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Old 09-20-2010, 09:55 PM   Top  -  End  -  #1
Milskidasith
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Join Date: Jun 2009
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Default Witchunt V1.0 Game 2 (WW Variant)

Pre-Preface: This is a WW game for up to 21 people. Sign ups are completely open and first come first serve.

Preface: I never do any sort of b-modding. What you see is 100% what you get, no false or misleading information is ever presented to players by myself as moderator.

Overview
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Player Communication
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Individual Role List
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Master List of PMs
This only serves to prevent direct posting of PMs from having any sort of meaning:
http://www.filefront.com/17212951/witchhuntForumPMs.txt[/quote]

Notes:

Spoiler


Players list:

Spoiler

Last edited by Milskidasith : 10-11-2010 at 05:30 AM.
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Old 09-21-2010, 05:00 AM   Top  -  End  -  #2
Istari
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Join Date: Jul 2007
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Default Re: Witchunt V1.0 Game 2 (WW Variant)

I'm in again
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Old 09-21-2010, 06:32 AM   Top  -  End  -  #3
Murska
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Whose eye is that eye?
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Default Re: Witchunt V1.0 Game 2 (WW Variant)

I guess I'm in.
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Old 09-21-2010, 08:15 AM   Top  -  End  -  #4
Gray Mage
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Porto Alegre, Brazil
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Default Re: Witchunt V1.0 Game 2 (WW Variant)

I'm in. Also, how does the wizard work? I mean, he has to be the last townie alive?
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Old 09-21-2010, 10:08 AM   Top  -  End  -  #5
Milskidasith
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Default Re: Witchunt V1.0 Game 2 (WW Variant)

Quote:
Originally Posted by Gray Mage View Post
I'm in. Also, how does the wizard work? I mean, he has to be the last townie alive?
Yes, if the wizard is the last townie alive, town wins. You should not plan around winning via wizard; it's a risk for witches and WW's, not an actually good endgame strategy.

EDIT: Also, to make sure it is clear, because of issues last game...

NO PRIVATE MESSAGING OTHER PLAYERS DURING THE GAME.

If you have a rules question, PM me or ask in the thread (If you think it would be an unfortunate tell, such as asking the specifics on the WW devour mechanics, just PM me). If you want to communicate privately with other players, hope to be the lovers or a witch.

Last edited by Milskidasith : 09-21-2010 at 10:10 AM.
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Old 09-21-2010, 10:55 AM   Top  -  End  -  #6
Internet Flea
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Default Re: Witchunt V1.0 Game 2 (WW Variant)

In once again.
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Old 09-21-2010, 02:20 PM   Top  -  End  -  #7
Aemoh
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Default Re: Witchunt V1.0 Game 2 (WW Variant)

In again, says I.
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Old 09-21-2010, 02:21 PM   Top  -  End  -  #8
Ghanz Nmi
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SolithKnightGuy
 
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The True North
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Default Re: Witchunt V1.0 Game 2 (WW Variant)

In again, I feel the intense need to bane the DOB when he actually wants to go off again.
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Old 09-21-2010, 02:50 PM   Top  -  End  -  #9
Mannikath
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Join Date: Aug 2010
Default Re: Witchunt V1.0 Game 2 (WW Variant)

I am interested in participating if possible--is reading the previous game sufficient? There are some things I'm not sure on, but I think I have a general understanding of the most important concepts like the Werewolf.
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Old 09-21-2010, 03:36 PM   Top  -  End  -  #10
Sotek
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Default Re: Witchunt V1.0 Game 2 (WW Variant)

In in in in. (hey enchantress please pick me as lovers if I'm not a witch, I love private chats ;))
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Old 09-21-2010, 05:01 PM   Top  -  End  -  #11
Internet Flea
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Default Re: Witchunt V1.0 Game 2 (WW Variant)

Quote:
Originally Posted by Sotek View Post
In in in in. (hey enchantress please pick me as lovers if I'm not a witch, I love private chats ;))
Oh come on, we know you just want to take someone with you when we lynch you Day 1.
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Old 09-21-2010, 05:37 PM   Top  -  End  -  #12
Duneyrr
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Default Re: Witchunt V1.0 Game 2 (WW Variant)

I want in!
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Old 09-21-2010, 06:14 PM   Top  -  End  -  #13
Tydude
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Default Re: Witchunt V1.0 Game 2 (WW Variant)

I'll try to count the votes this time and not screw up too badly. Of course, I'm in.
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Old 09-21-2010, 06:37 PM   Top  -  End  -  #14
Eternal Drifter
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Default Re: Witchunt V1.0 Game 2 (WW Variant)

In again... and hoping that I am a true townie and not a witch or a spy.

That spyclaim of mine... eh, let's just say I would not like to have to go through that again.
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Old 09-21-2010, 07:13 PM   Top  -  End  -  #15
Milskidasith
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Default Re: Witchunt V1.0 Game 2 (WW Variant)

Quote:
Originally Posted by Eternal Drifter View Post
In again... and hoping that I am a true townie and not a witch or a spy.

That spyclaim of mine... eh, let's just say I would not like to have to go through that again.
You probably should have waited for the other witches to discuss your spyclaim... and not offered to suicide yourself afterwards for no reason. Acting without the help of others, when you have it, is *really* bad. Your spyclaim literally had no way of fooling *anybody* besides LLB and Sotek (seriously, at that point your spyclaim basically named every non witch but LLB and Murska), and LLB and Sotek both knew that Murska was a witch, so all your claim could do is convince them Murska was the JW...

So yeah, if you're a witch, and this goes for everybody, please consider the implications of what you do with your allies before doing things... but remember, your ally could be a spy.
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Old 09-21-2010, 09:59 PM   Top  -  End  -  #16
Ghanz Nmi
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SolithKnightGuy
 
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The True North
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Default Re: Witchunt V1.0 Game 2 (WW Variant)

Quote:
Originally Posted by Sotek View Post
In in in in. (hey enchantress please pick me as lovers if I'm not a witch, I love private chats ;))
Sotek, you talk more than enough in the main thread.
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Old 09-21-2010, 11:12 PM   Top  -  End  -  #17
VA_beds
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Default Re: Witchunt V1.0 Game 2 (WW Variant)

im up for another try at this
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Old 09-22-2010, 10:23 AM   Top  -  End  -  #18
Milskidasith
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Default Re: Witchunt V1.0 Game 2 (WW Variant)

Player list updated; we've already got twelve, woo!

Remember, if you are unable to post more than once per day, you may want to consider other games.
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Old 09-22-2010, 12:02 PM   Top  -  End  -  #19
Sotek
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Default Re: Witchunt V1.0 Game 2 (WW Variant)

Quote:
Originally Posted by Ghanz Nmi View Post
Sotek, you talk more than enough in the main thread.
That's exactly why you should give me a private chat, so I can talk less in thread!
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Old 09-22-2010, 02:25 PM   Top  -  End  -  #20
Ghanz Nmi
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SolithKnightGuy
 
Join Date: Aug 2010
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Default Re: Witchunt V1.0 Game 2 (WW Variant)

Quote:
Originally Posted by Sotek View Post
That's exactly why you should give me a private chat, so I can talk less in thread!
The game hasn't started, and you're already making promises you won't keep.
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Old 09-22-2010, 02:28 PM   Top  -  End  -  #21
Internet Flea
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Default Re: Witchunt V1.0 Game 2 (WW Variant)

Quote:
Originally Posted by Ghanz Nmi View Post
The game hasn't started, and you're already making promises you won't keep.
I'm pretty sure his comments will drop to zero if we lynch him Day 1!
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Old 09-22-2010, 02:44 PM   Top  -  End  -  #22
Ghanz Nmi
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SolithKnightGuy
 
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Default Re: Witchunt V1.0 Game 2 (WW Variant)

Quote:
Originally Posted by Internet Flea View Post
I'm pretty sure his comments will drop to zero if we lynch him Day 1!
Considering how fast I died last game, I really would not want to be N1 killed again and spend the whole game listening to Sotek.
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Old 09-22-2010, 08:07 PM   Top  -  End  -  #23
Duneyrr
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Join Date: Aug 2010
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Default Re: Witchunt V1.0 Game 2 (WW Variant)

Just read the previous witchunt.

I will undoubtedly be lost for the majority of the game.
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Old 09-22-2010, 09:43 PM   Top  -  End  -  #24
Sotek
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Default Re: Witchunt V1.0 Game 2 (WW Variant)

Quote:
Originally Posted by Ghanz Nmi View Post
The game hasn't started, and you're already making promises you won't keep.
aw...ok yeah you're right.

Quote:
Originally Posted by Ghanz Nmi View Post
Considering how fast I died last game, I really would not want to be N1 killed again and spend the whole game listening to Sotek.
oh man you guys haven't seen what I'm like in GA-chat if I die early.
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Old 09-22-2010, 09:47 PM   Top  -  End  -  #25
Eternal Drifter
Bugbear in the Playground
 
 
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Default Re: Witchunt V1.0 Game 2 (WW Variant)

Quote:
Originally Posted by Sotek View Post
aw...ok yeah you're right.



oh man you guys haven't seen what I'm like in GA-chat if I die early.
You know, I kind of wish to see what would happen if he became a witch... sacrifice night one, I'd think.

Max number of night kills...

Witch Sacrifice: 1
Witch Kill + Bonus Kill: 2
Hit DOB: 1
Judge Activates: 1

Five in one night max! That would put a LARGE dent in the group.
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Old 09-22-2010, 09:52 PM   Top  -  End  -  #26
Internet Flea
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Default Re: Witchunt V1.0 Game 2 (WW Variant)

Quote:
Originally Posted by Eternal Drifter View Post
You know, I kind of wish to see what would happen if he became a witch... sacrifice night one, I'd think.

Max number of night kills...

Witch Sacrifice: 1
Witch Kill + Bonus Kill: 2
Hit DOB: 1
Judge Activates: 1

Five in one night max! That would put a LARGE dent in the group.
You're leaving out the Judge lynching a Lover. So six.
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Old 09-22-2010, 10:12 PM   Top  -  End  -  #27
Sotek
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Default Re: Witchunt V1.0 Game 2 (WW Variant)

Quote:
Originally Posted by Eternal Drifter View Post
You know, I kind of wish to see what would happen if he became a witch... sacrifice night one, I'd think.
h-how does that follow?
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Old 09-22-2010, 10:21 PM   Top  -  End  -  #28
Eternal Drifter
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Join Date: Mar 2010
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Default Re: Witchunt V1.0 Game 2 (WW Variant)

Quote:
Originally Posted by Sotek View Post
h-how does that follow?
In the first game, we typically aimed for those who were driving forces in the thread for the night kills. It explains why we went after you night three.

...That was when it all started to fall apart...

...I'll probably be remembering that for some time...

Anyway, if the witches are smart, then they're try a similar, but not copying, pattern this time around.

Edit: So keep quiet for a few days in the game, I suggest. THEN start tallying votes.
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Last edited by Eternal Drifter : 09-22-2010 at 10:22 PM.
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Old 09-22-2010, 10:28 PM   Top  -  End  -  #29
Internet Flea
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Default Re: Witchunt V1.0 Game 2 (WW Variant) RECRUITING!

...or they'll do something completely different, considering how badly Day 4 went. And the probability that the Priest will do something this time.
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Old 09-22-2010, 10:36 PM   Top  -  End  -  #30
Mannikath
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GnomeWizardGuy
 
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Default Re: Witchunt V1.0 Game 2 (WW Variant) RECRUITING!

Game hasn't started and I'm confused already...
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