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Old 10-28-2010, 05:03 PM   Top  -  End  -  #1
Pyromancer999
Bugbear in the Playground
 
 
Join Date: Jun 2010
Default Pumpkin King-A Halloween-themed PrC[3.5, PEACH]

The Pumpking King
"That Serathan always throws me for a loop. She's always either prancing around like a child, or she's busy scaring the hell outta me"
-Neirdan, dwarf companion to a Pumpkin King


Some people are really into Halloween, taking the preceding month planning the perfect Halloween, making fantastic costumes, and generally being filled with the spirit of Halloween in general. Some begin to develop abilities due to this connection with Halloween. However, some of those are even more filled with the spirit of Halloween than others. These are Pumpkin Kings, making use of supernatural costumes to awesome effectiveness, enhancing their existing Halloween abilities, and also developing a few other awesome powers

Prerequisites:
Skills:
Disguise 9 ranks or Profession(Seamstress or Tailor) 9 ranks
Feats: Scion of Halloween, Cool Costume, Awesome Costume(found here)


Class Skills: Bluff, Craft, Diplomacy, Disguise, Knowledge(arcana), Knowledge (local), Hide, Intimidate, Move Silently, Profession
Skill Points: 4 + Int mod skill points

HD: d8

Pumpkin King
LevelBABFortRefWillSpecial
1st
+0
+0
+2
+0
Enhanced Halloween Power, Custom Costume(1)
2nd
+1
+0
+3
+0
Halloween's Boon
3rd
+2
+1
+3
+1
Reaper's Scythe(basic), Better Costume(1 enhancement)
4th
+3
+1
+4
+1
Custom Costume (2)
5th
+3
+1
+4
+1
Halloween's Boon
6th
+4
+2
+5
+2
Reaper's Scythe(reaping),Better Costume(two enhancements)
7th
+5
+2
+5
+2
Custom Costume(3)
8th
+6
+2
+6
+2
Halloween's Boon
9th
+6
+3
+6
+3
Reaper's Scythe(True), Better Costume(three enhancements)
10th
+7
+3
+7
+3
Custom Costume(4), True Scion of Halloween

Class Features

Weapon and Armor Proficiencies: Pumpkin Kings are proficient with simple weapons and the scythe.

Enhanced Halloween Power:
Pumpkin Kings are treated as having 1 more feat than they have for the purposes of effects that depend on the number of Halloween feats they have.

Custom Costume: At 1st level, Pumpkin Kings become so proficient with their supernatural costumes that they can custom-make costumes for themselves. Select one creature you can transform into using the Awesome Costume feat that has a number of HD equal to the number of Halloween feats you have. This creature is known as the base creature. You may choose a number of features from the list below to enhance it equal to the number of Halloween feats you have - 1:
Spoiler

Once these features are selected, the resulting creature counts as a Custom Costume, and may be transformed into using the Awesome Costume feat. The Pumpkin King creates 1 additional costume at 4th and every 3 levels after. The resulting costume may look however like the Pumpkin King wishes, but is recognizable as the base creature the costume was created from (ex. A Pumpkin King wants a Mutant Costume, so he chooses a human as the base creature, then adds tentacle attacks and chooses it to look like it has black skin with odd green patterns, but, if one looks at it, is still recognizable as something human)

Halloween Boon: After a while, the spirit of Halloween further penetrates the Pumpkin King's being, granting it extra benefits to the Halloween abilities it has already developed. At 2nd level and every 3 levels after that, the Pumpkin King may choose to enhance one of his Halloween feats from the options below. The Pumpkin King may not choose the enhancement of a feat he or she does not have:
Spoiler


Reaper's Scythe: At 3rd level, the Pumpkin King learns how to channel the spirit of Halloween into a weapon. As a standard action, for a number of minutes equal to his class level + 1/2 the number of Halloween feats he has, the Pumpkin King summons a scythe made of terror, which deals damage as a normal scythe. Any creature hit by the scythe becomes panicked for 1 round, as the pure fear the blade is composed of shoots through them.

At 6th level, once per day, if the Pumpkin King reduces a creature to -10 or lower, he or she may go on a reaping spree, moving up to twice his speed as a standard action and attacking each creature adjacent to him during his or her movement once.

At 9th level, if the Pumpkin King scores a critical hit with an attack from his scythe, he may choose to give the creature attacked two negative levels.

The minutes of use granted by this class feature need not be used consecutively, but must still be used in one-minute increments.

Better Costume:
At 3rd level, the Pumpkin King's attention moves a bit from making his own custom costume to modifying the wide selections of costumes he already has. He may apply one feature from the list of features for Custom Costume when under the effects of Cool Costume. This feature, once chosen, cannot be changed, and the Pumpkin King may not choose any feature that counts as choosing multiple features. At 6th and 9th levels, the
Pumpkin King may choose another feature from the list.

True Scion of Halloween:
At 10th level, the Pumpkin King reaches the pinnacle of his Halloween-granted power, and gains multiple benefits from this achievement. First, the Pumpkin King gains the Major Scion of Halloween feat. Secondly, he may share the spirit of Halloween with others, granting others one use of any one of his Halloween feats per day. Each such endowment counts as the Pumpkin King having expended one use of the feat in question. Thirdly, he can make his custom made costumes come to life. For a number of rounds per day equal to his class level + 1/2 the number of Halloween feats he has, he may summon his one of his Custom Costume creatures.

Might be a bit overpowered, I'm not quite sure.

Please PEACH?

Last edited by Pyromancer999 : 10-29-2010 at 03:30 PM.
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Old 10-28-2010, 05:23 PM   Top  -  End  -  #2
AustontheGreat1
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Join Date: Dec 2009
Location: 
I live in Alabama
Gender: Male
Default Re: Pumpkin King-A Halloween-themed PrC[3.5, PEACH]

I apologize for not commenting on your class but could you please use this table instead? I just can't stand to see cramped class tables. Just a pet peeve of mine. again, I apologize.

Pumpkin King
LevelBABFortRefWillSpecial
1st
+0
+0
+2
+0
Enhanced Halloween Power, Custom Costume(1)
2nd
+1
+0
+3
+0
Halloween's Boon
3rd
+2
+1
+3
+1
Reaper's Scythe(basic), Better Costume(1 enhancement)
4th
+3
+1
+4
+1
Custom Costume (2)
5th
+3
+1
+4
+1
Halloween's Boon
6th
+4
+2
+5
+2
Reaper's Scythe(reaping),Better Costume(two enhancements)
7th
+5
+2
+5
+2
Custom Costume(3)
8th
+6
+2
+6
+2
Halloween's Boon
9th
+6
+3
+6
+3
Reaper's Scythe(True), Better Costume(three enhancements)
10th
+7
+3
+7
+3
Custom Costume(4), True Scion of Halloween
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Old 10-28-2010, 05:46 PM   Top  -  End  -  #3
Pyromancer999
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Join Date: Jun 2010
Default Re: Pumpkin King-A Halloween-themed PrC[3.5, PEACH]

Table has been changed.
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Old 10-29-2010, 05:39 AM   Top  -  End  -  #4
Debihuman
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PirateGirl
 
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furious Re: Pumpkin King-A Halloween-themed PrC[3.5, PEACH]

As for the prerequisite of skills, you need to add Ranks to the requirements. Since you can't take the Awesome Costume Feat until 6th level (it's a requirement of the feat), you can't enter this class until that level.

I'd recommend requiring these skills: Bluff, Disguise, Profession (Tailor or Seamstress) and making these skills class skills for the Pumpkin King. Additional class skills would be: Diplomacy, Intimidate, Knowledge (Local), and Move Silently.

Custom Costume could use a little work. For example, you neglect to say how far you get Darkvision. It should be 30 feet. If you already have Darkvision, you should gain an additional 30 feet of Darkvision.

Natural Armor +1 probably shouldn't be based on the number of the Halloween feats you have. You need a minimum of three Halloween feats just to enter the class. Alternatively, you could gain a natural armor bonus equal to half your level Pumpkin King (rounded down).

Templates normally can only be added to creatures. Allowing them to be added to a costume sounds odd to me. Plus, this risks the costume being significantly overpowered. If nothing else, it should be at the DM's discretion.

Debby
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Old 10-29-2010, 06:40 AM   Top  -  End  -  #5
Lev
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Join Date: May 2010
Gender: Male
Default Re: Pumpkin King-A Halloween-themed PrC[3.5, PEACH]

For inspiration:
http://wiki.guildwars.com/wiki/Mad_King_Thorn

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Old 10-29-2010, 02:39 PM   Top  -  End  -  #6
Pyromancer999
Bugbear in the Playground
 
 
Join Date: Jun 2010
Default Re: Pumpkin King-A Halloween-themed PrC[3.5, PEACH]

Quote:
Originally Posted by Debihuman View Post
As for the prerequisite of skills, you need to add Ranks to the requirements. Since you can't take the Awesome Costume Feat until 6th level (it's a requirement of the feat), you can't enter this class until that level.

I'd recommend requiring these skills: Bluff, Disguise, Profession (Tailor or Seamstress) and making these skills class skills for the Pumpkin King. Additional class skills would be: Diplomacy, Intimidate, Knowledge (Local), and Move Silently.

Custom Costume could use a little work. For example, you neglect to say how far you get Darkvision. It should be 30 feet. If you already have Darkvision, you should gain an additional 30 feet of Darkvision.
Suggestions added in.
Quote:
Natural Armor +1 probably shouldn't be based on the number of the Halloween feats you have. You need a minimum of three Halloween feats just to enter the class. Alternatively, you could gain a natural armor bonus equal to half your level Pumpkin King (rounded down).
This is already the case. My apologies if this was not clear.

Quote:
Templates normally can only be added to creatures. Allowing them to be added to a costume sounds odd to me. Plus, this risks the costume being significantly overpowered. If nothing else, it should be at the DM's discretion.
Costumes are formed by taking a creature you can turn into and modify it. So, allowing a template to be applied to one is not that odd. As for the overpowering aspect you are concerned about, read the description a bit more closely. The maximum HD that the creature selected for the costume may have is the number of Halloween feats you have. So, the creature is more likely to be a good bit less powerful than another creature you could turn into on its own. If anything, adding a template would put it more on par with the other creatures the Pumpkin King is capable of transforming into. Anyways, if you had all of the Halloween feats, chose the maximum HD creature you could (8 HD), and spent all of your feature choices on templates, you'd have a 8 HD creature with a +2 LA template. At this point, should you have entered this class as early as possible, you're most likely at 16th level. Using Awesome Costume normally would result in a 16 HD creature's form being assumed then. So, this would prove that, if anything, this class feature is a bit underpowered.

Last edited by Pyromancer999 : 10-29-2010 at 02:39 PM.
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Old 10-29-2010, 03:07 PM   Top  -  End  -  #7
Owrtho
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Join Date: Jul 2008
Default Re: Pumpkin King-A Halloween-themed PrC[3.5, PEACH]

On the class skills you forgot to list profession. Also seems like it should have hide. The class seems interesting though.

Owrtho
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Old 10-29-2010, 03:31 PM   Top  -  End  -  #8
Pyromancer999
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Join Date: Jun 2010
Default Re: Pumpkin King-A Halloween-themed PrC[3.5, PEACH]

Thanks for the Hide suggestion. If you really think about it, it definitely is suited to the class.
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Old 10-30-2010, 09:38 AM   Top  -  End  -  #9
Pyromancer999
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Join Date: Jun 2010
Default Re: Pumpkin King-A Halloween-themed PrC[3.5, PEACH]

No one has anything more to say about the class? I was sort of hoping to have this ready to go by Halloween for a one-shot game that me and my group were going to have, so any and all comments would be appreciated/
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Old 10-30-2010, 10:01 PM   Top  -  End  -  #10
Creed
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Join Date: Mar 2010
Location: 
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Default Re: Pumpkin King-A Halloween-themed PrC[3.5, PEACH]

Wow, this is a nice class.
In an oldy 3.5 campaign I found myself playing a Master of Masks, and this class has a similar flavor but it's, well, how to say this...
Better and cooler. Good job, dude!
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Old 10-31-2010, 09:09 AM   Top  -  End  -  #11
Pyromancer999
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Join Date: Jun 2010
Default Re: Pumpkin King-A Halloween-themed PrC[3.5, PEACH]

Thanks! Glad that you like it. The costume bit of this class was actually somewhat inspired by the Master of Masks.

Well, looks like it's ready to go. Unless anyone else wants to PEACH this. Can't wait to see how this works out in my group's Halloween one-shot.
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Old 10-31-2010, 09:09 AM   Top  -  End  -  #12
Creed
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Join Date: Mar 2010
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Default Re: Pumpkin King-A Halloween-themed PrC[3.5, PEACH]

Quote:
Originally Posted by Pyromancer999 View Post
Thanks! Glad that you like it. The costume bit of this class was actually somewhat inspired by the Master of Masks.

Well, looks like it's ready to go. Unless anyone else wants to PEACH this. Can't wait to see how this works out in my group's Halloween one-shot.
Have fun!
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Old 10-31-2010, 09:14 AM   Top  -  End  -  #13
Pyromancer999
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Join Date: Jun 2010
Default Re: Pumpkin King-A Halloween-themed PrC[3.5, PEACH]

Quote:
Originally Posted by Creed View Post
Have fun!
I think we will, thanks! By the way, everyone on here is encouraged to use this in any Halloween one-shots they may have, if they want.
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