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Out-of-Character Out-of-character threads for the games going on above should be located here. OOC threads will expire after one year.

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Old 02-20-2011, 02:50 PM   Top  -  End  -  #91
Arillius
Bugbear in the Playground
 
 
Join Date: Mar 2010
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Default Re: Perth (OOC)

Question. Is there anyway I could climb one of the pillars or on top of one of the mausoleum's and be able to stay hidden? Or would it leave me to open?
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Old 02-20-2011, 03:14 PM   Top  -  End  -  #92
SanguinePenguin
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Default Re: Perth (OOC)

Nicholas can climb the mausoleum. If he lays down there is no reason that they would see you, but you wouldn't be able to see them. If he doesn't lay down, then it's exposed, so stealth check.

Last edited by SanguinePenguin : 02-20-2011 at 03:17 PM.
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Old 02-20-2011, 04:13 PM   Top  -  End  -  #93
Arillius
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How difficult would it be to climb onto the roof?
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Old 02-20-2011, 04:17 PM   Top  -  End  -  #94
SanguinePenguin
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Not horribly difficult, he might have problems if he hurries through it, but taking 20 he'd be up top with no issue.
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Old 02-20-2011, 04:25 PM   Top  -  End  -  #95
Arillius
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Default Re: Perth (OOC)

okay. How far could Nicholas go circling the cemetery and inspecting the entrances for the same animal tracks before he needed to get back to climb up taking 20 before sunset? I'm thinking the animal might have had some trouble jumping the fence the way a person might and might have been lead through one of them.

Last edited by Arillius : 02-20-2011 at 04:32 PM.
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Old 02-20-2011, 04:32 PM   Top  -  End  -  #96
SanguinePenguin
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Taking his time, he could easily circle the graveyard about half a dozen times in two hours. Alexander already determined that it was lead through the main gate.

Last edited by SanguinePenguin : 02-20-2011 at 04:33 PM.
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Old 02-20-2011, 04:41 PM   Top  -  End  -  #97
Arillius
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Ah, sorry then.
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Old 02-20-2011, 09:18 PM   Top  -  End  -  #98
SanguinePenguin
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Default Re: Perth (OOC)

In about four hours from now, I am going to move the game forward through the night. If you want to do something other than hide behind the mausoleum (or on top of it if you've already made that clear), please speak up... in character that is.
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Old 02-21-2011, 02:33 AM   Top  -  End  -  #99
Ajadea
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Default Re: Perth (OOC)

Stupid 30 feet sight limit. Perception (1d20+4)[20] Can I hear anything?
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Old 02-21-2011, 02:42 AM   Top  -  End  -  #100
Arillius
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Are we allowed to discuss a plan OOC? I'm not sure what we want to do. Aside from stopping them I mean. Attack or maybe try and question the disheveled guy?

Last edited by Arillius : 02-21-2011 at 02:45 AM.
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Old 02-21-2011, 04:31 AM   Top  -  End  -  #101
SanguinePenguin
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Default Re: Perth (OOC)

Well, the real question is, what was the plan when you all hid? I knew it as far as "don't be seen," but maybe someone had something more in mind. If, honestly, there is some plan you would have had that does not involve current information, then you can discuss it OOC.
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Old 02-21-2011, 10:11 AM   Top  -  End  -  #102
Werewhale
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Default Re: Perth (OOC)

The only idea for a plan that I might've had was for us to jump the thing at Alexander's signal. But with 4 creatures...

By the way, did we(or more specifically, I) get a good look at the man's face?

Knowledge(local) check to recognize him if so: (1d20+9)[22]
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Old 02-21-2011, 01:18 PM   Top  -  End  -  #103
Arillius
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Cool.

The numbers aren't that bad, especially if we get can catch them by surprise. The badger is going to be the biggest worry.

Last edited by Arillius : 02-21-2011 at 01:37 PM.
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Old 02-21-2011, 01:27 PM   Top  -  End  -  #104
SanguinePenguin
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Man's perception: (1d20)[18]
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Old 02-21-2011, 01:33 PM   Top  -  End  -  #105
Ajadea
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Default Re: Perth (OOC)

I repeat; I can't see the dude! Also, command's range is not long enough. EDIT: Scary little girl, isn't she?
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Last edited by Ajadea : 02-21-2011 at 01:44 PM.
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Old 02-21-2011, 01:44 PM   Top  -  End  -  #106
SanguinePenguin
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Default Re: Perth (OOC)

Yeah, sorry. All the long range visual descriptions should be read with the clause "not applicable to Vanalya." You heard him speak and you will see all of this if you get within thirty feet. If you'd rather I put everything in a "not Vanalya" spoiler, I can do that, but I figured you could just know what you don't know and have Vanalya react (or not react) accordingly.

Last edited by SanguinePenguin : 02-21-2011 at 01:51 PM.
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Old 02-21-2011, 01:46 PM   Top  -  End  -  #107
Ajadea
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Default Re: Perth (OOC)

Nah, it's cool, you don't need to spoiler it. Just random venting about the curse. Long range anything is probably going to be accompanied with Vanalya asking 'Wait, what's happening?' if she hears anything.
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Old 02-21-2011, 01:52 PM   Top  -  End  -  #108
SanguinePenguin
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I'll try to add more sound effects. I usually forget to stress those when I am writing.
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Old 02-21-2011, 01:59 PM   Top  -  End  -  #109
Ajadea
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Default Re: Perth (OOC)

Hm...would it be common knowledge that undead are hurt by healing spells? If not: KnowledgeReligion - (1d20+6)[12]
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Old 02-21-2011, 01:59 PM   Top  -  End  -  #110
Strawberries
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Default Re: Perth (OOC)

Why does everything happen when I'm off to work? *grumblemumblecomplain*
I'm going to catch up to the IC thread now. Don't mind me at the moment.
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Old 02-21-2011, 02:12 PM   Top  -  End  -  #111
SanguinePenguin
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Default Re: Perth (OOC)

@Ajadea: Hmm, that is an interesting question. As a cleric, I think the information of positive and negative energy would have been part of your training, but living in a society where the presence of undead is extremely rare I feel a self-taught oracle might not know that. I'd guess it would be a DC 10 religion check though because the average person could have that information. So Vanalya heard that somewhere (probably from Jonathon).
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Old 02-21-2011, 02:38 PM   Top  -  End  -  #112
Arillius
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Default Re: Perth (OOC)

So what do you guys think, is it time to take a few shots?
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Old 02-21-2011, 02:48 PM   Top  -  End  -  #113
SanguinePenguin
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Unless someone signals to Nicholas, that is entirely up to him.
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Old 02-21-2011, 02:50 PM   Top  -  End  -  #114
Arillius
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Is Nicholas within 30 ft of any of them?

Last edited by Arillius : 02-21-2011 at 03:01 PM.
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Old 02-21-2011, 03:03 PM   Top  -  End  -  #115
Strawberries
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Default Re: Perth (OOC)

Quote:
Originally Posted by Arillius View Post
Is Nicholas within 30 ft of any of them?
Well, are any of us within 30 ft of any of them? Evin in particular, too.

EDIT: says Stawberries, after having caught up with all her subscribed threads. Stupid timezones.
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Last edited by Strawberries : 02-21-2011 at 03:05 PM.
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Old 02-21-2011, 03:08 PM   Top  -  End  -  #116
SanguinePenguin
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Default Re: Perth (OOC)

Quote:
Originally Posted by Arillius View Post
Anyone know what the AC is of a specific square? Also, are we within 30 ft of any of them?
Only Vanalya is. They are about 50 ft from you.

Hmmm, not sure. I'll say a specific square is a prone, helpless medium target. So AC 14. I'll give you a +2 attack bonus because you are on the roof so it isn't "as" prone..
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Old 02-21-2011, 03:18 PM   Top  -  End  -  #117
Arillius
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Sorry Ajadea, didn't see your post.

Last edited by Arillius : 02-21-2011 at 03:28 PM.
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Old 02-21-2011, 03:44 PM   Top  -  End  -  #118
Arillius
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Default Re: Perth (OOC)

Err, its a smoke arrow. 5ft cube on his square. For the person in the smoke anyone beyond 5 feet has total concealment, anyone within 5 feet has normal concealment.

Last edited by Arillius : 02-21-2011 at 03:46 PM.
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Old 02-21-2011, 03:44 PM   Top  -  End  -  #119
Strawberries
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Default Re: Perth (OOC)

Okay, so a little help. Can I see well enough to take aim at someone (I was thinking the badger, namely)?

Quote:
Err, its a smoke arrow. 5ft cube on his square. Anyone beyond 5 feet has total concealment, anyone within 5 feet has normal concealment.
EDIT: oh. Okay then.
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Last edited by Strawberries : 02-21-2011 at 03:46 PM.
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Old 02-21-2011, 03:45 PM   Top  -  End  -  #120
SanguinePenguin
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Default Re: Perth (OOC)

Sorry, there is a slight delay, I need to finish this map, it should be up within about two hours. If you want to take your first round action, go ahead (Nicholas firing the arrow doesn't count). Assume that you are 60 ft away. since it is my fault you don't have the map yet, I'll let it work as long as you don't cheat that part.

Edit: The Badger and the skeletons you can aim at. Basel however has total concealment. You can fire into the smoke though.

Last edited by SanguinePenguin : 02-21-2011 at 03:48 PM.
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