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Old 11-21-2011, 01:35 PM   Top  -  End  -  #661
Starscream
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Default Re: Key of Creation OOC Thread

Oh just thought I'd ask; since this week is a holiday, who wants to play this weekend? I know a lot of people get both Thursday and Friday off, so its not unheard of to have plans for the long weekend.

I myself will be available, but if we aren't going to have enough people to play I'd rather know early so I can find something else to do Saturday.

Also, since we are nearing the end of this "chapter", I'm starting work on making a map for the stronghold you guys designed. Is the most recent version still up to date? Also, I still don't have anything from NullAshton.
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Old 11-21-2011, 06:40 PM   Top  -  End  -  #662
magotter
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Default Re: Key of Creation OOC Thread

I -should- be good to play, and I do wanna. I'm actually free from now (monday) until next monday, which is just the tits. Anywho, I know my stronghold is current, I never really got a chance to incorporate Galli's basement (i think the drawing is here somewhere), and if Null hasn't done something by now, and can't do something by Saturday, might I suggest we just use his funds for general town improvement? perhaps to fund the marketplace that was suggested?
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Old 11-21-2011, 08:59 PM   Top  -  End  -  #663
NullAshton
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bah. Just been busy with stuff.

I can play this weekend assuming I don't have work. also will try and get the stronghold thingie stuff done. Still fairly sure what I want, just been procrastinating on actually doing the work crunching numbers and stuff on it.
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Old 11-21-2011, 09:22 PM   Top  -  End  -  #664
Galliard
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my chance at gaminig is up in the air.. will probably be at my uncles place, but will have laptop.. so as long as its not to map intensive it should be ok
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Old 11-26-2011, 10:33 AM   Top  -  End  -  #665
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Old 11-26-2011, 03:45 PM   Top  -  End  -  #666
Jack_Simth
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Default Re: Key of Creation OOC Thread

Oh, and to answer Oipho's late question: Divine casters pray at a designated hour of the day. Would take a full rest to recharge. It can be delayed if something specifically prevents it - so a Cleric who's interrupted in prayers can resume without issues - but it can't be arbitrarily rescheduled.
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Old 11-26-2011, 08:25 PM   Top  -  End  -  #667
Starscream
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Session closed. All four players in attendance.

Found a room containing the discarded bodies of those who have challenged the Master Brain over the years. One person there had survived long enough to scrawl a message on the wall describing the fight. He spoke of a Guardian that the MB had, a vicious creature with black tentacles who was making short work of them. However, one member of the party claimed to be an angel (which the writer found dubious) and the monster could not bear to touch her. She fought back, and her touch caused golden ice to form on the beast, nearly defeating it, before the Master itself killed her.

Gathered up the bodies to give a proper burial. Next you found a "gift" left by Felix, which was obviously a trap. Nonetheless, it was triggered when the note left with it was read out loud in Common (one of the words sounded just like the trigger when translated). It was easy enough to defeat; Felix just thinks he's smarter than you, and likes to try to set up situations where doing the "right" thing still results in a victory for him.

Speaking of his machinations, in the next room you found some of his minions summoning more forces to "defend" the Master brain. A fight inevitably ensued, with the party getting a surprise round when you caused an Earth Elemental to appear right in the summoning circle, distracting the fiends who thought their spell went wrong. The weaker devils went down easily, but their leader was a far tougher foe. Rilath threw enchanted swords at him, damaging him considerably before he could act, and Oipho buffed up Madila with some well chosen spells to greatly increase her effectiveness against him.

The fiend saw the threat and fought back with great vigor, stunning and nearly killing the kobold in a single round. But Ornald was able to get in past the monster's chains, and heal Madila just in time to finish it off.

One devil survived, and you decided to interrogate it. It revealed that your actions thus far had all been expected; when the party rejected Felix's deal last session, he wasn't just speaking to them, but to the Elder Brain, who can see and hear through Oipho. The alliance of the devils with the Master was a ruse; they were merely gaining its trust to bypass its guardian, and were more than willing to kill it themselves in return for the Key. After all, why should it trust you with the task when you had already proved too hard to control, and they could offer an entire army to see that the job was done right?

The Elder Brain witnessed this and agreed, mentally ordering Oipho to signal its assent by attacking the party (quite probably sacrificing himself in the process), so that the devils could retrieve the other keys from your bodies as a down payment.

However, neither the fiends nor the Elder were prepared for the fact that Oipho possessed a Disobedience spell that suppresses the ability of the EB to command him, and he was prepared for such a situation. He dropped a note he had prepared when in the antimagic zone, stating his intentions, and fired off spells that both blinded and deafened him. The sudden lack of sensory input convinced the Elder that Oipho had been killed attempting to obey. Madila was able to literally beat the Domination out of him (which sounds a little BDSM when you think about it), and free his mind for good.

XP:
1 Horned Devil and 4 Spined Devils: 1800 for level 14, 1950 for level 13
1 Manyjaws trap: 500 xp

Treasure:
Ring of Protection +3: 18000 gp
Emerald Dragon Fang: 9000 gp
+4 Large Spiked Chain: 32650 gp
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Old 11-27-2011, 06:51 PM   Top  -  End  -  #668
NullAshton
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Probably will not be able to come next week, need to work late morning/early afternoon shift, since someone else needed Saturday off.
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Old 12-01-2011, 10:50 PM   Top  -  End  -  #669
Starscream
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I got a ton of shopping to do on Saturday, (I have a thousand nieces and nephews, or at least it feels like it), so I don't think I can play this week. Sorry.
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Old 12-09-2011, 09:16 PM   Top  -  End  -  #670
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whats it look like for tommorow?
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Old 12-09-2011, 09:42 PM   Top  -  End  -  #671
Starscream
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I intend to play. Haven't heard of anyone being absent so far.
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Old 12-09-2011, 11:23 PM   Top  -  End  -  #672
Jack_Simth
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Sorry for the late notice - I'm spending time with my dad this weekend, and won't be making the session.
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Old 12-10-2011, 10:33 AM   Top  -  End  -  #673
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Old 12-11-2011, 08:54 PM   Top  -  End  -  #674
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Session closed. Three players in attendance. Not doing loot and xp until you get the Key, just a recap right now.

On their way to confront the Master Brain, PCs encountered a room with books and papers that appeared to have been ransacked (but which still had some salvageable magic scrolls), and another which contained a strange mass of black gooey things that kept changing shape. We also decided to release the captive Harpy at this time, since she would be useless in the next fight, and it was amazing she had lasted this long anyway.

Finally met the Master, who was very unlike the calm and collected Elder in personality: it was completely insane, and seemed to speak with multiple voices and personalities, all fighting for control. It summoned its devilish reinforcements to slay the party, but they did not arrive, and it concluded that it had been betrayed (and that the devils might be on their way to the Elder that very moment).

Instead, it summoned its Guardian, the black swarm-like thing (which a knowledge check revealed to be from the Far Plane), which coalesced into a creature with multiple eyes, mouths, and tentacles. The Brain was not too formidable a combatant itself, but still capable of dealing out a fair amount of hurt, as well as perform both a Mental and Physical attack each round. It could also submerge itself in its acidic pool to increase the rate of its Regeneration, and recover quickly from the wounds it took.

The Guardian itself was nightmarish, able to fire devastating Eye Rays and make powerful attacks with its tentacles, all in the same round. It also had an absurd amount of Damage Reduction, which made it extremely hard to even scratch.

Rilath nearly killed the Brain, but it was hovering above the pool as it fell and soon returned. Madila and Oipho (who gave Madila a powerful buff to make her a Were-Bear) concentrated mostly on the Guardian, but were unable to significantly harm it. Ornald (played by myself) provided buffs and healing.

Madila eventually figured out the meaning of the message found in the room full of bodies, as well as that from the Hags before that said the PCs already had what they needed to win. She broke the talisman acquired all the way back in Chapter 1 and summoned the Astral Deva. It's attacks not only caused ice to form on the beast, draining its dexterity, but also reduced its DR slightly with each hit, eventually enough that the Madila and Oipho could finish it.

Rilath meanwhile took the Keys of Fire and Death and used the combined spell to destroy the MB's pool, evaporating the acid within and removing the Brain's ability to accelerate its healing. This caused an Acid Fog, and the nearly dead MB pulled the also nearly dead Rilath into it, in an attempt to take him with it. However, he was able to teleport to safety, and the party emerged victorious.

NOTE:
Two weeks from now is Christmas Eve. Three weeks from now is New Years. I'm sure people have celebrations and family get-togethers for those days, so I assume we won't be playing.

Which still leaves next week open, but its a busy time of year in general. So I'd like to know as much in advance as possible who wants to play one more session this year. I'm game, if enough if you are. If not, I will see you guys in 2012.
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Old 12-13-2011, 08:12 PM   Top  -  End  -  #675
Jack_Simth
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Hey all:

I'll be stuck at work this Saturday. We're expanding the offices, and I've been selected as the one to shuffle workstations around.
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Old 12-14-2011, 12:52 PM   Top  -  End  -  #676
Starscream
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Okay, that's one "No".

Can I get a roll-call of anyone who does want to play this week? Because if I'm going to plan something, I need to start it pretty soon.
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Old 12-14-2011, 10:35 PM   Top  -  End  -  #677
NullAshton
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I'm good with playing saturday if people want.

We might just want to wait until next year though, with people busy.
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Old 12-15-2011, 01:26 PM   Top  -  End  -  #678
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Quote:
Originally Posted by NullAshton View Post
I'm good with playing saturday if people want.

We might just want to wait until next year though, with people busy.
Yeah, I'm starting to agree with you. It's Thursday now, and I haven't really had any time to plan anything, it's been so busy. So even if we did play, it would probably be a short session. No reason to interrupt peoples' holiday celebrations and wake up early on a Saturday if I'm just going to have to kludge something together at the last minute.
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Old 12-15-2011, 03:54 PM   Top  -  End  -  #679
NullAshton
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Quote:
Originally Posted by Starscream View Post
Yeah, I'm starting to agree with you. It's Thursday now, and I haven't really had any time to plan anything, it's been so busy. So even if we did play, it would probably be a short session. No reason to interrupt peoples' holiday celebrations and wake up early on a Saturday if I'm just going to have to kludge something together at the last minute.
I'll probably use the time to change the oil in my car this saturday, then. Supposed to be sunny.
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Old 12-16-2011, 07:23 AM   Top  -  End  -  #680
magotter
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Default Re: Key of Creation OOC Thread

Yeah, I'm officially out, too; my sister spontaneously decided to fly in from Philly and I have to pick her up. Also, since I haven't seen her in 4 years, pretty much means I'm gonna spend my whole weekend with her and family.

See ya'll in 2012.
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Old 01-06-2012, 08:18 PM   Top  -  End  -  #681
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so! tis the new year...
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Old 01-06-2012, 08:56 PM   Top  -  End  -  #682
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Quote:
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so! tis the new year...
I plan to play tomorrow, so long as we have enough people.
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Old 01-07-2012, 10:31 AM   Top  -  End  -  #683
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Server online.
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Old 01-07-2012, 05:19 PM   Top  -  End  -  #684
Jack_Simth
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So... Stone the outsider, grind him to rubble, and leave him inside an AMF for the rest of eternity?
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Old 01-07-2012, 05:22 PM   Top  -  End  -  #685
Galliard
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just stone him :o
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Old 01-07-2012, 06:23 PM   Top  -  End  -  #686
Jack_Simth
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just stone him :o
Well, we have the permanent antimagic field on the plane of shadow - and that's the location we're going next, apparently - so we stone him, and then have a place to store him where the curious won't attempt to revive him.

We also grind him to pebbles, so that anyone trying to revive Felix has quite the puzzle...

Oh yes, and he's not technically dead, so he doesn't revive in a while on his home plane.
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Old 01-08-2012, 02:27 PM   Top  -  End  -  #687
NullAshton
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Going to be gone next week as well. Moving out into another house, and am going to be busy helping with the moving.
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Old 01-08-2012, 09:55 PM   Top  -  End  -  #688
Starscream
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Session closed. Three players in attendance. Story stuff here, crunch in the next post. Lots of stuff to recap.

Returned to the realm of the Elder Brain to collect your reward for destroying the Master. Felix was there with a counter-offer; he'd give the Elder all of the Master's research notes, including the formula for Paragon, in return for the Key. The Elder however claimed it had no interest and would instead honor its agreement to give the Key to whoever killed the Master.

Felix claimed that responsibility ultimately lay with him. A trial was called, and Felix insisted that he deserved the Key because A) he had convinced the Master to dismiss most of his forces in favor of the devils with a contract that stated they would serve him "until the end of days" (which means nothing on the sunless Plane of Shadow) and B) he had sent the Hags you met to hint at the role the Deva's talisman would play, allowing you to beat the Guardian.

The players countered that A) it was the destruction of the Master itself, not its other forces that the deal stipulated, and B) the message the PCs found in the oubliette was far more helpful than the Hags. Felix realized that the only reason the party had the talisman to begin with was that he had convinced them not to use it back in Chapter 1, and that therefore responsibility for the victory still lay with him.

At which point the Deva itself turned up, along with the ghost of the adventurer who had written the message on the wall. He revealed that the message had been a partial fabrication; there hadn't been an angel physically present during the fight. Instead it was a being channeled by someone else, summoned by the party's dragon with the aid of a magic item. The dying man had tried to protect this secret, knowing that the Master could not properly read his thoughts, but that it would learn of the message and think it to be the truth, and thus not find the dragon's tool for summoning the angel.

The item in question turned out to be the emerald fang found in the dragon's skeleton. By doing the noble thing and bringing the bodies to be properly buried, the party had unwittingly had the means to defeat the Guardian with them anyway, without Felix's help. In fact, without the hints to use the talisman, they probably would have assumed that there was another way and discovered it for themselves.

Felix realizes that his arguments are getting him nowhere, and desperately claims that he is still responsible for the PCs winning, since his forces did not try to stop them with all their ability; they were holding back. He even boasts that the least of his troops could have done the job.

The Elder detects that this is a lie, and threatens to hold Felix in contempt (i.e. eat his brain) if he can't prove the veracity if his statement. It demands that a lowly Lemure face the party and win. Felix reveals that he has concocted some of the Paragon formula, and gives it to the Lemure in order to make it more powerful. During the fight he tries to flee, but is prevented by Oipho.

The PCs win, the Elder rules in their favor, and demands that they bring him Felix to consume. In desperation, Felix reveals to the PCs that if his brain is eaten, the Elder will possess his knowledge of the Keys, and seek them for itself. He demands that the mortals kill him themselves, knowing full well that he will come back eventually.

Oipho convinces the Elder to release Felix into their custody by agreeing to accept a Geas from the Elder (who is sick of Oipho's treachery), to keep his bargains from here on out. Oipho likewise demands that the Elder will not return to this universe (which is has no intention of doing anyway). Oipho, of course, has every intention of getting out of this contract, but will need a very powerful spellcaster to do so.

The party gets the Key, and they decide to use it to petrify Felix, smash him to bits, and leave him in the Antimagic Field they found on the Plane of Shadow (to make retrieving him extremely difficult).
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Old 01-08-2012, 11:07 PM   Top  -  End  -  #689
Starscream
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Crunch time. Each fight involved 3 players. Take experience according to which you were involved in. Story xp is for everyone.

XP:
*The Master Brain and its Guardian: 3000 xp if you are level 14, 4200 if 13

*1 Paragon Advanced Lemure: 2250 xp if you are level 14, 2800 if 13

*Story reward: 3000 xp

Treasure:
* Several scrolls found outside the Master's lair. These turn out to be scrolls of Wish. And there are 4 of them. Value: 28,825 gp each, but you'll likely not sell them.

* Furon's Emerald:
Spoiler


And of course the Key of Earth:
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Old 01-08-2012, 11:10 PM   Top  -  End  -  #690
Starscream
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Default Re: Key of Creation OOC Thread

And finally, a couple of questions for you guys.

1) How's the campaign going for you? Do you have any suggestions for improvements? Is it too easy or too hard?

2) Which Key do you want to pursue next?

3) Regarding the next session, do you want to have an adventure back at Dagger Rock, pursue a solution to Oipho's little conundrum, or something else?
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