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Ongoing Games (In-Character) Play-by-post games are going on in this forum as we speak (well, read). All threads on this board are actual games, so please, only post on a thread if you are a player of that game.

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Old 03-10-2006, 12:19 AM   Top  -  End  -  #271
Spaz
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Default Re: A Light in the Darkness [IC]

Yix


Yix growls in he direction of the mushroom grove. It is hard to tell exactly what he is growling at, whether its the crystalline object, or the cracks beginning to form, or the situation in general. I know, Yix will save the day! Yix thinks to himself as he flies towards the lizardman, looking for any mechanism that is holding the chains together.

((Open Locks +8; Disable Device +6 Don't know which one is more appropraite.))
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Old 03-10-2006, 11:38 AM   Top  -  End  -  #272
Dr._Bob
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Default Re: A Light in the Darkness [IC]

The tiny dragon is the first to reach the two prisoners. It immediately begins to attempt to pick the manacles' lock with its tail stinger.

The lizardman, who had been straining against his bonds, tries to relax so as not to make the flying lizard's job any more difficult.

Trinark sprints through the smoky haze, and kicks the crystalline device away from the prisoners. It tumbles and skids to a halt 20 ft away, but continues to pulsate ominously.

The cracks grow ever larger, and the ground beings to shift. Something large is tunneling up through the rock from below ...
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Old 03-10-2006, 12:16 PM   Top  -  End  -  #273
kuja.girl
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Default Re: A Light in the Darkness [IC]

Tiriel

crap crap crap. I knew the drow were twisted, but this plan... it's just foul. what to do what to do. save two unknowns or flee...
She looks over at Ginevra, "You wanted to save them, so now what?!"
Tiriel thinks she might have a decvent chance of destroying the mushrooms the two prisoners are chained to (2 handed atk w/flaming longsword vs mushroom=not much of a fight) but the whole shaking ground thing doesn't look good...
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Old 03-10-2006, 03:33 PM   Top  -  End  -  #274
Dark_Stalion
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Default Re: A Light in the Darkness [IC]

Gnoll

The Gnoll, seeing the cracks in the floor, is obviously fearfull, but not to the point of histeria. Instead of continuing pointlessly trying to free itself from the bonds, it starts to work itself arrond the trunk of the fungi, in an attempt to put it betwen itself and the cracks. Hsaving done this it tries to, rather than pull the chains apart, tries to uproot or break the fungi it is attached to in an attempt to escape, while making growling sounds in it's throat, most likely inaudiable to anyone in the area due to the incessant rumbling.
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Old 03-10-2006, 07:05 PM   Top  -  End  -  #275
blackfox
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Default Re: A Light in the Darkness [IC]

Ginevra

Ginevra sprints over to the prisoners, pulling the lock picks from her belt pouch. She immediately goes to work on the bonds of the gnoll. She shouts over the rumbling, "Lie still while I free you! The less you struggle, the sooner you'll be free."
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Old 03-10-2006, 07:46 PM   Top  -  End  -  #276
Dark_Stalion
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Gnoll

The gnoll haults it's actions at the vaguely familliar sound of the voice, trusting it as it's only real hope of survival.
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Old 03-10-2006, 11:39 PM   Top  -  End  -  #277
Annarrkkii
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She-town.
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Default Re: A Light in the Darkness [IC]

Andrea

Andrea looks up, a rather dubious hair accessory added in the form of a large, melancholy lump of luminous mushroom.

"Well... shroom."

Drawing his bow, and knocking an arrow, Andrea began to lope towards the prisoners, raising the bow, half-drawn, to point uneasily at the widening hole.

"Careful out there! We don't know what's coming through. Hang on, I'll be there in a sec!"

((Draw ranged weapon on the move toward the prisoners, take aim at crack and ready an action to shoot anything that should emerge and take hostile action.))
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Old 03-11-2006, 03:00 AM   Top  -  End  -  #278
scene24
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Default Re: A Light in the Darkness [IC]

Thallios, elf wizard

(OOC: DR, what happened with my knowledge checks? And as long as we're at it, I want to see what I know about that pulsating device, please.
Arcana +13, Dungeoneering +9 )

Thallios made his way quickly around the perimeter of the cavern toward the direction the drow fled. He kept his eyes on the area in the center, where the floor was breaking apart.

He prepared to cast Scorching Ray upon whatever appeared...
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Old 03-11-2006, 03:15 PM   Top  -  End  -  #279
Spaz
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Default Re: A Light in the Darkness [IC]

Yix


"Don't worry I will get you out of here!" Yix broadcasts to the Lizardman continuing to work the lock.
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Old 03-11-2006, 07:58 PM   Top  -  End  -  #280
runehawk
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Singapore
Default Re: A Light in the Darkness [IC]

Lizardkin Druid

The lizardkin nods to the dragon as the words form in his head. A calm had settled on him. In a land of all kinds of unnatural horrors, he did not expect what was coming to be something that could be dealt with easily.

He remembered the companions he had lost, Dragon-heart(Taern) and Walks-in-balance (Graevic) in the last battle they had fought under the tower of his visions.

Looking at the new pinkskins rushing to his aid, his drow companion brandishing his sword and the dragon hatchling attempting to free him from his binds, he wondered how many would fall if they did not flee.

His eyes fall on where the cracks appear and do not waver anymore. He begins chanting. The endsong of the people.
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Old 03-12-2006, 12:37 PM   Top  -  End  -  #281
Dr._Bob
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Default Re: A Light in the Darkness [IC]

The lizardman begins to growl. It takes a few moments before you figure out that his vocalizations are some sort of chant.

Yix continues to work on the lizardman's lock while Ginevra tackles the gnoll's lock. They work as quickly as they can as the cracks grow ever larger. Tiriel steps forward raising her flaming longsword, "This is taking too long! Stand back!"

Her sword arcs downward and bites deeply into the chains binding the gnoll, sending sparks and chunks of mushroom flying ...

[hr]
Trinark, Thallios, Tychus and Andrea take up defensive positions and ready themselves to attack. Si'rene climbs atop one of the smaller mushrooms and draws back her bow, aiming at the center of the fungus grove.

A giant clawed limb bursts through the stony ground, a second limb follows, then a massive pair of mandibles with jagged teeth. The creature's head is dominated by a pair of compound insectoid eyes. As it clambers to its feet, it casts its gaze about, causing a wave of disorientation to wash over each of you ...





OOC: Everyone will need to make a DC 15 Will save or be affected by Confusion. The creature's AC is 18 (touch AC 10). You can make your own save rolls, attack rolls, and damge rolls.

p.s. Thallios has never seen anything like the device before. It appears to be some kind of homing beacon or a lure. Perhaps it is unique to the drow or to the Underdark.
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Old 03-12-2006, 03:19 PM   Top  -  End  -  #282
Dark_Stalion
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Default Re: A Light in the Darkness [IC]

Gnoll

The gnoll starts with an inarticulate cry, recoiling away from the creature emergingfrom the cracks in the ground, and scrambles to find something to use as a weapon.

(Ooc: I assume I'm naked at the moment. Will save d20+1=20. Good roll!)
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Old 03-12-2006, 08:30 PM   Top  -  End  -  #283
Yoric_Steele
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Default Re: A Light in the Darkness [IC]

Trinark, Drow Cleric

Trinark stares as the beast heaves inself out of the ground. A look of concern, then grim determination crosses his face. [Will save: 12+5=17]

A prayer of blessing immediately comes to his lips. "Eilistraee, we ask for your gentle hand to guide our actions in our time of need!"

[OOC: Initiative: 17 + 6 = 23]

[OOC-2: Cast BLESS on our group, 50' radius to get as many of us as possible. Everyone gets a +1 to attack and +1 on saves vs. Fear effects.]
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Old 03-12-2006, 08:39 PM   Top  -  End  -  #284
Rei_Jin
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Default Re: A Light in the Darkness [IC]

Tychus

Tychus drops his whip and starts a battle dirge, whilst moving towards the gnoll. He tries to pass to him a Longsword, and pulls out a dagger for himself, readying for battle with a song on his lips.


[OOC: Will save 1d20 +6=23
Initiative 1d20 +2=19
Bardic Music +1 to attack, damage and saves]
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Old 03-12-2006, 11:23 PM   Top  -  End  -  #285
Spaz
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Default Re: A Light in the Darkness [IC]

Yix

Yix lets out a growl, but then croons his pleasure at seeing this beast, only to then growl again. Yix makes no movement, rather just hovering there with a glazed look across his face (as glazed as a pseudodragon can get)


((Will Save 4+4=8))
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Old 03-12-2006, 11:58 PM   Top  -  End  -  #286
scene24
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Default Re: A Light in the Darkness [IC]

Thallios, Elf wizard

Thallios gasped at the size of the menacing creature, and felt the enchantment break against his defenses -- effectively rattling but not crushing his will.

The elf weaves his fingers into the necessary contortions, and spits out the necessary power words. Fiery rays lance out from his hands to strike at the monster.

[OOC: Do we know what this is? I don't think bulette's have 'confusion' abilities...
Will save: 9+5+2*=16
*+2 racial save vs Enchantments
Initiative: 5+2=7
Ranged touch attack: 7+5+1=13
By the way, Thallios' Mage Armor should still be in effect...]

[EDIT: forgot to add the +1 from Trinark's Bless - thanks Trinark!]
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Old 03-13-2006, 09:12 AM   Top  -  End  -  #287
blackfox
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Default Re: A Light in the Darkness [IC]

Ginevra
Ginevra steps back as Tiriel cuts through the chains, hastily returning her picks to her belt pouch and closing it, then going for her sword. As the gaze of the strange creature passes over Ginevra, she takes a deep breath and exhales slowly, her eyes unmoving, staring into space.

(Will Save 1d20+3=8)
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Old 03-13-2006, 12:26 PM   Top  -  End  -  #288
kuja.girl
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Default Re: A Light in the Darkness [IC]

Tiriel
(OOC: I'm guessing that she's right next to it now...)
Grinning, Tiriel turns toward the beast and trys to strike it with her sword.
Attack: (1d20.each(8)=11)
Will save: (1d20.each(2)=22)

OOC: see post in OC thread...
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Old 03-14-2006, 09:58 PM   Top  -  End  -  #289
Dr._Bob
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Default Re: A Light in the Darkness [IC]

The drow's eyes narrow as he mutters a prayer in Undercommon. The hairs on the back of your neck prickle as his spell takes effect.

Tychus begins to sing, lifting your spirits and helping to counteract the confusing effects of the monster's gaze. The bard tosses his longsword to the newly freed gnoll, and draws a dagger for himself.

The gnoll snarls disapprovingly at the human weapon, but with no better weapon available, the monstrous humanoid shrugs and accepts the blade for now.

The monster has now heaved itself completely out of the ground. It stands roughly 8 feet tall and is nearly 5 feet across. Its entire body is covered with dark brown chitinous plates with scattered feelers throughout. Above its multifaceted insectoid eyes are a pair of frighteningly intelligent, almost human, smaller eyes that seem to bore directly into your souls.

Si'rene and Andrea wobble gently on their feet babbling incoherently.

Yix stops working at the lizardman's bonds. A look of confusion and fear fills the little dragon's eyes. It streaks directly for the monster and begins stabbing at it with its stinger, heedless of any danger.

Ginevra, too, feels the effects of the hulking beast. She passes her hand across her forehead, then begins to draw her shortsword. The rogue feels like she is moving in slow-motion underwater, and it takes all of her mental concentration to accomplish this simple task.

Tiriel grins in battle-lust as she turns and slashes the beast with her flaming sword. Her weapon glances off of its rock hard armor in a shower of sparks.

Thallios' face is pale with horror, but he marshalls his wits enough to scorch the aberration with a fiery ray.

The lizardman growls with frustration as he is left helplessly chained to his mushroom.




OOC: Trinark casts bless. Tychus sings. Thallios hits with a scorching ray for 12 damage. Tiriel misses. Si'rene and Andrea are confused and can do nothing but babble.

Yix rolled a 6 and can do nothing but attack the umber hulk for 8 rounds. Ginevra rolled an 18 and can act normally. Both Yix and Ginevra can submit rolls this round if they would like.


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Old 03-14-2006, 10:22 PM   Top  -  End  -  #290
blackfox
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Default Re: A Light in the Darkness [IC]

Ginevra

Ginevra shakes her head as if she's just woken up from a drugged sleep. She realises she's holding something, looks down at her drawn shortsword, looks at the monster, and circles around behind it before attempting to stab it between its insect-like armor plates.

(OOC: Attack roll 1d20=19+8=27! w00t! Critical! Critical roll 1d20=14+8=22. Ginevra will dodge out of sight of the insect-like creature behind the mushrooms after her attack, in case it tries to rip her head off.)
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Old 03-14-2006, 11:24 PM   Top  -  End  -  #291
Spaz
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Default Re: A Light in the Darkness [IC]

Yix

Yix lets out a small growl as it attacks the creature. No one can tell why the growl was issued though, whether it was sheer hate of the Umber Hulk, or just putting too much effort into attacking it. Yix manages to score a lucky hit, his stinger doesn't penetrate too far, but enough so that his poison can seep into the Umber Hulk.

((19+6=25
Damage 1d3-2=1))
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Old 03-14-2006, 11:44 PM   Top  -  End  -  #292
kuja.girl
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Default Re: A Light in the Darkness [IC]

Tirel
Not in the least undetured, Tiriel will continue to attack the Umberhulk:
attack roll: (1d20.each(9)=19)
And hits dealing:
damage: (1d8.each(5)=12) + Fire: (1d6=2) = 14

Realizing that most of the current party doesn't do well in straight meelee combat, she'll continue to stay near it and occupy it's attention.
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Old 03-15-2006, 03:29 AM   Top  -  End  -  #293
Rei_Jin
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Default Re: A Light in the Darkness [IC]

Tychus

Realising the danger the party would be in if another one of these beasts were to appear, Tychus moves in to pick up the strange box, Casts Silence on it, and hurls it into the water, far away from them. After having done so, he stands with his Dagger at the ready, hoping to defend himself.
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Old 03-15-2006, 10:42 PM   Top  -  End  -  #294
Yoric_Steele
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Default Re: A Light in the Darkness [IC]

Trinark, Drow Cleric

Trinark moves to avoid the threat zone of the creature if possible. He plans to remain out of reach in order to aid (and heal) his comrades as necessary.

"Someone try to circle behind the beast, spread out and harry it from all sides!"
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Old 03-17-2006, 12:00 PM   Top  -  End  -  #295
scene24
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Default Re: A Light in the Darkness [IC]

Thallios, elf wizard

Seeing that Tychus took care of the thumping box, Thallios returned his attention to the monstrosity that had appeared from the ground.

Too many compatriots were fighting the beast for him to risk Fireball, so he bent his fingers again in arcane forms, and yelled out the incantation for Scorching Ray.

[Thallios casts Scorching Ray #2 at the Umberhulk]
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Old 03-17-2006, 04:22 PM   Top  -  End  -  #296
Dr._Bob
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Default Re: A Light in the Darkness [IC]

Tiriel moves with practiced grace, deflecting the umber hulks claws as she slashes its armored limbs. Her flaming sword almost instantly cauterizes each would she inflicts, and the umber hulk seems oblivious to its injuries.

However, when Ginevra sneaks up behind the beast and jams her shortsword between two of its armored plates, she definitely gets the umber hulk's attention. It whirls and slashes viciously at her. She barely manages to duck and roll away from the attack, but the creature is definitely focused on her now.

Thallios burns the umber hulk again, leaving another scorch mark on its armored carapace. Yix, in a frenzy, plunges its stinger into the umber hulk's body, but the tiny dragon causes the monster about as much discomfort as a gnat.

Trinark keeps off to the side, ready to aid any of his companions as necessary. The lizardman, meanwhile, continues to thrash about impatiently, forgotten for the moment it would seem.

Tychus turns away from the melee and scoops up the pulsating drow device. Silencing it with a word and gesture, he then hurls it down one of the passages exiting the cavern. Immediately, the annoying pulsation ceases ...


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Old 03-18-2006, 03:34 AM   Top  -  End  -  #297
runehawk
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Join Date: May 2005
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Singapore
Default Re: A Light in the Darkness [IC]

Lizardkin Druid

Chanting the endsong, the lizardkin had almost accepted the inevitability of his death. Wishing in his heart that the pinkskins would flee from the monstrosity he was filled with regret as they placed themselves between him and it.

What am I doing?.... these strangers fight for me.... with the loyalty.. of a pack

He ceases the chant and instead slashes at the hard trunk he is chained to, repeatedly. Looking up at the peril of his packmates, a switch flips in his mind and something primal takes over. He slashes with a frenzy, ignoring the numbing pain in his claws. He remembered the remains of his kin, the last sight of a spear-wielder, the fall fo a dwarf. He pushes the memories aside and gives in to the rage. An emotion un-natural to a cold-blooded reptile.

No more... no more..
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Old 03-18-2006, 11:04 AM   Top  -  End  -  #298
Dark_Stalion
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Default Re: A Light in the Darkness [IC]

Gnoll

Seeing the others engage the massive creature, the Gnoll takes the proffered sword and charges the creature yelling, "I will bite your tendon's and you shall fall" in it's thick Gnoll accent.

[Ooc: d20+10=12. Oops, forgot to factor in charging bonus. => d20+12=14]
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Old 03-18-2006, 03:32 PM   Top  -  End  -  #299
kuja.girl
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Default Re: A Light in the Darkness [IC]

Tiriel
Seeing her friend become the monster's next target, Tirel continues her assault:

attack(+2 for bless/bardic music)= (1d20.each(10)=25)

damage(+1 for bardic music)= (1d8.each(6)=13) + Fire= (1d6=4) =17

OOC: I assume this happens after the Gnoll's charge...
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Old 03-18-2006, 05:02 PM   Top  -  End  -  #300
Spaz
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Default Re: A Light in the Darkness [IC]

Yix

Yix continues to feel a deep loathing towards the Umber Hulk, and keeps stabbing at the beast. He manages to stab at the beast again, but the blow doesn't seem to do anything.


((Attack: 15+6+1=22
Damage: 2-2+1=1 (Haha Damage thank you bardic music)

Forgot the music))

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