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Old 01-23-2011, 11:18 AM   Top  -  End  -  #1
Saph
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Default [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner

The Summoner's Handbook


(A guide to the Pathfinder Summoner. Feel free to chime in with suggestions, links, criticisms, etc. The Summoner's a complicated class and this turned into a LONG handbook. Hope you find it helpful!)





Contents

1. Contents, Rating System, and Links
2. Introduction and Roles
3. Abilities and Races
4. Skills and Feats
5. Class Features and Multiclassing
6. Eidolons
7. Spells
8. Summons
9. Items
10. FAQ


Ratings

This handbook will use the following rating system:

Red: Awful.
Purple: Meh.
Black: Okay.
Blue: Good.
Cyan: Excellent.


Useful Links

The Summoner Base Class at the Pathfinder SRD.
The 3.5/Pathfinder Handbook.
And, for those interested in Pathfinder Psionics, the Pathfinder Psionics Handbook.
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Old 01-23-2011, 11:19 AM   Top  -  End  -  #2
Saph
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Default Introduction and Roles

Introduction and Roles




Introduction

Spoiler

Strengths and Weaknesses

Spoiler

Roles

Spoiler
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I'm the author of the Alex Verus urban fantasy novels. Book #3 in the series, Taken, is now out in the US and UK! For updates, check my blog or the forum thread.

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Old 01-23-2011, 11:21 AM   Top  -  End  -  #3
Saph
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Default Races and Abilities

Races and Abilities




Races

Races (Core)

Spoiler

Half-Elf Vs Human

Spoiler

Races (Non-Core & Third Party)

Spoiler

Races (Psionic)

Spoiler

Races (Monstrous)

Spoiler




Abilities

Spoiler

Alternate Builds

Spoiler
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Old 01-23-2011, 11:22 AM   Top  -  End  -  #4
Saph
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Default Skills & Feats

Skills and Feats




Skills

General Points

Spoiler

Class Skills

Spoiler

Cross-Class Skills

Spoiler





Feats

These ratings apply to the summoner. Eidolon feats are covered in post 6. Only feats that a summoner can qualify for will be included, since there's obviously not much point rating feats like Extra Ki and Command Undead.

Core Feats (General)

Spoiler

Core Feats (Combat)

Spoiler

Core Feats (Metamagic)

Spoiler

Core Feats (Item Creation)

Spoiler

Advanced Player's Guide Feats (General)

Spoiler

Advanced Player's Guide Feats (Metamagic)

Spoiler
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Old 01-23-2011, 11:23 AM   Top  -  End  -  #5
Saph
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Default Classing and Multiclassing

Class Features and Multiclassing




Class Features - Primary

Spoiler

Class Features - Secondary

Spoiler

Multiclassing

Spoiler
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Old 01-23-2011, 11:24 AM   Top  -  End  -  #6
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Default Eidolons

Eidolons




Eidolon Basics

How Natural Attacks Work

Spoiler

An In-Depth Look at Eidolon Natural Attacks (Contributed by grarrrg, 11/11)

Spoiler

Eidolon Base Forms

Spoiler

Fang Vs Blade - Whether to Wield a Weapon

Spoiler

Eidolon Feats

Spoiler

The Three Laws of Evolution

Spoiler





Eidolon Packages

There are countless combinations of evolutions and feats for an Eidolon. Instead of rating each evolution individually, this guide will give you ideas for Eidolon 'packages'; sets of suggested evolutions and feats that work particularly well together. As you level up, pick extra ones from the list, or branch out into a different package. In all cases, take the Large evolution as soon as possible.

These packages cover offensive power only: for defense and utility, open the 'Other Evolutions' spoiler at the end of this post.

Pouncer (Cat Form)

Spoiler

Ripper (Bear Form)

Spoiler

Chomper (Dog Form)

Spoiler

Constrictor (Snake Form)

Spoiler

Slugger (Weapon-Wielder)

Spoiler

Mount (Mounted Combat Form)

Spoiler

Kali (AKA 'Baby Hecatoncheires')

Spoiler

Combo Builds

Spoiler


Other Evolutions

Spoiler




Sample Builds

Here are some low-level (and not-so-low-level) Eidolon builds to get you started. Submissions welcome.

Pouncer (1st-Level)

Spoiler

Slugger (1st-Level)

Spoiler

Ripper (1st-Level)

Spoiler

"Killer Centaur" (10th-Level)

Spoiler


Sample Builds (Reader Contributions)

Flank Buddy (1st Level) - Contributed by Elyza

Spoiler

Mounted Dragon-In-Training (1st-10th level) - Contributed by Torinath

Spoiler

Nom-beast (1st-20th level) - Contributed by erik542

Spoiler

Kitty! (1st-20th level) - Contributed by erik542

Spoiler

Skill-dolon (1st-10th level) - Contributed by nategar05

Spoiler

Tank-dalon (1st-10th level) - Contributed by nategar05

Spoiler
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Old 01-23-2011, 11:25 AM   Top  -  End  -  #7
Saph
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Default Spells

Spells




Summoner Spellcasting

Spoiler

A Note on Spell Selection

Spoiler

Level 0 Spells (Cantrips)

Spoiler

Level 1 Spells

Spoiler

Level 2 Spells

Spoiler

Level 3 Spells

Spoiler

Level 4 Spells

Spoiler

Level 5 Spells

Spoiler

Level 6 Spells

Spoiler
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Old 01-23-2011, 11:26 AM   Top  -  End  -  #8
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Default Other Summons

Summoned Monsters




Summons vs Eidolon

Spoiler

Summon Monster Tips and Tricks

Spoiler


The Summon List

The full list of summoned monsters can be found here. Rather than listing all monsters, the spoilers below will just pick out the notable ones. They aren't rated, as the whole point of summon spells is that you can pick whichever you like every time you cast them. If you want a much more thorough look at the Summon Monster lists, check out Treantmonk's Mastering the Malconvoker guide. Not everything in it applies to Pathfinder (some creatures are on different Summon lists now), but the advice in there is still very good.

A note for budding summoners: If you're planning to summon a creature, BRING ITS STATS TO THE GAME. Nothing is more annoying than having to put a combat on hold while the Summoner's player pages through the Bestiary.

Assistance on notable monsters helpfully provided by erik542.

Summon Monster I

Spoiler

Summon Monster II

Spoiler

Summon Monster III

Spoiler

Summon Monster IV

Spoiler

Summon Monster V

Spoiler

Summon Monster VI

Spoiler

Summon Monster VII

Spoiler

Summon Monster VIII

Spoiler

Summon Monster IX

Spoiler
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Old 01-23-2011, 11:27 AM   Top  -  End  -  #9
Saph
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Default Re: [3.P] The Summoner's Handbook (Under Construction, 0% Complete)

Items




Having to equip both their Eidolon and themselves means Summoners tend to end up short on cash - as such, the Craft Wondrous Item feat is highly recommended to make your GP go further. Every time you go shopping you'll have to decide whether to upgrade your Eidolon's equipment, or your own. The Eidolon will be in melee more, but it also won't always be around.

The Shared Slots Problem

Spoiler

Recommended Equipment - Eidolon

Spoiler

Recommended Equipment - Summoner

Spoiler
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Old 01-23-2011, 11:29 AM   Top  -  End  -  #10
Saph
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Default Re: [3.P] The Summoner's Handbook (Under Construction, 0% Complete)

Frequently Asked Questions




The Summoner wasn't edited as well as it could have been and there are several grey areas in the rules. If you have any questions you'd like answered, post them below.

1. Does Augment Summoning work on an Eidolon when you call it normally?

Spoiler

2. Does Augment Summoning work on the Summoner's summon monster spell-like ability?

Spoiler

3. Can an Biped Eidolon take the Bite evolution twice to get 1 and 1/2 times its Strength bonus to damage?

Spoiler

4. Why does the description of the feat Summoner's Call describe something totally different from the benefit it gives you?

Spoiler

5. Do Eidolons get full HP from their first Hit Die?

Spoiler

6. When and how often can an Eidolon take the Improved Natural Armour evolution?

Spoiler

7. Does an Eidolon using natural attacks get an extra attack from Haste?

Spoiler

8. Do Summoners need to take a full-round-action to use metamagic?

Spoiler

9. Does an Eidolon get summoned with gear or without?

Spoiler
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Old 01-23-2011, 11:32 AM   Top  -  End  -  #11
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Default Re: [3.P] The Summoner's Handbook (Under Construction, 0% Complete)

Always found the summoner an interesting class, never played it yet, this should come in very handy if I ever do.

Can you resize the picture so it does not stretch the screen so much?
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Old 01-23-2011, 11:54 AM   Top  -  End  -  #12
Saph
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Default Re: [3.P] The Summoner's Handbook (Under Construction, 0% Complete)

Quote:
Originally Posted by bartman View Post
Always found the summoner an interesting class, never played it yet, this should come in very handy if I ever do.

Can you resize the picture so it does not stretch the screen so much?
Several of the pictures I'm planning to use are 800x600. Unfortunately my technical expertise with images isn't great, so if anyone could suggest a simple way to shrink them by 20% or so, that would be handy. :)

Introduction, Roles, and Strengths & Weaknesses are up.
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Old 01-23-2011, 11:59 AM   Top  -  End  -  #13
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Default Re: [3.P] The Summoner's Handbook (Under Construction, 0% Complete)

Quote:
Originally Posted by Saph View Post
anyone could suggest a simple way to shrink them by 20% or so, that would be handy. :)
MS Paint, Toolbar > Image > Resize/Skew > enter % > save.
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Old 01-23-2011, 12:05 PM   Top  -  End  -  #14
Saph
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Default Re: [3.P] The Summoner's Handbook (Under Construction, 0% Complete)

Quote:
Originally Posted by grarrrg View Post
MS Paint, Toolbar > Image > Resize/Skew > enter % > save.
OK. Would need a place to upload the images to afterwards, though.

Races and Abilities are up. 25% done!
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Old 01-23-2011, 12:13 PM   Top  -  End  -  #15
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Default Re: [3.P] The Summoner's Handbook (Under Construction, 25% Complete)

photobucket is easy, and free (at least, last time i used it, first x Mb were free, more than enough for a handful of pics).
I just recently saw the summoner class for pathfinder, and fell in love with it. Good to see other people are interested in it as well.
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Old 01-23-2011, 12:29 PM   Top  -  End  -  #16
Saph
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Default Re: [3.P] The Summoner's Handbook (Under Construction, 25% Complete)

Photos resized. I'll start on Skills and Feats now.
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Old 01-23-2011, 12:31 PM   Top  -  End  -  #17
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Default Re: [3.P] The Summoner's Handbook (Under Construction, 25% Complete)

A few notes about the races:
Half-Elf: Should be bumped up a notch.
"Arcane Training" lets you trade away you're "2 favored class" for "1 favored Arcane" and nets you a 1 level bonus on spell trigger/completion usage.
"Dual Minded" trades away the "Skill Focus" feat for, essentially, "Iron Will", this allows you to REALLY dump Wis.
And they can trade in their Favored Class bonus for extra Eidolon points (albiet only 1/4 a point per level)


May also want to throw in a blurb about 'alternate roles'.
Granted your Eidolon is going to be a melee beatstick, and you're probably going to be slinging Buffs and whatnot. But what about low levels when you don't have the spell slots? Melee Flanker and Ranged Support are your options, Halfling and Elves make great temp-archers, and a Gnome with the Con boost and small-size AC bonus makes a decent Flank buddy.


More PF approved races, while they are not in the APG, they are on the PFSRD.
Half-Ogre, makes a better Summoner than you'd think, and a GREAT Flank-Buddy Summoner at that, +4 Str, +2 Con, -2 Int, -2 Wis. NO Cha penalty.
Ratkin, about the same as the Elf, same stat bonuses, different penalty.
Saurian, almost perfect stats, +2 Con, +2 Cha, -2 Int, a +2 Natural armor bonus, and Medium sized make them a good choice for a flank-type.

I'd rate the Half-Ogre as "Good" if going flank-type, "Okay" if not.
Saurians are borderline "Exellent", but definately "Good", could use more useful racial traits, but 3rd party, what are you going to do.
Ratkin "Meh".

Last edited by grarrrg : 01-23-2011 at 12:50 PM.
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Old 01-23-2011, 12:49 PM   Top  -  End  -  #18
Saph
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Default Re: [3.P] The Summoner's Handbook (Under Construction, 25% Complete)

Quote:
Originally Posted by grarrrg View Post
A few notes about the races:
Half-Elf: Should be bumped up a notch.
"Arcane Training" lets you trade away you're "2 favored class" for "1 favored Arcane" and nets you a 1 level bonus on spell trigger/completion usage.
"Dual Minded" trades away the "Skill Focus" feat for, essentially, "Iron Will", this allows you to REALLY dump Wis.
And they can trade in their Favored Class bonus for extra Eidolon points (albiet only 1/4 a point per level)
Hmm, could be useful. Page refs?

I'll take a look at the races, too.
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Old 01-23-2011, 12:52 PM   Top  -  End  -  #19
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Default Re: [3.P] The Summoner's Handbook (Under Construction, 25% Complete)

All three of those are on page 17 of the APG.
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Old 01-23-2011, 01:50 PM   Top  -  End  -  #20
Saph
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Default Re: [3.P] The Summoner's Handbook (Under Construction, 25% Complete)

Skills are done, and grarrrg's review of the non-core PF races has been included.
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Old 01-23-2011, 04:31 PM   Top  -  End  -  #21
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Default Re: [3.P] The Summoner's Handbook (Under Construction, 40% Complete)

Feats are done. Next up will be Class Features and then Eidolons (finally!)
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Old 01-23-2011, 04:49 PM   Top  -  End  -  #22
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Default Re: [3.P] The Summoner's Handbook (Under Construction, 40% Complete)

Thanks Saph, I have been looking for a Summoner Handbook for a while now.
This is looking really good already.
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Old 01-23-2011, 05:46 PM   Top  -  End  -  #23
Saph
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Default Re: [3.P] The Summoner's Handbook (Under Construction, 40% Complete)

Cool, glad you like it!

Aaaand, class features are done. Halfway there.

Posted a link on the Paizo boards, and getting a few bits of helpful feedback there. Several other posters have mentioned that they think the +1/4 evolution point bonus of the Half-Elf is enough to make it better than Human as a race choice.
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Old 01-24-2011, 08:59 AM   Top  -  End  -  #24
Saph
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Default Re: [3.P] The Summoner's Handbook (Under Construction, 50% Complete)

OK, I'm going to be covering the Spells section next, probably tomorrow. I'm leaving Eidolons for last since they're the most complicated.

I've had several suggestions for Eidolon builds, so if you'd like me to include them in the handbook, please submit them either in this thread or by PM, and I'll credit you with them. Use the following format:

<Eidolon Name> (Xth Level)

Form: <quadruped, biped, serpentine>
AC:
Initiative:
Speed:
Ability Scores: <Str Dex Con Int Wis Cha>
Skills: <Skill Name> +X, <Skill Name> +Y, etc
Feats: X (1st), Y (3rd), etc
Evolutions (base): <determined by your base form>
Evolutions (extra): <list all here>
Attack Routine: Bite +X (1dY+Z) and 2 claws +X (1dY+Z) and ... etc.
Notes: <description and anything that needs explaining>


The baseline levels I'm going to be using are 1st, 5th, and 10th-level, so build to one of those levels (or all three if you really think your build's that good).

Don't include items, buff spells, or other situational bonuses, as all summoners use those - the idea's to do a comparison. (Every eidolon's going to have Mage Armour, so there's no need to include it in your statblock.)
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Old 01-24-2011, 11:49 AM   Top  -  End  -  #25
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Default Re: [3.P] The Summoner's Handbook (Under Construction, 50% Complete)

Here's a thought before you get too much farther.
Don't list every option. Only list the good ones, and the "traps" (the ones that look good but aren't)
It'll save some time and work.
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Old 01-24-2011, 03:11 PM   Top  -  End  -  #26
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Default Re: [3.P] The Summoner's Handbook (Under Construction, 50% Complete)

I noticed that you're saying 3.P in the thread title. Does that mean that you're eventually going to include 3.5 feats and such. If so, where would versatile spellcaster fall for a summoner?
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Old 01-24-2011, 05:07 PM   Top  -  End  -  #27
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Default Re: [3.P] The Summoner's Handbook (Under Construction, 50% Complete)

can't say I'm not excited about this...handbooks are handy
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Old 01-24-2011, 05:54 PM   Top  -  End  -  #28
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Default Re: [3.P] The Summoner's Handbook (Under Construction, 50% Complete)

Quote:
Originally Posted by grarrrg View Post
Here's a thought before you get too much farther.
Don't list every option. Only list the good ones, and the "traps" (the ones that look good but aren't)
It'll save some time and work.
That was my thinking, at least for the eidolons. There are WAY too many eidolon combinations for me to review all of them, so I was thinking of listing them as 'packages' of evolutions and feats.

Quote:
Originally Posted by subject42 View Post
I noticed that you're saying 3.P in the thread title. Does that mean that you're eventually going to include 3.5 feats and such. If so, where would versatile spellcaster fall for a summoner?
At the moment I've got my hands full just doing the PF-unique stuff. There are several 3.5 summoning handbooks out there, so I might just link to those and call it a day.
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Old 01-25-2011, 02:41 AM   Top  -  End  -  #29
Saph
Firbolg in the Playground
 
 
Join Date: Dec 2006
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Default Re: [3.P] The Summoner's Handbook (Under Construction, 50% Complete)

The first part of the Spells section is up, including cantrips and 1st-level spells.

Edit: Also added an Alternate Builds section, on grarrrg's suggestion. Half-Elf has been upgraded to excellent, and a discussion on Half-Elf vs Human has been included.
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Last edited by Saph : 01-25-2011 at 08:20 AM.
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Old 01-25-2011, 05:03 PM   Top  -  End  -  #30
Saph
Firbolg in the Playground
 
 
Join Date: Dec 2006
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Default Re: [3.P] The Summoner's Handbook (Under Construction, 65% Complete)

Spells section is now complete, with all spells rated!

Next up, Eidolons.
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