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-2 penalty on all saving throws against spells, spell-like abilities, and supernatural abilities with the fire subtype or used by creatures of the fire subtype, including extraplanar creatures from the Elemental Plane of Fire.
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Originally Posted by Jeff the Green
I've never teared up on behalf of a character of mine before. Congratulations, TFO.
edit: your movement seems a little bit off, G14 to N12 is 9 squares, you have speed 40
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Cover and Reflex Saves
Cover grants you a +2 bonus on Reflex saves against attacks that originate or burst out from a point on the other side of the cover from you. Note that spread effects can extend around corners and thus negate this cover bonus.
Not sure if that applies to Kelgores since it is a targeted spell. If I read this right such spells have nothing called point of origin
__________________
Quote:
Originally Posted by Jeff the Green
I've never teared up on behalf of a character of mine before. Congratulations, TFO.
Last edited by TheFallenOne : 08-07-2010 at 07:48 PM.
good game. You're quite right, this was quite onesided. I have nukes and 4 Get-Out-Of-Jail-Free cards with Abrupt Jaunt. Cinder is the strongest level 1 character I can come up with(barring stupid things like Fell Drain) and the less cover on a map, the better for her. Maybe if you didn't go with the commoner craze it would have looked different
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Quote:
Originally Posted by Jeff the Green
I've never teared up on behalf of a character of mine before. Congratulations, TFO.
Oh, no, I had a trick for abrupt jaunt. I could have turned that off.
You see, as a spell like ability, it requires a concentration check when disrupted.
Once I got above you, my readied action to attack was if you cast a spell or used a SLA. Abrupt Jaunt would have provoked the Ready action, and if I'd landed it, would have forced a concentration check to successfully keep.
Also, if you'd cast, and I attacked in response, your Abrupt Jaunt would have fizzled the spell.
Just moving out would have gotten you to casting range with no more than 1 AoO, but I didn't think you'd just try to move out.
an interesting counter, but wouldn't have worked since I'd have jaunted in response to you readying an action. That gets me out of your threat zone, refreshes my Jaunt since it's my turn next and I can move and cast/ready freely. Getting boxed in was very dangerous since an AoO and a carefully worded readied could overload my single immediate per turn
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Quote:
Originally Posted by Jeff the Green
I've never teared up on behalf of a character of mine before. Congratulations, TFO.
I had my swift action still, and travel devotion was active. If you'd jaunted in response to the ready, I could have just swift action moved to be back in position. My Ready actions may not work on my turn, but they don't have to be my last action.
I knew it was a long shot, with your ready action, but if I'd gotten above you, I'd have had at least a long shot chance of pulling it off.
The thing I like about Animal Devotion is that it's a passive boost. I don't need to spend a swift action every turn to get the fly speed... and 40 foot fly speed is incredibly nice. Especially when I get a little gold under my belt, and can start affording to enlarge myself. A 15-20 reach will cause a lot of problems when I'm 15 feet directly above someone.
A 15-20 reach will cause a lot of problems when I'm 15 feet directly above someone.
Tell me about it, meleers hate that Sturmherz used reach and flying above his enemy before, though he accomplished it with glide speed from dragonborn wings and insane jump+natural elevations to get the height. That concept will certainly work against many melee fighters, but you still need to win a fight for the potion first or hope they don't bring a reach weapon themselves
as for commoner + reach, my commoner has 20 feet without potions, though of course lacking the flight. I could have given him Starspawn instead of Deepspawn for unlimited average flight with landing every 4 turns or so. But I just liked the tentacles too much
Would be kinda funny if our two commoners run into each other in an official Round
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Quote:
Originally Posted by Jeff the Green
I've never teared up on behalf of a character of mine before. Congratulations, TFO.