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Old 11-30-2010, 05:50 PM   Top  -  End  -  #1
Kalaska'Agathas
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Default Brainstorm for Psionic Tricks, Tactics, and Combos Handbook

Inspired by some of the stuff in this thread I've decided to try my hand at writing a Psionic Tricks Handbook. It would be a sort of clearing house for psionic tricks, tactics, and combos. Trouble is, I'm no expert on what tricks you can pull with Psionics. So I humbly ask for help in this endeavor.

The MoI Recharge Trick -
Spoiler


The Meditation Hustle -
Spoiler


The Mad Minute-
Spoiler


Move by Wire-
Spoiler


The Save Game Trick-
Spoiler


The Embrace of Mother Earth-
Spoiler


You Squared-
Spoiler


Tiny von BigMcLargeHuge-
Spoiler


The Fistfull of Manifester Arrows-
Spoiler


The Psionic Sandwich-
Spoiler


The Masochistic Crystal Trick-
Spoiler


The Psionic Dreadnought-
Spoiler


ACMA and ACME-
Spoiler


The Carmen San Diego Trick-
Spoiler


The Psionic Last Breath Trick-
Spoiler


Do the Wight Thing-
Spoiler


The Feat Battery Trick-
Spoiler


Garryl's Casual Disconcern for the Action Economy-
Spoiler


Nijineko's Steal Steel-
Spoiler


Suck it Wizards, (Su) Psi and You-
Spoiler


Power Surge-
Spoiler


Suicide (A Do the Wight Thing Variant)-
Spoiler


Diamonds are Forever-
Spoiler


Shards of Leadership-
Spoiler


Frickin' Laser Beams-
Spoiler


Erudite Concerto-
Spoiler


So, if you've got any suggestions, I'd love to hear them. Also, I'm not sure that the MoI Recharge Trick or the Move by Wire trick work, though, so if they don't let me know. And if you can think of a way to make them work, even better. The MoI recharge trick and Move by Wire work, or at least so I have been told.

Acknowledgements
Spoiler


Changelog
Spoiler
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Last edited by Kalaska'Agathas : 08-11-2011 at 05:31 PM.
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Old 11-30-2010, 06:04 PM   Top  -  End  -  #2
Psyren
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Default Re: Brainstorm for Psionic Tricks, Tactics, and Combos Handbook

A handbook like this would definitely need the Save Game Trick. I'll see if I can track it down.
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Old 11-30-2010, 06:07 PM   Top  -  End  -  #3
Kalaska'Agathas
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Default Re: Brainstorm for Psionic Tricks, Tactics, and Combos Handbook

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Originally Posted by Psyren View Post
A handbook like this would definitely need the Save Game Trick. I'll see if I can track it down.
That would be the Final Fantasy Save Crystal trick? I've heard of it, but never seen it explained.
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Old 11-30-2010, 07:15 PM   Top  -  End  -  #4
Psyren
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Default Re: Brainstorm for Psionic Tricks, Tactics, and Combos Handbook

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Originally Posted by Kalaska'Agathas View Post
That would be the Final Fantasy Save Crystal trick? I've heard of it, but never seen it explained.
I never heard the "Final Fantasy" part applied to it - it's just a save game, as in "we died, so let's reload to before we died and try again."

Anyway, I found it, so here it is

Spoiler
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Old 11-30-2010, 08:34 PM   Top  -  End  -  #5
Jack_Simth
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Default Re: Brainstorm for Psionic Tricks, Tactics, and Combos Handbook

Oh, and don't forget the other two recharge tricks I'm familiar with:

The Embrace of Mother Earth
Spoiler

You^2
Spoiler
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Of course, by the time I finish this post, it will already be obsolete. C'est la vie.

Last edited by Jack_Simth : 12-01-2010 at 07:38 AM.
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Old 11-30-2010, 08:47 PM   Top  -  End  -  #6
Psyren
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Default Re: Brainstorm for Psionic Tricks, Tactics, and Combos Handbook

Here's a neat trick with Earth Power - put dirt in your shoes. Now you can wear boots and get the benefits.

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Old 11-30-2010, 11:03 PM   Top  -  End  -  #7
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Default Re: Brainstorm for Psionic Tricks, Tactics, and Combos Handbook

For move-by-wire, you're forgetting to manifest Solicit Psicrystal.
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Old 12-01-2010, 02:15 AM   Top  -  End  -  #8
Kalaska'Agathas
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Default Re: Brainstorm for Psionic Tricks, Tactics, and Combos Handbook

Fixed Move by Wire, I'll add the Save Game trick, The Embrace of Mother Earth, and You Squared tomorrow, along with some stuff from the BG thread.
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Old 12-01-2010, 01:27 PM   Top  -  End  -  #9
Kalaska'Agathas
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Default Re: Brainstorm for Psionic Tricks, Tactics, and Combos Handbook

Added Tiny von BigMcLargeHuge and The Fistfull of Manifester Arrows. I'm currently trying to figure out how Eberron's Power Link Shards work, so I can add them too. Keep the ideas coming!
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Old 12-01-2010, 01:29 PM   Top  -  End  -  #10
Psyren
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Psionic Sandwich
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Old 12-01-2010, 01:41 PM   Top  -  End  -  #11
Kalaska'Agathas
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Default Re: Brainstorm for Psionic Tricks, Tactics, and Combos Handbook

Wasn't that an attempt at building the most optimized useless character possible?
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Old 12-01-2010, 02:26 PM   Top  -  End  -  #12
Psyren
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Default Re: Brainstorm for Psionic Tricks, Tactics, and Combos Handbook

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Originally Posted by Kalaska'Agathas View Post
Wasn't that an attempt at building the most optimized useless character possible?
Yes. However, underneath the silliness is a glimmer of the trick's real genius - a way to True Mind Switch without paying 10,000 XP.

The key is for your target to not start out as a living thing - it therefore cannot "die" - and when Mind Switch ends, neither will you. This is why smashing your crystal carries no penalties - when you do so, it has the mind of a sandwich.
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Old 12-01-2010, 02:51 PM   Top  -  End  -  #13
Kalaska'Agathas
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Default Re: Brainstorm for Psionic Tricks, Tactics, and Combos Handbook

I've got another trick I'd like to add, but I would like to see if there are any other sub-tricks to this one. I'm tentatively calling it The Loose Limits of Linked Power, but if you can come up with a better name, I'll use it.

The Loose Limits of Linked Power-
Spoiler


Any other tricks you can do with Linked Power? Any better name ideas?
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Oh, and you can just call me KA.

Last edited by Kalaska'Agathas : 12-01-2010 at 02:53 PM.
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Old 12-01-2010, 03:07 PM   Top  -  End  -  #14
Psyren
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Default Re: Brainstorm for Psionic Tricks, Tactics, and Combos Handbook

I don't read Linked Power that way. The feat mentions manifesting both powers, not manifesting one and just adding the cost of the other.

Metapower is the obvious combo with LP - if there's a power you link a lot (say, Hustle) then Metapower will make it cheaper to do so repeatedly. Combine with Earth Power, Torc of PPr etc. and you can reap some nice discounts over time. Unike EP and ToPP, Metapower can reduce the extra PP cost of a power to zero.

Metapower can also be taken multiple times for the same power; This lets you apply costly metapsionics to high-level powers at the cost of feats. (Handy for E6 perhaps?)

As for tricks, here's a straightforward one - Heat Death Spam.
Spoiler
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Old 12-01-2010, 03:31 PM   Top  -  End  -  #15
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Default Re: Brainstorm for Psionic Tricks, Tactics, and Combos Handbook

Quote:
1) Torc of Power Preservation (the more expensive one in the Expanded Psionic Handbook - NOT the cheaper one in the Magic Item Compendium)
Too bad. The MIC versions of items are revisions, not variants or homonyms. Even in cases where the new effect only barely resembles the old (which is not the case here at all). The "Embrace of Mother Earth" trick works 5 times a day per Torc. Not like you really need it to work when you can Linked Power+Metapower the same combo with only two Metapowers.
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Last edited by FMArthur : 12-01-2010 at 03:37 PM.
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Old 12-01-2010, 03:36 PM   Top  -  End  -  #16
Psyren
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Default Re: Brainstorm for Psionic Tricks, Tactics, and Combos Handbook

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Too bad. The MIC versions of items are revisions, not variants or homonyms. Even in cases where the new effect only barely resembles the old (which is not the case here at all). The "Embrace of Mother Earth" trick works 5 times a day per Torc.
That holds true if your playgroup has access to MIC. If it doesn't, you can't very well ask online for non-OGL text just because you feel that it is the most up-to-date wording available. Meanwhile, the XPH Torc is freely available in the SRD.

Updated or not, it's a safe bet the XPH Torc will continue to see play.
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Old 12-02-2010, 03:15 PM   Top  -  End  -  #17
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Default Re: Brainstorm for Psionic Tricks, Tactics, and Combos Handbook

MoI Recharge Trick has multiple variants. Here is what I think is most efficient and low level.

Step 1. Metapower, Linked Power, and a 1st level power. Use Metapower to permanently join Linked Power to your choice of self-targeting 1st level power. (Precognition is my personal favorite.) Now, every time you manifest Precognition (or whatever) + Link Power + Bestow Power, you pay 2 pp in turn 1 (1 for Precognition + 3 for Bestow Power -2 for Metapower), and regain those 2 pp in turn 2. Whee! A free 1st level power. (Requires two feats (Metapower, Linked Power) a 1st and 2nd level power and ML 3; possible by character level 3.)

Step 2. Add any means of reducing augmentation cost by one point. Options include Torc of Power Preservation (limited uses, as amended by MIC), Earth Power, Midnight Augmentation, or (for Ardents) Dominant Ideal. Dominant Ideal is hands down the best in every way, but only available to one class and not available until 10th level in that class. Torc has limited uses. The least expensive feat investment is Midnight Augmentation (requires Midnight Augmentation + Psicrystal Affinity + Psicrystal Containment):

Midnight Augmentation grants 1 essentia, which is the maximum we can invest in a 1st level power anyway, and all that we need. (This moots the need for Psycarnum Infusion.) Select Precognition as your augmented power, and manifest as per Step 1, but now discharge the second focus (from the Psicrystal) to activate Midnight Augmentation. Because players may apply modifiers in the order they prefer, we take the total power cost (4), subtract 1 for Midnight Augmentation (which can only reduce augmentation costs to a minimum of +1), and then subtract 2 more for Metapower (which can reduce augmentation costs to 0).

Now, we are paying 1 pp to manifest Precognition in turn 1 and getting back 2 pp in turn 2 when Bestow Power manifests.

This routine may only be done every third turn. The two intervening turns are required to regain the two foci. But what does it matter? There is no expiration on the pp granted. Instead of resting for 8 hours, our psionic spends 1 hour (600 rounds, so 200 iterations) playing this game and has 200 pp.

Earliest possible level: we've added 3 feats since Step 1, so a human with two flaws could still do this by character level 3.

(Disclaimer: imo, infinite power loops are per se bannable, but RAW permits this. That's just evidence of very poorly written RAW. RAW should have included a simple disclaimer that the cost of Bestow Power may not be reduced by any means, as it is the actual transfer of power points from one creature to another, and does not -- and cannot -- create pp.)
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Old 12-02-2010, 03:19 PM   Top  -  End  -  #18
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Default Re: Brainstorm for Psionic Tricks, Tactics, and Combos Handbook

Quote:
Originally Posted by Psyren View Post
Metapower can also be taken multiple times for the same power; This lets you apply costly metapsionics to high-level powers at the cost of feats. (Handy for E6 perhaps?)
While metapower can be applied multiple times, it expressly doesn't negate the expend-focus requirement for metapsionics, so practically, you can only ever get away with two metas, using the extra focus from your psicrystal.

The one exception is Dominant Ideal, which to my knowledge is the only source to negate the expend-focus requirement. I'm not sure whether to be grateful or sad that isn't available in E6.
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Old 12-02-2010, 03:31 PM   Top  -  End  -  #19
Keld Denar
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Default Re: Brainstorm for Psionic Tricks, Tactics, and Combos Handbook

Grip of Iron is a 1st level power. Its an IMMEDIATE action to activate. My PsyWar currently links it to Expansion for an immediate action boost. Simply move into position, after your turn, manifest Grip of Iron for 1 PP, and Expansion for whatever's left, and when your turn starts, boom, you're big.

Tash multi-pouncing:

Psionics has a lot of Psychoportation powers, the best of which is Dimension Hop. A Tashed out Monk/PsyWar or Monk/Ardent who aquires Dim Hop and a couple of other Psychoportation powers can really have some fun with Complete Warrior's Sun School tactical feat to squeeze in a couple extra attacks in a round for very low PP expenditure. Combine with Link Power or something like Scism to nova even more.
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Old 12-02-2010, 04:13 PM   Top  -  End  -  #20
Psyren
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Default Re: Brainstorm for Psionic Tricks, Tactics, and Combos Handbook

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While metapower can be applied multiple times, it expressly doesn't negate the expend-focus requirement for metapsionics, so practically, you can only ever get away with two metas, using the extra focus from your psicrystal.
That requires a rather silly reading of the metapsionics rules. Yes, the general rule is that you must expend your focus to activate metapsionics, but every metapsionic feat except Metapower carries that statement within the feat itself. If the RAI were for Metapower to require its own focus expenditure, the feat would have said so like all the others do.

But if you want to stick to the RAW, I can do so and still get what I want. Metapower permanently reduces the extra cost needed to apply metapsionics to that power. Ergo, once you choose a power, you only have to expend your focus once for Metapower to be applied to that power forevermore.
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Old 12-02-2010, 04:43 PM   Top  -  End  -  #21
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Default Re: Brainstorm for Psionic Tricks, Tactics, and Combos Handbook

Is this only for broken tricks or just useful combos someone new to psionics might not know? If it's the latter maybe you should add some less cheesy stuff like vigor/psicrystal affinity/share pain to double your temp HP.
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Old 12-02-2010, 05:54 PM   Top  -  End  -  #22
Kalaska'Agathas
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Default Re: Brainstorm for Psionic Tricks, Tactics, and Combos Handbook

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Is this only for broken tricks or just useful combos someone new to psionics might not know? If it's the latter maybe you should add some less cheesy stuff like vigor/psicrystal affinity/share pain to double your temp HP.
I want it to be a clearinghouse of sorts for both the cheesy tricks and useful combinations. My goal is to make a resource for those new to psionics, or who are looking for build ideas. So I'll add the Vigor/Psicrystal Affinity/Share Pain combination.

Stegyre: Thanks for helping me refine the recharge mechanic. I think I still need Psycarnum Infusion, however, as that lets you get around the 1/day limit of Midnight Augmentation. Though, upon rereading Midnight Augmentation, it doesn't seem to have a 1/day limit. Am I just reading it wrong? I'll fix the MoI recharge trick once I figure this out.
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Oh, and you can just call me KA.

Last edited by Kalaska'Agathas : 12-02-2010 at 06:34 PM.
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Old 12-03-2010, 12:55 PM   Top  -  End  -  #23
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Default Re: Brainstorm for Psionic Tricks, Tactics, and Combos Handbook

I dug out the description of the save game trick. I'm not sure about the author tough. Anyway, here it is:
Spoiler
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Old 12-03-2010, 01:51 PM   Top  -  End  -  #24
Psyren
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I dug out the description of the save game trick. I'm not sure about the author tough. Anyway, here it is:

*snip*
Psst... check post #4
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Old 12-03-2010, 01:57 PM   Top  -  End  -  #25
Fax Celestis
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Default Re: Brainstorm for Psionic Tricks, Tactics, and Combos Handbook

The Easiest Psionic Gish Ever: manifest control body on yourself.

Also don't forget The Dream of Metal.

Last edited by Fax Celestis : 12-03-2010 at 01:58 PM.
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Old 12-03-2010, 02:13 PM   Top  -  End  -  #26
Psyren
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The Easiest Psionic Gish Ever: manifest control body on yourself.
Don't forget, you need solicit psicrystal to be able to full attack/charge etc.

Also, lack of AoOs can hurt if you're trying to tank. (No Stand Still etc.)
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Old 12-03-2010, 02:41 PM   Top  -  End  -  #27
Fax Celestis
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Default Re: Brainstorm for Psionic Tricks, Tactics, and Combos Handbook

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Don't forget, you need solicit psicrystal to be able to full attack/charge etc.

Also, lack of AoOs can hurt if you're trying to tank. (No Stand Still etc.)
Well, or some other swift/no-action concentration mechanism. IIRC there are a couple items that do something like that. Still, it's a neat little thing.
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Old 12-03-2010, 02:48 PM   Top  -  End  -  #28
Kalaska'Agathas
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Default Re: Brainstorm for Psionic Tricks, Tactics, and Combos Handbook

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Originally Posted by Fax Celestis View Post
The Easiest Psionic Gish Ever: manifest control body on yourself.

Also don't forget The Dream of Metal.
I've already got the control body trick up (Move by Wire) but I'll look into this Dream of Metal. What's it do, exactly?

Also, Move by Wire works best if you're an Int based psychic, it doesn't do as much for Psywars, Wilders, and Ardents.
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Old 12-03-2010, 02:56 PM   Top  -  End  -  #29
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The Dream of Metal destroys a millennium on the Prime Material by rewinding time, and the person responsible becomes a lich with 108 horcruxes that he can scatter as he pleases through the multiverse.
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Old 12-03-2010, 03:08 PM   Top  -  End  -  #30
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Default Re: Brainstorm for Psionic Tricks, Tactics, and Combos Handbook

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Originally Posted by Psyren View Post
That requires a rather silly reading of the metapsionics rules. Yes, the general rule is that you must expend your focus to activate metapsionics, but every metapsionic feat except Metapower carries that statement within the feat itself. If the RAI were for Metapower to require its own focus expenditure, the feat would have said so like all the others do.

But if you want to stick to the RAW, I can do so and still get what I want. Metapower permanently reduces the extra cost needed to apply metapsionics to that power. Ergo, once you choose a power, you only have to expend your focus once for Metapower to be applied to that power forevermore.
I think you are misunderstanding both me and Metapower. No one is saying that Metapower requires you to expend your focus. The limitation on Metapower is that it expressly does not relieve you of the focus requirement for the underlying metapsionic feat(s).

So you can Metapower (Empower-Energy Missile), expending your own focus, and Metapower (Maximize - Energy Missile), expending the focus from your psicrystal, to get yourself a Maximized, Empowered Energy Missile, at -4 pp from its usual augmentation cost, but after that, you don't have any more foci to expend to metapsionic it any further. You're done.

The sole exception of which I'm aware is the Ardent web ACF Dominant Ideal, which expressly does eliminate the focus requirement for metapsionics on powers from your dominant ideal, so you can twin-empower-maximize-link your Energy Missile to your heart's content.

Mere mortals, however? To foci, two metapsionics.
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