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"Well, let us hope that was the last of them," Nathros says, wiping the ichor from his blade. On climbing out of the pit and hearing of Sid's discovery he remarks, "A trapdoor? Well, that sounds like it might be worth at least opening."
__________________ It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.
– Yoshida Kenko (1283-1350), Tsurezure-Gusa (1340)
"Our job was to slay whatever scared away the workers and the beetles are undoubtly the source. We should settle this business first before exploring the trap door. Either way, it would be prudent to roll something heavy onto the trapdoor to ensure we aren't flanked."
Jeanne searches the cabinet underneath the desk. Once cleared, she motions for someone to help her slide the cabinet over the trap door (assuming everyone agrees to take the tunnel).
Sid watched despondently, as the two moved the cabinet. "But...shouldn't we at least check it? Or what if it connects to that tunnel? I don't know. It might be a safer way through?" Disappointed that he didn't get to at least check it out but in agreement that they should make sure that they can't get flanked, he shuffles his way out of the room with an, "Awww..."
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You're either an Outcast, or you're in denial.
Strength and stupidity in numbers.
- Myself
Free-Form Role-Playing Game Characters, because I got tired of sticking links in my posts --->
Hey Sid, don't worry, man!, Stefan reassures him. We'll check it out in due time. Remember, that sometimes the best strategy to get the best things, is to ignore them for a bit before you go for the kill, he says and winks.
Nathros shrugs and waits to see what might be proposed next.
__________________ It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.
– Yoshida Kenko (1283-1350), Tsurezure-Gusa (1340)
Sid "Huh!"ed in surprise, thinking about the many things Stefan's bit of wisdom could be applied to. He grinned, then, and spouted, "Makes sense! Okay, let's get Brandon back in that tunnel!" Taking a look at the bit of glowing beetle that Brandon is carrying, he hit on an idea. Reaching out for the light, Sid said, "Let me check that thing out. You think if I held this, I could sneak ahead of you guys, to scout ahead, and they'd think I was just another bug?"
__________________
You're either an Outcast, or you're in denial.
Strength and stupidity in numbers.
- Myself
Free-Form Role-Playing Game Characters, because I got tired of sticking links in my posts --->
"I dunno, Sid. I was carrying one of the light organs and it attacked me anyway. I would have been bitten if I wasn't wearing all this heavy armor. You could try, but I would prefer that I take the risk."
If no one else volunteers to go first, Brandon will crawl back into the tunnel, again holding a beetle light organ in one hand and his dagger in the other.
Sid snapped his fingers in disappointment. "Dang. Well, I didn't know that. Maybe you'd better go first, then." He winced, then, partly because he didn't really like the idea of his friend getting hurt, and partly because he was so quick to let him go first. As (presumably) the entire group started heading into the tunnel, Sid secured the secret door they had found, stowed his unneeded torch, and headed in. He'd try for heading in somewhere in between the ones with darkvision.
__________________
You're either an Outcast, or you're in denial.
Strength and stupidity in numbers.
- Myself
Free-Form Role-Playing Game Characters, because I got tired of sticking links in my posts --->
Brandon emerges first and the others shortly behind him in a space very similar to the pit. Roughly ten feet wide and eight to ten feet deep. The ceiling over head is timbered joists and crossbeams and wide wood planks. The beetle's light organ illuminates the area immediately around the tunnel entrance, but the room extends north and south beyond where the light reaches.
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"What is this? A secret tunnel? The beams suggest it's man made, that's for sure. Mr. Bor. Mr. Aimes. Does Threshold have a history of crime? Smuggling? Slavery? Anything that would call for a hidden tunnel built underground like this?"
Sid grabbed Brandon's gear, crawled through the tunnel, and handed it to him, when he emerged. "Can't you just carry this stuff on your back or something? Anyway," He turned to Jeanne and indicated Brandon, once she popped out. "I was gonna ask if I was allowed to yell at whatever might be in here, but I think this guy has been loud enough, already." He swung his head around, looking for evidence of giant beetle or ghost activity, then tapped Brandon on the shoulder and pointed to the north. "Okay. You first, then."
At Jeanne's question, he balked, then shrugged. "Hey, what place doesn't have that stuff? I just know that I've never been here, and Bost always seemed like he was on the up and up. What does it matter? We were going to have to keep quiet about any business stuff we found out, anyway."
__________________
You're either an Outcast, or you're in denial.
Strength and stupidity in numbers.
- Myself
Free-Form Role-Playing Game Characters, because I got tired of sticking links in my posts --->
The young man grinned with relief and satisfaction when his companions popped out of the tunnel with his gear.
"Thanks. I didn't want to carry all that in case I met more bugs. Crawling backwards to y'all is difficult enough when you're not dragging something that might catch on an exposed root or something."
He shrugged into his backpack and tied his sack to his back again. He buckled on his swordbelt and hung his shield on his back. He wiped his dagger clean of bug fluids on his clothes and drew his sword, then continued examining the space they had found.
"I don't know if Bost knew of this tunnel. The bugs dug their little tunnel from here to the lumber mill. Wonder what this tunnel was originally used for."
"Nathros, your folk know tunnels. What do you think?"
"Looks to be the cellar we might have accessed from the trapdoor in the hidden room. Of course, we neatly closed off our avenue of escape in that direction when we closed off the trapdoor. Let us hope we have no need of egress in that direction! These bugs seem a little large for woodworm, but they must have gotten here somehow."
__________________ It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.
– Yoshida Kenko (1283-1350), Tsurezure-Gusa (1340)
Crowded around the tunnel exit, the soft glow of the beetle's strange light organ lights up only a small section of the room. Above and off to the left, the outline of the trap door can barely be seen in the ceiling. Clearly, the room extends both left and right.
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Fedoruman Roland Avatar by Chris the Pontifex
Band of local heroes seeks Magic User. Join our long-running Rules Cyclopedia/BECMI game Old Ways.
Nathros gives Brandon the benefit of the doubt as to his lighting plan and begins to explore the extent of the room to the left (unless we are going right).
__________________ It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.
– Yoshida Kenko (1283-1350), Tsurezure-Gusa (1340)
The northern end of the basement chamber is uninhabited. It continues what Nathros judges to be the full length of the building above, but no further. Within a few steps from the tunnel entrance, the outline of the trapdoor above becomes more than a mere suggestion. A set of grooves are cut into the adjacent wall, presumably as hand or footholds.
A bit beyond that another interesting feature appears in the basement wall. A tunnel, similar to the one from the mill pit to this room, seems to connect this room to somewhere else. Torchlight penetrates only a few feet into the tunnel.
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Fedoruman Roland Avatar by Chris the Pontifex
Band of local heroes seeks Magic User. Join our long-running Rules Cyclopedia/BECMI game Old Ways.
"Well, this looks like where they entered. Best to be sure, though. Anything to be seen on the other side of this room?" Nathros gestures towards the south.
__________________ It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.
– Yoshida Kenko (1283-1350), Tsurezure-Gusa (1340)
The other end of the room is completely unremarkable. Of similar dimension to the rest and with no means of entrance or exit apparent, it's just a basement dug into rather firm ground.
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Fedoruman Roland Avatar by Chris the Pontifex
Band of local heroes seeks Magic User. Join our long-running Rules Cyclopedia/BECMI game Old Ways.
A little disappointed that they didn't find anything interesting, Sid, "Aw!"ed, shrugged, then pointed towards the new tunnel. Said with a not-so-reassuring grin ---> "It looks like that's our only choice, now. Probably going to be a whole nest of 'em. Good luck, pal. I'll be right behind you."
__________________
You're either an Outcast, or you're in denial.
Strength and stupidity in numbers.
- Myself
Free-Form Role-Playing Game Characters, because I got tired of sticking links in my posts --->
Brandon gritted his teeth at the prospect of yet another stint of tunnel-crawling.
"Great."
Then he sighed and handed his torch to Nathros. He plucked the beetle organ from Nathros' helmet and again discarded most of his gear, piling them up neatly, his precious bow on top. Dagger in hand and glowing organ in the other, he began to crawl as Sid directed.