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The corridor widens up towards the end and branches out in two directions, to the west and to the east. The east is where the noises of glasses and talking are coming from, and from where you are it's louder. To the west all you can see is a strange curved wall.
Map update
Spoiler
Yes, there is a section missing, this is the part you can't see yet.
Desrook
Aye, and when ye say "someone", ye always mean "Desrook", don't ye, deva? grumbles the revenant. He draws his crossbow and silently proceeds forward.
Spoiler
Stealth: (1d20+16)[18]
__________________ My Homebrew
Currently DMing: Heroes on a Sea of Swords - IC - OOC - OOC II
Thanks to Arokh for all the wonderful avatars! May his computer never crash and his mouse arm never cramp!
You sneak towards the voices...and enter a room unlike anything you've seen so far in this place. If it hadn't been for the Eldritch runes on the walls, you'd be certain that you'd been teleported someplace else. The chamber you're in is luxurious, sporting a rich red carpet on the floor, a gleaming chandeleer and five tables around the edges of the room. You can see dice games, card games, a roulette wheel and a few that have pieces made of gold or ivory.
There's no trace now of the voices you heard on the way in and the only way out seems to be the door in the south wall.
A strange feeling washes over Desrook, as if all the fatigue of the past few days has intensified. You think that there's nothing wrong now than to kick back and play a nice game of dice, and you walk over to the dice table.
You can't see them, but you're sure you have an opponent. Just invisible, somewhere about.
Dicerolls
Desrook
These bloody tables make ya' play, an' then they shock ya' when ye quit! We need ta git through here... shouts Desrook as he breaks free of the table's control. Then he notices Travok drawn towards the table. Ye daft fool! None of ye git in here 'till we can figure out what's goin' on.
__________________ My Homebrew
Currently DMing: Heroes on a Sea of Swords - IC - OOC - OOC II
Thanks to Arokh for all the wonderful avatars! May his computer never crash and his mouse arm never cramp!
You reach out with your magical senses, but before you can do anything a vision swims before your eyes. A vision of a grey windswept landscape coimes before your eyes, dust blowing in the wind and chilling you to the core. The sky above you is black and empty of stars and you feel an uncontroable loneliness and despair.
Then the vision goes and you're back in the game room again. With a great effort, you break the enchantment holding Travok to the table.