I'm not a competent fiction writer. The majority of my writing experience is writing 'how to' e-mails to irate real-estate agents to teach them how to operate web-based property listing software. So, my friends, I would like you to imagine a town that is dark and scary and all noir-like, where faceless, psychic monsters prowl the streets in search for bodies to devour and stuff and the only hope for justice and good is in a small rag-tag team of scientists and some wannabe super-heroes.
THE RULES:
All players will vote in red as normal even if their vote is voided; it just doesn't count toward the final tally. Helgraf's Scry Interference is in full effect. If a player does not point for 23 or more day cycles they will be auto-lynched even if their votes are known to be voided.
All villains can 'Shape-shift' for one night and day cycle by voiding their own unique power and vote for one night and day cycle. While shape-shifted, the villain is scried as 'Good' (a Joe Schmo, if scried by the Psion). The villains send in one collective night kill vote every night phase. All villains start the game in contact with one another, but are not informed of their individual roles.
All Good roles are revealed on death.
All Shape-shifter roles are shown as Joe Schmo on death.
The accurate villain roles are revealed two full day cycles later.
The Shape-shifters:
Shape-shifters PM the Narrorator(s) with all night cycle actions during the same night cycle. All kill targets should be in red. Special targets (Reaper's kill, Psion's scry target, etc.) should be in blue.
Reaper:
The Reaper can, during any night phase, perform one (and only one) unstoppable, kill per game (This kill overrides any other force in the game). This kill replaces the usual night kill.
Psion:
The Psion can scry any target during the night phase and receive their full role. This scry is subject to any and all forms of interference.
Hypnotist:
The Hypnotist can choose a target every night phase. During the next day phase the target's point will be voided and the Hypnotist's point counts as three votes. However, if the target points at the Hypnotist, the Hypnotist's point is voided and the target's point counts as three votes (Hero Hammerton's vote counts as nine only when pointing against the Hypnotist). Special Rule: If the Hypnotist points at him/herself, it will count as one vote.
Harvester:
The Harvester collects votes toward him/herself throughout the game (These include Hero Hammerton's votes and do not include voided votes) and can, during any night phase, declare that he/she is using his/her ability. During the next day phase, the player that the Harvester points at gets all of the votes in the Harvester's pool accrued toward him/her for that day phase. All votes toward the Harvester during the day phase that he/she uses his/her ability do not count toward the Harvester's pool. The Harvester's pool of votes is reset after the ability is used. The Harvester is not aware of how many votes he/she has at any time.
Interdictor:
The Interdictor can void his/her own point during the next day phase to give interference to all scries during the current night phase.
Clairvoyant:
The Clairvoyant can void his/her own point during the next day phase to receive the names of every scry target during the current night phase. He/she does not receive the roles of the targets, nor the names of the scriers. This ability is immune to any and all interference.
Not all roles will be used depending on the amount of players. The Roles that are not being used will be announced at the start of the game.
The Good:
Hero Hammerton:
Hammerton's vote counts as three. Starts the game knowing the identity of Sly Sidekick. If Hero votes, he/she will automatically use his/her power.
Sly Sidekick:
Baner. Can choose any target to protect from the standard night kill. Starts the game knowing the identity of Hero Hammerton.
Rival Researchers:
Seer/Fool. Every night, the Researchers can scry a target; only the alignment is given. As long as both Researchers are alive, one will always receive a random result (determined by scrambling roles at the start of the game). This scry is subject to any and all forms of interference. If the accurate Researcher (Seer) dies, the inaccurate Researcher (Fool) becomes an accurate Researcher. Shape-shifting does not affect the scries of the inaccurate Researcher. Special Rule: Rival Researcher always scries as Rival Researcher.
Scientists:
Masons. The Scientists start the game knowing the identity of the other Scientists. There are half as many Scientists as there are Shape-shifters (rounded up) at the start of the game.
Joe Schmo:
Villager. Has no abilities.
The game ends when there are no more Shape-shifters or the number of Good roles is equal to the number of Shape-shifters.
Day cycles will generally be about 48 hours long, but may be extended due to the possibly drastic changes in total votes. Night cycles will be between 24 and 48 hours depending on participation. Days and nights may be extended on request, but I generally will not be extending day/night cycles unless there is a vote in green for an extension. Extension votes cannot be voided and do not count towards preventing auto-lynch.
Addendum: Final vote tallies are taken at the end of the day cycle. The first player to reach the highest number of total votes for that day will be lynched. Any posts that have been edited at the end of the day will count in order of their edited time-stamp.
Please make sure to strike-through old votes and create new posts with new votes for ease of tallying.
Re: Shape-shifters 2 RECRUITING! Game starts April 4th
Aww, you changed the hypnotist. I say, now there is no longer surprise, having it be that way would lead to a game of Wine in Front of Me (you can never have too much WIFOM in WW), since the Hypnotist can shape-shift. Plus, the tactic only works if Hero Hammerton is already dead, so there's a good chance it wouldn't even come up.
Incidentally, hooray for the first time that the rules of a game had to be changed because of me!
Re: Shape-shifters 2 RECRUITING! Game starts April 4th
Quote:
Originally Posted by Saposhiente
Aww, you changed the hypnotist. I say, now there is no longer surprise, having it be that way would lead to a game of Wine in Front of Me (you can never have too much WIFOM in WW), since the Hypnotist can shape-shift. Plus, the tactic only works if Hero Hammerton is already dead, so there's a good chance it wouldn't even come up.
Incidentally, hooray for the first time that the rules of a game had to be changed because of me!
So, is that an 'In'?
Quote:
Originally Posted by Orzel
In
See it this time?
Yeah, yeah... You can still redeem that design at any time, ya know.
Re: Shape-shifters 2 RECRUITING! Game starts April 4th
i am game for this
__________________
Ponies not only make ME want to be a better person than I was before they entered my life, they make me want to HELP OTHERS be better people too.
Re: Shape-shifters 2 RECRUITING! Game starts April 4th
Looks like it's still recruiting. I'm in.
__________________
Avatar of Yoshimo by Trazoi. WW Banner by Elder Tsofu.
Trophies and Titles
Spoiler
Protecting the Guilty/I Survived the City of the Drifter(City of Darkness) Bringer of Chaos/Last Assassin Standing/Werewolf Finder/Oops! (City of Shadows) (Shape-shifters 2) (Bombs Away Heat 2)
Re: Shape-shifters 2 RECRUITING! Game starts April 4th
I'll join.
__________________
Hoc Dictum Videtur Esse Melius In Latine.
This Motto Sounds Better In Latin.
Cadimus Concordia.
United We Fall.
Nolite Hamena Machinae Timere, Nam Iusta Erunt.
Do Not Fear The Reign Of Machines, For They Shall Be Just.
Shapeshifter2 Awards
Re: Shape-shifters 2 RECRUITING! Game starts April 4th
IN if I may
__________________
Spoiler
Quote:
Originally Posted by Johel
Because utopia is a dream, humans are bastards and any attempt to really flesh out Neverland turns it into Battle Royal island, only with pirates, cannibal children, man-eating mermaids, sadistic Indians, nymphomaniac fairies and Godzilla with a ringing tummy.