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Out-of-Character Out-of-character threads for the games going on above should be located here. OOC threads will expire after one year.

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Old 08-12-2010, 08:58 AM   Top  -  End  -  #211
Cruentus_Deus
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Default Re: Fire Emblem: Seal of Fate (OOC) II

*shivers* I just pictured Rakken as the Joker in The Dark Knight...the rest of that line even sounds like something he might say.
Although it's kinda hilarious to picture the Joker shouting "IMMA FIRIN' MY LAZOR!".
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Old 08-12-2010, 10:20 AM   Top  -  End  -  #212
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Comment: I noticed that Heroes' Str cap is 26, as opposed to the usual 25. I assume this is intentional, but also, how come?
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Old 08-12-2010, 10:48 AM   Top  -  End  -  #213
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Quote:
Originally Posted by ZeltArruin View Post
Comment: I noticed that Heroes' Str cap is 26, as opposed to the usual 25. I assume this is intentional, but also, how come?
Because Heroes are awesome, and that's that.
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Old 08-12-2010, 11:46 AM   Top  -  End  -  #214
Arq Kujos
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Ok Blue team, I am new to this, so for the first few rounds of combat, I'll gladly follow any and all suggestions offered. IN FACT, I am asking for them.
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Old 08-12-2010, 12:08 PM   Top  -  End  -  #215
ZeltArruin
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Throw yourself towards the foe with reckless abandon!

or you can listen to people actually playing right now
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Old 08-12-2010, 12:11 PM   Top  -  End  -  #216
Arq Kujos
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Quote:
Originally Posted by ZeltArruin View Post
Throw yourself towards the foe with reckless abandon!

or you can listen to people actually playing right now
I'm not a Berserker yet! I will soon, though. My idea is t move to E6 and attack Guard 1, but I'll wait and see if that sounds good.
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Old 08-12-2010, 12:17 PM   Top  -  End  -  #217
ZeltArruin
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Default Re: Fire Emblem: Seal of Fate (OOC) II

An axe user attacking a lancer? It will never work!

But in all seriousness, that is probably the best idea, or moving to D5 and attacking the same dude. Those knights look like they need a good axing too.

Edit: If you started at F5, then you could move around to other side of the soldier, attack him, and get to attack the knights when they move up to engage you. Wouldn't that be swell?
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Last edited by ZeltArruin : 08-12-2010 at 12:20 PM.
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Old 08-13-2010, 11:31 AM   Top  -  End  -  #218
Cruentus_Deus
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Wow. We pulled off a Through the Looking Glass reference and very close to a Gurren Lagann (This is the drilling that shall pierce the heavens!). Rakken is a reference/meme machine. And Anselm needs someone else to talk to =D
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Old 08-13-2010, 04:54 PM   Top  -  End  -  #219
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Quote:
Originally Posted by Cruentus_Deus View Post
Rakken is a reference/meme singularity.
Fixed!

Seriously, if everyone around you can't help but to adopt your mannerisms, you're not a "machine," you're a friggin' black hole.
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Old 08-13-2010, 05:10 PM   Top  -  End  -  #220
Cruentus_Deus
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Ok, yeah. That's true...
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Old 08-14-2010, 03:31 PM   Top  -  End  -  #221
TheSummoner
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Rakken's head is a wormhole that spews out a constant stream of nonsence and references. The inner machnations of his mind are incomprehensible and would drive anyone insane.
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Old 08-14-2010, 05:33 PM   Top  -  End  -  #222
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Hey, look, I'm back. andIdidn'tgetagirlfriend It's been a while.
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Old 08-14-2010, 10:01 PM   Top  -  End  -  #223
Geno9999
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Quote:
Originally Posted by TheSummoner View Post
Rakken's head is a wormhole that spews out a constant stream of nonsense and references. The inner machnations of his mind are incomprehensible and would drive anyone insane.
That, and/or he's some medieval incarnation of Freakazoid. Which would hilariously break one of the 2000 things I'm not allowed to do over at SMBG:
Quote:
Originally Posted by Geno9999 View Post
316: I cannot make Freakazoid in a time period before computers.
#317 is the one I plan on breaking next.
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Old 08-16-2010, 06:39 PM   Top  -  End  -  #224
TheSummoner
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Default Re: Fire Emblem: Seal of Fate (OOC) II

I updated 2 days ago... it makes me sad that there have been no posts since...

Whats #317?
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Old 08-16-2010, 07:45 PM   Top  -  End  -  #225
Xondoure
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Default Re: Fire Emblem: Seal of Fate (OOC) II

My access has been limited, and will remain to be, but we really should get this show on the road.
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Old 08-16-2010, 08:58 PM   Top  -  End  -  #226
Geno9999
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Quote:
Originally Posted by TheSummoner View Post
I updated 2 days ago... it makes me sad that there have been no posts since...

Whats #317?
... You didn't click the link to the quote, did you?
It's "I cannot ask the guys in the middle of a battle if they want to go for a snowcone."
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Old 08-17-2010, 01:03 AM   Top  -  End  -  #227
TheSummoner
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Ooooh... Now I did ^_^
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Old 08-18-2010, 01:08 AM   Top  -  End  -  #228
tgva8889
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Default Re: Fire Emblem: Seal of Fate (OOC) II

In case I don't post for a while, I'm borrowing a friend's computer to use internet. Apparently, my laptop doesn't work here because their router only works for Macs, and I have a Windows. Yeah, not so great. So if I don't post, as long as the Green Team plan doesn't involve using Katleia as a meat shield, I will probably agree with it if everyone else does.
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Old 08-18-2010, 08:32 PM   Top  -  End  -  #229
Kuzon
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Quote:
Originally Posted by tgva8889 View Post
In case I don't post for a while, I'm borrowing a friend's computer to use internet. Apparently, my laptop doesn't work here because their router only works for Macs, and I have a Windows. Yeah, not so great. So if I don't post, as long as the Green Team plan doesn't involve using Katleia as a meat shield, I will probably agree with it if everyone else does.
Aw, there goes my suggestions then.
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Last edited by Kuzon : 08-18-2010 at 08:32 PM.
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Old 08-18-2010, 10:33 PM   Top  -  End  -  #230
tgva8889
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Also, Summoner, I actually really like names that start with K for some reason. So having yet another character whose name starts with K isn't really that far of a stretch for me.

Though I guess my random liking of Archers just happens.
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Old 08-21-2010, 11:00 AM   Top  -  End  -  #231
Penguinator
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Default Re: Fire Emblem: Seal of Fate (OOC) II

I don't particularly want to take over the prisoner (Kara) because I'm not signed up for blue team. Doesn't look like anybody else is around much, though.
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Old 08-21-2010, 06:23 PM   Top  -  End  -  #232
Penguinator
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Hey guys, another game's up. With only two players so far.
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Old 08-22-2010, 11:48 PM   Top  -  End  -  #233
tgva8889
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Quote:
Originally Posted by Penguinator View Post
Hey, look, I'm back. andIdidn'tgetagirlfriend It's been a while.
Har Har I see what you did there.
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Old 08-23-2010, 11:13 AM   Top  -  End  -  #234
Penguinator
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Yeah, in fact, I think my chances got worse.
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Old 08-23-2010, 02:06 PM   Top  -  End  -  #235
Arq Kujos
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Quote:
Originally Posted by Penguinator View Post
Yeah, in fact, I think my chances got worse.
Relax Penguinator. It will happen when it happens. Relationships are like rare spawns. They only show up when you aren't looking for them or expecting them.
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Old 08-23-2010, 03:27 PM   Top  -  End  -  #236
Reverent-One
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Summoner, just an FYI, Jalnir has not been moved on the latest maps.
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Old 08-23-2010, 03:38 PM   Top  -  End  -  #237
Mando Knight
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Quote:
Originally Posted by Arq Kujos View Post
Relax Penguinator. It will happen when it happens. Relationships are like rare spawns. They only show up when you aren't looking for them or expecting them.
Or when you spend fifty hours a week farming the known spawn areas.
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Old 08-23-2010, 03:41 PM   Top  -  End  -  #238
tgva8889
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Default Re: Fire Emblem: Seal of Fate (OOC) II

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Originally Posted by Mando Knight View Post
Or when you spend fifty hours a week farming the known spawn areas.
That's why so many men keep going to bars looking for women, isn't it?
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Old 08-25-2010, 10:25 AM   Top  -  End  -  #239
Mando Knight
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Quote:
Originally Posted by tgva8889 View Post
That's why so many men keep going to bars looking for women, isn't it?
Pretty much. You farm enough random encounters with "woman" and eventually "girlfriend" will drop. Theoretically.
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Originally Posted by TheSummoner View Post
(A good question... I'd place the present at about 2-4 months since the start of the game. Its about late-summer/early autumn at the present and the weather is mild.)
So, I'm not wrong. Longer than too long, but shorter than long enough.
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Old 08-25-2010, 06:18 PM   Top  -  End  -  #240
aje8
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Default Re: Fire Emblem: Seal of Fate (OOC) II

Hey, it's been a while. Random Question: Will it be a problem that I don't follow the main thread/this thread and thus when my character joins (it's still a ways off, but might as well ask) I will have as little idea about the events so far as he will? I suppose it will make the RP more realistic but I can see it also making things.... tedious. I could go on an archive binge or some such just before I join if this will be a problem.

Quote:
Hey guys, another game's up. With only two players so far.
Is it weird that I'm disappointed in myself for not applying to every FE game? I used to be in/close to the start of the list in every single game on this forum.... now I've missed 2 maybe 3 games.
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