Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
Quote:
Originally Posted by Korias
Other than that, I can't see any major issues except knowing about how many players are Camarilla/Sabbat and how many in each individual clan.
Well, the Camarilla requires a Justicar, a Prince, Two Primogen, and Two Archons. So it requires at least six members. I would hope for at least 10 Members of the Camarilla. At least one memeber of each of the Clans in that group.
Then, the Sabbat requires at least two members, and that is so there is a Tzimisce and a Lasombra.
The indy clans I would want at least one member of each. Meaning there is another Five more players there.
And I would like to have at least five Clanless.
For a lower limit of players at 22 players. The more the better.
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Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
I've developed an idea-A WW with the addition of a map. And with that map, related victory goals, special conditions etc. Will probably get some stats set up later, but what does everyone think about this?
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Quote:
Originally Posted by The-Mage-King, on water;
Hydrogen Dioxide! It kills more people than ANYTHING ELSE! Billions are CHRONICALLY ADDICTED to it!
Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
I think you're being rather non-specific.
Some WW games have, in the past, included the idea of different locations, and which location you chose to be in would have certain effects. Would your map idea be basically that, or do you have something more in mind?
Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
A maze-type map with some specific, one-of-a-kind locations and some terrain-type bonuses. The get-there objectives for both teams changes location randomly every 5 days. (Though the wolves get a notification of the general distance.) Also, traps, and roles relating to them. Every night, people vote on which direction to move in (if any), and the move (And stuff relating to it, such as traps activating) happens just before voting the next day. Staying in one place affects stuff, such as the actions of certain roles.
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Quote:
Originally Posted by The-Mage-King, on water;
Hydrogen Dioxide! It kills more people than ANYTHING ELSE! Billions are CHRONICALLY ADDICTED to it!
Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
Hey all! I'm going to Europe/Asia, and while I'll have some access to the Internet, it will be nothing like consistent,so I ask that I don't get al'd in any of the games I'm in.
Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
Quote:
Originally Posted by banjo1985
You can take my spot if you want, January 17th. Once X-Men and Vampire finish I don't think I'll be back here.
Sigh...and you call yourselves Werewolf Players, you should be ashamed. Read between the posts and use your history. Note the smiley face in Banjo's post. Whatever his reason for leaving, he seems pleased about it.
Now, some of us remember that Banjo was married in May. Unless things are different across the pond, that means he had his Honeymoon in May, as well. 9 months after May is February. I'll let you draw a conclusion based on those facts.
I'm only speculating here and the fact that Banjo posts contradictory evidence in the Goodbye Thread, may make you disbelieve me, but Banjo is a werewolf player at heart, so he finds it hard to tell the truth.
For whatever reason he's departing, he's been a fine player and great narrator and I will always fondly remember him and always scorn the evil Custard the Cat.
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Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
All righty then, I'll start writing up the intro recruitment thread.
Fairly standard Mafia rules, I'm not planning anything game breaking at this time... but you never know if someone like Goof will join a game and break it
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Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
Quote:
Originally Posted by Atreyu the Masked LLama
Sigh...and you call yourselves Werewolf Players, you should be ashamed. Read between the posts and use your history. Note the smiley face in Banjo's post. Whatever his reason for leaving, he seems pleased about it.
Now, some of us remember that Banjo was married in May. Unless things are different across the pond, that means he had his Honeymoon in May, as well. 9 months after May is February. I'll let you draw a conclusion based on those facts.
I'm only speculating here and the fact that Banjo posts contradictory evidence in the Goodbye Thread, may make you disbelieve me, but Banjo is a werewolf player at heart, so he finds it hard to tell the truth.
For whatever reason he's departing, he's been a fine player and great narrator and I will always fondly remember him and always scorn the evil Custard the Cat.
You're right Atreyu. I'm a horrible WW player. I'll stop playing after the games I'm currently in have ended.