6/4/2013 - Free Wallpaper (and Mini Release)
5/29/2013 - Important: GiantITP Server Compromised
2/28/2013 - Update on Thumb
12/31/2012 - There's a New Comic
Frequently Asked Questions (FAQ)

Order of the Stick 894 The Last Room
Erfworld 163 The End of Book One
Erfworld Now at Erfworld.com!
RSS Feeds: OOTS

The Duke's Wolf, Part Four by Amber E. Scott
The Duke's Wolf, Part Three by Amber E. Scott
The Duke's Wolf, Part Two by Amber E. Scott

The New World, Part 9: Barbarians by Rich Burlew
The New World, Part 8: Gnomes by Rich Burlew
The New World, Part 7: Names and Cultures by Rich Burlew
Looking for the Gaming Articles?

 



Welcome back! Be sure you have read and understand the Forum Rules.


Go Back   Giant in the Playground Forums > Gaming > Roleplaying Games > D&D 3e/3.5e/d20
Register FAQ Members List Mark Forums Read End

D&D 3e/3.5e/d20 The forum for conversations specifically related to the rules and procedures of Dungeons & Dragons 3rd Edition, 3.5 Edition, or any fantasy game using the d20 system or a variant thereof (commercially published or not).

Reply
 
Thread Tools
Old 08-12-2011, 09:52 AM   Top  -  End  -  #241
Larpus
Barbarian in the Playground
 
 
Join Date: Mar 2011
Location: 
Brazil
Gender: Male
Default Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner

Did not know that difference between "summoned" and "called", that is nice to know, I've been scared of summoner-types all this time over nothing! Everyone always said how hard it was to bid the critters into doing what you want them to do and all that.

Quote:
Originally Posted by Cieyrin View Post
Master Summoner is still better than Broodmaster, if only b/c the monsters that are out aren't sharing resources to the detriment of all.
That depends on whether or not a Broodmaster is forced to split the resources equally, if not maybe there are some nice things to be done with it, possibly on par with Master Summoner because the skilldolon will have full skill ranks.

Though I do agree that until proper math and builds are made it does look like the worse option.

Quote:
Originally Posted by Cieyrin View Post
As for the Skilldolon, it's not about the ranks, it's the Skilled Evolution which gives +8 to a skill. Pump mental stats and when they do get levels, they should get a fairly well-rounded number of skills.
Indeed, they do get a nice bonus, at least in the lower levels, but I still believe that a normal Summoner can do it better overall, since it's not hard to make a punchdolon also be a skilldolon or, if you want to do that, rely 100% on Summons for battle and build a 100% skilldolon that only gets summoned when needed.

Last edited by Larpus : 08-12-2011 at 09:53 AM.
Larpus is offline   Reply With Quote
Old 08-17-2011, 05:28 PM   Top  -  End  -  #242
Zejety
Orc in the Playground
 
 
Join Date: May 2011
Location: 
Germany
Gender: Male
Default Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner

Thank you, your guide really helps me a lot.

But I can't find the "Improved Bite" evolution you suggest for the Chomper.
Do you refer to taking Bite a second time? If yes, what's the point? Doesn't the chomper use 1½ his STR anyway because he only has one natural attack?
__________________
Legend Track Overview
Legend Character Generator (W.I.P.)

PbF Character:
Torbus Langren: Human Wizard (level 2)
Zejety is offline   Reply With Quote
Old 08-17-2011, 05:43 PM   Top  -  End  -  #243
WildPyre
Barbarian in the Playground
 
RedWizardGuy
 
Join Date: Nov 2006
Gender: Male
Default Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner

Quote:
Originally Posted by Zejety View Post
Thank you, your guide really helps me a lot.

But I can't find the "Improved Bite" evolution you suggest for the Chomper.
Do you refer to taking Bite a second time? If yes, what's the point? Doesn't the chomper use 1½ his STR anyway because he only has one natural attack?
Maybe it's supposed to be the "Improved Damage" evolution applied to Bite?
__________________
My Pokemon
Spoiler
WildPyre is offline   Reply With Quote
Old 08-17-2011, 06:16 PM   Top  -  End  -  #244
Zejety
Orc in the Playground
 
 
Join Date: May 2011
Location: 
Germany
Gender: Male
Default Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner

Quote:
Originally Posted by WildPyre View Post
Maybe it's supposed to be the "Improved Damage" evolution applied to Bite?
Quote:
Evolutions: Bite, Improved Bite, Improved Damage (Bite), Reach (Bite), Ability Increase (Strength), Trip (Bite), Poison (Bite)
emphasize mine

Nope =(
__________________
Legend Track Overview
Legend Character Generator (W.I.P.)

PbF Character:
Torbus Langren: Human Wizard (level 2)
Zejety is offline   Reply With Quote
Old 08-17-2011, 06:19 PM   Top  -  End  -  #245
Saph
Firbolg in the Playground
 
 
Join Date: Dec 2006
Location: 
London, England.
Default Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner

It's been so long since I wrote it I can't remember what it was originally supposed to be. Probably just a typo.
__________________
I'm the author of the Alex Verus series of urban fantasy novels. Book #4 in the series, Chosen, will be coming out September 2013 in the US and UK. For updates, check my blog!
Saph is offline   Reply With Quote
Old 08-18-2011, 09:59 AM   Top  -  End  -  #246
Catharsis
Orc in the Playground
 
 
Join Date: Oct 2006
Location: 
Netherlands
Gender: Male
Default Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner

Good stuff.

I've been thinking of using the Master Summoner archetype, using several summons at once and keeping the (weakened) eidolon as basically a well-defended orbital radar platform, maybe with a wand of magic missile in hand so it can make itself useful.

Is that approach inferior to the regular full-eidolon approach?

Last edited by Catharsis : 08-18-2011 at 09:59 AM.
Catharsis is offline   Reply With Quote
Old 08-23-2011, 11:45 AM   Top  -  End  -  #247
Paul H
Barbarian in the Playground
 
DruidGuy
 
Join Date: Mar 2008
Location: 
Gloucester, England
Gender: Male
Default Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner

Hi

First I want to thank the OP for what is obvously a major piece of work, but have they considered the Synthesist (yet)?

Synthesists use brute force as apposed to fighters' tactical training, but are still very powerful.

I'm using one in the PFS campaign. Might have missed a trick in not giving my character Str 13 at 1st lvl. (Human Synthesist 2, Str 12 Dex 13 Con 14 Int 10 Wis 10 Cha 18), but I'll sort that out at 4th lvl. (Taking Pwr Attack at 5th).

Current Evo's Dex & Con, (for Str 17 Dex 15 Con 15), using Gt Sword (Heirloom).

Debating which is best:
1) Synthesist 5/Ninja xxx,
2) Synthesist xxxx
3) Synthesist 5/Oracle 1/Synthesist xxx

Both will have extra arms, so Pwr Attack with 2 weapons each round.

Option 1 grants new weapon profs, can use ki points for special stuff
Option 2 grants full caster levels, better Evo's, but limited to simple weapons (plus the Gt Sword)
Option 3 (Battle Mystery) allows some extra spells, inc (CLW), plus Wpn profs in Martial Wpns, so could wield 2 Gt Swords.

What do people think?

Remember, characters 'retire' at 12th lvl in PFS.

Thanks
Paul H
Paul H is offline   Reply With Quote
Old 08-23-2011, 12:37 PM   Top  -  End  -  #248
Gnaeus
Ogre in the Playground
 
DruidGuy
 
Join Date: Jun 2009
Location: 
Atlanta, Georgia
Gender: Male
Default Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner

I second this. I would also like to see more analysis of the Synthesist. It looks like a good tier 3 melee option, but I'm not sure how it would play.
__________________
http://www.giantitp.com/forums/showthread.php?t=157266

Rules Lawyer. Bar # 687409
Gnaeus is offline   Reply With Quote
Old 08-23-2011, 01:13 PM   Top  -  End  -  #249
Sarone
Bugbear in the Playground
 
Join Date: Sep 2005
Location: 
Texas
Gender: Male
Default Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner

Are you saying you and your Eidolon wielding greatswords?
__________________
Cool. His ego and his survival instincts are fighting for control of his mouth. - Ennesby, Schlock Mercenary

Favorite Merc Maxims

2. A Sergeant in motion outranks a Lieutenant who doesn't know what's going on.
3. An ordnance technician at a dead run outranks everybody.
27. Don't be afraid to be the first to resort to violence.

Sarone is offline   Reply With Quote
Old 08-23-2011, 02:03 PM   Top  -  End  -  #250
Paul H
Barbarian in the Playground
 
DruidGuy
 
Join Date: Mar 2008
Location: 
Gloucester, England
Gender: Male
Default Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner

Hi

First - I don't understand what people mean by Tier xx. Can anyone help us out?

Here's a suggestion:

Human Synthesist

Str 13 Dex 13 Con 13 Int 10 Wis 11 Cha 18

1) Dodge, Toughness. EVO (Dex, Nat AC) [Str 16 Dex 14 Con 13 Nat AC 4] Traits; Heirloom Wpn (Gt Sword)
2) EVO (Dex Con) [Str 17 Dex 15 Con 15 Nat AC 4]
3) Pwr ATtack. EVO (Dex, Con, Nat AC) [Str 17, Dex 15, Con 15, Nat AC +6]
4) +1 Cha: EVO (Dex, Con, Extra Arms, Nat AC)
5) Arcane Strike. EVO (Dex, Con, Extra Arms, Flight) [Str 18, Dex 16, Con 16*, Nat AC +6] *Inc +1 for lvl.
6) EVO (Dex, Con, Extra Arms, Flight, Nat AC) [Nat +8]
7) Wpn Prof Nodachi. EVO (Dex, Con, Extra Arms x2, Flight) [Str 19, Dex 17, Nat AC +8]
8) +1 Cha. EVO (Dex, Con, Extra Arms x2, Flight, Nat AC) [Nat AC +10]
9) Cleave. EVO (Dex, Con, Extra Arms x3, Flight, Nat AC)
10) EVO (Dex, Con, Extra Arms x3, Flight, Gills, Swim) [Str 20, Dex 18, Con 17, Nat AC +10]

Items in () are Evolutions. Those in [] are net results.

At Lvl 10 you have 4 Attacks w/Nodachi's, Base AC 25, 161HP (93 Synth + 68 Eidolon, using PFS format).

Thanks
Paul H
Edit: @ Sarone, No - I 'wear' Eidolon, the Eidolon 'wields' Gt Sword.

Last edited by Paul H : 08-23-2011 at 02:08 PM.
Paul H is offline   Reply With Quote
Old 08-23-2011, 02:26 PM   Top  -  End  -  #251
Cieyrin
Ettin in the Playground
 
 
Join Date: Nov 2007
Location: 
Wisconsin
Gender: Male
Default Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner

Quote:
Originally Posted by Paul H View Post
First - I don't understand what people mean by Tier xx. Can anyone help us out?
The Tier system is a scale of power relating how base classes compare to one another in effectiveness in dealing with the problems that adventurers do. They go from Tier 6, which is not very effective at most anything (Commoner) through Tier 1, where you can do everything, even better than the those classes supposedly specialized in that area (Wizard, Cleric, Archivist, Druid, Artificer).

Here's the write-up: http://brilliantgameologists.com/boa...p?topic=1002.0

It's used to quickly explain power and versatility and is a good measuring stick in terms of effectiveness.
__________________
Rule of Cool Contributor and Goon

Goblin Cannon Crew avatar by Vrythas.
Spoiler
My Homebrew
The Gunslinger's Handbook
Archetype Combo List!
Cieyrin is offline   Reply With Quote
Old 08-23-2011, 02:32 PM   Top  -  End  -  #252
Paul H
Barbarian in the Playground
 
DruidGuy
 
Join Date: Mar 2008
Location: 
Gloucester, England
Gender: Male
Default Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner

Hi

Big TY for that.

Seen it for years & understood it was some ranking system, just had no idea of the specifics.

Cheers
Paul H
Paul H is offline   Reply With Quote
Old 08-23-2011, 02:44 PM   Top  -  End  -  #253
Larpus
Barbarian in the Playground
 
 
Join Date: Mar 2011
Location: 
Brazil
Gender: Male
Default Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner

Quote:
Originally Posted by Paul H View Post
Debating which is best:
1) Synthesist 5/Ninja xxx,
2) Synthesist xxxx
3) Synthesist 5/Oracle 1/Synthesist xxx
It depends on whether or not your DM makes a fuss over having big sized equipment, but I'd go Synthesist 6, grab the Large evo and use Reduce Person when needed, the points spent on Large are better than the same amount spent elsewhere damage-wise.
Larpus is offline   Reply With Quote
Old 08-23-2011, 03:29 PM   Top  -  End  -  #254
Paul H
Barbarian in the Playground
 
DruidGuy
 
Join Date: Mar 2008
Location: 
Gloucester, England
Gender: Male
Default Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner

Hi

Unfortunately, Large Weapons aren't allowed in Pathfinder Society campaign. (Or are special access only).

On other hand, Enlarge Person is on the Summoner's Spell List.

Thanks
Paul H
Paul H is offline   Reply With Quote
Old 08-23-2011, 03:34 PM   Top  -  End  -  #255
CTrees
Bugbear in the Playground
 
 
Join Date: Apr 2011
Default Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner

Large requires Summoner 8. Synth10/Paladin2 gets you some insane saves and other goodies, including martial weapon prof, while keeping third level spells.
CTrees is offline   Reply With Quote
Old 08-23-2011, 09:17 PM   Top  -  End  -  #256
Larpus
Barbarian in the Playground
 
 
Join Date: Mar 2011
Location: 
Brazil
Gender: Male
Default Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner

Quote:
Originally Posted by CTrees View Post
Large requires Summoner 8. Synth10/Paladin2 gets you some insane saves and other goodies, including martial weapon prof, while keeping third level spells.
Whoops, you're right, it's indeed level 8.
Larpus is offline   Reply With Quote
Old 09-15-2011, 07:37 AM   Top  -  End  -  #257
panaikhan
Barbarian in the Playground
 
 
Join Date: Mar 2010
Gender: Female
Default Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner

I'd love to see something on the Synthesist too.
I'm playing a halfling Synthesist in a 'tank' roll, aiming to keep the opposition engaged long enough for our Ranger to kill them (or finish them off myself).

There seems to be a big 'issue' with Enlarge / Reduce Person. Spell says 'target', but Eidolon share ability specifies 'self'. Also, Eidolon ignores 'humanoid' requirement, but Synthesist doesn't (and now counts as outsider).

Aiming for the Large evolution anyway, because the evolution offers way better bonuses then the spell (besides the fact that I chose a quadruped form to begin with, and don't think I qualify because of it)
panaikhan is offline   Reply With Quote
Old 09-15-2011, 12:33 PM   Top  -  End  -  #258
Barstro
Barbarian in the Playground
 
 
Join Date: May 2007
Default Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner

Quote:
Originally Posted by panaikhan View Post
I'd love to see something on the Synthesist too.
I'm playing a halfling Synthesist in a 'tank' roll, aiming to keep the opposition engaged long enough for our Ranger to kill them (or finish them off myself).

There seems to be a big 'issue' with Enlarge / Reduce Person. Spell says 'target', but Eidolon share ability specifies 'self'. Also, Eidolon ignores 'humanoid' requirement, but Synthesist doesn't (and now counts as outsider).

Aiming for the Large evolution anyway, because the evolution offers way better bonuses then the spell (besides the fact that I chose a quadruped form to begin with, and don't think I qualify because of it)
My ruling; Enlarge / Reduce person does not work if cast by anyone other than the Synthesist. It DOES work if the Synthesist casts it on himself and both Synthesist and his Eidolon suit enlarge.

What do you think you don't qualify for? Quads can get large, they just don't get the extra reach that Bipeds get.
__________________
Avatar of Vlad Taltos and Loiosh by Bradakhan
Barstro is offline   Reply With Quote
Old 09-15-2011, 01:58 PM   Top  -  End  -  #259
MeeposFire
Ogre in the Playground
 
Kobold
 
Join Date: Jun 2009
Default Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner

Quote:
Originally Posted by panaikhan View Post
I'd love to see something on the Synthesist too.
I'm playing a halfling Synthesist in a 'tank' roll, aiming to keep the opposition engaged long enough for our Ranger to kill them (or finish them off myself).

There seems to be a big 'issue' with Enlarge / Reduce Person. Spell says 'target', but Eidolon share ability specifies 'self'. Also, Eidolon ignores 'humanoid' requirement, but Synthesist doesn't (and now counts as outsider).

Aiming for the Large evolution anyway, because the evolution offers way better bonuses then the spell (besides the fact that I chose a quadruped form to begin with, and don't think I qualify because of it)
Enlarge spell works due to the shared spell ability. A synthesist casts enlarge person on himself and shares it with the eidolon. Only the synthesist can do it. Initially the FAQ missed this part but they changed it later.
MeeposFire is offline   Reply With Quote
Old 09-15-2011, 09:52 PM   Top  -  End  -  #260
Aurenthal
Dwarf in the Playground
 
ClericGuy
 
Join Date: Jan 2011
Location: 
Location, Location
Gender: Male
Default Re: Eidolons

Quote:
Originally Posted by Saph View Post
Chomper (Dog Form)

Spoiler

I plan on playing a summoner for a PF campaign (level 9) and I plan to use this eidolon. I need to know: if Imp. Natural Attack (feat) and Imp. Damage (Evolution) can apply to the same basic attack. I guess they do, but my eidolon would be doing about 3d6 damage. And it seems unbalanced.
__________________
Welcome to the Internet where opinions are facts and sources don't matter!
I GOT A 4
Aurenthal is offline   Reply With Quote
Old 09-15-2011, 10:40 PM   Top  -  End  -  #261
MeeposFire
Ogre in the Playground
 
Kobold
 
Join Date: Jun 2009
Default Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner

If they do stack it isn't that big of a change. If they don't stack then you would deal 2d6 damage. The difference between that and 3d6 is on average 3.5 points of damage which is not much better than weapon specialization and that is considered to be a weak feat. Now if you can get even more size increases it starts making a bigger difference. It would be a worthwhile choice but it isn't that powerful on its own.
MeeposFire is offline   Reply With Quote
Old 09-15-2011, 11:10 PM   Top  -  End  -  #262
Larpus
Barbarian in the Playground
 
 
Join Date: Mar 2011
Location: 
Brazil
Gender: Male
Default Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner

I'd say that they stack, as pointed out, it's not that big of an advantage and comes out the same as wielding a large weapon and then being Enlarged, which does make your weapon huge.
Larpus is offline   Reply With Quote
Old 09-16-2011, 11:06 AM   Top  -  End  -  #263
Cieyrin
Ettin in the Playground
 
 
Join Date: Nov 2007
Location: 
Wisconsin
Gender: Male
Default Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner

Quote:
Originally Posted by MeeposFire View Post
If they do stack it isn't that big of a change. If they don't stack then you would deal 2d6 damage. The difference between that and 3d6 is on average 3.5 points of damage which is not much better than weapon specialization and that is considered to be a weak feat. Now if you can get even more size increases it starts making a bigger difference. It would be a worthwhile choice but it isn't that powerful on its own.
Really, if INA is considered overpowered, I quiver to think if Vital Strike was pursued, since, as has pointed out a couple times in the Vital Strike thread, it works best on single attack monsters like the Chomper. 6d6 bite!
__________________
Rule of Cool Contributor and Goon

Goblin Cannon Crew avatar by Vrythas.
Spoiler
My Homebrew
The Gunslinger's Handbook
Archetype Combo List!
Cieyrin is offline   Reply With Quote
Old 09-16-2011, 11:34 AM   Top  -  End  -  #264
Barstro
Barbarian in the Playground
 
 
Join Date: May 2007
Default Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner

Quote:
Originally Posted by Cieyrin View Post
Really, if INA is considered overpowered, I quiver to think if Vital Strike was pursued, since, as has pointed out a couple times in the Vital Strike thread, it works best on single attack monsters like the Chomper. 6d6 bite!
Interesting little feat. What exactly is "an attack action"? Does full attack work? How about AoO?
__________________
Avatar of Vlad Taltos and Loiosh by Bradakhan
Barstro is offline   Reply With Quote
Old 09-16-2011, 12:14 PM   Top  -  End  -  #265
Cieyrin
Ettin in the Playground
 
 
Join Date: Nov 2007
Location: 
Wisconsin
Gender: Male
Default Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner

Quote:
Originally Posted by Barstro View Post
Interesting little feat. What exactly is "an attack action"? Does full attack work? How about AoO?
Vital Strike refers specifically to the Attack action, which takes a standard action. A full attack or AoO is neither.
__________________
Rule of Cool Contributor and Goon

Goblin Cannon Crew avatar by Vrythas.
Spoiler
My Homebrew
The Gunslinger's Handbook
Archetype Combo List!
Cieyrin is offline   Reply With Quote
Old 09-16-2011, 04:09 PM   Top  -  End  -  #266
Aurenthal
Dwarf in the Playground
 
ClericGuy
 
Join Date: Jan 2011
Location: 
Location, Location
Gender: Male
Default Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner

Should Eidolon stats be rolled? or taken from the base form?
__________________
Welcome to the Internet where opinions are facts and sources don't matter!
I GOT A 4
Aurenthal is offline   Reply With Quote
Old 09-16-2011, 04:47 PM   Top  -  End  -  #267
nategar05
Pixie in the Playground
 
RedWizardGuy
 
Join Date: Sep 2011
Default Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner

You take it from the base form.

Great guide by the way, thanks!

I'm curious about what you all think of an all Summoner party. I thought it'd be an interesting thought experiment. With four Summoners and four Eidolons, you could cover the main roles in combat (Tank, Striker, Controller) and out of combat (Face, Scout, Utility). Granted, the roles probably couldn't be done as well as builds with other classes specifically designed for them, but Summoner is a very flexible class. Thoughts?

Last edited by nategar05 : 09-16-2011 at 04:49 PM.
nategar05 is offline   Reply With Quote
Old 09-16-2011, 04:57 PM   Top  -  End  -  #268
Drothmal
Ogre in the Playground
 
 
Join Date: Jun 2009
Location: 
California, USA
Gender: Male
Default Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner

It could be a lot of fun, even more so if you use the archetypes to fill the roles more specifically
Drothmal is online now   Reply With Quote
Old 09-16-2011, 05:04 PM   Top  -  End  -  #269
Larpus
Barbarian in the Playground
 
 
Join Date: Mar 2011
Location: 
Brazil
Gender: Male
Default Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner

Quote:
Originally Posted by Aurenthal View Post
Should Eidolon stats be rolled? or taken from the base form?
By RAW it's taken from the base forms, but it can be made into rolling I guess if everyone on the table rolled 16+ for nearly everything.

Quote:
Originally Posted by nategar05 View Post
You take it from the base form.

Great guide by the way, thanks!

I'm curious about what you all think of an all Summoner party. I thought it'd be an interesting thought experiment. With four Summoners and four Eidolons, you could cover the main roles in combat (Tank, Striker, Controller) and out of combat (Face, Scout, Utility). Granted, the roles probably couldn't be done as well as builds with other classes specifically designed for them, but Summoner is a very flexible class. Thoughts?
Well, I guess an all-Summoner party could work surprisingly well; as you said, maybe not as good as a standard party, but is most probably one of the most effective "single class parties" out there due to Summoner's sheer versatility.
Larpus is offline   Reply With Quote
Old 09-19-2011, 05:55 AM   Top  -  End  -  #270
Saph
Firbolg in the Playground
 
 
Join Date: Dec 2006
Location: 
London, England.
Default Re: [3.P] The Summoner's Handbook: A Guide to the Pathfinder Summoner

Two new sample builds added, contributed by nategar05.
__________________
I'm the author of the Alex Verus series of urban fantasy novels. Book #4 in the series, Chosen, will be coming out September 2013 in the US and UK. For updates, check my blog!
Saph is offline   Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -5. The time now is 01:30 AM.



Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Usage of this site, including but not limited to making or editing a post or private message or the creation of an account, constitutes acceptance of the Forum Rules.