Journey to the Dwarven Kingdoms on a voyage of discovery, betrayal and Gnomes. At the Begining of the reign of a new Dwarven Prince, all is not well... Since the arrival of the Elves danger lurks in every corner and a happy ending is far from certain, infact never was there a tale of more woe, than that of the Gnome Imbroglio. On the way we will meet a colourful array of characters, from Scheeming Senchals to Plotting Posioners, they will be laughter, romance, violence, and at least one death along the way. So without further ado let the Recruitment Begin!
Introduction
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It is a monumental occasion for the Dwarves and the Elves. For years the Dwarves and the Elves have had a certain hatred for each other, under the rule of the Late Dwarven King Giblet. Now his son, Prince Vost is in command and he hopes to make a difference. After years of trade wars against each other while, the Elves have traversed the dangerous land between their Homeland and the Homeland of the Dwarves to have meetings about a possible alliance. Talks are going swimmingly until one morning a dwarf is found dead, stabbed in the back by a blade of unknown origin. The Dwarves leap to the conclusion that it is the elves, the elves claim it was a dwarf. What they don’t know is that it could have been either…
A powerful gnome assassin has breached the castle and has disguised himself as one of the inhabitants. Using his powers, he has ‘hypnotised’ a number of the dwarven and elven retinue to do his bidding. His objective – petty revenge, there should be no alliance between the Dwarves and the Elves…
Three sides, the Dwarves, the Elves and the Gnomes (well, 1 Gnome and x ‘wolves’)
Victory Conditions: Dwarves and Elves - Find and Kill Imbroglio the Gnome and the Corrupted
Wolves- Kill the Two Princes, the Senchal and the Law Master. This will successfully accieve your aims of creating unrest.
~or~
Bring the number of Dwarves and Elves to equal yours.
Important Information
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Only looking for 20 players max, start off small
Don’t necessarily need co-narrator as is small game/ Planning on starting February 7th
Silly, it's already started :P
Additional Rules:
Spoiler
Helgraf's Scry Interference Rule Under Helgraf’s Scry Interference Rule, any attempt by multiple scryers (Seer, Fool, Devil, etc.) to scry the same target on the same night will result in ‘interference’, i.e. no result.
Striking Through Votes Please strike out old votes, when changing to another. This helps out the narrators when counting the votes. When I tally the votes, if you do not do this, I will count your first vote.
Autolynches We will be autolynching players only if they do not point for 3 days straight. Of course, if you let me know that you will be gone for more than a week, we will give you a pass.
Roles
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The Dwarves (Villagers)
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The Prince Vost [Alpha Dwarf]
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The Dwarven Prince: During the Day
May Point as Normal. His point counts as two. During the Night
None
Knows the identity of the Senchal. The prince is Naiive and a novice in the art of politics, relying heavily on the influences of the Senchal
The Senchal Kol[Seer/Fool]
Spoiler
The Chief Adviser to the Prince: During the Day
May Point As Normal During the Night
Each night phase, they may PM the Narrator and co-Narrator to look into the heart of one other player. When they select a player, the answer given to you will be Dwarf/Elf, or corrupted. Seers see Imbroglio the Gnome as an Elf. Cannot Scry the Prince out of respect.
Knows the identity of the Prince. May be fool, he does not know. The Senchal is a greedy Dwarf, who will do anything in his power to get hold of anything he wants.
Guardsmen [Mason]
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The Dwarven Guards. Have been away on a mission and have just returned, so do not know the identity of anyone other than themselves. The Guardsmen know each other and are sure of each other's identities and must try and protect each other.
Oxen, the Village Drunk [Baner]
Spoiler
The Uncle of the Prince: During the Day
May Point as Normal During the Night
Can protect someone he thinks in vulnerable during the night. However, he CANNOT Bane himself. Oxen dislikes the Senechal Kol. He sees him as dictatorial and tight-up, so if he tries to bane him, there is a 50% chance his concience will stop him from making a successful bane.
Dwarven Courtier [Villager]
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Courtiers are very standard. They can point during daytime in order to lynch someone, but have no night abilities.
The Elves (Villagers)
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Prince Frey [Baner]
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The Elven Prince: During the Day
May point as normal. During the Night
Elf-Song. May be used once every two nights. The magical power of this song helps to protect one elf. The Elf-Prince cannot bane himself.
The Prince knows the identity of the Law Master. The Prince, as a noble man has attuned senses, so will know if he has been scryed. A Noble who has ruled the elves with a strong hand for a long time. Well respected and loved by other elves.
The Law Master [Seer/Fool]
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The Wise Law Master of the Elves: During the Day
May point as normal During the Night
Each night phase, they may PM the Narrator to look into the heart of one other player. When they select a player, the answer given to you will be Dwarf/Elf, or corrupted. Seers see Imbroglio the Gnome as a Dwarf. Cannot Scry the Prince out of respect.
The Law Master knows the identity of the Prince. Law Master may be a fool, but he does not know. A wise man who is good friends with the prince.
Elven Retinue [Villagers]
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A Small group of elves that came to the dwarven lands with the Elf Prince. They very standard. They can point during daytime in order to lynch someone, but have no night abilities.
The Attackers (Wolves)
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Imbroglio the Gnome [Devil]
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The Gnome Assasin: During the Day
May point as normal. During the Night
As a Gnome, he is small and can fit into small places, such as cupboards. Perfect for spying on people. Each night phase, they may PM the Narrator to spy on one other player. When they select a player, the answer given to you will be Dwarf/Elf and their specific role. Knows identity of all the corrupted and the Potion Master.
Corrupted [Wolf]
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These Dwarves and Elves have been ‘hypnotised’ by Imbroglio and during the night will attack a member of the court. During the Day
May point as normal. During the Night
Can select a night kill.
Know the identity of other corrupted, the Potion Master and Imbroglio.
Potion Master [Wolf]
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A corrupted Dwarven potion master who during the night will attack a member of the court. During the Day
May point as normal. During the Night
Can contribute to night kill
As a master poisiner by trade, if one of the corrupted is lynched with over 50% of the votes, he may choose to poison one of the lynchers (randomly selected by the Narrator) in the ensuing chaos as long as he did not vote on that bandwagon.
Know the identity of other corrupted and Imbroglio.
Misguided Elf [Shield]
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This Elf is an unwitting acomplice of Imbroglio and will give his life to save Imbroglio, whom he believes to be an Elf. During the Day
May point as normal. During the Night
Nothing.
He Believes himself to be an Elf and will scry as such. However, if Imbroglio is selected as a lynch victim, he will suffer instead.
This game is loosley based on a scenario RPd at the last UKitP Meetup. Participation in that game is not neccessary.
Depending on the amount of people we get, certain roles may not be utilised in the game.
Re: WW: Gnome Way To Conduct Politics [Recruiting]
i will give this a go
__________________
Ponies not only make ME want to be a better person than I was before they entered my life, they make me want to HELP OTHERS be better people too.
Re: WW: Gnome Way To Conduct Politics [Recruiting]
Signing up. This looks like fun and not so much work.
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Avatar by the great Lord Herman. Many, many thanks!
Empress Catherine by Dr. Bath!
Castaras made the PiratZarrrrr. Thank you very much!
Re: WW: Gnome Way To Conduct Politics [Recruiting]
This looks interesting. I'm in.
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Avatar of Yoshimo by Trazoi. WW Banner by Elder Tsofu.
Trophies and Titles
Spoiler
Protecting the Guilty/I Survived the City of the Drifter(City of Darkness) Bringer of Chaos/Last Assassin Standing/Werewolf Finder/Oops! (City of Shadows) (Shape-shifters 2) (Bombs Away Heat 2)
"Well, the Great and Powerful Trixie can't actually transport you to Equestria... But!
The Great and Powerful Trixie can beat you over the head until you think that's what happened!"
Re: WW: Gnome Way To Conduct Politics [Recruiting]
Alright, we're full! Excelent. I was planning on starting this on Monday, but may start it sooner (I'm busy this evening and tomorrow, so earliest it will be is starting on Friday.
Any objections?
__________________ Grlump the Elder, a Lvl. 5 Gnome Barbarian with a penchant for food.
"Well, the Great and Powerful Trixie can't actually transport you to Equestria... But!
The Great and Powerful Trixie can beat you over the head until you think that's what happened!"