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Old 07-28-2010, 10:56 AM   Top  -  End  -  #91
TheSummoner
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Ya know, I never considered that...

I could give them a godly ally but then berserk it... Heh...
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Old 07-28-2010, 11:02 AM   Top  -  End  -  #92
Kasanip
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Quote:
Originally Posted by TheSummoner View Post
Ya know, I never considered that...

I could give them a godly ally but then berserk it... Heh...
Such a strategy can only lead to tragedy.
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Old 07-28-2010, 11:09 AM   Top  -  End  -  #93
TheSummoner
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Plot wise or as in the death of a player character?
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Old 07-28-2010, 11:49 AM   Top  -  End  -  #94
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Yes.

Stupid 10 character limit ruining my comedic timing.
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Old 07-28-2010, 01:46 PM   Top  -  End  -  #95
TheSummoner
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Just finished the maps for the next chapter. I've got some fun ideas... Ooh yes ^_^
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Old 07-28-2010, 03:01 PM   Top  -  End  -  #96
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Default Re: Fire Emblem: Seal of Fate (OOC) II

And suddenly, I am filled with dread.
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Old 07-28-2010, 03:13 PM   Top  -  End  -  #97
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Default Re: Fire Emblem: Seal of Fate (OOC) II

I eagerly look forward to seeing Byron's leveled up stats.

Alternatively, I eagerly look forward to seeing Byron's 100%+ growths when he shows up as level 1.
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Old 07-28-2010, 03:14 PM   Top  -  End  -  #98
TheSummoner
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Dont worry... your next map should be fairly straightforward... its the one after that you need to dread.
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Old 07-28-2010, 03:27 PM   Top  -  End  -  #99
ZeltArruin
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Quote:
Originally Posted by Karsh View Post
I eagerly look forward to seeing Byron's leveled up stats.

Alternatively, I eagerly look forward to seeing Byron's 100%+ growths when he shows up as level 1.
You've been waiting for over a year now, I guess I have a long wait ahead for my thief, huh? Unless both teams are getting them at the same time and the two thieves ahead of me don't show....one can hope.

Edit: I guess you are one of those two thieves...so uh, yeah, just one other thiefling ahead of me.
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Old 07-28-2010, 04:51 PM   Top  -  End  -  #100
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Quote:
Originally Posted by TheSummoner View Post
Ya know, I never considered that...

I could give them a godly ally but then berserk it... Heh...
You know, I'm sorry I suggested it... That's a way to start a map, huh? Have a recruitable neutral unit in the middle of the map, and then have it be easily berserked...
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Old 07-28-2010, 05:04 PM   Top  -  End  -  #101
TheSummoner
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Nah, I was thinking more along the lines of this...

Around chapter 20 or so, both Blue and Green are on the same map, finally confronting the bad guys. Suddenly, one of their hellish experiments breaks free forcing the bigbads to temporarily have bigger fish to fry and not worry about killing the PCs for the time being. The experiment breaks through a wall... its the twisted form of an enormous two headed wolf made from human bodies (Imagine humanoid forms made of wax. Now melt them a bit to where they're in a bubbling pool but still retain some of their general features. Now shape this mass into the form of a two headed wolf. Now replace the wax figures with actual people. Still living people in never-ending agony, screaming out in pain, most driven to madness, but some still begging for death that never comes).

The monster bursts through the wall and starts eating "enemy" soldiers. Whichever superboss is present confronts the thing, but it berserks them... Yep, it can use magic and now you're screwed because instead of fighting one incredibly powerful enemy, you now have to fight a world ending abomination of pure evil... in addition to the wolf-thing.

Something like that ^_^
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Old 07-28-2010, 05:19 PM   Top  -  End  -  #102
Penguinator
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Oh, wow, that's... HOW DOES ANYBODY HERE SLEEP AT NIGHT?
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Old 07-28-2010, 06:10 PM   Top  -  End  -  #103
TheSummoner
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Sleep? Sleep is for the weak. I never sleep. Ever. *big toothy grin*
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Old 07-28-2010, 06:21 PM   Top  -  End  -  #104
Penguinator
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Default Re: Fire Emblem: Seal of Fate (OOC) II

You're right. Trancing is where it's at.

...Don't look at me like that.
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Old 07-28-2010, 08:35 PM   Top  -  End  -  #105
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Default Re: Fire Emblem: Seal of Fate (OOC) II

In the interest of getting things going, Jalnir is going to take some initiative.
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Old 07-28-2010, 10:17 PM   Top  -  End  -  #106
Penguinator
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Yeah, Jalnir. What a guy.
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Old 07-28-2010, 10:23 PM   Top  -  End  -  #107
TheSummoner
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Default Re: Fire Emblem: Seal of Fate (OOC) II

He buys random people drinks and doesn't afraid of anything.
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Old 07-28-2010, 10:32 PM   Top  -  End  -  #108
Geno9999
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Quote:
Originally Posted by Penguinator View Post
Oh, wow, that's... HOW DOES ANYBODY HERE SLEEP AT NIGHT?
Ummm... I just point the Sleep stave at myself. It'll probably work, provided that my Magic is significantly greater than my Resistance.
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Old 07-28-2010, 10:34 PM   Top  -  End  -  #109
Reverent-One
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Quote:
Originally Posted by TheSummoner View Post
He buys random people drinks and doesn't afraid of anything.
Darn right! Just ask Pavlov, or that Wyvern dude. By the way, I understand the Tesla reference with the Green's boss, but not how Pavlov fits in as an archer.
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Old 07-28-2010, 10:42 PM   Top  -  End  -  #110
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Default Re: Fire Emblem: Seal of Fate (OOC) II

And critikills bosses. Ninja'd...

I second Reverent-One's question about Pavlov as an archer. And I got ninja'd again. Man, twice in the same post...
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Last edited by Penguinator : 07-28-2010 at 10:46 PM.
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Old 07-28-2010, 10:44 PM   Top  -  End  -  #111
TheSummoner
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Quote:
Originally Posted by Reverent-One View Post
Darn right! Just ask Pavlov, or that Wyvern dude. By the way, I understand the Tesla reference with the Green's boss, but not how Pavlov fits in as an archer.
Pavlov the boss had wolves. Pavlov the person worked with dogs.
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Old 07-28-2010, 10:52 PM   Top  -  End  -  #112
Penguinator
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Default Re: Fire Emblem: Seal of Fate (OOC) II

I thought maybe when ..whoever was yelling at Pavlov (Unless it was the other boss, I don't remember, and I'm too busy to look it up) called him a dog. Or something.
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Old 07-28-2010, 11:03 PM   Top  -  End  -  #113
TheSummoner
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Sounds like something I might've done... dont remember honestly.

Anyways, the reference was the fact that he had wolves... The fact that he was an archer was because I wanted each map to have a long-range boss and didn't want to go with two magic users.
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Old 07-29-2010, 12:25 AM   Top  -  End  -  #114
Penguinator
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Nope, I was wrong. I just looked. I thought I remembered it. But I guess not.
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Old 07-29-2010, 01:21 AM   Top  -  End  -  #115
Xondoure
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Quote:
Originally Posted by TheSummoner View Post
Nah, I was thinking more along the lines of this...

Around chapter 20 or so, both Blue and Green are on the same map, finally confronting the bad guys. Suddenly, one of their hellish experiments breaks free forcing the bigbads to temporarily have bigger fish to fry and not worry about killing the PCs for the time being. The experiment breaks through a wall... its the twisted form of an enormous two headed wolf made from human bodies (Imagine humanoid forms made of wax. Now melt them a bit to where they're in a bubbling pool but still retain some of their general features. Now shape this mass into the form of a two headed wolf. Now replace the wax figures with actual people. Still living people in never-ending agony, screaming out in pain, most driven to madness, but some still begging for death that never comes).

The monster bursts through the wall and starts eating "enemy" soldiers. Whichever superboss is present confronts the thing, but it berserks them... Yep, it can use magic and now you're screwed because instead of fighting one incredibly powerful enemy, you now have to fight a world ending abomination of pure evil... in addition to the wolf-thing.

Something like that ^_^
Wait, so Envy is the final boss?

As a side note, would it be alright if Lillain uses her noble connections to try and contact the leadership around here?
Edit: As in knowing them on an aquaintence or above level?
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Last edited by Xondoure : 07-29-2010 at 01:21 AM.
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Old 07-29-2010, 02:03 AM   Top  -  End  -  #116
TheSummoner
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Quote:
Originally Posted by Xondoure View Post
Wait, so Envy is the final boss?
I wouldn't call Envy a two-headed wolf, nor would I say he’s entirely composed of those creepy human-face things, but I did recently re-watch the second anime and have been playing alot of Dwarf Fortress... Envy and the Titans/Forgotten Beasts definitely influenced that description. Ah, you have no clue how happy it makes me that you picked up on that.

I dunno, something about giving something a humanoid form and then warping it makes it horrifying. It works, so why fight it?

That and I've always liked Envy... Despite being a complete monster, deserving a slow and painful death, you actually kinda pity the guy when it finally happens.

But I digress... The final boss will not be Envy... he’s just one of the bosses leading up to the final boss... Nah, Sloth is gonna be the final boss. Super fast AND super strong, pretty damn hard to beat that without using techniques passed down your family line * * * FOR GENERATIONS * * *

Quote:
Originally Posted by Xondoure View Post
As a side note, would it be alright if Lillain uses her noble connections to try and contact the leadership around here?
Edit: As in knowing them on an aquaintence or above level?
Go for it if you want. Might work, might open up a portal to hell where legions of bipedal hair and skinless, three eyed bears with more teeth than the Osmond family try to tear you limb from limb and devour your flesh. Won't know unless you try ^_^.
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Old 07-29-2010, 11:24 AM   Top  -  End  -  #117
Arq Kujos
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Wow, Kain is surprisingly more ruthless than I thought he was.

Anyway, Summoner, I accidentally deleted the post you sent me that had all my stats. Could you be so kind as to send me another?
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Old 07-29-2010, 12:05 PM   Top  -  End  -  #118
TheSummoner
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Luckily, I still have that PM...

Quote:
Originally Posted by Me
Just did the levelups... You were leveled from level 1 to level 11, a total of 10 levelups. You gained the following stats.

+8 HP
+7 Str
+1 Mag
+4 Skl
+4 Spd
+3 Luck
+2 Def
+1 Res

For a total of

HP: 33
Str: 15
Mag: 1
Skl: 10
Spd: 12
Luck: 4
Def: 5
Res: 1
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Old 07-29-2010, 12:11 PM   Top  -  End  -  #119
Karsh
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Summoner, did you get the PM I sent you a while back with the tweaked growths for Byron?
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Old 07-29-2010, 12:18 PM   Top  -  End  -  #120
ZeltArruin
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Default Re: Fire Emblem: Seal of Fate (OOC) II

I take it Kain is taking the role of glass cannon? He has lower defence than Jalnir, in addition to tremendous str and axes, so yeah.
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