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Old 10-23-2010, 03:57 AM   Top  -  End  -  #121
Cogwheel
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Default Re: Conquering the Fantasy Kitchen Sink - Let's Play Sengoku Gensokyo!

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Negotiate is something you need to declare war and recruit people. Kinda useful, really.
Sorry, it was a joke on the whole overly battle-centric thing. I finished the game, so I know what the stat is
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Old 10-23-2010, 04:00 AM   Top  -  End  -  #122
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Default Re: Conquering the Fantasy Kitchen Sink - Let's Play Sengoku Gensokyo!

I know and i realized that my attempt to go along with it was too subdued to be recognized. Just didn't get around to editing before you had already written a reply.
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Old 10-23-2010, 04:47 AM   Top  -  End  -  #123
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Default Re: Conquering the Fantasy Kitchen Sink - Let's Play Sengoku Gensokyo!

I say we buy at least Reimu & Marisa to L9 and DoW the Higan Guard.
I'm slightly dissapointed with the whole limited stock thing with the shop. Makes sense in-game, but i was so looking forwards to farming stat peelz . So whether we assault Komachi or go shopping with the last action is fine either way. Might also consider bumping the rest of the top assault team a level or two.
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Old 10-23-2010, 12:26 PM   Top  -  End  -  #124
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Default Re: Conquering the Fantasy Kitchen Sink - Let's Play Sengoku Gensokyo!

I don't think we need to develop any more just yet, since we're not even at half our Ryumaku limit yet. I'd go ahead with everything else though.

If we went and bought everything from Marisa, it'd cost 7500 Ouki, leaving us with about 5000 left. I don't know if we really need to get everything, but I did and I don't have any complaints yet. If we can spare it, we could also go ahead and level up some of our army.

As for actions this turn, I vote for declaration and attack. The first fight will probably be no challenge for the army, and we should have enough units to defend if they counterattack (or at least lessen the loss). Next turn, we could buy everything from Marisa, and then launch another attack after.

And I also have a question: Are those stat-raising pills really worth it? 4500 Ouki for +1 in a stat doesn't seem like it'd be worth it, and I'm already spending most of my Ouki on improving my units. Should I still go and get them as soon as possible, or wait until I have more money (I'm typically in the 5000-8000 range per turn)?
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Old 10-23-2010, 12:42 PM   Top  -  End  -  #125
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Default Re: Conquering the Fantasy Kitchen Sink - Let's Play Sengoku Gensokyo!

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Originally Posted by EifieFlare View Post
And I also have a question: Are those stat-raising pills really worth it? 4500 Ouki for +1 in a stat doesn't seem like it'd be worth it, and I'm already spending most of my Ouki on improving my units. Should I still go and get them as soon as possible, or wait until I have more money (I'm typically in the 5000-8000 range per turn)?
So worth it if you can spare the cash. I mean, it depends on the stat. But for stuff like attack and defense where one point makes all the difference? Excellent.
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Old 10-23-2010, 01:48 PM   Top  -  End  -  #126
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Default Re: Conquering the Fantasy Kitchen Sink - Let's Play Sengoku Gensokyo!

We could just sit and develop until the costs exceed 18 for all the territories, use some of the money that piles up to get characters that are going to last until endgame within 1 level of each other, then buy a few items with whatever we have left.

Yes, we're not anywhere near the cap yet but (going by sengoku rance mechanics), costs will probably rise as people level, meaning you have to worry about not only the cost of new characters, but the current cost increasing proportional to the number of characters you have. I don't really know at what point this game will start to get moving, but once it does we might not have the luxury of sitting and developing anymore.

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Old 10-23-2010, 04:54 PM   Top  -  End  -  #127
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Default Re: Conquering the Fantasy Kitchen Sink - Let's Play Sengoku Gensokyo!

Also though it doesn't relate to the current choice we face, let me say this. Playing this game has completely changed my view of Alice. I never cared much about her, finding her pretty uninteresting, both in her canon portrayal or the heavily tsundere fan portrayal. However, she is my favorite character in this game by quite a fair margin. She's hilarious when talking to her dolls and i like her general personality and how she deals with her fellow magicians. And in a wider sense, it makes me wonder if i just haven't seen the right works with her in up until now. So if anybody have any recommendations for doujins and anything else with Alice, i wouldn't mind hearing them, simply to see if Sengoku Gensokyo is unique in making her a character i care for or not.

It has also made me see much more personality in the Prismriver Sisters and Medicine, all of whom were rather flat characters without much personality otherwise. I'm not sure there is much else with them, but i did find Medicine's character development and how she relates to Yuuka here really nice, and the Prismrivers are just cute and funny.
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Old 10-23-2010, 05:19 PM   Top  -  End  -  #128
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We could just sit and develop until the costs exceed 18 for all the territories, use some of the money that piles up to get characters that are going to last until endgame within 1 level of each other, then buy a few items with whatever we have left.

Yes, we're not anywhere near the cap yet but (going by sengoku rance mechanics), costs will probably rise as people level, meaning you have to worry about not only the cost of new characters, but the current cost increasing proportional to the number of characters you have. I don't really know at what point this game will start to get moving, but once it does we might not have the luxury of sitting and developing anymore.
I'd consider the game to be "moving" once capture of the Human Village is completed. Once that's done, you've got potential armies and attacks coming at you from multiple sides at almost all times until you finish conquering most of Gensokyo.

That said, my experience with spending turns to develop has left me thinking that it might not be the smartest idea. I actually did that during my first attempt at the game once I beat the Forest of Magic, since no one was attacking. Apparently those "fractions of a level" gained by enemy units each turn really do get noticeable. By the time I was done developing all of my territories to a Res of 21+ and started war with Higan, their mooks were about level 10 (12 for Komachi), with my army's highest being 8. The fact that I was also several turns behind for finishing the Forest might have been a factor too though (about 5 turns longer).

For reference, I skipped the developing in my second run, and Higan's units were 6-7, a difference of being on turn 35 vs turn 20. The level gain won't be as bad as mine was, since we'd only be on about turn 25 after developing. However, the enemies might still be tougher; easier battles would mean easier and larger margins of victory; huge wins would lead to easier captures, less turns spent on it, and less Ouki being spent on healing/etc.

I'm not sure if all the Ouki you'd get from sitting and developing would be enough to compensate either, since the game stops you from purchasing experience once you reach certain levels, 9 being one of them. Prices for experience also go up as levels go up (although they might actually go up every 10 levels).

Finally, we could still just develop our smaller territories each turn. If we devote only one team and action to attacking, we'd have another action left for developing with whoever we have left. After all, we still have lots of time and extra Ryumaku to fall back on. And jeez this is a long post.
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Old 10-23-2010, 08:21 PM   Top  -  End  -  #129
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Default Re: Conquering the Fantasy Kitchen Sink - Let's Play Sengoku Gensokyo!

Haven't read much yet, but wanted to point out...
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Off-topic but, apparently, there's one in progress.
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Old 10-23-2010, 10:01 PM   Top  -  End  -  #130
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Default Re: Conquering the Fantasy Kitchen Sink - Let's Play Sengoku Gensokyo!

As this seems to be the thread for it, how do you increase the amount of Ouki you get per turn?
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Old 10-24-2010, 01:33 AM   Top  -  End  -  #131
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Default Re: Conquering the Fantasy Kitchen Sink - Let's Play Sengoku Gensokyo!

Let's Play Sengoku Gensokyo - Day 20

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Komachi may well be the most likable character in this entire game. A pity that Higan Ferrier never works like that for me. I'm currently using her as one of my main attackers in my hard mode playthrough. Speaking of hard mode, I finally completed the game today and unlocked the secret bonus boss, who is easily 1-shotting everyone I have and takes nearly no damage from my attacks. Time to level grind another 50 levels! <3 Koakuma for boss fights.

Unless other suggestions are made, I think the next turn will involve purchasing equipment and attacking the Road of Reconsideration again.

@ Memnarch:
The amount of Ouki earned per turn grows as you develop and gain more Ryumaku.

@ Terraoblivion:
Not sure if you've completed the game yet, but I'll say that as much as I liked Alice throughout the game, I liked her even more in the ending. She's definitely one of the most plot-relevant characters in the game, along with Shikieiki (who plays a big role in the extra boss battle).
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Old 10-24-2010, 05:08 AM   Top  -  End  -  #132
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Default Re: Conquering the Fantasy Kitchen Sink - Let's Play Sengoku Gensokyo!

I haven't completed any post-game content, but i have completed the main game itself. And Alice definitely is important throughout the game. In general i'd say that the most important characters in the game appear to be Reimu, Marisa, Yukari, Alice and Shikieiki. The last one obviously being the most surprising.

And shopping and attacking seems like the proper course of action. Hopefully Komachi will be less successful with Higan Ferrier this time around. Shame about having to beat her up though, she's so adorable and seems to have a hard enough time already. She needs cheering up and a more supportive work environment!
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Old 10-24-2010, 10:23 AM   Top  -  End  -  #133
EifieFlare
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Default Re: Conquering the Fantasy Kitchen Sink - Let's Play Sengoku Gensokyo!

That Ghost actually isn't half-bad for a random capture. Its ability could come in handy later during Leader battles to get rid of those partner stat boosts, and it can still attack too. If you've got spare units, I'd say recruit Mayu.

No other suggestions for next turn though. What you have in mind sounds good.

The only times I actually got hit by Higan Ferrier were when Komachi decided to use it successfully twice in a row during my fight with Shikieiki. That battle didn't go so well... It's a shame you couldn't lower RoR's defense a bit more so you could capture it next turn, but eh, what can you do?
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Old 10-24-2010, 02:36 PM   Top  -  End  -  #134
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Default Re: Conquering the Fantasy Kitchen Sink - Let's Play Sengoku Gensokyo!

For some reason, I only got around to reading through this now, but I shall avidly follow from now on. Also, because it fits the occasion: http://www.youtube.com/watch?v=BsBgCYL9Dn8

As for tactics, buying and attacking seems sound enough. I assume you can equip items the same turn you buy them?
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Old 10-24-2010, 04:26 PM   Top  -  End  -  #135
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Default Re: Conquering the Fantasy Kitchen Sink - Let's Play Sengoku Gensokyo!

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Originally Posted by Associate View Post
For some reason, I only got around to reading through this now, but I shall avidly follow from now on. Also, because it fits the occasion: http://www.youtube.com/watch?v=BsBgCYL9Dn8

As for tactics, buying and attacking seems sound enough. I assume you can equip items the same turn you buy them?
Yep you can. However, you can't equip or un-equip things from units that have already acted that turn until the next turn, so you have to be certain before you do any actions.
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Old 10-24-2010, 09:54 PM   Top  -  End  -  #136
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Default Re: Conquering the Fantasy Kitchen Sink - Let's Play Sengoku Gensokyo!

Hang on, I've got a couple of quick questions:

1) Are you seriously at war with this setting's equivalents of Charon and Anubis?

2) So, what's with the ominous black blob with the giant eye in the southwest of the map? Are you going to war with that, too?
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Old 10-24-2010, 10:01 PM   Top  -  End  -  #137
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Default Re: Conquering the Fantasy Kitchen Sink - Let's Play Sengoku Gensokyo!

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Hang on, I've got a couple of quick questions:

1) Are you seriously at war with this setting's equivalents of Charon and Anubis?

2) So, what's with the ominous black blob with the giant eye in the southwest of the map? Are you going to war with that, too?
1. Pretty much.

2. It's the area of the character who launched the game. Not yet, but will be in the future.
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Old 10-25-2010, 02:08 AM   Top  -  End  -  #138
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Let's Play Sengoku Gensokyo - Day 21-22

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I wasn't going to say anything until we've committed to our attack on the Higan Guard, but I know from experience that if you declare war on the Human Village first, you'll quickly get a cutscene where Shikieiki condemns the attack on the village as unjust and immediately declares war on you.

In other (somewhat related, given the plot) news, I beat the game's bonus boss today!

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Old 10-25-2010, 06:50 AM   Top  -  End  -  #139
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Default Re: Conquering the Fantasy Kitchen Sink - Let's Play Sengoku Gensokyo!

I look forward to reading that, though. It should be interesting and i'll be honest, as much as i love this game i doubt i have the patience to grind my way to being able to take on that boss. So it will be nice to see someone else do the hard work. I can't help but wonder who it is, being that much more powerful than the likes of Yukari.
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Old 10-25-2010, 07:20 AM   Top  -  End  -  #140
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I can't help but wonder who it is, being that much more powerful than the likes of Yukari.
Cirno.

What? It's obvious.
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Old 10-26-2010, 01:26 AM   Top  -  End  -  #141
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Let's Play Sengoku Gensokyo - Day 23-26

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Not much of a choice in who to attack right now, but the real question is when. We can move in immediately, or wait a few turns and develop to build up our Ouki supplies. The big draws to the latter option are the new items we could buy. The Hurricane wing offers a large boost to SPD, but it's hard to justify raising speed instead of MEL/RNG, so it's best used on characters with already high offense. The Natural Barrier, though, is just plain amazing. 200 HP is an enormous boost at our levels, and will remain a significant item for pretty much the entire game.
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Old 10-26-2010, 01:36 AM   Top  -  End  -  #142
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Default Re: Conquering the Fantasy Kitchen Sink - Let's Play Sengoku Gensokyo!

Buy those two. Add Shikieiki to the team because, well, she's practically a walking nuke. A preachy nuke, but still.

And yes, since you can take your time with the human village, I suggest you do so. Frankly, you could develop indefinitely and still steamroll them just as easily when the time comes (after all, they only add mooks). To my knowledge, the human village never attacks until you declare war on them first. So really, it's the one point in the game where you can take as long as you want. Why not make (excessive) use of the opportunity and develop-spam up to an absurd amount?
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Old 10-26-2010, 02:14 AM   Top  -  End  -  #143
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Default Re: Conquering the Fantasy Kitchen Sink - Let's Play Sengoku Gensokyo!

Agreed, let's at least bring Higan's lands up to par with the rest. So cram as much development into the update as possible .
Pick both items too, Shikieiki has the Dakka to make use of the speed, no?
Recruiting the Yama is an obvious pick too, though i'm beginning to wonder if the game's story would react to not recruiting anyone, just pushing through with Reimu & Co?
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Old 10-26-2010, 02:15 AM   Top  -  End  -  #144
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Default Re: Conquering the Fantasy Kitchen Sink - Let's Play Sengoku Gensokyo!

I'd say:

Recruit Yamaxanadu.
Buy those two items.
Build up the two territories next to the human village once each.
Then attack!
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Old 10-26-2010, 03:59 AM   Top  -  End  -  #145
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Default Re: Conquering the Fantasy Kitchen Sink - Let's Play Sengoku Gensokyo!

Agreed. Recruit Eiki, buy stuff, then develop until you have reason to do something else or everyone gets bored. Maybe level some characters if you have the Ouki to spare.
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Old 10-26-2010, 07:00 AM   Top  -  End  -  #146
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Default Re: Conquering the Fantasy Kitchen Sink - Let's Play Sengoku Gensokyo!

Buy the stuff and do some development, but not too much. That would just get boring. Also i don't know if i'm unique, but i found Keine and Aya to be quite tricky, so letting them get too many levels might not be a good idea.
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Old 10-26-2010, 07:36 AM   Top  -  End  -  #147
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Default Re: Conquering the Fantasy Kitchen Sink - Let's Play Sengoku Gensokyo!

Not quite unique, Aya gave me quite a bit of trouble since i assumed that she would have a solid ranged defense like Eiki.
Once i started to shoot her down on sight, it got a bit easier. Still, the high firepower, stupid speed and instant 'Get Out of Melee' special are a hassle do deal with.

As far as boring goes, we don't necessarily need turn-by-turn updates, only those where major decisions can be made + cutscenes, so 10+ develops can be just passed off with a simple summary. It's not like there's a intense action montage included in it .
Besides, even if Keine/Aya do pick up some levels, we can just wail on the enemy mooks with Marisa/Eiki/Shanghai to win battles. And Aya isn't very durable anyway.
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Old 10-26-2010, 02:05 PM   Top  -  End  -  #148
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Default Re: Conquering the Fantasy Kitchen Sink - Let's Play Sengoku Gensokyo!

We could take the time to just develop now, but we probably don't want to do that for too long what with the level gaining and all. I personally thought Aya was was a huge pain, but if you have a strategy in mind that works against her, developing might not be bad in the long run.

For the rest of the decisions, I pretty much agree with everyone else. I'd still limit the number of turns spent on developing though. Maybe just develop until we get enough money to buy those two items, recruit Shikieiki, and build up a good amount of Ouki for healing/leveling/etc again. You could also try develop-spamming while leveling up units with Ouki to compensate for enemy levels, but I'm not sure how well that would go.

Also, are the shop inventories generated randomly? Cause I didn't get either of those items from restocks.
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Old 10-27-2010, 02:23 AM   Top  -  End  -  #149
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Default Re: Conquering the Fantasy Kitchen Sink - Let's Play Sengoku Gensokyo!

Let's Play Sengoku Gensokyo - Day 27-29

Spoiler


EifieFlare: You are correct in that the game's item inventory seems to be at least partially randomly generated. I remember getting 2 Power Bracer's easily on my first playthough, but only 1 on my second (at least until turn 250). You tend to notice important items like that.
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Old 10-27-2010, 05:26 AM   Top  -  End  -  #150
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Default Re: Conquering the Fantasy Kitchen Sink - Let's Play Sengoku Gensokyo!

Well, full steam ahead I suppose. Let's declare war on the Human Village and see what we can do! Or just declare and develop again, whatever works.

I'm usually the same when it comes to developing. I always figure that if I can spare the extra units for higher costs now, continued development while reserving some units for defense later on won't be quite as hard.

Maybe shop inventories are pre-determined, as in the added items you can get are determined by the random characters you start with in your army? I don't have any evidence to prove that, but it could happen I guess.
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