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Homebrew Design Roll up your sleeves and get working: there's lots of homebrewin' to be done! Post your custom creation for critiques or review those of your peers.

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Old 01-08-2011, 04:46 PM   Top  -  End  -  #1
The Antigamer
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Lightbulb Redwall Project ('otter than otter 'otroot soup)

Spoiler

Image by Inkthinker

I intend to stat up all the races of redwall, some monsters, a couple racial prestige classes, items, and possibly more, in 3.5 D&D. I'll probably be making some base classes like a mystic, seer, or fortune teller for games that want to stay true to the lack of magic feel of redwall (No full casters, no flashy magic, etc), though I think it could also be fun to use normal D&D rules in a Redwall game (Perhaps magic is newly discovered). Feel free to give me ideas, help me balance, and offer critique/encouragement.
I am using some of the ideas Admiral Squish used in his Redwall thread, he's given me the go-ahead.


Edit: Looks like people want me to do a low-magic Redwall like the books, so I'll be re-doing some arcane classes to fit.


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Old 01-08-2011, 04:47 PM   Top  -  End  -  #2
The Antigamer
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Default Re: Redwall

Mammals


Bat
Spoiler


Ferrets:
Spoiler


Flitchaye:
Spoiler


Foxes:
Spoiler


Hamsters:
Spoiler


Hares:
Spoiler


Hedgehogs:
Spoiler


Mice:
Spoiler


Moles:
Spoiler


Otters:
Spoiler


Rabbits:
Spoiler


Rat:
Spoiler


Sea Otters:
Spoiler


Shrews:
Spoiler


Squirrel:
Spoiler


Stoats:
Spoiler


Tree Rats
Spoiler


Weasels:
Spoiler


To do:
+0 LA Races:
Pygmy Shrew
Voles (Water and Field)
Tree Rats

Monster Class Races:
Cats
Ermine
Marlfox
Pure Ferret
Pine Martens
Sables
Wearets
Wildcats
Wolverines
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Old 01-08-2011, 04:48 PM   Top  -  End  -  #3
The Antigamer
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Default Re: Redwall

Mammal monster classes will go here. Size chart for reference.

Spoiler

Image from Benalene.


Badgers:
Spoiler


Ermine:
Spoiler


Pine Martens:
Spoiler


Pure Ferrets:
Spoiler
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Old 01-08-2011, 04:49 PM   Top  -  End  -  #4
The Antigamer
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Default Re: Redwall

Birds



Sparra:
Spoiler



To do:

Eagles
Falcons
Gannets
Geese
Gulls
Hawks
Herons
Kestrel
Kite
Osprey
Owls
Sparra
Swans
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Old 01-08-2011, 04:51 PM   Top  -  End  -  #5
The Antigamer
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Default Re: Redwall

Reptiles/Amphibians


To do:
+0 LA Races:
Grass Snakes
Newts
Sand Lizards
Toads

Monster Class Races:
Adders
Monitor Lizards
Smoothsnakes
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Old 01-08-2011, 04:52 PM   Top  -  End  -  #6
The Antigamer
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Default Re: Redwall

Monsters


To do:
Scorpion
Deepcoiler
Dirgecallers
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Old 01-08-2011, 04:53 PM   Top  -  End  -  #7
The Antigamer
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Default Re: Redwall

Prestige Classes


To do:
Abbey Dweller
Badger Lord
Bloodwrath warrior
Foremole
Guisom Shrew
Log-a-Log
Long Patrol Hare
Marlfox
Painted One
Skipper of the Otters
Sword-bearer
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Old 01-08-2011, 04:54 PM   Top  -  End  -  #8
The Antigamer
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Default Re: Redwall

Base Classes suitable for Redwall:
Barbarian
Fighter
Knight
Rogue
Scout
Swashbuckler


Base Classes to create/change:
Some sort of Geurilla Class
Some sort of Ranger Class
Healer (Mundane healing, somehow)
Some sort of Mundane Paladin type class
Trickster
Diviner/Seer
Shaman
Skirmisher
Thief
Searat racial substitution level
Bard

Potential homebrewed classes:
The Sublime Matador, by Dead_Jester
The Swashbuckler, by Samm
The Brawler, by BRC
The Fool, by ForzaFiori (Slight changes to reflect Redwall-verse)
The Corsair and Privateer, by Fax Celestis
The Dreadnaught, by Fax Celestis


Ideas?
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Old 01-08-2011, 04:56 PM   Top  -  End  -  #9
The Antigamer
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Default Re: Redwall

Items


To do:
Martin's sword
Martin's shield
Otter Javelins
Stone Sparrow
Gullwhacker
Sleeping herbs
Flowers of Icetor
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Old 01-08-2011, 04:57 PM   Top  -  End  -  #10
The Antigamer
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Default Re: Redwall

All right, that should be enough.

Ideas to help differentiate the vermin races, or ideas for racial abilities for others greatly appreciated.
I'm not including wolves, as the only one ever mentioned was the one whose pelt Urgan Nagru wore.
Should I include Beaver, since technically there was one in Redwall the novel?
Should I include Dolphins, Seals, and Sea Lions?
If there are any races I forgot, plese let me know.
Any more PrC or item ideas?
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Old 01-08-2011, 08:03 PM   Top  -  End  -  #11
AtlanteanTroll
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Default Re: Redwall

Wouldnt Frogs have a too horrible Int score to be a race? And I hues syou could do Painted Ones, but that might be dificult...
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Old 01-08-2011, 08:23 PM   Top  -  End  -  #12
The Antigamer
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Default Re: Redwall

Quote:
Originally Posted by AtlanteanTroll View Post
Wouldnt Frogs have a too horrible Int score to be a race? And I hues syou could do Painted Ones, but that might be dificult...
Frogs might not be entirely PC-worthy, but toads are definitely an intelligent race.

As for painted ones, weren't they like pygmy rats? Or were they normal sized rats? I forget. I could do them though. I had to run off in the middle of my editing in races earlier, but I'll be back later tonight posting them from my word file on my computer.
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Old 01-08-2011, 08:40 PM   Top  -  End  -  #13
AtlanteanTroll
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Quote:
Originally Posted by The Antigamer View Post
Frogs might not be entirely PC-worthy, but toads are definitely an intelligent race.
OK. (Can't really remember which books have had Toads.)

Quote:
Originally Posted by The Antigamer View Post
As for painted ones, weren't they like pygmy rats? Or were they normal sized rats? I forget. I could do them though. I had to run off in the middle of my editing in races earlier, but I'll be back later tonight posting them from my word file on my computer.
I'm not sure about the Painted Ones myself. I think they've been differet creatures in different books... (don't take my word for it though.)

EDIT: A quick Googling has revealed them to be Tree Rats.
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Old 01-09-2011, 05:25 AM   Top  -  End  -  #14
The Antigamer
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Default Re: Redwall

It's getting late, I'll finish up the +0 LA Mammals tomorrow. I plan to do a monster class for badgers and other LA +1 races. The birds are all going to be at least LA + 1, since they can fly.
Ideas to help differentiate the vermin races are still needed. Well, all of my questions are still up for answering, but the vermin will be coming up tomorrow.

Right now, stoats are going to be better fighters than weasels or ferrets, weasels are going to excel at escaping, and ferrets are going to be quick and dexterous, probably with throwing bonuses. Foxes and rats could probably use some more flavorful abilities.
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Old 01-09-2011, 10:00 AM   Top  -  End  -  #15
Debihuman
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Default Re: Redwall

Okay so are horses going to be much larger? Redwall's perspective on animals isn't consistent (I've read most of the books).

Anthropomorphizing animals isn't the problem, it's keeping the sizes relative to one another.

I'd recommend that the animals keep their sizes Diminutive or Tiny unless you specifically note that in a Redwall campaign all animals increase in size.

Debby
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Old 01-09-2011, 10:03 AM   Top  -  End  -  #16
AtlanteanTroll
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Default Re: Redwall

Quote:
Originally Posted by Debihuman View Post
Okay so are horses going to be much larger? Redwall's perspective on animals isn't consistent (I've read most of the books).


Horses aren't in Redwall. (Hasn't read a knew one snce the one with the Wolverine.)

Quote:
Originally Posted by Debihuman View Post
Anthropomorphizing animals isn't the problem, it's keeping the sizes relative to one another.

I'd recommend that the animals keep their sizes Diminutive or Tiny unless you specifically note that in a Redwall campaign all animals increase in size.
Well yeah. Mice are human child sized, and Badgers are pushng Large.

Also, I find this:

Quote:
Originally Posted by Debihuman
Spikes: Any beast attempting to grapple a hedgehog (except another Hedgehog) takes 1d6 piercing damage.
Inaccurate. I remember two Hedgehogs hugging eachother and them getting hurt. Probably non-lethal damage, but w/e.
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Old 01-09-2011, 12:16 PM   Top  -  End  -  #17
radmelon
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Default Re: Redwall

This looks interesting. If done well, it could be very good.

There was a horse in the original book. It was gigantic compared to the rats.
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Old 01-09-2011, 12:26 PM   Top  -  End  -  #18
AtlanteanTroll
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Default Re: Redwall

Quote:
Originally Posted by radmelon View Post
There was a horse in the original book. It was gigantic compared to the rats.
Oh, I remembe that, I thought you meant as a race. I'd say a Horse would be Huge if Rats are medium.
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Old 01-09-2011, 02:43 PM   Top  -  End  -  #19
The Antigamer
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Default Re: Redwall

Quote:
Originally Posted by Debihuman View Post
Okay so are horses going to be much larger? Redwall's perspective on animals isn't consistent (I've read most of the books).

Anthropomorphizing animals isn't the problem, it's keeping the sizes relative to one another.

I'd recommend that the animals keep their sizes Diminutive or Tiny unless you specifically note that in a Redwall campaign all animals increase in size.

Debby
The point is that all the animals are around human size
In the books, there's not much difference in size between a hedgehog and a hare, but hedgehogs are much smaller in real life. Making everyone in the world tiny or diminutive is not the plan. And I have no plan to include the horse Cluny uses.

Quote:
Originally Posted by AtlanteanTroll View Post


Horses aren't in Redwall. (Hasn't read a knew one snce the one with the Wolverine.)

Well yeah. Mice are human child sized, and Badgers are pushng Large.

Also, I find this:

Inaccurate. I remember two Hedgehogs hugging eachother and them getting hurt. Probably non-lethal damage, but w/e.
As pointed out, there is one horse in redwall, but Jacques himself said it was a mistake, and horses are never heard from again. I guess the spikes thing is true, I'll edit it out.

Quote:
Originally Posted by radmelon View Post
This looks interesting. If done well, it could be very good.

There was a horse in the original book. It was gigantic compared to the rats.
Thanks, glad you're intrigued.
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Old 01-09-2011, 02:50 PM   Top  -  End  -  #20
AtlanteanTroll
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Default Re: Redwall

So will you do a Tree Rat subspecies for the Painted Ones? (Sorry for just adding and not contributing.)

Im suppose to be stuying...
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Old 01-09-2011, 02:56 PM   Top  -  End  -  #21
The Antigamer
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Default Re: Redwall

Quote:
Originally Posted by AtlanteanTroll View Post
So will you do a Tree Rat subspecies for the Painted Ones? (Sorry for just adding and not contributing.)

Im suppose to be stuying...
Yes, it's in the to-do list, under subraces.
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Old 01-09-2011, 02:59 PM   Top  -  End  -  #22
AtlanteanTroll
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Default Re: Redwall

Quote:
Originally Posted by The Antigamer View Post
Yes, it's in the to-do list, under subraces.


I see Sea Rats, but not Tree Rats... Anyway, once Im done with midterms this week, I'd be glad to help you out...
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Old 01-09-2011, 03:03 PM   Top  -  End  -  #23
The Antigamer
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Default Re: Redwall

Quote:
Originally Posted by AtlanteanTroll View Post


I see Sea Rats, but not Tree Rats... Anyway, once Im done with midterms this week, I'd be glad to help you out...
Whoops, I must have done it in an editing session I didn't save because I erased something or somesuch. Fixed now.
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Old 01-09-2011, 06:14 PM   Top  -  End  -  #24
The Antigamer
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Default Re: Redwall

There, all the common mammals are done for now. Working on the uncommon ones.

I think stoats need some work, and I'm trying to decide whether hares should get a bonus to both dexterity and charisma as they do now, or if I should cut one.

I also need to figure out languages. Everyone seems to understand one another in the series, with the language variations I can think of being Common, Molespeech, Sparra, Toad, Flitchaye, and Pygmy Shrew. Should I keep that aspect, or add more languages to bring it more in line with d&d?
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Old 01-09-2011, 06:27 PM   Top  -  End  -  #25
AtlanteanTroll
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Default Re: Redwall

Quote:
Originally Posted by The Antigamer View Post
There, all the common mammals are done for now. Working on the uncommon ones.
You are a good man.

Quote:
I think stoats need some work, and I'm trying to decide whether hares should get a bonus to both dexterity and charisma as they do now, or if I should cut one.
I'd let it go. A Though I think it may be more suted to have an Int penatly then a Wis one.

Quote:
I also need to figure out languages. Everyone seems to understand one another in the series, with the language variations I can think of being Common, Molespeech, Sparra, Toad, Flitchaye, and Pygmy Shrew. Should I keep that aspect, or add more languages to bring it more in line with d&d?
I'd let it go. (Im a broken record.) Though Snakes could probably have their own language.
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Old 01-09-2011, 07:42 PM   Top  -  End  -  #26
Debihuman
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Default Re: Redwall

Quote:
Originally Posted by The Antigamer View Post
There, all the common mammals are done for now. Working on the uncommon ones.

I think stoats need some work, and I'm trying to decide whether hares should get a bonus to both dexterity and charisma as they do now, or if I should cut one.

I also need to figure out languages. Everyone seems to understand one another in the series, with the language variations I can think of being Common, Molespeech, Sparra, Toad, Flitchaye, and Pygmy Shrew. Should I keep that aspect, or add more languages to bring it more in line with d&d?
I think the animal languages should all be variations of Common, just a bunch of heavy accents. It's more for flavor than for anything else, even in the books.

I hadn't realized the horse was a mistake in the book. It makes sense if the animals are supposed to be comparable to human sizes.

Debby
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Please, please, please when using non-core material, cite to the books. There are too many books to wade through to find the one with the feat, special ability or spell you use.

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Old 01-09-2011, 07:50 PM   Top  -  End  -  #27
The Antigamer
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Default Re: Redwall

Quote:
Originally Posted by Debihuman View Post
I think the animal languages should all be variations of Common, just a bunch of heavy accents. It's more for flavor than for anything else, even in the books.

I hadn't realized the horse was a mistake in the book. It makes sense if the animals are supposed to be comparable to human sizes.

Debby
Yeah, Redwall was meant to be a one-off, IIRC, and he turned it into a series, but the initial book has some discrepancies from the rest of the series. I mentioned the Beaver, which never appeared again because Jacques decided he only wanted animals native to the UK in the series, and the horse was literally gigantic, hauling a cart with hundreds of rats.
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Old 01-09-2011, 08:00 PM   Top  -  End  -  #28
The Mentalist
Barbarian in the Playground
 
 
Join Date: Jan 2009
Gender: Male
Default Re: Redwall Project

I don't think I've been so excited since... well... I can't bally remember when.

If there's anything you need or want a hand with let me know, otherwise I'll be watching this closely.
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Old 01-09-2011, 08:05 PM   Top  -  End  -  #29
AtlanteanTroll
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Join Date: Aug 2010
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Ohio
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Default Re: Redwall

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Originally Posted by The Antigamer View Post
Yeah, Redwall was meant to be a one-off, IIRC, and he turned it into a series, but the initial book has some discrepancies from the rest of the series. I mentioned the Beaver, which never appeared again because Jacques decided he only wanted animals native to the UK in the series, and the horse was literally gigantic, hauling a cart with hundreds of rats.
Do the beeaver anyway. And wolverines are native to the UK? (This brings back memories of RPGing with my friend. It was basically Australian Red Wall. Kangaroos instead of Badgers. Platipi isnstead of Otters. Tazmanian Devils instead of Rats. It was epic.)
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Old 01-09-2011, 09:32 PM   Top  -  End  -  #30
The Antigamer
Ogre in the Playground
 
 
Join Date: Dec 2008
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Seattle
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Default Re: Redwall

Quote:
Originally Posted by The Mentalist View Post
I don't think I've been so excited since... well... I can't bally remember when.

If there's anything you need or want a hand with let me know, otherwise I'll be watching this closely.
Thanks! I think I've posted most of the questions I have for now. I could use some feedback on the vermin races, and some more item ideas.

Quote:
Originally Posted by AtlanteanTroll View Post
Do the beeaver anyway. And wolverines are native to the UK? (This brings back memories of RPGing with my friend. It was basically Australian Red Wall. Kangaroos instead of Badgers. Platipi isnstead of Otters. Tazmanian Devils instead of Rats. It was epic.)
I'll think about it, but it's down on the priority list. Wolverines aren't native, but they were the main villains in one book, travelling from the far, far north. They're supposed to be the most powerful intelligent mammals out there.
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