a fashion when Pico flipped out after his alienation of Talon. Made all the more glaring by the fact that you would think that he would call Pico an idiot for threatening someone so high up.

Now, I'm not picking on you here, but come on. It seems like he is going out of his way to make himself Public Enemy Number 1 here. I guess what I'm trying to say is this. To riccaru, are you sure you want to play the character like this? To everyone else, I'm not even sure if the reason why we even started getting all bent out of shape is even valid. From what I've seen, he was making a joke.

And now for something completely different. How exactly is Arcelia's judging position going to affect everybody? I'm kinda seeing a big ol' honking hammer coming down on all of our plans should that happen.
Reposted here because we ran out of space, and I figured it needed to be said.

We now go back to your scheduled programming.

Edit: Wow. Again, delayed reaction much?

Last edited by InyutheBeatIs : 07-08-2010 at 02:48 PM.
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Old 07-08-2010, 02:53 PM   Top  -  End  -  #11
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Default Re: [BitP:R] BleachITP Reborn: OOC Thread 10

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I still don't want to see a captain level getting paddled on his behind.
"Said 'captain level' looks, acts, and for purposes of relative age, is a child, with far too much responsibility on his tiny shoulders. Furthermore, it is painfully clear his parental figures have failed to teach him manners and proper moral values. Unless said figures step in to redeem these issues, I feel it is my duty as his senior colleague to help him... correct his behaviour."
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Old 07-08-2010, 02:53 PM   Top  -  End  -  #12
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Default Re: [BitP:R] BleachITP Reborn: OOC Thread 10

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Originally Posted by InyutheBeatIs View Post
Reposted here because we ran out of space, and I figured it needed to be said.

We now go back to your scheduled programming.

Edit: Wow. Again, delayed reaction much?
On the first one, that needed to be done by someone, and I wanted to role play.
Sereg would have been toast if Pico didn't show up. He knows that. He now (secretly) feels he owes Pico something. No one else should know that, however. The second one, he didn't think she'd go that far. It was supposed to mean that so far, there isn't much for anyone to do, so there's no reason she couldn't sit there all day. >_> That's my story and I'm sticking to it.

Third, Edward bugs me and Sereg. ( No offense... TOO MANY PUNS!!!!)
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Old 07-08-2010, 02:55 PM   Top  -  End  -  #13
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Default Re: [BitP:R] BleachITP Reborn: OOC Thread 10

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Oh yeah, and this Gran Ray Cero talk. I don't see it doing much of anything considering characters have been able to catch/deflect/absorb and reflect/extinguish each other's ceros and other projectiles. The top three Espada could probably just strike a cool pose together to repel one much lower ranked Espada's cero with their combined spiritual energy.
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Originally Posted by tgva8889 View Post
As much as I don't want this to ever be necessary, I now want to see it immortalized in imagery. Preferably sculpture or perhaps a carving.
I'm glad I was able to amuse someone. So do I. Actually, I just really want to have some fun triple teaming occur against a suitable foe(s)/obstacle. Surely it wouldn't hurt to play up on the fact that the top three (sometimes) all share the same gender and have them work together.

I'd also point out that the odds are further stacked against him because Genoveva and Arcelia are ladies and Edward can become one at will. Surely their combined women's intuition would allow them to counter whatever plan he had. Yeah, that's it for me, I'll say no more.
Quote:
Originally Posted by riccaru View Post
Third, Edward bugs me and Sereg. ( No offense... TOO MANY PUNS!!!!)
Well don't worry, he won't be punning all the time. He'll use some alliteration, idioms, double entendres and innuendos. Really though, I've largely just had him speak the way he does because flattering someone with a million different variations of the word beautiful gets tedious.

Last edited by nothingclever : 07-08-2010 at 02:59 PM.
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Old 07-08-2010, 02:58 PM   Top  -  End  -  #14
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Default Re: [BitP:R] BleachITP Reborn: OOC Thread 10

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Surely it wouldn't hurt to play up on the fact that the top three (sometimes) all share the same gender and have them work together.
Geister's Angels?
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Old 07-08-2010, 03:02 PM   Top  -  End  -  #15
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Default Re: [BitP:R] BleachITP Reborn: OOC Thread 10

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Geister's Angels?
And on a certain day of the month, all in Las Noches hide and tremble in fear. Yeah, I went there.
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Old 07-08-2010, 03:04 PM   Top  -  End  -  #16
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Default Re: [BitP:R] BleachITP Reborn: OOC Thread 10

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That'd be Innis' write-up and...just the skill required to use Hanki considering it requires significant skill in Shunko which requires lots of skill/practice with Hakuda and Kido.

Mostly cause Hanki is...yeah. Hanki can very easily lead to 'untouchable, muwhahahahahaha!' depending on how strong it's user is. I think people underestimate how good Shunko and Hanki are sometimes. ^.^;
I don't see anything in either Innis's write up or canon* saying Shunko is required for Hanki. Indeed, using Hanki against physical attacks is just what we normal people call 'blocking' - it's slightly more elaborate when using it against Shunko, as it also involves nulligying raging magical energies, but still:

Hanki reads and feels more of a general principle. It's countering a hostile spell with equal-but-opposite spell, and I'd say it always needs to be done faster than the opposing element.

Using it probably requires one is intimately familiar with the spell being opposed, as well as great sense of timing. Due to these factors, it cannot lead to stalemates anymore than ordinary counters do in brawls.

*) Yes, Yoruichi did use it against Soifon, when both were using Shunko. However, I don't see how you can extrapolate the two are intrinsincly linked from that. There's no dialogue, or anything else, to suggest so.
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Old 07-08-2010, 03:04 PM   Top  -  End  -  #17
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Default Re: [BitP:R] BleachITP Reborn: OOC Thread 10

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And on a certain day of the month, all in Las Noches hide and tremble in fear. Yeah, I went there.
The cycles do tend to mesh together... Remind Sereg to RLH every 28 days or so.

Edit: Does Arrancar physiology match up alot with Mortals? How does their body react to things like sunlight? Could an Espada get sunburn? How does Ruwa tan under a painting of the sun? How does the painting give off light? Why are there so many questions in this post?
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Old 07-08-2010, 03:06 PM   Top  -  End  -  #18
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Default Re: [BitP:R] BleachITP Reborn: OOC Thread 10

I would guess that Hanki is the equivalent of a "counterspell." Since many shinigami are barely skilled enough to cast spells chantless, much less use them effectively in combat, I'd imagine a specific skill like Hanki would be something that requires some special knowledge to use. I mean, you have to understand the specific energies of a Kido spell so well that you can alter and reverse them to stop the opponent's.
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Old 07-08-2010, 03:14 PM   Top  -  End  -  #19
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Default Re: [BitP:R] BleachITP Reborn: OOC Thread 10

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I would guess that Hanki is the equivalent of a "counterspell." Since many shinigami are barely skilled enough to cast spells chantless, much less use them effectively in combat, I'd imagine a specific skill like Hanki would be something that requires some special knowledge to use. I mean, you have to understand the specific energies of a Kido spell so well that you can alter and reverse them to stop the opponent's.
Very true. However, there's a definite continuum of Kido availability and difficulty - using Hado 1: Sho without a chant is likely very common place, and similarly using Hanki against it would likely be nothing to bat an eye at; using Hanki against something like Garganta, which in itself is an ability probably only known to a handful of Shinigami, would be huge.
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Old 07-08-2010, 03:14 PM   Top  -  End  -  #20
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Default Re: [BitP:R] BleachITP Reborn: OOC Thread 10

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Geister's Angels?
I can only hope.
Quote:
Originally Posted by InyutheBeatIs View Post
Reposted here because we ran out of space, and I figured it needed to be said.
Yeah, and he took a swing at Edward and Pico gave him a death threat. Edward is a pretty tolerant bro for someone that hates the company of men. He's even being nice and trying to help Pico get out of trouble with Genoveva. Those two are lucky Lalita is androgynous enough that he doesn't count as Edward's daily dose of exposure to them.

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Old 07-08-2010, 03:16 PM   Top  -  End  -  #21
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Default Re: [BitP:R] BleachITP Reborn: OOC Thread 10

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Very true. However, there's a definite continuum of Kido availability and difficulty - using Hado 1: Sho without a chant is likely very common place, and similarly using Hanki against it would likely be nothing to bat an eye at; using Hanki against something like Garganta, which in itself is an ability probably only known to a handful of Shinigami, would be huge.
Using Hanki at all seems like something you have to learn to use. It also seems quite rare, as the only instance in canon is Yurouichi, who's kind of weird.
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Old 07-08-2010, 03:16 PM   Top  -  End  -  #22
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Default Re: [BitP:R] BleachITP Reborn: OOC Thread 10

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Originally Posted by Frozen_Feet View Post
I don't see anything in either Innis's write up or canon* saying Shunko is required for Hanki. Indeed, using Hanki against physical attacks is just what we normal people call 'blocking' - it's slightly more elaborate when using it against Shunko, as it also involves nulligying raging magical energies, but still:

Hanki reads and feels more of a general principle. It's countering a hostile spell with equal-but-opposite spell, and I'd say it always needs to be done faster than the opposing element.

Using it probably requires one is intimately familiar with the spell being opposed, as well as great sense of timing. Due to these factors, it cannot lead to stalemates anymore than ordinary counters do in brawls.

*) Yes, Yoruichi did use it against Soifon, when both were using Shunko. However, I don't see how you can extrapolate the two are intrinsincly linked from that. There's no dialogue, or anything else, to suggest so.
Well there is the fact that ONLY Yoruichi has used it and she is the only one to have perfected her Shunko to suggest that the Hanki technique is part of Shunko. More importantly it just makes sense in my mind since shunko is using kido energy to enhance one's physical attacks and hanki is using that energy to perfectly negate an attack.

More importantly it's hardly basic. It sounds simple in practice, but putting it to actual use?

Lemme give two examples..

Captain A tries to use Hanki to block a sword swing from Captain B. He needs to know how strong Captain B is in the first place, how much strength he/she is putting being, what environmental effects might affect it's force, does the zanpakuto have an ability working on it?

Try the same example with a kido spell. You need to know all of the above, plus be familiar with the kido in question and how strong that kido can be.

Hanki is not basic nor is it just 'blocking in a different fashion'.

But then again, my argument that Hanki is a Shunko technique is based entirely that it was explained right after the character using it said their shunko was better, implying that her shunko was better because she had learned to use Hanki. That, and my one character from the last game uses Shunko in place of Shikai and Hanki in place of a bankai. Because those abilities really are worth that much and because Hanki can stop non-kido attacks too.
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Old 07-08-2010, 03:28 PM   Top  -  End  -  #23
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Default Re: [BitP:R] BleachITP Reborn: OOC Thread 10

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Well there is the fact that ONLY Yoruichi has used it and she is the only one to have perfected her Shunko to suggest that the Hanki technique is part of Shunko. More importantly it just makes sense in my mind since shunko is using kido energy to enhance one's physical attacks and hanki is using that energy to perfectly negate an attack.
Kido, on itself, is explained very little in canon. Hanki is hardly the only thing that's been used only once, but sounds like something that'd be used more often. Caja Negacion is another example. Gran Rey Cero and Cero Oscuras belong to that heap, too.

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More importantly it's hardly basic. It sounds simple in practice, but putting it to actual use?
One of my main arguments is that it would depend on the exact spell it's used against. Some Kido are easier, and more widely used, than others. Thus, it'd make sense counters are also easier, and more widely used. I agree that Hanki is an advanced technique - my main gripe is thinking of it as singular technique, when it sounds much more like a principle underlying several.

Yes, Hanki used against physical attacks would be a major ability, but it requires three things: great expertise in Kido, great expertise in Hakuda, and either extra-sensory powers or great combat experience to judge exact timing and force of hostile attacks.

Hanki alone is not a gamebreaker. A character capable of stopping physical blows with it is already head-above-shoulders his opponent, most likely.
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Old 07-08-2010, 03:32 PM   Top  -  End  -  #24
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Default Re: [BitP:R] BleachITP Reborn: OOC Thread 10

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Kido, on itself, is explained very little in canon. Hanki is hardly the only thing that's been used only once, but sounds like something that'd be used more often. Caja Negacion is another example. Gran Rey Cero and Cero Oscuras belong to that heap, too.



One of my main arguments is that it would depend on the exact spell it's used against. Some Kido are easier, and more widely used, than others. Thus, it'd make sense counters are also easier, and more widely used. I agree that Hanki is an advanced technique - my main gripe is thinking of it as singular technique, when it sounds much more like a principle underlying several.

Yes, Hanki used against physical attacks would be a major ability, but it requires three things: great expertise in Kido, great expertise in Hakuda, and either extra-sensory powers or great combat experience to judge exact timing and force of hostile attacks.

Hanki alone is not a gamebreaker. A character capable of stopping physical blows with it is already head-above-shoulders his opponent, most likely.
The real awesomeness would bee two Hanki users fighting. "You go first!"..." No you'll just stop it. You go first."... "No YOU." [...]
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Old 07-08-2010, 03:35 PM   Top  -  End  -  #25
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Default Re: [BitP:R] BleachITP Reborn: OOC Thread 10

I think Frozen's on to something with making it a principle.

I'm not a huge fan of this, but I point to the Dungeons and Dragons 3.5 Edition Counterspelling as a possible basic principle to consider.

In other words, you can counter a particular Kido with a specially-cast version of the same Kido, with at least roughly the same force. Alternatively, there may be special Kido of higher levels designed to act as a broad counter to other Kido. These "Counter Kido" would be in the, oh, say, 50s (random number, not a hard definition!), and could be used to either "dispel" and existing effect of lower power (perhaps only up to the 40s, using the existing analogy), or to actively counter a Kido of equal or lower level.

Of course, a skilled Kido user could get around this counter, but it is something to keep in mind.

Making it one technique, rather than a broader skill, basically relegates it to a few characters. Making it a broad set of skills and techniques means it's available to anyone willing to have their character invest the skill in it.
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Old 07-08-2010, 03:37 PM   Top  -  End  -  #26
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Default Re: [BitP:R] BleachITP Reborn: OOC Thread 10

Let me give few examples here: Sho is a telekinetic push. Based on the principle of Hanki, counter to Sho would be another push of equal force, just to opposing direction. This is something anyone using Sho could do.

Enkosen conjures up a golden barrier. Using Hanki against it is much harder, as it effectively requires a completely different Kido - a negative simulacrum of the barrier that makes it vanish without a sound. Probably possible with the same spell, but much harder than previous example, as it requires much more precise evaluation of the opposing barrier, and as the barrier is not directly affecting anyone, extrasensory perception or prior knowledge of the user might be required.

Wu Vei 80, on the other hand, is a special ritual that finds and summons forth a specific person, conjures up a specific gear, allows said person to communicate with telepathy and makes a metaphysically binding contract. The counter for that is so obscure and complicated it has its own spell and ritual.
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Old 07-08-2010, 03:47 PM   Top  -  End  -  #27
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Default Re: [BitP:R] BleachITP Reborn: OOC Thread 10

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Let me give few examples here: Sho is a telekinetic push. Based on the principle of Hanki, counter to Sho would be another push of equal force, just to opposing direction. This is something anyone using Sho could do.
That's more countering the effects of the spell than the spell itself...
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Old 07-08-2010, 03:49 PM   Top  -  End  -  #28
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Default Re: [BitP:R] BleachITP Reborn: OOC Thread 10

@ Horngeek: If you don't mind, would you like to have Mei interact with Voz while she's waiting for Genoveva? It ought to kill some time, at least.
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Old 07-08-2010, 03:51 PM   Top  -  End  -  #29
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Default Re: [BitP:R] BleachITP Reborn: OOC Thread 10

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That's more countering the effects of the spell than the spell itself...
Quote:
Hanki (Reverse Demon)
An ability which nullifies an opponent's Kidō by hitting it with another one of perfectly opposite speed and energy. The ability can even neutralize an opponent's movements when used in conjunction with a physical attack.
I think you can see why I view it this way.
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Old 07-08-2010, 03:52 PM   Top  -  End  -  #30
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Default Re: [BitP:R] BleachITP Reborn: OOC Thread 10

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@ Horngeek: If you don't mind, would you like to have Mei interact with Voz while she's waiting for Genoveva? It ought to kill some time, at least.
Hmmm.... that could work. Feel free.
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