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Old 11-18-2010, 11:34 PM   Top  -  End  -  #1
ErrantX
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Default [3.5] Thrashing Dragon, a two-weapon fighting discipline [LoB, ToB, Discipline]


Entaro La’Marri, a Thrashing Dragon practitioner

The discipline known as Thrashing Dragon has a long standing tradition amongst both ascetics and daredevils alike, as its movements and style fits both the dedication and tenacity of more disciplined fighters as well as the erratic and improvisational style of free spirited warriors. It was said to have originated on an island chain in the warm seas but history is confused to which one, as its dance like motions fit to the beat of the warrior's heart as if it were a drum. Practitioners of the style are often lithe and nimble, graceful and quick as the style demands speed and the ability to correct one's movements quickly. Predominantly focusing on the use of two small weapons at a time, the style emulates attack routines that are said to have been learned at the clawed feet of an island dwelling dragon. Whether this is true or not, the style's claw like weapon strikes and powerful kicks liken the adept to being not unlike a dragon themselves.

Thrashing Dragon is a demanding style that requires both agility and athletic ability. Its disciplines are primarily two-weapon fighters, adept with smaller, lighter weapons that are used for quick slashes and stabs. It is an acrobatic style, using the adept's natural speed and grace to avoid blows as opposed to blocking them with their smaller weapons. Thrashing Dragon's associated skill is Acrobatics, and its associated weapons are the dagger, kukri, kama, punch dagger (katar), and unarmed strike.

Author's Notes: Maneuvers that specifically state use for two-weapons, an initiator may substitute unarmed strikes for wielded weapons. Swordsages and Warblades may substitute Thrashing Dragon for Tiger Claw or Setting Sun.
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Old 11-18-2010, 11:37 PM   Top  -  End  -  #2
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Default Re: [3.5] Thrashing Dragon, a two-weapon fighting discipline [LoB, ToB, Discipline]

Maneuver List

1st
Swift Claws: Strike – Attack a single target with two wielded weapons.
Offensive Roll: Strike – Move by an opponent and make a Acrobatics check against target’s AC, if successful, the target is flat-footed and the strike inflicts +1d6 points of damage.
Inner Sphere Stance: Stance – When wielding two weapons, adept gains +2 dodge bonus to AC and a +2 bonus to Will saves.
Outer Sphere Stance: Stance – When wielding two weapons, adept inflicts an additional 1d6 points of damage per attack, -2 to AC.
*Wyrmling’s Fang: Strike – Thrown weapon inflicts an additional 1d6 points of damage.
*Talon on the Wing: Boost – Thrown weapon range for a single attack increases by +20ft.
2nd
Sweeping Tail: Strike – Make a trip attack against a foe with a +4 bonus.
Flash Kick: Strike – Make an additional unarmed attack as part of a full attack action at a -2 penalty to hit but the attack gains +2d6 points of damage.
Flick of the Wrist: Strike – Make two successful attack rolls with two weapons with a +4 bonus, if successful target is disarmed of his primary weapon.
Sun Dips Low: Counter – Make an opposed Acrobatics check against an attack to negate it.
*Reflexive Twist: Counter – Make an Acrobatics check in place of a Reflex save.
3rd
Fangs Strike Low: Strike – Make two successful attack rolls, halve target's land speed and inflicts 1d6 bleed damage per round for 3 rounds or until healed.
Vicious Swipe: Strike – Make a successful melee attack, attack inflicts an additional +3d6 and potentially dazes opponent.
Battle Dragon’s Stance: Stance – Reduce penalties of two-weapon fighting by 2, +4 to Initiative checks and damage while two-weapon fighting.
*Ancient’s Fang: Strike – Thrown weapon inflicts an additional 4d6 points of damage
4th
Dragon Assault: Strike – Make a full round attack, each successive melee attack inflicts an additional 1d6 points of damage than the previous one (maximum +5d6 per successful attack).
Devastation Roll: Strike – Move by an opponent and make a successful Acrobatics check against the target's AC, if successful, the target is flat-footed and the attack inflicts an additional 6d6 points of damage.
Sharpened Talons: Boost – When two-weapon fighting with light weapons, the adept inflicts an additional 2d6 points of damage for one round.
*Dragon Rush: Boost – Upon a successful attack, make an immediate kick which inflicts an additional 2d6 points of damage.
5th
Thrashing Dragon Twist: Strike – Make an attack with two wielded weapons (one attack per weapon) against each adjacent enemy surrounding the initiator.
Reversing Thrust: Counter – Make a successful opposed Acrobatics check against a target's attack roll; evade the attack and then make an immediate counter-attack.
Bend with the Wind: Stance – Gain +2 to AC successively until next turn or take a free 5ft-step whenever an attack misses the initiator.
*Hurricane of Fangs: Boost – Thrown weapons for the round have their range increased by +30ft and inflict an additional damage equal to initiator level.
6th
Tail Slap: Strike – Unleash a powerful kick which inflicts an additional 3d6 points of damage and stuns an opponent for up to 1d4 rounds.
Rending Claws: Boost – Make two successful melee attacks with wielded weapons, automatically rend victim for an additional 8d6 points of damage.
Unbreakable Talons: Boost – When two-weapon fighting with light weapons, the adept's attacks strike as adamantine and inflict an additional 4d6 points of damage.
*Great Wyrm’s Fang: Strike – Thrown weapon inflicts an additional 8d6 points of damage, causes a bleeding wound.
7th
Thrashing Dragon Frenzy: Strike – Make two melee attacks with two wielded weapons (two attacks per weapon) against each adjacent enemy surrounding the initiator.
Alacrity on Wing: Counter – Make an opposed Acrobatics check against an opponent's attack roll, evade the attack and you may make an attack against the target with both weapons with +2d6 damage as part of this immediate action.
Brutal Dragon's Stance: Stance – When two-weapon fighting in this stance, the character suffers a -2 to AC, but all attacks inflict an additional 2d6 + initiator level points of damage.
8th
Thrashing Blades: Strike – Make a full round attack as a standard action, each attack (including any unarmed or natural secondary attacks) at full attack bonus plus an additional 2d6 points of damage, suffer -4 penalty to AC.
Doom Talon: Boost – Upon scoring a critical hit, initiation of this maneuver confirms the critical hit and inflicts an additional 4d6 points of damage.
Dragon Warrior's Talons: Stance – When two-weapon fighting in this stance, all attacks made ignore damage reduction and inflict bleeding wounds as the wounding property.
9th
Terminus: Strike – Make an attack with both main and off hand weapon against one or two targets; attack strikes to the heart of a target may cause instant death or 12d6 points of damage.

*=new maneuver
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Old 11-18-2010, 11:39 PM   Top  -  End  -  #3
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Default Re: [3.5] Thrashing Dragon, a two-weapon fighting discipline [LoB, ToB, Discipline]

Maneuver Descriptions

1st
Spoiler


2nd
Spoiler


3rd
Spoiler


4th
Spoiler


5th
Spoiler


6th
Spoiler


7th
Spoiler


8th
Spoiler


9th
Spoiler
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Old 11-18-2010, 11:44 PM   Top  -  End  -  #4
ErrantX
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Default Re: [3.5] Thrashing Dragon, a two-weapon fighting discipline [LoB, ToB, Discipline]

One of the latest Libram of Battle project's disciplines (see link in my sig to check out what's going on with the whole project). Thrashing Dragon is a two-weapon fighting discipline designed to output higher than normal damage from small, light weapons. This helps off-set the disparity in damage between two-weapon fighters and two-handed weapon fighters, as well as even some of the playing field with other characters by having abilities to daze and stun, or overcome DR. Additionally, it also helps characters who have Sneak Attack as a class feature, as some maneuvers leave targets flat-footed.

I'd love to see some comments on it, be it critiques, grammar/English mistakes/typos, or the like. If you don't like it, please tell me why? If you like it, that's great, what about it? Really looking for a good PEACHing and conversation on the abilities. Libram of Battle is designed to replace disciplines from the Tome of Battle, so telling me that it has things in common with X discipline from ToB is not necessary; this is a replacement project. Why it can stand with the ToB as a supplement to it, its intent is to replace it in games that don't have access to a Tome of Battle but want to use maneuvers.

Thank you for reading, I'd love to see your feedback.
-X
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Old 11-19-2010, 03:55 AM   Top  -  End  -  #5
NineThePuma
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Default Re: [3.5] Thrashing Dragon, a two-weapon fighting discipline [LoB, ToB, Discipline]

First post says "Trashing Dragon"

Too late for me to really comment. Will try to playtest. I think. Maybe. Really don't want to lose Tiger Claw for this, as the Jumps are worth it, but I'm a little crazy right now. Need to think.

Level 7 stance, what?
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Old 11-19-2010, 04:23 AM   Top  -  End  -  #6
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Default Re: [3.5] Thrashing Dragon, a two-weapon fighting discipline [LoB, ToB, Discipline]

I like the feel of it, I'll look it over better tomorrow. I agree with Dyth that Brutal Dragon's Stance seems under-powered.
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Old 11-19-2010, 08:20 AM   Top  -  End  -  #7
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Default Re: [3.5] Thrashing Dragon, a two-weapon fighting discipline [LoB, ToB, Discipline]

As always, looking good, although I have to agree that Brutal Dragon's Stance is a little weak for the level. Also, Vicious Swipe might br a little too strong for a level 3 maneuver, but if you consider that casters can do that stuff from level 1, than it might be ok.

EDIT : I was wondering, did you ever think of making a central database or list for your disciplines (and maybe the rest in the Libram of Battle project), as it would make looking them up so much easier.
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Old 11-19-2010, 09:19 AM   Top  -  End  -  #8
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Default Re: [3.5] Thrashing Dragon, a two-weapon fighting discipline [LoB, ToB, Discipline]

Well, Inner Sphere Stance is better in every way than Stance of Clarity since it includes no penalty to AC against other opponents, applies the bonus to all opponents, AND gives you a bonus to will saves. Unless you think Stance of Clarity is just worthless (or TWF is that pathetic), I would reduce the bonuses it provides to +1 each. You could also have them scale back to +2 or maybe even higher at higher IL or Tumble ranks.

Also, I MAY have a Stance and/or Strike for you later, but I don't know if this would really be their natural home...
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Old 11-19-2010, 11:35 AM   Top  -  End  -  #9
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Default Re: [3.5] Thrashing Dragon, a two-weapon fighting discipline [LoB, ToB, Discipline]

I will take these suggestions regarding Brutal Dragon into consideration, as well as Vicious Swipe. I will likely reduce the daze to a round. Suggestions how to beef up Brutal Dragon? As far as the 7th lvl stance existing in the first place, there is a 7th lvl Tiger Claw stance as well as an 8th lvl. I see why you would "lol wut?" at it initially.

@DracoDei: I do think TWF is on the weak side, and Stance of Clarity just isn't great either, that's why I went a bit stronger. it may be a bit OP... as far as new maneuvers I would be interested in seeing them.

As far as a cohesive Libram data location, my homebrew sig has ones I've posted here and a link to SorcererStudios.com which is my personal forum where the Libram is being hosted. I am an admin so if anyone wants to shoot over and comment on the other disciplines, I encourage you to do so, or to use my forums for any purpose you would use this one for.

-X
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Last edited by ErrantX : 11-19-2010 at 11:39 AM.
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Old 11-20-2010, 12:07 AM   Top  -  End  -  #10
ErrantX
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Default Re: [3.5] Thrashing Dragon, a two-weapon fighting discipline [LoB, ToB, Discipline]

Reduced the power of Vicious Swipe to 1d2 rounds potentially of dazed, and increased the potency of the Battle Dragon's Stance to 3d6+IL damage and removed the penalty to AC.

Anything else look wonky/too good or too weak or is everything else seemingly acceptable?

-X
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Old 11-20-2010, 03:02 AM   Top  -  End  -  #11
DracoDei
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Default Re: [3.5] Thrashing Dragon, a two-weapon fighting discipline [LoB, ToB, Discipline]

I haven't gotten past 2nd level in my examination yet.
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Old 11-20-2010, 01:51 PM   Top  -  End  -  #12
Cieyrin
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Default Re: [3.5] Thrashing Dragon, a two-weapon fighting discipline [LoB, ToB, Discipline]

Libram of Battle is looking all the more promising with Thrashing Dragon. Makes me want to make a Thrashing Dragon/Tiger Claw Swordsage, it does.

I do have a couple of comments, though. The first of which is Flash Kick should probably be a full-round action, given it modifies a full attack. Making it a standard action doesn't make a lot of sense in that context.
Vicious Swipe is still strong for 3rd level, considering the closest maneuver to it, Overwhelming Mountain Strike, is 4th level and in every way weaker than Vicious Swipe. Of course, OMS could just be weak for its level and I'm fine leaving Vicious Swipe the way it is.
Brutal Dragon is actually rather par for the course, as it's stronger than the 6th level Desert Wind stance, Fiery Assault, and Devoted Spirit's various Auras, as well as being comparable to Prey on the Weak's AoO cleave. It's not as strong as any of the 8th level stances, which pretty firmly puts it at 7th, where it's available for 14th level Swordsages to pick up their 5th stance. It averaged 21 damage on every attack before and it gained another 3.5 now, so it's potentially better than Prey on the Weak now.
Thrashing Blades and Doom Talon are listed as Counters in the text when they should be a Strike and Boost, respectively.
Doom Talon's text about Crit-Immune creatures probably shouldn't say double damage, as not all weapons deal x2 crits. Instead, it should say critical damage.
Terminus has some awkward grammatical wording about the attacks made and should be changed to "and if these attacks are successful," given you always make 2 attacks with it.

Otherwise, Thrashing Dragon is a pretty nice boost to two-weapon fighting and I look forward to more Libram of Battle disciplines. Them's my 2 coppers. Take as you will.
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Old 11-20-2010, 04:01 PM   Top  -  End  -  #13
ErrantX
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Default Re: [3.5] Thrashing Dragon, a two-weapon fighting discipline [LoB, ToB, Discipline]

Thank you Cieyrin for the critique and finding the mistakes there. Very appreciated, I copy/paste a lot of the form and edit when needed. I guess I got sloppy towards the end. A TC/TD swordsage could get downright evil. It's my goal with the Libram to have every fighting style represented in some aspect or another, so Thrashing Dragon's aim is to provide a good and interesting two-weapon fighting experience while shoring up a weaker fighting style.

-X
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Old 11-22-2010, 07:59 PM   Top  -  End  -  #14
ErrantX
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Default Re: [3.5] Thrashing Dragon, a two-weapon fighting discipline [LoB, ToB, Discipline]

*bump*

Just checking to see if there is any further interest in the discipline, further PEACHs, etc.

I've been thinking about making a consolidated Libram of Battle thread here and link all of the disciplines to it. Keep an eye out, those of you who are interested in it.

-X
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Old 11-23-2010, 04:14 PM   Top  -  End  -  #15
Cieyrin
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Default Re: [3.5] Thrashing Dragon, a two-weapon fighting discipline [LoB, ToB, Discipline]

Quote:
Originally Posted by ErrantX View Post
I've been thinking about making a consolidated Libram of Battle thread here and link all of the disciplines to it. Keep an eye out, those of you who are interested in it.

-X
*is quite interested in that*
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Old 11-23-2010, 04:42 PM   Top  -  End  -  #16
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Default Re: [3.5] Thrashing Dragon, a two-weapon fighting discipline [LoB, ToB, Discipline]

Quote:
Originally Posted by ErrantX View Post
... Trashing Dragon's associated skill is Tumble, and its associated weapons are the dagger, kukri, kama, punch dagger (katar), and unarmed strike.
You missed it, dude.
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Old 11-23-2010, 05:09 PM   Top  -  End  -  #17
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Default Re: [3.5] Thrashing Dragon, a two-weapon fighting discipline [LoB, ToB, Discipline]

Well, I guess I will throw in what I was going to say earlier (I still HOPE to look at the rest of the maneuvers later, but I can't be sure). Anyway, I am really unsure if this would work with the themes of the discipline, but I have spoilered my pre-existing "Anti-Swallow Whole" maneuvers below. I had placed them into Tiger Claw, which is this discipline's "spiritual-older-brother".

Spoiler
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Old 11-24-2010, 02:17 PM   Top  -  End  -  #18
Cieyrin
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Default Re: [3.5] Thrashing Dragon, a two-weapon fighting discipline [LoB, ToB, Discipline]

Stance of the Pufferfish seems like the unholy progeny of a tactical feat and a stance. Other than that, it seems right on in getting you out of dodge. It's incredibly situational, though, so it's probably best left as a Martial Script.
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Old 11-24-2010, 11:30 PM   Top  -  End  -  #19
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Default Re: [3.5] Thrashing Dragon, a two-weapon fighting discipline [LoB, ToB, Discipline]

RE: Unholy Progeny
Well, I do like to think of myself as a bit of a mad scientist... wasn't intentional, just seemed like there were various directions you could go with it. The last option is probably not going to get used much... I might want to buff that up a bit...



Yeah, martial scripts would be the usual way that PCs would approach both of those (well, unless it is a campaign where the GM has basically said "Yeah, going to be a lot of Swallow Whole here, be ready").

I take it that "Belly Slasher" is OK in a "So boring I didn't even bother mentioning it specifically" sort of way?
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Old 11-28-2010, 03:58 PM   Top  -  End  -  #20
Cieyrin
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Default Re: [3.5] Thrashing Dragon, a two-weapon fighting discipline [LoB, ToB, Discipline]

Quote:
Originally Posted by DracoDei View Post
I take it that "Belly Slasher" is OK in a "So boring I didn't even bother mentioning it specifically" sort of way?
It falls under the same umbrella of "Good but highly situational. Martial Script that for emergency use."
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Old 04-21-2011, 10:34 PM   Top  -  End  -  #21
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Default Re: [3.5] Thrashing Dragon, a two-weapon fighting discipline [LoB, ToB, Discipline]

Added some new maneuvers and revised some mechanics, PEACH the new ones if you will, they're marked with a * in the maneuver list.

-X
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Old 04-22-2011, 12:13 AM   Top  -  End  -  #22
Lord_Gareth
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Default Re: [3.5] Thrashing Dragon, a two-weapon fighting discipline [LoB, ToB, Discipline]

Question: Can you use maneuvers with /any/ weapon, or only weapons associated with the discipline?
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Old 04-22-2011, 01:09 AM   Top  -  End  -  #23
Mayhem
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Default Re: [3.5] Thrashing Dragon, a two-weapon fighting discipline [LoB, ToB, Discipline]

I'm just going to compare this to ToB. My comments in green.
Quote:
1st
*Wyrmling’s Fang: Strike – Thrown weapon inflicts an additional 1d6 points of damage. Fair enough, quite good at low levels but doesn't scale well so it's alright.
*Talon on the Wing: Boost – Thrown weapon range for a single attack increases by +20ft. reasonable, in a dungeon this doesn't effect much.
2nd
*Reflexive Twist: Counter – Make an Acrobatics check in place of a Reflex save. Seems fair to me, but acrobatics is more useful than concentration so this is a little better than diamond mind.
3rd
*Ancient’s Fang: Strike – Thrown weapon inflicts an additional 4d6 points of damage. ToB has strikes this strong at this level, so it's reasonable. Although this is a ranged attack which potentially makes it quite good- maybe drop it down to 3d6 if it proves problematic.
4th
*Dragon Rush: Boost – Upon a successful attack, make an immediate kick which inflicts an additional 2d6 points of damage. Yeah, it's alright.
5th
*Hurricane of Fangs: Boost – Thrown weapons for the round have their range increased by +30ft and inflict an additional damage equal to initiator level. As above, may or may not affect gameplay much so it's fine
6th
*Great Wyrm’s Fang: Strike – Thrown weapon inflicts an additional 8d6 points of damage, causes a bleeding wound. Pretty reasonable, bleeding is just 1 hp/round right?
All in all, pretty nice.
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Old 04-23-2011, 12:21 AM   Top  -  End  -  #24
ErrantX
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Default Re: [3.5] Thrashing Dragon, a two-weapon fighting discipline [LoB, ToB, Discipline]

Quote:
Originally Posted by Lord_Gareth View Post
Question: Can you use maneuvers with /any/ weapon, or only weapons associated with the discipline?
Technically with any weapons, but it works best with discipline weapons, something that I've tried to bring more into play. Lots of maneuvers, stances, and such all relate to two weapons in hand, or unarmed strikes.

Quote:
Originally Posted by Mayhem View Post
I'm just going to compare this to ToB. My comments in green.


All in all, pretty nice.
Thank you very much, as far as the thrown weapon maneuvers, well, throwing weapons generally sucks pretty bad for the most part, so I think a slightly higher damage output makes up for it.

-X
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Old 04-26-2011, 03:55 PM   Top  -  End  -  #25
Cieyrin
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Default Re: [3.5] Thrashing Dragon, a two-weapon fighting discipline [LoB, ToB, Discipline]

Hmm...I don't mean to be rude but the update feels a bit...rushed. The switch from Tumble to Acrobatics is partial and kinda clumsily done where it is in. The throwing techniques feels rather tacked on to the two weapon fighting and unarmed flurries the style used to be, as well as being rather unclear in how Thrashing Dragon weapons that didn't have a ranged increment before (all except dagger) work when used with the throwing maneuvers. The last bit, which may make me sound a little full of myself, is the errors I pointed out last iteration are for the most part still there, so I don't know what to say if the feedback given is just going to get an acknowledgement and then summarily ignored.

I guess what I'm really saying is that the quality of the discipline has gone down from its initial reveal, which is kinda disappointing, considering how promising the rest of the Libram of Battle updates have been like. I may have more feedback later on but, for now, I guess I'll sit back and watch whether this can right itself and be up to the snuff the 'brew you usually produce sets a bar for.
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Old 04-26-2011, 04:54 PM   Top  -  End  -  #26
ErrantX
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Default Re: [3.5] Thrashing Dragon, a two-weapon fighting discipline [LoB, ToB, Discipline]

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Originally Posted by Cieyrin View Post
Hmm...I don't mean to be rude but the update feels a bit...rushed. The switch from Tumble to Acrobatics is partial and kinda clumsily done where it is in. The throwing techniques feels rather tacked on to the two weapon fighting and unarmed flurries the style used to be, as well as being rather unclear in how Thrashing Dragon weapons that didn't have a ranged increment before (all except dagger) work when used with the throwing maneuvers. The last bit, which may make me sound a little full of myself, is the errors I pointed out last iteration are for the most part still there, so I don't know what to say if the feedback given is just going to get an acknowledgement and then summarily ignored.
No, the problem is that I apparently updated the online version (here) and didn't update my txt doc with some of the errors you pointed out, and then added the new maneuvers and overwrote the changes I did in the first place *face palms* I'm trying to keep track of nearly 20 disciplines worth of material, and apparently this one blew up in my face. As far as the tacked on, well, sorta, but I felt I was ignoring an entire aspect of the fighting style in that daggers have range increments, and I was missing something in it. I'll see what I can do to (re)fix the weirdness above, and then see if I can integrate the thrown aspects better.

Quote:
I guess what I'm really saying is that the quality of the discipline has gone down from its initial reveal, which is kinda disappointing, considering how promising the rest of the Libram of Battle updates have been like. I may have more feedback later on but, for now, I guess I'll sit back and watch whether this can right itself and be up to the snuff the 'brew you usually produce sets a bar for.
Bear with me, the project is going through some growing (or shrinking, depending on how you look at it) in that I have had two of my authors bail on me and one recently returning on me to work on it. It's mostly been a solo project lately so I'm trying to see if I can spread the work load a little.

-X
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Old 04-29-2011, 01:58 PM   Top  -  End  -  #27
Cieyrin
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Default Re: [3.5] Thrashing Dragon, a two-weapon fighting discipline [LoB, ToB, Discipline]

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Originally Posted by ErrantX View Post
No, the problem is that I apparently updated the online version (here) and didn't update my txt doc with some of the errors you pointed out, and then added the new maneuvers and overwrote the changes I did in the first place *face palms* I'm trying to keep track of nearly 20 disciplines worth of material, and apparently this one blew up in my face. As far as the tacked on, well, sorta, but I felt I was ignoring an entire aspect of the fighting style in that daggers have range increments, and I was missing something in it. I'll see what I can do to (re)fix the weirdness above, and then see if I can integrate the thrown aspects better.

Bear with me, the project is going through some growing (or shrinking, depending on how you look at it) in that I have had two of my authors bail on me and one recently returning on me to work on it. It's mostly been a solo project lately so I'm trying to see if I can spread the work load a little.

-X
Ah, that would explain quite a bit. Best of luck on striking a balance and hopefully getting additional support. I'd offer my assistance in at least organizing some of the stuff, it's just my RL side of things is very turbulent at the moment that I can't even keep up with my own projects, let alone offer help to others.
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