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Also, I'm thinking on using a class from the DMG for out next secret ingredient. I mean, we're supposed to be a mainly Core + Completes contest, but we never used a prc from Core!
My thoughts on the Core PrCs:
Arcane Archer: This would actually be fun, since they have stuff, but it's just not that great. Arcane Trickster: Possibly. Ranged Legerdemain has potential, and Impromptu Sneak Attack could be worked as well, but it may be overshadowed by sheer casting power. Assassin: I would lean no. It actually does see a fair amount of use, and while it does have some untouched abilities, the flavor would be completely one-note. Blackguard: I don't know enough about this one to make a clear decision, but it may just have something worthwhile laying around. Dragon Disciple: The breath weapon is a bit of a shame, but the class itself may just be salvageable. Duelist: Ew. Skip this. Dwarven Defender: Without a way to draw aggro, this class is practically NPC-only. With it, all of the builds are identical. Plus, we've already had a Dwarf-themed contest. Eldritch Knight: No class features. Pass. Horizon Walker: Saph made what is pretty much the be-all end-all of HW's, so I don't know how much variety we'd get. Loremaster: Everyone is now a Wizard/Archivist. 9th level spells>LM class features. Mystic Theurge: Red Wizard: Over. Powered. Shadowdancer: You could be a stealthy spy, or... no, wait, that's it.
Arcane Trickster would also be a good one.. and maybe blackguard. The first has some class features that might have some interesting potential, the second has an interesting mix of abilities that might be able to be taken in different directions. Dragon Disciple's a bit rough, and HW, while interesting, has the much-stated issue of "Saph already did that".
Also, Prinny, you missed Archmage and Heirophant. Those, however, come in too late in my opinion to be worthwhile SI's.
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RAW < Rule of funny < Rule of cool < Rule of Fun
You know it's true.
Also, Prinny, you missed Archmage and Heirophant. Those, however, come in too late in my opinion to be worthwhile SI's.
I didn't miss them. I left them out because they're only 5 levels long. I also omitted the Thaumaturgist. 2/3 are interesting and reasonably powerful *glares at Hierophant*, but they're ineligible on account of being too short.
If Dragon Disciple is in the offing, can we agree to ignore the silly qualify/disqualify/qualify/disqualify infinite loop that theoretically happens at 10th level?
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I should have my judging done by Monday night. Sorry for the delays, but I have my weekly session and work over the next couple of days.
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If the line between genius and madness is so thin...
Then why do so few in this day and age toe said line?
Thanks to Bongos for the v-13 avvie!
I think the lesson that we can take away from this is that tentacles solve everything, and if you have a problem, then you just need more tentacles. - seadragonknight of the BG boards.
If Dragon Disciple is in the offing, can we agree to ignore the silly qualify/disqualify/qualify/disqualify infinite loop that theoretically happens at 10th level?
I didn't miss them. I left them out because they're only 5 levels long. I also omitted the Thaumaturgist. 2/3 are interesting and reasonably powerful *glares at Hierophant*, but they're ineligible on account of being too short.
Ah, I see - my mistake, sorry.
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Originally Posted by true_shinken
Of course we can.
What if you WANT that infinite loop? I call him.. Schroedinger's Apotheosis...
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RAW < Rule of funny < Rule of cool < Rule of Fun
You know it's true.
It's more of a Catch-22, since it is the very act of being a dragon that makes the disciple not a dragon, and if the disciple wasn't a dragon then he could be a dragon.
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Quote:
Originally Posted by JaronK
Why on earth would there be superstition in a world where you can just ask the gods stuff? "Hey, I hear throwing salt over your shoulder prevents bad luck." "Oh yeah? I'll ask the god of luck, brb."
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Originally Posted by Tyndmyr
Hey, it could be worse. It could be monks. One day, someone will start a thread titled "4E monks, more morally justified than 3.5 wizards!", and the world will end.
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Originally Posted by Zaq
Now, of course, what is a ninja? (A miserable little pile of shuriken!)
It's more of a Catch-22, since it is the very act of being a dragon that makes the disciple not a dragon, and if the disciple wasn't a dragon then he could be a dragon.
That's the sort of flip-flop motion that gnomish artificers bottle up and use to power clockworks.
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Don't part with your illusions. When they are gone you may still exist but you have ceased to live. - Samuel Clemens
Just to clarify for the next comp, the following are all legal sources, right:
Dragon Magazine Compendium (published by WotC)
Dragonlance Campaign Setting (published by WotC)
Wizards website only content
Dragon Magazine Compendium, and only the Compendium, is allowed. I don't think anyone but shinken will be able to answer for the other two, though, since it goes into a gray area, and we have no precedent for that sort of thing.
I know people have used alternate class features from the Wizards Web site before. (One did in the competition. I almost deducted before I double-checked the rules and realized there is no rule against it.)
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Thank you, Diabhan, for the avatar. :)
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-- Fiendish_Dire_Moose
Dragon Magazine Compendium, and only the Compendium, is allowed. I don't think anyone but shinken will be able to answer for the other two, though, since it goes into a gray area, and we have no precedent for that sort of thing.
Web enhancement stuff is legit, and frequently used. Dragonlance is at the very least frowned upon, but I don't remember if there is a rule about it.
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Originally Posted by Mithril Leaf
One of the unwritten rules of Giantitp is that Urpriest is always right.
I vote either MT or Arcane Archer. AA could have some shenanigans involved!
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Originally Posted by Tiki Snakes
Finding out that the ennui and cynicism of our times is not, after all, an unavoidable unreverseable fate does kind of throw your world-view off, potentially.
3.5 Arcane Archer could be interesting, it is pretty hard to optimize, though. It's just so bad, and it hurts me because I know there are betterversions out there.
Dwarven Defender is not bad as a thrower or seige engineer. Otherwise it's main feature is trumped by reach and 5 foot steps in melee. Kind of funny as traditional Dwarven enemies like Giants have reach.
Dragon Disciple is wierd. May be interesting to see how it meshes with sourcebooks like Draconomicon, RotD and DM.
Duelist gets very little return on it's investment. Defelect Arrows is not a capstone...The other features are ok, but a little underwhelming. IMHO the Swahbuckler class is better.
Blackguard has some potential. Not that great, but not bad either.
Hello, guys
Oh, the builds are awesome! Of course the best one is Chieftain Nini, because I'm on the background! I think the judges should give additional points because of this cameo!
I edited the size of last challenge's trophies so as not to break forum rules on signatures (see, I'm learning lots of stuff!). Just squash the cockroach: .
From now on, I'll post the trophies on two sizes: big (to see all details) and small (to fit in your signatures' spoilers). I have already finished this round's trophies and I'm now working on the badges.
Four out of seven builds, gentlemen! Hopefully I'll deal with a 5th, but at most I'll have them at Tuesday. I'm eager to post them all, since I saw a few builds that could have some polishing and a few builds I like, but I seem to be quite strict on the points. Hopefully that will mean I'm also fair on that.
So far, to give you an idea: the current document where I'm writing this has around 11 pages and 7,569 words. It has around 35,000 characters without spaces, and around 42,500 characters with spaces. So expect my judging (knock on wood so I can finish it) to be on two separate posts.
Just to ask; which has been the highest score delivered on the competition history (meaning all other 14 entries)?
As for the next setup...I dunno. None of the DMG PrCs I find interesting, but definitely I would like to see Blackguard. Though, Blackguard has its share of problems (it calls for several "fallen paladins", and it has a lot of support on other places), but it's not as mind-boggling as Drunken Master, so variation on the theme is expected. Loremaster could be fun, Red Wizard is so horribly specific it hurts, and the rest I have no real reason why to support or not. Well, except Arcane Trickster, but that's mostly like Mystic Theurge or Eldritch Knight which essentially blends two classes (Rogue and arcane spellcaster)
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Now with a shiny new Homebrewer's Sig. See the magic! Use the retools in your campaign...today!
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Originally Posted by Seerow
I'm not sure he's actually capable of making a post with fewer than 500 words. That's why we love him though.