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Old 09-25-2010, 04:44 PM   Top  -  End  -  #1
IncoherentEssay
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Default Statuary Gardens (Figurines)

4.07.2012 Edit: planning to prune a few extranous images from this post and add links to all posted full figurines to make the opening post more representative of my current work.
List:
Komeiji Koishi
Hina Kagiyama, Mononobe no Futo
Tenshi
Mizuhashi Parsee
Houjuu Nue
Kyouko Kasodani
Yoshika Miyako
Yagokoro Eirin
Saigyouji Yuyuko
Flandre Scarlet
Konpaku Youmu
Koakuma
CHEEEEEEEEEEEEEEEN
Hakumen
Yes, i'm a fan of Touhou, how did you know ?

18.03.2013: ...and the abovementioned overhaul never happened. Chronic case of lazybones. Just check the last page first and go through the rest if you want to see the progress, okay?

So, some of you may have seen my work in the Arts & Crafts Showcase thread. Since then i have gotten my hands on some better materials and feel like starting a thread for my work. Here we go:

This is what i had to work with:
Spoiler


This is what i now present to you:
Spoiler

That would be (or at least is supposed to be) Komeiji Satori, a character from the Touhou game series.

Here are some more pictures, both of the finished figurine & WiP pics:
Pictures of the finished figurine:
Spoiler


The figurine is ~15 cm tall, and was crafted from air-hardening modelling clay in two phases, 1.)the main figurine & 2.) the third eye.

So, comments/critique ? I am trying to decide whether to make figurines of other characters, Touhou & not, so if there is some character you would like to see a figurine of, chime in .
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Old 09-25-2010, 09:08 PM   Top  -  End  -  #2
Domochevsky
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Default Re: Statuary Gardens (Figurines)

Huh, the face could use more work, but other than that pretty impressive. (I presume that's purely dough?)
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Old 09-25-2010, 11:19 PM   Top  -  End  -  #3
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Default Re: Statuary Gardens (Figurines)

Not bad. Wish I knew the character you were making. The face looks a little rough. Still good though.
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Old 09-26-2010, 01:59 AM   Top  -  End  -  #4
IncoherentEssay
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Default Re: Statuary Gardens (Figurines)

Quote:
Originally Posted by Domochevsky View Post
Huh, the face could use more work, but other than that pretty impressive. (I presume that's purely dough?)
Almost, there is a florist's wire framework inside:
Spoiler

1st rule of clay-like materials: they don't support their own weight. Ever . The wire is also responsible for the weird pose, as i misjudged the leg lenghts a bit. but other than that, yes, purely modelling clay.
As for the face, well yeah. Deciding to simply paint it on at the end was a mistake, i'll have to practice making faces .
Quote:
Originally Posted by Dr.Epic View Post
Not bad. Wish I knew the character you were making. The face looks a little rough. Still good though.
Um, the links after the first two pics? Precisely for that purpose .
Though it was not made after any specific picture in particular, as it is rather hard to find good and consistent reference pictures for touhou characters.
In this case i believe there is no source on where the vein going over her left shoulder is supposed to go, so i set it at the lower back.

This was also my first time working with this particular brand of modelling clay, so there were a couple of learning experiences* on the way .
Also, i'll add some info to the main post.

edit: *specifically, the stuff i used is much, much lighter than common clay, so it can support itself much better. I had initially assumed i'd need wire-frame for the fingers and the eye-veins, but those turned out to be unnecessary. Detrimental, in fact. Also, most similar materials are hard to reattach after separation, which turned out to not be the case here.
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Old 09-26-2010, 04:30 AM   Top  -  End  -  #5
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Quote:
Originally Posted by IncoherentEssay View Post
This was also my first time working with this particular brand of modelling clay, so there were a couple of learning experiences on the way .
Also, i'll add some info to the main post.
I have a book somewhere about making miniature clay figures. If I can find it, I'll give you the title.
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Old 10-02-2010, 05:15 AM   Top  -  End  -  #6
IncoherentEssay
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Default Re: Statuary Gardens (Figurines)

So, a minor update.

First things first, a thank you to Domochevsky, Dr.Epic, Cogwheel and Associate for the positive feedback .

Updatewise, i'm looking to make a new figurine every two weeks or so. One weekend to build and another to paint. With an overwhelming majority of the suggestions (1/1) , the next one will be Suwako Moriya, from Touhou. I've already started working on it and will probably have it built sometime tomorrow. If there is interest in pics of the unpainted figurine, let me know*.

Also, the next one after Suwako is still undecided, so if anyone has a suggestion, post away !
I'd prefer Anime-style characters as i want to practice the style, but if you'd rather see a dragon,
a dragon is fine too .

Also, these are technically not 'new' but here are some pics of the figurine i use for my avatar:
Spoiler


*Though i feel it's worth pointing out that the paintjob is what makes or breaks(eyes) the final figurine, so an unpainted one can be a bit lackluster.
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Old 10-02-2010, 10:48 AM   Top  -  End  -  #7
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Default Re: Statuary Gardens (Figurines)

It's awesome. I'd really like to make some figurine as well. What kind of clay do you use again? since it's air drying, do you really have to work very fast? and what's about its consistency when it's finished, I mean, can you actually say... use it as a mini for your game for example?
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Old 10-02-2010, 11:49 AM   Top  -  End  -  #8
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Quote:
Originally Posted by Fri View Post
stuff

Thats quite a few questions you have there.
But thanks . I'm a bit busy at the moment, but expect an extensive answer to be edited into this post within 1,5 h or so. There is a reason i picked this name, you see.

Edit:Alright, 'ere we go. Spoilered for lenght:
Spoiler

So livin' up to (hopefully only the latter part of) my name?
Further questions are very much welcome , it's good to see such enthusiasm and interest. Lets me ramble on about what i know .

Edit2: Ach, missed my mark by about 1h ? Terribly sorry about that. In my defense though, new pics!
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Old 10-02-2010, 11:55 AM   Top  -  End  -  #9
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Well, I'll add more question in the mean time then :p
about finishing it... can you like, file it? or use sandpaper on it? things like that.
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Old 10-02-2010, 03:08 PM   Top  -  End  -  #10
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Default Re: Statuary Gardens (Figurines)

Remember this?
Quote:
Originally Posted by IncoherentEssay
i'll have to practice making faces .
I'd like some opinions on these:
Spoiler

They are a bit rushed, but i need to know if taking this approach would allow me to leave the Uncanny Valley without further casualties, or if im just digging myself in deeper .
The one on the right seems quite alright to me at least. But im biased anyway .
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Old 10-02-2010, 10:48 PM   Top  -  End  -  #11
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Default Re: Statuary Gardens (Figurines)

I really like the figurine you said you never considered putting on the internet (dusty, etc). It just plain cool. Personally I think the couple non-human ones look best. Of course that makes perfect sense.

We see human's every day and we subconsciously know every little detail of what a human looks like. Thus it is a lot easier to find flaws in replicas of humans, whether that be a painting sculpture, etc.

In comparison if you make some sort of made up creature, nobody will criticize the little details because we don't know what those details would actually be. Do you know how big a chimera's eyes are?

So I guess what I'm saying is that your doing quite a good job considering the challenge your faced with. Keep it up.
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Old 10-03-2010, 03:30 AM   Top  -  End  -  #12
IncoherentEssay
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Default Re: Statuary Gardens (Figurines)

Quote:
Originally Posted by RPGsr4me View Post
We see human's every day and we subconsciously know every little detail of what a human looks like. Thus it is a lot easier to find flaws in replicas of humans, whether that be a painting sculpture, etc.

In comparison if you make some sort of made up creature, nobody will criticize the little details because we don't know what those details would actually be. Do you know how big a chimera's eyes are?
Quoted for much truth.
The human face is the main factor in whether the art is good or not. The same goes for hands really. Disjointed fingers are a good way to ruin an otherwise perfectly good work .
Thats why i am trying to pick subjects where i can't just bypass those issues.
Practice makes perfect, afterall .

If i bypass them, i can do some nifty stuff, as Jean-Eric Ville'n from the Dark Knights guild PR department is here to help me illustrate :
Spoiler

Took me about 1h 15min to make, so there are some visible seams and flaws like on the right side bracer. Its ~10cm tall, 12 at the tips of the horns.
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Old 10-03-2010, 03:44 AM   Top  -  End  -  #13
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Thank you, It was really helpful. I'll try to get myself on some clay after I finish my current assignment.

Actually in my opinion, to leave uncanny valley, you should try to stylize more, not try to be more realistic. Make it more cartoonish, make it over the top, things like that. Sure, you could try to make things more realistic, but it's what actually make things fall into uncanny valley.
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Old 10-03-2010, 03:55 AM   Top  -  End  -  #14
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Quote:
Originally Posted by Fri View Post
Actually in my opinion, to leave uncanny valley, you should try to stylize more, not try to be more realistic. Make it more cartoonish, make it over the top, things like that. Sure, you could try to make things more realistic, but it's what actually make things fall into uncanny valley.
Yeah, its a frustratingly fine line to walk. While leaving the face featureless and painting XD on it would be worth a few s, it doesn't do such a good job on more serious figurines .
But something like making the eyes taller, the pupils/iris larger and the head in general a bit bigger might achieve the desired effect ?

Also, took a look at your art. Nice. Do you mind if i do a sketch figurine based on it at some point in the future? Specifically, im thinking Grey Fowl from page 1 in a fight-scene/faceoff with something suitably eldritch-horrory.
Or do you have plans of your own for that ?

Edit: One more thing (/uncle), i could do some step-by-step pic series about how i do stuff, if there is any interest.
Like How-to-make-a-d00d-inna-trenchcoat and stuff. Anyone interested in that?
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Old 10-03-2010, 06:37 AM   Top  -  End  -  #15
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Default Re: Statuary Gardens (Figurines)

Quote:
Originally Posted by IncoherentEssay View Post
Yeah, its a frustratingly fine line to walk. While leaving the face featureless and painting XD on it would be worth a few s, it doesn't do such a good job on more serious figurines .
But something like making the eyes taller, the pupils/iris larger and the head in general a bit bigger might achieve the desired effect ?
Something like that I guess, but I won't know since I haven't tried it. But I think guides on how to stylize things/make cartoony drawings would work here too.

Quote:
Also, took a look at your art. Nice. Do you mind if i do a sketch figurine based on it at some point in the future? Specifically, im thinking Grey Fowl from page 1 in a fight-scene/faceoff with something suitably eldritch-horrory.
Or do you have plans of your own for that ?
Of course not

Quote:
Edit: One more thing (/uncle), i could do some step-by-step pic series about how i do stuff, if there is any interest.
Like How-to-make-a-d00d-inna-trenchcoat and stuff. Anyone interested in that?
I'm interested at least.
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Old 10-03-2010, 06:53 AM   Top  -  End  -  #16
IncoherentEssay
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Great. I'll see about getting the first series made & up around monday/tuesday.
I still have to finish Suwako today, shes otherwise done but the Headless Horseman impression of hers is getting old .
If it turns out okay-looking even unpainted, i might put up pics in this post, but no promises.

Edit:Alrighty then, here you go:
Spoiler

Edit: ugh, sorry 'bout that. brb, grabbing links. Links here! /L4D
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Old 10-03-2010, 01:01 PM   Top  -  End  -  #17
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Default Re: Statuary Gardens (Figurines)

Hum, the proportions are fairly child-like. Dunno the character, so i don't know if that's intended.

(The hat's a clever move, but i find the knees suspicious.)
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Old 10-03-2010, 01:19 PM   Top  -  End  -  #18
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Quote:
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... suspicious knees ...
I see what you mean now. The legs were the first thing made, and the knees seemed to be a bit too low, so i bulked them up upwards which caused the sideways bloat you can see on the right knee of the 2nd pic.
I filed it down, so it should look more natural now, though new pics aren't an option at the moment. Tomorrow maybe. What else is off about the knees?

Also, yeah Suwako is child-like in stature, i added links to the post to the pics i used for reference.
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Old 10-03-2010, 02:44 PM   Top  -  End  -  #19
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Default Re: Statuary Gardens (Figurines)

that's amazing. Dynamic pose is really the next step for any art after you get fairly satisfied with your basic. And I didn't actually notice the ball-ish knee before he pointed it :p.

Can't wait to see it colored. What paint do you use again?
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Old 10-04-2010, 04:29 AM   Top  -  End  -  #20
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Quote:
Originally Posted by Fri View Post
What paint do you use again?
I use Games Workshop's/Citadel's paints. The thing is, i wouldn't actually recommend them . I use them because i'm familiar with them and know how they work from painting ~300+ miniatures with them. GW likes to charge through the nose for their paints .
I'd say anything used to paint models/miniatures would do a fine job. One thing that is sorta needed beyond basic colors is a premade fleshcolor. It is SO much easier to just adjust one with white/black than to mix it from scratch each and every time. So google for some mini-painting guides and see what they recommend, maybe ask the guys at the Warhammer painting thread.

Remember the pic-series-thingy? Here we go (spoilered for lenght):
Spoiler

So, in the interest of making this more helpful, any suggestions/questions?
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Old 10-04-2010, 05:24 AM   Top  -  End  -  #21
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Default Re: Statuary Gardens (Figurines)

this is really useful. I've worked with clay before, but never actually make uh, humanoid figures.
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Old 10-04-2010, 05:51 AM   Top  -  End  -  #22
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The same principles apply to pretty much anything with limbs,wings, etc. An european-styled dragon would have a maybe 2-1 or 3-1 front-back split, depending on the wings and the tail.
The proportions of the division depend on whether the final fig would be top(the golem)/bottom(a centaur) heavy.
The only thing this fails me on are spiders. Getting the legs to be thin enough to look right, as well as strong enough to support the body .
I'll probably have time for another series sometime next week, so suggestions for the subject are very much welcome.

Also, i'd like to remind everyone that a new 'main' figurine gets started on friday 15th, so i'd like some suggestion for that by then .
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Old 10-04-2010, 08:39 AM   Top  -  End  -  #23
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I'm a product design student, so the only models I've ever made clay or otherwise are product models and, for some reason, fruits.
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Old 10-05-2010, 01:24 AM   Top  -  End  -  #24
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Quote:
Originally Posted by Fri View Post
fruits
An experienced Mango artist then ?

IMO fruits are like the football of arts: 'heres a ball, go chase it around the field' / 'heres a bunch of bananas, draw a pic of it.' It's only interesting if you already like sports/art, but does a poor job of inspiring people to exercise/draw. /idle musings

Alright, this?
Quote:
Originally Posted by IncoherentEssay
Grey Fowl in a fight-scene/faceoff with something suitably eldritch-horrory.
Its up. The original idea snowballed a bit (avalanched, one could say), but turned out to be an interesting experiment. Here we go:
Spoiler

Afterword:
Spoiler
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Old 10-05-2010, 06:44 AM   Top  -  End  -  #25
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holyfreakin****itstheawesomestthingever!

That is, the single awesomest thing, anything had ever done in this forum, that's related to me. I love you. See this heart sign? It's for you.

Grey Fowl is cool, but the monster is cool as well. And the lighting and point of views are good, really.

my favourite shot is the Noir
shot and
the monster's appearance and

This is unvorgivable!

The theme music powerup!


And of course... the titular picture


spoiler warning!
Spoiler
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Last edited by Fri : 10-05-2010 at 06:47 AM.
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Old 10-05-2010, 07:53 AM   Top  -  End  -  #26
IncoherentEssay
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Default Re: Statuary Gardens (Figurines)

Quote:
Originally Posted by Fri View Post
a modest freakout
Glad to see you liked it .

The original idea was to have a frog-perspective "holy cow, that thing is huge*" shot of the monster, with Fowl in the foreground to show that, yes it is big. This was to be followed up by a "i'mma fight it anyway" frame leading into a PAWNCH frame.
However, making something big enough AND capable of supporting itself turned out unfeasible . I had to pick the angles for the supporting arms pretty carefully as it was.
So then i decided to lenghten the intro by showing a victim. Then i got the idea to frame it like a movie, which led to the full intro. Avalach'd is an apt decription of the process, really.
Something that got cut out in the planning was a few blooper frames, like whiffing an attack, stopping to catch a breather and tripping over. The third was almost caught on camera though, as Fowl toppled backwards through the scenery when i was taking the axekick picture . I felt that the 'Incompetence' scenes would be out of place and would dilute the delicious Cheese & Ham .
Spoiler


Oh, right. Heres a pic of the inspiration for the monster:
Guardian of Xel'lotath
from a semi-obscure Gamecube horror game Eternal Darkness: Sanity's Requiem.
So yeah, not an original creation, just tribute to one of my favorite games.
I recommend looking up an LP on youtube to anyone who likes eldritch horrors.

Edit: *fixed a hilarious typo.

Edit2: Also, anyone else feel like like chiming in? Comments/critique/requests?

Alright, since the 'open vote' doesn't provoke much response, here's what i'll do.
Recognize this guy?
Spoiler

If you think he deserves a full detailed-and-painted figurine to be made of him, post a 'yes' or something that amounts to it.

If you have no idea who the hell this guy is, i'm sure you can find a fellow poster willing to tell you out there .

If he gets, say, 5 votes 'yes', he's up next on friday 15th. Otherwise, i'll pick something else. (1/5)
So, voting doesn't work .
Suggestions are still welcome, and will be up for later weekends .
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Last edited by IncoherentEssay : 10-18-2010 at 07:54 AM.
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Old 10-07-2010, 07:27 AM   Top  -  End  -  #27
IncoherentEssay
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Default Re: Statuary Gardens (Figurines)

Oh well, hopefully double posts are fine when there is new content to be had?

Suwako is now painted, so here you go:
Spoiler

I'm going to hold out on overanalyzing my own work*,
as i'd really rather hear someone else's opinion on it before i talk my head off about it .
Reference links:
http://touhou.wikia.com/wiki/Suwako <- wiki on character, main reference.
http://safebooru.org/index.php?page=...view&id=490042 <- used as reference.
http://safebooru.org/index.php?page=...view&id=485170 <- used as reference.
Edit:...aaand a major overhaul. One pic remains in memory of SoullessSuwako:
Spoiler

But yeah, i now have a pretty good idea of what makes the eyes tick, so it's not a total loss.

*that lasted long
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Last edited by IncoherentEssay : 10-11-2010 at 01:17 PM.
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Old 10-07-2010, 08:05 AM   Top  -  End  -  #28
Fri
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Default Re: Statuary Gardens (Figurines)

Quote:
Originally Posted by IncoherentEssay View Post
Spoiler
I know, it was tongue in cheek :p

And on the suwako one, Nice! And really well done details as well. Well..except for the face, it's kinda scary. Here's my suggestion that might be able to salvage it a bit. What if you paint some rather bold eyeline on eyes. You know what I mean? And lose the nose a bit, Manga style isn't really big on nose (pun really unintended).

And it's not really squeaky, if you know again what I mean. Can you finish it more or it's the medium's weakness? I remember back then when I do gipsum and clay they always ask us to sandpaper it like crazy until it's squeaky. Do you use base paint?

From what I see on your works, I'm starting to think that face might be too much of a bother in this medium. I think it might be better if you do minimal things on face. I mean, just make the general form of the head, and paint the face rather than sculpt it.

And more kamina is always good.
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Last edited by Fri : 10-07-2010 at 08:11 AM.
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Old 10-07-2010, 08:33 AM   Top  -  End  -  #29
IncoherentEssay
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Default Re: Statuary Gardens (Figurines)

Quote:
Originally Posted by Fri View Post
I know, it was tongue in cheek :p
I know . Best jokes are those that are batted back & forth a dozen times, so that any poor fellow to walk onto the scene is utterly baffled by whatever is going on. A complex discussion on the role our head-wear overlords play in modern ethics would be just the ticket.

Quote:
Originally Posted by Fri View Post
... face ...
Ah, yes my eternal nemesis. Still, its better than Satori's, right? Right ? I'll see if outlining the eyes with darker shade of skin helps any.

Edit: and now i'm really dissapointed with myself .
What's wrong with the eyes?
No reflections, that's what. Thats why they look so utterly soulless and dead, not even a mandatory spot of white. Seriously, how did it take me this long to notice ? I'll have to grab some shiny varnish or something for it at some point. Here we go:
Old:
Spoiler

New:
Spoiler

What really gets me is how this should have been obvious if i actually looked AT the eyes of the refence pics, instead of just their shape and size in proportion to the head .

Quote:
Originally Posted by Fri View Post
And lose the nose a bit, Manga style isn't really big on nose (pun really unintended)
The nose is almost as small as it goes, though. I'll have to try to make it smaller or maybe even go without entirely. I still have some leftover mass to practice with, though i'll have to go grab more for the next figurine.
Or i could make Akagi next .
Quote:
Originally Posted by Fri View Post
And it's not really squeaky.
That would be the tiny seams on the hat, right? It's partially a weakness, though one that can be worked with. Fixing the seams by filling them in tends to create new ones at the edges you see. Since Suwako was made over a much longer time period than Satori, it has more 'layers'. Sandpapering could remove the seam, but also risks exposing an older one. Paint also has a nasty tendency to highlight seams, crevices and other blemishes .

It would be very helful if you could list any visible seams from the pictures . Scratch that, i'll just focus on final polish on the next one. It was a bit unreasonable a request.

Quote:
Originally Posted by Fri View Post
...paint the face rather than sculpt it...
Satori.

Quote:
Originally Posted by Fri View Post
And more kamina is always good.
Only 4 more to go then.

Edit: and some new content :
Spoiler
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Last edited by IncoherentEssay : 10-09-2010 at 11:26 AM.
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Old 10-11-2010, 08:34 AM   Top  -  End  -  #30
IncoherentEssay
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Default Re: Statuary Gardens (Figurines)

Since i finished up Suwako before the weekend, i had some spare time to mess around with. I figure i have enough stuff for an update.

First, a sketch figu:
Spoiler


I also have something i made after i got sick of making those disembodied practice heads:
Spoiler


Edit: noted and applied . No more subspoilers from now on. I just have some semi-compulsive organizing tendencies .
Edit2: I just realised there's pretty much nothing in the pics to give you guys a sense of scale. The height doesn't really tell much, not everyone keeps a tapemeasure handy. So here's Patchy in my palm. Her head is about the same size as the others, so that should give a good idea of their size.
Spoiler
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Last edited by IncoherentEssay : 10-12-2010 at 12:06 PM.
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